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61  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: October 26, 2015, 11:47:38 PM
Final Fantasy XV team discussing localization issues internally following fan complaints -- Nova Crystallis

all black looks so...goofy.

Metalheads and goths would like to have a word with you.
62  Media / General Games / Re: Misc. Gaming News Topic on: October 21, 2015, 06:53:20 PM
Nice of you to back out once things stop being convenient for you I guess. I suggest looking up what "hypocrisy" and other such words mean, I wouldn't want you to hurt your feet on those shards of glass around you.

Nice reading comprehension you have there. Despite I expressed my views fine on my previous posts I knew I never had anything to win and much less here, I prefered to remove myself at that point because I was aware that if the topic kept going someone was going to go full autistic like you did.
63  Media / General Games / Re: Misc. Gaming News Topic on: October 19, 2015, 05:30:36 PM
That's not what censorship is

Oh here we go. I prefer not doing this dance though because it knows how it ends.
64  Media / General Games / Re: Misc. Gaming News Topic on: October 19, 2015, 03:26:32 PM
For someone who gets so upset about others' views of things you sure do seem to enjoy pontificating about your own with little prompting.

Hypocrites how?  Ignorant on what?  Misplaced about what exactly?



I have no problem with sexy characters, but a lack of subtlety and the need to seemingly inject it into every game is somewhat tiresome, that's all.  Plus Nintendo was likely trying to appeal to a different kind of 'fan service' (through Nintendo heroines) than simply bikinis.  It's, in my opinion, a unique idea for the somewhat family-friendly image the company sometimes aims for.

The Zero Suit and Zelda's Warriors Armor act as a way of censorship in order to not make mad those who are more than likely not even gonna touch Maiden of Black Water and exclusively focused on the lingerie being "misogynistic and/or useless" going by their twisted logic despite of the M rating making this whole deal a bunch of BS.

no freakin' Ashley.

I never understood why some people went full stupid about Ashley. She is as bothersome as any girl could be, and overall she is lovely in comparison to how infuriating Sheva can be as a partner in combat at times.
65  Media / General Games / Re: Misc. Gaming News Topic on: October 18, 2015, 02:51:04 AM
^Is not a secret that most of the people that complain about this kind of fanservice are either hypocrites, ignorants or lack any kind awareness to notice their how misplaced their arguments are when it comes to this topic. And I've heard and read all kinds of arguments and counter-arguments (on top of others counter-arguments) to get sick of seeing people being dense and getting triggered over a cleavage, lingerie and whatever that makes any character of any gender have any level of sex appeal that's seen as the end of times.
66  Media / General Games / Re: Misc. Gaming News Topic on: October 17, 2015, 07:19:55 PM
^This entire thing is just a big headache. People complaining about any amount of sexiness in gaming have convinced me that I'm better off ignoring them as much as I can.

But anyway. What's slightly more relevant to me as a fan of J-Horror games is how was that Fatal Frame ended up with Nintendo. Is bizarre how Tecmo see this as a good fit given how backwards Nintendo usually is in the West (especially Nintendo of America).
67  Media / General Games / Re: Our Favorite Horror Games on: October 15, 2015, 08:18:50 PM
I've sat through all the Resident Evil games - 1 and 2 stand out the most from the early ones because they were so restrictive on bullets, and they were new, so you didn't know what to expect. 4 is my favourite, but 4 isn't scary at all.

RE4 is self-aware of the nature of the series after Code: Veronica jumed the shark pretty much once Chris and Wesker show up. The humor, action and overall atmosphere of RE4 goes for tension like RE3 did before it rather than whatever anybody believes "pure horror" is. Besides, horror manifest itself from whatever fear or trauma a person has. Team Silent with SH1~4 made their flavor of psychological horror work so well because they were one of the few teams that have come to understand from where those fears and traumas come from and made a twisted physical representation of them with the issues each character have going on within them.

Also, I never touched Eternal Darkness: Sanity's Requiem but that one is totally about cosmic horror rather than psychological horror.
68  Media / General Games / Re: Misc. Gaming News Topic on: October 15, 2015, 07:54:42 PM
@Annubis: I remember when he talked about his situation the first time it came up. Now with these news some have brought up a certain tweet he did a while ago to mock him and see how (in his case) life and irony go hand in hand in a pretty cruel manner if you ask me.
69  Media / General Games / Re: Metal Gear Solid V: The Phantom Pain on: October 12, 2015, 09:07:50 PM
Hidden Ending: Nuclear Disarmament / Phantom Episode 51: Kingdom of the Flies

Checking these endings a few times it really shows how TPP was never going to have a grand finale as many would have wanted. One of the things I thought would have been nice for TPP is if the story didn't had any ruse or deception for once. But that wasn't gonna happen with the way themes are portrayed in MGS.

Still, the ending works in TPP and it is a closure despite you never go nuclear. The variety in missions really should have been bigger though.
70  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 12, 2015, 03:54:43 PM
I've checked out some stuff from Naruto out of curiosity sporadically, and before that at best my experience with it was a few couple of episodes of the anime and got until volume 4 or so with the manga.

Is bizarre seeing how long this series is considering how at one point you can get the impression that Naruto lacked something that most massively popular "shonen" series have going for them, but I never could figure out what exactly is. A few moments after the fight against Zabuza and Haku is over however, the series deflates its momentum in such a massive way that is jarring. Sure, the series has it moments after that, but the way how it seems to lack a certain kind of energy that it had before along with feeling forced in such an awkward manner is very strange...

When an ending for Naruto comes, is as awkward and strange as when the series lost its momentum. Who knows if anybody thinks the same but ideally Naruto should have ended on a strong note with a completely different ending being open-ended and without Dragon Ball Z Naruto Shippuden happening, or alternatively, not being dragged as slowly as it did.

Also, among certain impressions with Boruto I've seen some say that there is a preachy message behind the movie that ends up being contradicted and nullified by the end of it. Either way, is hard to tell how should one feel with a series like this that it missed the mark even before it truly got things going.
71  Media / Single-Player RPGs / Re: Star Ocean 5 on: October 10, 2015, 02:36:30 AM
@Dincrest: Yeah, "Field Demo 01" is really good. And is crazy to think how he's the same composer for Dark Souls.
72  Media / General Games / Re: Misc. Gaming News Topic on: October 09, 2015, 10:40:13 PM
[Interview] Guillermo del Toro on 'Crimson Peak' -- Bloody Disgusting!

Do you think if films like Deadpool are commercially successful, with its Hellboy-esq quirks, could pave a way for studios softening to the idea of Hellboy 3?
 
"
I tell you, I've been at it for 20 years or more and cannot figure out how studios think. It's totally random what can happen.

You cannot strategize for randomness."


[...]

So far your career has been quite varied with some work in video games. Although Silent Hills didn't work out, what was the experience like?

"It was curious.

We had a great experience and had great story sessions with hundreds upon hundreds of designs. Some of the stuff that we were designing for Silent Hills I've seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction.

The thing with Kojima and Silent Hills is that I thought we would do a really remarkable game and really go for the jugular.

We were hoping to actually create some sort of panic with some of the devices we were talking about and it is really a shame that it's not happening. When you ask about how things operate, that makes no fucking sense at all that that game is not happening.

Makes no fucking sense at all. That's the randomness that I was talking about."
73  Media / Single-Player RPGs / Re: Persona 5 on: October 08, 2015, 04:27:55 AM
@ZeronHitaro: Ann's looks follows with the aesthetic and thematic that part of P5 is about, so I've never seen any of that as a problem of any kind in all of my sporadic interest with Persona.
74  Media / The Soundroom / Re: Random VGM on: October 05, 2015, 05:39:16 PM


Composed & Arranged by: Masashi Hamauzu

Main Theme ~Legacy~
Initium
Double Dimension Battle
Victory
Unknowable Truths
Fight Against the Unknown
City of Solitude
75  Media / Single-Player RPGs / Re: Persona 5 on: October 05, 2015, 04:06:36 PM
Ann however has the dire misfortune of wearing hers on her...well...everything. XD So her battle to prove herself as a character is now exponentially harder.

Persona sure would be better if it was politically correct and progressive if BioWare were in charge of the stories and characters.

/s
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