Yeah, but they can choose which console they want to port and localize over to.
In the US, they built the Nintendo audience back in the early 2000's on the cube but then left them hanging.
Tales of Symphona 2 on Wii several years later = too little, too late
Had they capitalized on Symphonias success and brought Abyss right on over to the cube, and ADVERTISED it to that audience as the followup to Symphonia, we might have actually have a localized Graces, Hearts, among others today.
Now they are just a bankrupt company from whom we probably won't see any more games from in the states.
calling abyss a followup to symphonia would be false advertisement
it isn't bankrupt yet, but it's obviously close to it
square had "one last game" that exploded worldwide even though it was almost bankrupt
it still has a chance to make a game like that
edit: ironically, symphonia was put on a console that was losing to xbox and ps2 but did really well
abyss and legendia failed even though it was on a console that had massive success
and yeah, making a multiplatform game would be smarter than making it exclusive to only one