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1  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: Today at 02:12:49 PM
Yeah, I love Shimomura's work to pieces, but FFXIV's OST was a home run... or like, ten home runs. I wish them luck.

I feel that her work in XV is gonna be as iconic as the one she did back with the original Kingdom Hearts. Which, fans aside, really is her most recognizable work along with the tracks she composed for Street Fighter II.
2  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: November 22, 2014, 08:07:03 PM
@Damacon: You let your points clear regarding SQEX plenty of times before. No need to repeat the same dance.
3  Media / Miscellaneous Games / Re: Metal Gear Solid V: The Phantom Pain on: November 22, 2014, 06:35:41 PM
from JunkerHQ.net, Twitter:

"Not only will you not understand soldiers speaking a foreign language if you don't have an interpreter at Mother Base who speaks their language, you won't be able to interrogate them either."

---

@DarkSherlock_: "So getting a translator is the only option?"

@JunkerHQNet: "Yeah, you need to find one and recruit them."

(*)

@Pacifist_Elk: "Hopefully you do not need an interpreter to speak Russian, because Big Boss is supposed to speak excellent Russian in MGS3."

@JunkerHQNet: "You do. Kojima also said that while Snake used to be multilingual, the accident has affected that part of his brain."

(*)

---

People who own Ground Zeroes will be able to revisit Camp Omega in The Phantom Pain (retranslated) -- Metal Gear Informer

Earlier this year Hideo Kojima was interviewed by Geoff Keighley, live on Twitch. One of the questions was whether or not we will be able to revisit Camp Omega, the enemy base in Ground Zeroes, in MGSV: The Phantom Pain. The translation by Kojima Productions' Ken Mendoza was a bit unclear at the time, and the information was somewhat lost in translation. Kojima's answer has recently been retranslated by JunkerHQ, and it appears Kojima was actually a bit more specific in his own words.

His actual response to the question was:

"People who own GZ will be able to play a different mission(s) at Camp Omega in TPP. That's the current plan. There's something of a big feature involved. It's never been done in the games industry before. So I can't go into detail about it, but I think when you experience it for yourselves you'll be surprised. It's something that's only possible through video games."

So it seems that if you own Ground Zeroes, you will in fact be able to revisit the camp, and there will be some kind of surprise involved. Keep in mind though that this interview is from March of this year, so things may have changed since then.
4  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: November 22, 2014, 02:02:51 PM
Tricking yourself into enjoying FF for the love of the brand?

That's the kind of conspiracy theory argument I expect out of a Metal Gear fan, not in a FF thread. That being said, is lovely how some of the older FF fans can't fathom how there's people who enjoy modern FF for realsies. :)
5  Site Related & More / RPGFan: The Site / Re: Josh breaks down every Game of the Year pick (and regrets every second of it) on: November 22, 2014, 01:45:34 PM
I will never say we should make games exactly like we did back then but there is a lot to be learned from them of just small things they did that made their games that much more appealing.

This logic really should be applied more in clever ways with horror games if anything.
6  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: November 22, 2014, 04:38:51 AM


What Spider-Man 3 should have been. ;_;
7  Site Related & More / RPGFan: The Site / Re: Josh breaks down every Game of the Year pick (and regrets every second of it) on: November 22, 2014, 04:35:59 AM
It was all Squaresofts fault all along really they killed all their competition with graphics and then internally combusted upon themselves lol.

Hate on the cost of game development and the state of the economy in the last few years instead of one company for the sake of nostalgia.
8  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: November 22, 2014, 03:51:58 AM
@Aeolus: Real talk; The series has been fine with all the experimentation it does.

I don't have to like every single FF. The more variety the series has to offer to different kinds of players stuff they could potentially enjoy, the better IMO.

If I would want a JRPG series that remains consistently close with its traditions I would be playing Dragon Quest, not FF.

i hope it crashers and burns myself. hoping final fantasy explorers and bracely second outsell this

how uplifting of you.

Classic Alisha. She wants to see the world burn.
9  Media / Multiplayer RPGs / Re: Where is Phantasy Star Online 2 for US? on: November 20, 2014, 05:53:19 PM
It's either in limbo or secretly cancelled in favor of more Hatsune Miku games.
10  The Rest / General Discussions / Re: Most Favourite Gaming Moments~! on: November 20, 2014, 05:34:06 PM
They fucked up the physics.  Everything is absolutely the same as before, but when you're on a colossi or trying to climb it, the Hero tends to lose balance super easily when they sway about.  You'll keep your footing but waste a lot of time stumbling about.  It's not that bad during the main game nor game breaking, but it will basically require you to hunt for lizards (eating them ups the in-game Grip Meter) for some of the harder fights but it makes the game INCREDIBLY frustrating for Time Attacks that you have to really pull your best tricks and pray for a good spot of luck.

Really? I thought you were going to talk about the framerate or any other technical aspects, but not how they rebalanced a part of the game to something you aren't particulary fond of.

For what's worth however I'll throw my 2 cents; I've played both versions of SotC. And the PS3 version is a clear improvement over the original release. More it could be done to make SotC a smoother experience but that would be messing around too much with the original game.
11  The Rest / General Discussions / Re: Misc. Gaming News Topic on: November 20, 2014, 02:44:27 PM
I forget, were these the devs that had been making that bizarre Megaman X MMO a few years back?

A quick search in Google says that it was a joint project between Capcom and Neowiz Games.
12  Media / The Soundroom / Re: Random VGM on: November 18, 2014, 09:42:24 PM
VALKYRIE PROFILE -Covenant of the Plume- Arrange Album

The Sleeping Scene of the Great Serpent
Emergency Line Slash Stream

MOTOI SAKURABA LIVE CONCERT ~STAR OCEAN & VALKYRIE PROFILE~

Unfinished Battle with God Syndrome
Cutting Edge of Notion

Persona Compilation CD

Heartful Cry -special ver.-
I'll Face Myself -special ver.-
13  The Rest / General Discussions / Re: Misc. Gaming News Topic on: November 17, 2014, 03:00:30 PM
The Legend of FalcoMaster3000 -- Super Smash Bros. University, YouTube

"A masked vigilante showed up at a smash bros meetup with a ski mask and sunglasses. He didn't say a word for 9 entire hours, beat everyone there and won the bracket, gave a thumbs up and left without saying a word. When asked what to enter him as in the tournament he got a pen and wrote "Falcomaster3000".

None of us can figure out who it was. His physical characteristics don't match anyone with that skill in the region. I don't think we'll ever see him again."
14  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: November 15, 2014, 11:58:14 PM
With big franchises, assumptions and expectations is what leads people to disappointment in my experience.

Just try to inform yourself the best you can.
15  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: November 15, 2014, 11:23:04 PM

I'm sure Squeenix heard the complaints about FF13's lack of variety and have since gone full to avoid such criticism again.

They put that feedback to use in XIII-2 and again with LR they went as far as they could go with the exploration. Considering with the hardware they were working with and the time they had on development for the project (1 year and a half), they were pretty clever finding a lot solutions that would make LR a counterpoint directly to XIII as a game. And that's without mentioning all efforts SQEX did re-launching XIV.

XIV alone in the long run could have had a big negative impact for the franchise and SQEX that XIII never really presented. Is not for nothing that they had to re-evaluate aspects within the company and the project itself to make ARR the game best it could be.

So that is just one small area? If so that's not so bad, I didn't see the map so I was just going by what I saw in that video that was posted on here and noticed though they ran around a big area it seemed like nothing much was going on. But that also might be because nothing was added or things don't happen till a mission is there. I know that sounds kind of ignorant of me because if I really looked I could probably find out a lot more about the game but I also feel if they are putting out videos of stuff shouldn't they try to make it a little more interesting hehe.

"The presentation focused on one part of the region and there's more to explore in the demo. Most of the events and enemies were removed to show the environments in the field trailer." -- SQUARE PORTAL

Everything in the walkthrough of last month is still a work in progress, obviously.

Well, I don't know what the content of the dialogue will be, of course, but the dialogue from the trailers seemed to be quite good and better-written/more natural than the XIII series in my opinion. I'm optimistic about the story based on what we've seen so far.

^

You know, I was thinking, if Kingdom Hearts fans say that about Daisuke Watanabe's work on the XIII series as a writer, then I have all the right in the world to laugh at the... irony? I think that's the word I'm searching for.

Also I'm not gonna discuss dialogue's preferences on FF or RPGs in general. I don't want to be a part of that.
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