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Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331368 Posts in 13571 Topics by 2191 Members
Latest Member: Zaltys
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886  The Rest / General Discussions / Re: Maybe it's the weed - but I find this horribly amusing... on: July 30, 2010, 03:59:23 AM
I'm not saying that an entity couldn't have been what creates what we know. It's the absolutism in that belief that I take issue with. I'm saying that we don't know what is the source of creation in the universe, and as of now there's not enough evidence to point to a certainty of an entity being that source.

From a Christian perspective you'd argue the Bible is the only evidence you need. I assume Nuri would argue the same for the Quran.
887  The Rest / General Discussions / Re: Maybe it's the weed - but I find this horribly amusing... on: July 30, 2010, 01:15:16 AM
Because by that point you're back in the realms of science because God's now either a natural process or you're trying to apply science to god or something.

If God exists then he either directly or indirectly created science. O.o
888  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: July 29, 2010, 09:23:03 PM
They also made the worst. I feel Symphonia has, overall, a much higher standard.
889  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: July 29, 2010, 08:21:30 PM
Is the new Tales game for the PS3 is being developed by Team Symphonia or Team Destiny?
And I feel bad for not having any current-gen home console. I really wish to get both PS3 and X360. So. Much. Games. I. Want.
Destiny did the last one, so I'm assuming that the new one will be done by Team Symphonia.

yaaaaaaaaaaaaaaaaaaay!

Team Symphonia > Team Destiny
890  The Rest / General Discussions / Re: Does anyone actually like random battles? on: July 29, 2010, 08:20:24 PM
I normally don't mind random battles but they're becoming increasingly irritating. Actually quite liked the visible enemy system in FFXII, it was fun.

Yes! Agreed! Although there was a whole bunch of stuff I didn't like about XII, I loved the battle system. LOVED IT.
891  The Rest / General Discussions / Re: Does anyone actually like random battles? on: July 29, 2010, 09:01:49 AM
In an analogous situation, one of my least favorite mechanics is limited use or breakable weapons.  Yet, Hexyz Force had that and I really enjoyed the game.  Somehow, it made a detestable mechanic palatable, even delectable. 

Haha, did you ever play Riviera? Best weapons were destroyed in 10-15 turns. :P Except the Einherijar Weapons.
892  The Rest / General Discussions / Re: Maybe it's the weed - but I find this horribly amusing... on: July 29, 2010, 08:45:57 AM
ZOMG. No, seriously, here come the zombies. <- Completely unrelated to the following post.

I hate reading these discussions (which is odd because I just read the topic), but it's all just silly. Not your points of view, of course. Those are perfectly valid. But why this is still ongoing? Everybody knows plain as day neither of you are going to convince the other of anything and you're just going around in circles.

You can't tell over the internet if Nuri hates something. Emotions are hard enough to read on the net as it is. Unless she says "I hate homosexuals", then you really can't assume she does just because she disapproves of their practises. I disapprove of my sister's boyfriend, but I don't hate him (weird example). I would have to agree you can disapprove of something without hating it. Speaking of weird examples...

(I think my other issue with Christianity is its insistence on cutting down perfectly good trees to make churches. I mean, look at it this way. According to Christian doctorine, god made trees*. Ergo they'd be far more perfect than anything a person could *build* out of them).

I hardly claim to be a religious expert, but isn't it entirely possible one of the reasons God created trees was for humans to use them to build things? They could certainly have been created not just for the ecosystem or for the beauty of nature, but also to be useful to us.

It's just that the evidence we do gather in all aspects of our universe do not point to that as a conclusion, so it can't be accepted logically.

I'm not sure that's really correct either. I mean, of course you can point out all the theories (key word) as to how the universe began, but until something is PROVEN on either side (which it may never be [I don't see how God could be proved until we die or Jesus comes back etc. (depending on your beliefs]), I don't think you can really suggest one side is more likely to be true than another. For sure, some of the scientific reasoning are entirely possible, perhaps even likely. But we still don't know for sure. And, even if we thought we did, I'd still be sceptical, personally. It's not like humans haven't been wrong before. I mean, if God is real as described then he can create the world however he wanted beyond anything we could imagine or dream.

Not to say I necessarily agree with Nuri totally either, but those things you said just kind of stood out to me is all.
893  The Rest / General Discussions / Re: Does anyone actually like random battles? on: July 29, 2010, 02:50:05 AM
Is there any reason to technically *like* random battles?

That's why I started the topic! :)

I thought to myself, "Well, if most RPGs still have random battles, someone must like them, right?" Apparently not.
894  The Rest / General Discussions / Re: Does anyone actually like random battles? on: July 29, 2010, 12:38:21 AM
I think random battles are a thing of the past.  There's better ways to do it, there's no need for the delay when you have to transition from the map to the battle.

This is what I was thinking. Like some of you have pointed out, there are some games that do benefit from random encounters. But nowadays it often just seems like it's developers being lazy. Leaning on tradition because they can't be bothered to think of a better way.

You make a good point about Pokemon too, Thoren. Obviously that isn't going to work for a lot of games, but the grass is a good mechanic.
895  The Rest / General Discussions / Does anyone actually like random battles? on: July 28, 2010, 06:13:37 AM
I was wondering today, whether anyone actually prefers random battles in RPGs as opposed to seeing your enemies on the field first.

Most of the time, it doesn't really bother me. But some games just go over the top with enemy encounters. Also, often when I want to get all the treasure in a dungeon and there's a lot of walking I just wish I could avoid enemies sometimes. Plus, it tends to add to the atmosphere.

Perhaps I just don't see it, but are there any advantages to random battles? Apart from saving the developers time and effort, of course.
896  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: July 28, 2010, 04:29:48 AM
Niiiccceee!

It's been rumoured Graces was coming to PS3 for a while now, but I'm glad it's confirmed. It's probably unlikely it'll get a worldwide release, but here's hoping! If not, I suppose I'll import. I do prefer playing games in my native language though. Not a surprise a new ones announced for PS3 either.

They need to stop with radiant mythology though. I can't speak for the second one (as I haven't played it), but the first was garbage. Mindless fetch quests through the same dungeons over and over again. Plus a lame story. Even if it was intended as a fan crossover game, it did it badly.
897  Media / Single-Player RPGs / Re: most unappreciated RPGs? on: July 26, 2010, 07:54:26 PM
The first Shadow Hearts game often gets overlooked and it's a shame because it really was a great game.  The problem is it flew under everyone's radar and everyone seems to gush over Covenant that it doesn't get the props it should.  Covenant may have been the more memorable game, but the first Shadow Hearts was actually a fantastic game.  Plus, it opened the door for the series.  Sigh, it still makes me sad that we will never see another SH game. 

I've got all three Shadow Hearts. I've really enjoyed the first two, but I haven't played the third yet. I hear it isn't as good.
898  Media / Miscellaneous Games / Re: Move is beginning to impress me on: July 26, 2010, 07:14:32 AM
I feel like the Wii set a poor precedent for motion controls when it comes to serious gamers. I bought a Wii on launch and I only have a few games for it. I bought more than that to try and returned all the rest. The three I do have don't even use motion controls.

Sure, the PS Move is more accurate and flashier, but I'd put money on the games still not being that good. Or, games that are typically good will start to use the motion controls as a gimmick for weird mini-games.
899  Media / Single-Player RPGs / Re: most unappreciated RPGs? on: July 26, 2010, 05:27:16 AM
I don't think I could really name any. But that's possibly because we discuss so many here that they don't feel obscure to me any more, even though the rest of the gaming community might never have heard of them.

Though I wouldn't have said Tales or Skies of Arcadia are particularly obscure, nor are they universally disliked.
900  Media / Single-Player RPGs / Re: Skyward Sword and the Zelda timeline. on: July 26, 2010, 02:09:09 AM

That website is awesome. Hilarious reading.
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