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351941 Posts in 14337 Topics by 2253 Members
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706  Media / Multiplayer RPGs / Re: What MMOs Are you Expecting in 2011? on: November 26, 2010, 09:09:36 PM
Star Wars: TOR
Guild wars 2
707  The Rest / General Discussions / Re: The awesome deals thread 2010 on: November 26, 2010, 07:26:58 PM
amazon is having a sell on a ton of PSP rpgs
final fantasy 13 is $17 new for those who missed out on the target deal
PS3  Resonance of Fate 17.93 NEW better jump on that guys.
PS3 Eternal Sonata 10.99 new
White Knight Chronicles International Edition  23.94
Last Rebellion $15
Persona 3 psp  $29.95
SMT: Strange journey $20 bucks

......I am so freaking broke now. I literally had to pry myself away from amazon.
708  Media / Single-Player RPGs / Re: What will bring RPGs back? on: November 21, 2010, 01:03:17 AM
Two articles discussing the state of Japanese gaming as a whole. Not really dealing with RPGs, but I still think its relevant to the  current discussion.


I do not want western  RPGs .I guess I am a rpg masochist, because I like high, difficult, random encounters, and cheap bosses in my rpgs. All I am asking for is better plots that don't use/rely heavily on the oh so common memes that  we make fun of of.
709  The Rest / General Discussions / Re: The Nintendo Wii is Doomed on: November 20, 2010, 11:10:33 PM
wow just wow.....Now that is what i call some insanely bad luck.
She has nice boobs.

Kill her with fire!
Nuke her from orbit. Its the only way to be sure.
710  Media / Single-Player RPGs / Re: What will bring RPGs back? on: November 20, 2010, 05:51:30 PM
Don't forget the cost of making games these days!

That is the point. If people buying were them like hotcakes like in the ps2 era, we would still have more rpgs then we have now on next generation consoles. This is also the reason why  I mentioned the wii, because its basically nothing more then a glorified gamecube with a motion controller.
711  Media / Single-Player RPGs / Re: What will bring RPGs back? on: November 20, 2010, 05:26:19 PM
TL;DR of Below
A quick overview of why the JRPG really is in a severe pickle, where this kind of thing has happened before, and where subcultural production has really moved.

* * *

I'm with kyuusei and Prime Mover on this one. It isn't a matter of taste, and we can't blindly defend the market because we want to cling to a hopeful idea. As consumers, it's our right to demand change, either by waving our wallets and pointing to the competition, or by directly approaching developers if we have the opportunity.

Perhaps, however, it's because of the pendulum effect that every industry (and heck, just about everything) is subject to. For a large portion of the early 90's (or even late 80's) through the early 2000's, Japan was the foremost producer of fan subculture material. From anime to video games to comic books (re: manga), Japan was doing excellent work. There were all kinds of cultural reasons, from a growing economy to an excitement about new techniques and technology. Japan's subcultural markets were growing, eagerly.

That current has move to North America, though. I was recently at an Anamanaguchi concert and it struck me that North America is really where the cultural movement has shifted. From some of the better games out there (re: Mass Effect, BioShock), to the rise of the indie comic (similar to the doujin movement, but far more legitimate. re: Scott Pilgrim), to the general effect it's having on music, movies, and art in general, it isn't hard to see where all the work is happening.

It's an interesting parallel to what happened in the Japanese market a decade ago, with the rise of the doujin market, the anime market, and so forth. But it's larger now, and carries far more impact because the North American industry is building on the ideas of the Japanese. A decade from now, we're likely to see it shift back, or at least somewhere else (Korea? India? The UK?), and a whole new movement will take hold.

RPGs are a slowly fading medium, I believe. But I'd actually extend that to the idea of distinct genre. Think of how laterally the genres are moving, melding and borrowing from each other with each new title. God of War (and I am speaking strictly about the first) has a better sense of characterisation and dramatic theme than most RPGs these days. This gets back into the whole "what is an RPG" discussion, but if we can lift ourselves up from that, it's interesting to note that a lot of RPGs, if supposedly based around dramatic themes and narrative, especially in the JRPG market, simply don't deliver.

There's also an immaturity of storytelling that the JRPG needs to grow out of. I don't know if it's because of the Japanese otaku mentality, but JRPGs are almost always providing either escapism or comfort in some way. Bright, cutesy designs are more formulaic and prevalent than ever. As much as I want to like Reccetear, the critic in me is repulsed by the character designs. Not because they're "bad" (whatever that means), but because they speak to me about the mentality of the target audience. Cute, bright, and comforting.

Now, is comforting bad? Is cutesy or bright bad? Is escapism bad? Well, no.


They do limit what a developer goes into a project with. They limit and curtail how "out of the box" the thinking will be, right from the very start. If a company feels it needs to make money, it could very well compromise any vision whatsoever for appealing to a target demographic. In this, the masses really are dictating how the art is made, and that my friends is a sorry state of affairs.

There's a fine balance to be had: Companies need to respect the needs of the players, listen to criticism, and respond to it accordingly. But the audience can't fully dictate how the game is wrought. To do that is to proverbially put too many chefs on one soup. In the end, you'll wind up with a thin, watery mess with no real substance.

Oh sure, people will buy it. But people also buy McDonalds and Burger King food, despite how crummy it all is. You simply can't rely on your audience to dictate good taste. Although that may sound elitist, it's kind of a sad and painful truth. Most people will eat whatever's in front of them, and ignore a better meal in favour of a cheaper or more familiar one.

So why would a developer in a tight economy make the choice to be different or work on substance over appearances? That's kind of the problem with JRPGs right now. It became an oversaturated market (and still is), full of bandwagon-jumping developers who are looking to make money, rather than do the right thing and make a good game. Look at what happened to fighting games in the early 2000's. It's the same story all over again.
^ joining the older tired of eating same old regurgitated crap train. I still to this day love turn based battle systems, but the plots...... I don't really think this is just an American problem. The fact that there are not that many JRPGS on the ps3  or Wii at this point shows how much they are not selling. Part of it is due to the economy the other part is due stagnation  and overall lack of quality.
712  Media / The Soundroom / Re: Persona music live band new album! on: October 28, 2010, 01:58:57 AM
I got the dvd today and is watching it in bits and pieces. One thing for sure is Shihoko Hirata is HOT! DVD is better sound quality then the cd which is a plus. I just wish it had dolby digital or dts sound, although that is mostly fixed, due to my sound card being able decently emulate those formats.Watching Shoji Meguro play almighty live is awesome.
713  Media / The Soundroom / Re: Persona music live band new album! on: October 17, 2010, 02:18:38 PM
I bought the Wet City Tokyo limited edition dvd from Play Asia yesterday. Hopefully i will recieve it within three weeks.
714  Media / Single-Player RPGs / Re: Who is the most manliest JRPG hero? on: October 14, 2010, 07:02:54 PM
Yuri - Shadowhearts
persona 3 - main character. considering how much ass he gets through social links and what he has to do at the end of the game.
Ramza from Final Fantasy Tactics
another vote for Vyse
Meis from Thousand Arms
Jack from Wild Arms 1
715  Media / The Soundroom / Re: Musicians Thread on: October 08, 2010, 03:24:53 PM
Electric and acoustic guitair
716  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: October 08, 2010, 01:26:17 PM
some doujin Etrian Odyssey covers and damn are they awesome. anyone who likes music from this series should check these out.
717  Media / Multiplayer RPGs / Re: FFXIV Thread on: October 08, 2010, 02:39:55 AM
Servers are always packed in the 1st month for new hyped up big release mmos . Its the second and third month that tell the true story.
718  Media / The Soundroom / Re: Retro VGM that you love. on: October 05, 2010, 11:16:19 PM
The oldschool chiptune nes music ftw.
megaman 2 and 3
Little Nemo: the Dream Master
Chip and Dale : Rescue Rangers
double dragon
almost anything composed by David Wise.
719  Media / The Soundroom / Re: Need some soundtrack recommendations pls :3 on: September 16, 2010, 08:47:00 AM
For Yasunoti Mitsuda  the Chrono Cross /Trigger composer look into getting the Kirite soundtrack, and i know i am going to get burned at the stake for saying this, but i actually liked the Armodyne's  soundtrack as a whole more then Xenogears. Xenogear's ost has some outstanding pieces, but i find myself skipping alot of the tracks on the ost. I really think Armodyne is a solid work that gets alot of hate because most people have not played the game or that it does not have xeno anywhere in the title.  If you like Yasunori's celtic styled work check out Tsugunai: Atonement or Xenogears: Creid.
720  Media / Single-Player RPGs / Re: Let's design the most cliche RPG story ever on: August 30, 2010, 03:10:34 AM
the obama thing was just stupid and the fourth wall breaking is getting kinda old. it loses its impact when it  appears so frequently. just my opinion, otherwise carry on *eats popcorn*
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