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826  Media / Single-Player RPGs / Re: Elder Scrolls V: Skyrim on: January 10, 2011, 05:49:13 PM
You can even get them for free from Betehsda's website. Assuming you're willing to run them through DOSBox.
827  Media / Single-Player RPGs / Re: Elder Scrolls V: Skyrim on: January 10, 2011, 04:44:19 AM
Unless there is no mod support, in which case I would probably cry.

They'd be fools not to include it, considering how many more copies of Oblivion they must have sold through it.

The only reason I could see them omitting it would be for legal reasons. There is some crazy and illegal stuff out there in the modding world. Obviously Bethesda aren't liable for that, but I know there was a bit of a "thing" back when the nude mods for Oblivion started coming out. And there was WAY worse stuff than that available.
828  Media / Single-Player RPGs / Re: Elder Scrolls V: Skyrim on: January 09, 2011, 08:00:21 PM
In Oblivion vanilla you'd explore into some shitty cave full of goblins only to get a chest full of pregenerated loot crap. That just sucks.

And that's what I hated the most. Due to scaling you couldn't fight your way through a massive dungeon and actually get something good. You'd only get gold/gems/weapons/armour scaled to your level. The mods fix that, but they really shouldn't have to. Difficulty should be static. Is it really so hard to do? Dungeons/caves etc. that are close-by to the events of the main story or close to towns should be easier and give lowbie equipment. The further off the beaten track you go the dungeons and enemies should be harder and have better rewards.

In vanilla Oblivion I never felt I got stronger. Sure, the new enemies would start appearing that were more challenging, but there was never anything MORE of a challenge. I like knowing I can't complete a dungeon yet because I'm not strong enough. It's great incentive to come back later when I'm more awesome.

And bandits should only ever be in leather. End of story.
829  Media / Single-Player RPGs / Re: Elder Scrolls V: Skyrim on: January 08, 2011, 07:55:18 AM
In response to all the info posted by hell_snake:

--No Class selection at start?--
I'm sure we'll all adjust, but what the hell are they thinking?

Oh please. Let's not turn this into the fantasy version of Fallout.

--LESS Skills?--
A pox upon them! Bring back Unarmored!

Do I sense dual-wielding finally? These seem like positive changes.

--Third person view improved.--
Does that mean I can actually use a bow in third person without looking like an idiot and missing my target by a mile?

--Weapon Smithing--

--Level Scaling--
You think they would have learned everyone hated it by now...

--Fast Travel--
Bring back Mark and Recall + Mage's Guild teleportation. None of this fast travel nonsense.

~ ~ ~

But let's face it. If I can mod it, I'll be happy.
830  Media / General Games / Re: Nintendo 3DS - Feb 26 - Y25,000/$260-$300, Megaman Legends 3 for 3DS also on: January 08, 2011, 06:02:03 AM
When the original 60GB PlayStation 3 came out in Australia it cost $1000. Yes, that's right. We win. And by that I mean we lose.
831  Media / Single-Player RPGs / Re: Import Friendly Japanese Games on: January 07, 2011, 06:09:37 PM
Tales games, in my opinion, can still be relatively fun in Japanese because the combat is so fun, so that gives Tales of Rebirth, Tales of Destiny 2, Tales of Destiny Remake, Tales of Phantasia X and PS3 Tales of Vesperia and probably more as possible purchases, but you'll need a story guide to understand them.

As someone who frequently imports JP Tales games I was highly advise against it for someone who doesn't know any of the language. I agree the combat is fun but would you really want to wade through hours and hours of text you can't understand for it? I don't think so. Playing them with a guide would help, but it's not really an ideal experience if you have to sit with the guide the entire time you play.
832  Media / Single-Player RPGs / Re: Import Friendly Japanese Games on: January 06, 2011, 06:32:42 PM
Speaking as someone who does import JP RPGs, if you don't speak a word of Japanese then they're all going to be inaccessible to you. The RPGs are probably the hardest genre to understand without knowledge of the language.

I would recommend to you a game called Jump Ultimate Stars. It's a 2D fighting game similar to Super Smash Bros. It is tons of fun, one of the best games I've played on DS, and is pretty import friendly.
833  Media / Multiplayer RPGs / Re: Anyone plan on playing Cataclysm World of Warcraft? on: December 06, 2010, 08:08:45 AM
Just thought I'd break some of this down to show the other perspective...

Why has there been no sort of visual improvement to the original races yet?

This one, I don't know. I'd assume it's a low priority thing. I know some of the developers have expressed interest in doing it in the future.

Why is there still no form of housing in the game?

Too impractical. Where would you git everyone's house? Or even just houses for guilds?

Why can't you name warlock pets?

This is intentional. The concept is you are just summoning and forming a contract with an already living, intelligent being. It has it's own name.

Why can't you change the color or at least choose the model of pets?

You can tame the colour you want. There are generally 2-3 per pet available.

Why are most mounts and armors simple re-colorings of old armors and mounts?

This is a fair complaint. But has gotten a LOT better with Cata and the most recent patch.

Why is there such limited music in the game?

Can't comment. I turn my down to hear in voice chat or play my own music. But I hear this is also better with Cata.

No dyes? No new hairstyles?

There are new hairstyles. But they can only be accessed from the barbershop. There is no real need for dyes. There are enough available colours.


But I do understand where you're coming from.
834  Media / Multiplayer RPGs / Re: Anyone plan on playing Cataclysm World of Warcraft? on: December 03, 2010, 11:46:39 PM
Maybe. But they still bubble and run. :P
835  Media / Multiplayer RPGs / Re: Anyone plan on playing Cataclysm World of Warcraft? on: December 03, 2010, 07:59:32 AM
I can do that too. :)
836  Media / General Games / Re: Castlevania - Lords of Shadow on: October 27, 2010, 06:32:13 AM
Just bought my copy today. I've only played about 2 hours, but it's not really grabbing me yet. Not a big fan of the level design so far. But I'll play for longer and give it more of a chance.
837  Media / Single-Player RPGs / Re: RPGs for beginners on: October 26, 2010, 09:28:10 AM
Glad to see you getting into RPGs!

Just be prepared, a couple of posts back when you listed the RPGs you'll probably get... that is years worth of gaming right there. Heck, I have a backlog of RPGs nearly a mile high and I've been playing them heavily for the past eight or so years!
838  Media / Brush and Quill / Re: Book Thread Continued on: October 20, 2010, 08:42:30 AM
Thanks Az. Sounds like they're both worth taking a look at.
839  The Rest / General Discussions / Re: RPGFan Community Photo Thread: 2007 Edition on: October 20, 2010, 05:23:06 AM
I can relate. I get that pretty often as well, though my understanding is that most Westerners find Asians to generally look a lot younger than they are.

Oh, that reminds me of a funny story.

I was checking ID one day at work for this Asian woman. I wasn't paying a lot of attention, but I glanced at her quickly and thought she looked under 20 so I asked for ID. She looked surprised, showed me the ID and she was 37...
840  Site Related & More / RPGFan: Site / Re: Suggestion ... or is it? on: October 19, 2010, 06:48:57 PM
Honestly, that is difficult though.

When I read reviews from others I tend to be the game in a significantly shorter time than it took them. But then if I get obsessed with something and go off doing every side quest, it's hard to estimate how long it would take to just beat the game. You can do it, but it won't be all that accurate.

That's why I, at least, tend to just mention it somewhere within the body of my review.
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