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1  Media / Single-Player RPGs / Eternal Sonata (aka pretension sucks!) on: October 24, 2007, 08:49:19 PM
OK, the sex remark was a cheapshot.  But the point is, anime or anime-inspired scenes can't ever have good, emotional, sympathetic scenes.   If there aren't incredible explosions, cool action sequences, and huge cliffhangers, than it's pretty much not worth watching.  Anime drama is hugely boring unless you're under 16, and they really can't compare with real dramas with real people.  Of course there will be some VERY rare exceptions, but that's it.  Can someone debate with me otherwise?
2  Media / Single-Player RPGs / Eternal Sonata (aka pretension sucks!) on: October 24, 2007, 03:35:13 AM
Ugh.  Another anime-inspired RPG that full of pretentious BS?  Sigh, these are so cliche it's sick.  I mean, how do Japanese people still fall for this BS?  

I watch anime and I play anime-inspired video games.  I love the action; I love the art; I love the presentation and so much more.  But VERY VERY VERY rarely do I ever  not want to roll me eyes whenever I see a scene that's supposed to invoke deep feelings of sympathy.  C'mon people, even Japanese people have to want to throw up every time they hear the "I need to protect someone" line.  SO many times when anime characters go into sappy monologue, they seem like spoiled, whiny, pretentious 5-year olds.   Japanese people are as good as writing sympathetic, emotional scenes as they are as depicting of-age, consensual, and tentacle-free sex.  So many great things about Japanese people, but so many weird things about them too...
3  Media / Single-Player RPGs / TGS is around the corner... what do you look forward to? on: September 18, 2007, 10:34:41 PM
It's all about NEW STUFF/SURPRISES!  Honestly, I know enough about MGS4; anything more would just spoil the game for me.  Some FFXIII news would be cool, since we don't really know anything about it.  But I'm looking for things I haven't heard of yet, like new titles ect.
4  Media / Single-Player RPGs / Is the localization better in Tales of Abyss? on: September 05, 2007, 11:58:45 PM
Cause it wasn't that great in Symphonia.  It wasn't bad, but I played it just a few months ago and today's localization standards have spoiled me a bit.  So is it any better?  For the aspects I appreciate in RPGs (like characters and atmosphere), localization is a big part of my being able to enjoy an RPG.
5  Media / Single-Player RPGs / Vanillaware releasing 2D ARPG for Wii on: September 05, 2007, 11:53:30 PM
Quote from: "MeshGearFox"
Oh hey it looks like that RPG that came out earlire this year. The one that I'd put somewhere in my top five most hated games of all time.

LOL.  Sorry you felt that way man.
6  Media / Single-Player RPGs / So, ummmm... anyone here playing PS3 games? on: September 05, 2007, 11:47:58 PM
Don't get me wrong.  With the deal I got, a $250 PS3 is definitely worth it just for a Blue-Ray player, MGS4, and FFXIII.  But in comparison to other systems, PS3 looks almost non-existent.  Even 360 was able to churn out GofW in its second year for the holiday season. PS3 has absolutely no system sellers for fall 2007.  NONE.  I'm just hoping TGS gives me a reason why PS3 should stick around with the other 2.  I'm pretty much holding on to the expectation that PS3 will be the system for next-gen JRPGs.
7  Media / Single-Player RPGs / Vanillaware releasing 2D ARPG for Wii on: September 05, 2007, 11:37:47 PM
Yeah, I think we're going to see A LOT of RPGs for Wii in the future for a number of reasons.  1) The massive installation base has got to be appealing for any developer, especially in Japan.  2) It costs significantly less to make a Wii game.   There are 5 Wiis to one PS3, and it costs 1/3 of the price to make?  Count me in!

I don't expect the next true FF game to ever make a Wii appearance, but all the Disgaeas, Ar Tonelicos, and Odin Spheres are definitely coming to the Wii.  I very much expect the Wii to be a great platform for JRPGs.  Hopefully we can get some good localization to go with it too. :)
8  Media / Single-Player RPGs / So, ummmm... anyone here playing PS3 games? on: September 04, 2007, 05:34:33 PM
I'm really hoping that the Tokyo Game Show at the end of this month gives us a few surprises to look forward to or else I'm going to be pretty sad.  Cause if nothing is shown at TGS, than that means we're going to wait a darn long time for some next-gen Japanese RPGs.  We need more RPGs than just White Night Story.  I think it's because everyone is reallocating to develop on those damn portables.  I mean, DQ9 on a portable?  That's crazy!

Heck, at the rate that the Wii is selling, plus the coming of DQ9 on a Nintendo platform, I wouldn't be surprised if Wii came up neck-and-neck with PS3 in the RPG genre.  If you look at the PSP and DS, they have a pretty solid lineup of RPGs.  I think it's clear that there are a whole lot of RPG developers that just don't want to flop out millions of dollars to make games.  Honestly, it kind of looks like the future of PS3 rests in the hands of Square-Enix.
9  Media / Single-Player RPGs / So, ummmm... anyone here playing PS3 games? on: September 04, 2007, 11:25:41 AM
OK, this is not supposed to be a flame thread or be offensive to anybody.  The thing is, I JUST BOUGHT ONE!  With the SonyStyle rebate offer added with the potential to sell all my PS2 console and library, I can get a PS3 for about $250, a deal that's just too good for me to pass up.

So now that I own one, I'm probably doing what most of you guys are doing with their PS3s: playing PS2 games!  I know there's a whole lot of PS2 games I'm playing currently and still have yet to play.  But what about PS3 games?  Needless to say, fall 2007 for PS3 looks astonishingly weak.  I can't remember a year where a console in it's second year had such a horrible lineup.  I also have a good PC too, which negates pretty much everything the PS3 has to offer this year.

The greatness of PSX and PS2 was pretty much built on the fact that people churned out games for it like gangbusters, leading to more quality games than anyone else.  This is probably due to the fact that it's too hard to develop for, which you'd think Sony would learn from PS2.  With increasing developer cost, it doesn't look like any developer can churn out games like they used to.  Heck, you'd wonder what Square-Enix is doing right now but it looks like they'd just rather make PSP and DS games!

Yeah, I know MGS4 and FF are going to be awsome, but a console is all about a solid library of games, and PS3 is in a distant 3rd place.  I would love to trade it in for a wii, but I can't trade in my PS2 library just yet.  Right now, PS3 is just a push for Blue-Ray.  C'mon Sony, more games and less stupid features (ie Second Life).
10  Media / Single-Player RPGs / Ar Tonelico, the Romance, and Cheddar... on: July 08, 2007, 03:28:31 PM
I find it difficult to really relate or feel for any romance that is anime-influenced.  It's just hard for me to really relate to something animated.  And it's even more difficult to feel for the characters when they're cracking dirty jokes one second and being totally serious the next.  I can get suckered into a sappy movie with real actors, but anime romance?  Forget about it. I can definitely see why it's cheesy, but I just try to have fun with it.  I don't mind as long as it doesn't take itself too seriously.  It's horrible when they take themselves too seriously, and you're forced to roll your eyes after every set of dialogue.

There are a few exceptions though.  Lunar: SSS was done very well IMO.   But that's about it.

PS I totally agree with anyone who said Aurica is SUPER SUPER annoying.  Might be THE WORST chracter I've ever seen in an RPG.
11  Media / Single-Player RPGs / So, what makes a game an RPG? on: February 18, 2007, 10:57:32 PM
I'm really glad the lines are starting to blur when defining RPGs.  There are a lot of things about traditional RPGs that I find really boring (like random battles for example).  

But it's hard to say what really defines an RPG.  I think it has to be story and character driven.  Like you control a cast of characters and they go out and talk to people to progress the game...
12  Media / Single-Player RPGs / Eternal Sonata. on: February 17, 2007, 05:37:29 AM
Visually, the game looks absolutely fantastic.  Can't wait!
13  Media / Single-Player RPGs / Final Fantasy XII on: January 09, 2007, 02:09:32 PM
Actually, I think all the characters are lacking some back-story.  We really don't know too much about the characters outside the main plot.  I would like to know more about Fran and how she met Balthier for example.  Most RPGs, you end up knowing just about everything about the characters.  Heck, there are usually sub-plots dedicated to each character in your party.  The FFXII story is very good; I just wish there was more of it.  You could actually fully explain the story in just a few paragraphs.
14  Media / Single-Player RPGs / Final Fantasy XII on: January 08, 2007, 05:30:43 AM
Quote from: "everluck"
Doesn't that complaint basically apply to, um, every RPG, ever?

No.  It's a bit hard to explain.  I don't spend hours and hours "traveling" in any other RPG.  I go through dungeons and missions that are task oriented (like finding the orb or scroll, solving a mystery ect.), but I never had to spend half my time "traveling" in an RPG.  Like I said, I'd really compare it to Wind Waker.  The game is fun, but half the time, you're sailing in your stupid boat.  The dungeons are great in FF, but the "traveling" part really feels like work more than play.
15  Media / Single-Player RPGs / Final Fantasy XII on: January 08, 2007, 01:41:42 AM
Major complaint about the game (spoiler free):

I think the the biggest problem is that even though the story is good, it isn't implemented very well.  I've never played a game for so long and felt like having accomplished so little.  If you run through the story in your head, this should really be about a 35-40 hour game.  The main problem is that the game is just chock full of hours on hours of "meaningless battles".  Most of the time, you're going to be wandering around the world exploing and fighting enemies that have no direct relevence to the story.  To sum it all up, this RPG isn't plot driven at all.    

In general, there is just too much meaningless stuff in this game.  The "core" of the game is fantastic (battle system, main story, artwork, environment ect.).  But there's too much excess material in there for me to handle.  Vaan and Penelo are pretty meaningless characters and there are hours and hours of battles just to travel to your next destination.  Like I said, this game should be a 40 hour game that has been blown up into an 80 hour game.  Half of the time, all you're doing is just traveling to your next destination.  It's like in WInd Waker where half of the time, you're on your boat sailing to your next destination.  BORING!

It's a shame because it's one of the most flawless RPGs I've ever played.  But for some reason, I just didn't enjoy it as much as I thought I would.  It just didn't have the "it" factor that some RPGs have.  But kudos to Square for keeping the FF series progressive and fresh.  They're definitely pushing the series in the right direction.  It's a good game, but I just didn't enjoy it as much as I should have.
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