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355994 Posts in 14459 Topics by 2262 Members
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16  The Rest / General Discussions / Re: Digital VS Physical on: March 22, 2015, 10:48:39 PM
- I hate facebook/twitter because they're unintuitive and pointless, I have a cell phone but rarely use it as anything but as a watch, and I'm 23
- I buy most games physically if possible, assuming it had a physical release in its original country, and if it's localized digital only, I'll import it
- One of the reasons I like physical things is uniformity in box art:
- I don't do PC games physically, just digital because they have such an inconsistent package design depending on the companies behind them
- Similarly anything old that's in a flimsy and/or bulky box like N64, Genesis, GBA, Atari, S/NES, etc is gonna be digital only
- Limited editions maaaaaybe rarely if something about it is intriguing
- I'd probably buy books digitally if I had a kindle or something similar
- It's too bad digital sales not on steam seem to be really rare since publishers are so stingy with their pricing on stuff like PSN
- I only get movies physically right now, but I hope companies will stop putting that ugly "blu-ray+dvd+digital+ultraviolet" thing on the top of boxes
- I also hate digipacks because most movies are released in keep cases but some are only in digipacks so those stick out
- It'd be nice for everything to be in jewel cases to save space, but it's pretty weird that a lot of 1 disc PS1 games were released with big jewel cases as if they had 4 discs (read it was because they sometimes have two manuals even though most of them don't)
- Music would be digital if I had a thing besides a laptop that could play music at work, so I only do that with youtube at home
- I hate that most books are so not-uniformly sized, as in height of the spine like video games are
- This is a clusterfuck
17  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: March 22, 2015, 01:59:29 AM
I just noticed something
Play them simultaneously, they fit so well.
18  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: March 21, 2015, 03:03:59 AM
I'm probably the only person that didn't get it, but about THAT game people kept telling Rob to talk about in the FF15 demo stream; what game?
19  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: February 18, 2015, 01:56:45 AM
I heard you point that out after posting it, but yeah I feel similarly, it's a handheld or portable.
Also to answer Rob's thing about a game he should be playing with changing into a persona and Digital Devil Saga etc: Shadow Hearts 1 and 2 say hi.
edit: Also also, an interesting interview to add perspective.
20  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: February 18, 2015, 01:05:51 AM
Dankest Dungeon is actually a thing, and it's a demake of Darkest Dungeon.
21  The Rest / General Discussions / Re: Misc. Gaming News Topic on: February 15, 2015, 10:58:55 AM
The award for longest game title (probably) goes to this game or this game, not including DLC.
22  Media / Anime, TV, and Movies / Re: Netflix Is Developing a Live-Action ‘Legend of Zelda’ Series on: February 09, 2015, 12:12:56 AM
If they're smart, they'd give Link only a few rare (if any) lines, but they'll probably make him a chatterbox.
23  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: January 21, 2015, 11:24:23 PM
I guess the Link in the new Zelda could be androgynous to let people decide Link's gender, and they won't confirm an official gender.
It'd give people a thing to talk about and bring attention to the series.
24  Media / Miscellaneous Games / Re: Approaching DLC. Advice/Help please. on: January 14, 2015, 01:14:20 AM
You could maybe try going by the dates they were released?
25  Media / Miscellaneous Games / Re: VA-11 HALL-A: Cyberpunk Bartender Action on: January 06, 2015, 11:28:58 PM
...right, that website's not confusing as all get out to comprehend.

I am curious quite a bit here...but...

-What IS this? What genre? What age range? What mechanics? What...anything?
-Is it finished or just a prototype/demo-prologue? (I keep seeing conflicting answers)
-...why are people so lazy and endlessly use Nordic references for fictional names? That stopped being tolerable a millennia ago.

In a world so cyber and punk it makes Cyberpunk 2077 look like Steampunk 1877...
You're a bartender, and your sidekick is a talking corgi (named Killer) and also your bouncer. The gameplay involves fast paced drink serving action.
26  Media / Miscellaneous Games / Re: WiiU on: January 01, 2015, 08:25:45 PM
Wonderful 101 has co-op, and Bayonetta 2 has multiplayer something, but maybe not co-op.
edit: Trine 2 and Pikmin 3 also have co-op.
27  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: December 30, 2014, 12:36:57 AM
Xillia 2 in 2012, which makes the context about yearly releases false.

It depends as here in NA the yearly release has been true since the 'year of tales' was announced.

While true they made no developmental changes with the western releases. Tales of Graces, released in 2009, was the last mothership title before 2011's Tales of Xillia. Thus the comparison to an annualized series like Assassin's Creed is false or unfair.
Sorry for not being clearer on that.

I think the idea may be that with the studio constantly pushing out something major every year, it takes development's attention away from the next big thing that isn't a port.

But anyway, for Rob: play SH2 or you're doing yourself a disservice, then play SH1 and be amazed by the improvements made between them.
SH2 (iirc, besides the director's cut) doesn't have any superbosses that involve min-maxing or exploiting the mechanics to extreme measures, and the twists at the end are pretty damn good/original.
The difficulty is generally right around the level of being challenging but you should be able to scrape by and barely get out alive.
And the only things I imagine you may not like so much about it are the Judgment Ring and dungeon linearity, but they were like that in SH1 so if you didn't have a problem with it then, you should be okay now.
Play it.
28  Media / Single-Player RPGs / Re: PS Vita worth it for JRPGs? on: December 21, 2014, 01:07:15 AM

I'll never under the reason people call it that, it's a stupid name. Especially because Sony did release an official PSX that wasn't the PS1.

total crap

you're so funny it hurts
29  Site Related & More / RPGFan: The Site / Re: Specifying regions in news articles on: December 10, 2014, 03:06:15 AM
ugh so heavy
30  Media / Game Journals / Re: Let's write an RPG story- A Journal penned by all! on: November 28, 2014, 02:06:48 AM
...the capital of Selasse, and the signal is faint, but it looks as though Crestee's mother Marta is someplace in the city.

The party makes their way out of the forest onto the world map with the help of Dincrest. The journey is substantial and on the way an airship passes in the opposite direction, towards Sherdal's house. The airship lands outside the forest, long out of sight from our party. Two men step out. The large man named Zidd that interrogated Crestee and imprisoned Alex. The other man being the one with long silvery hair, only without a mask, the one who gave the order to destroy Crestee's village.
These two make a bee line through the woods to Sherdal's house, knocking on the door.
Sherdal: "Who is it?"
????: "An old acquaintance."
Sherdal gasps as he hears the voice and opens the door.
Sherdal: "Varthlokkur..."
Varth: "Varth with suffice. You know why I'm here, right? Make this easy on yourself, and I promise you won't be harmed."
Sherdal: "I still don't think you'll be able to wield it effectively, I can sense it."
Varth: "Then we duel for it. I've waited for this ever since you sent me out on my own. I need the Eye of Spacetime, father."
Sherdal: "Are you prepared for the consequences?"
Varth: "Absolutely. I'll do anything in my power to reclaim what I lost."
Sherdal takes out a longsword, and Varth unsheathes his katana. Zidd merely watches as the duel starts and goes on for well over 5 minutes at the least. It's a close match, and Sherdal puts up an impressive fight for his age, but Varth overpowers him with a well placed thrust. Sherdal is mortally wounded but not dead yet.

Varth and Zidd look through the house for a couple minutes, soon finding the Eye hidden in a vase. They go back to the airship and take off. Varth is admiring the Eye and can't look away. He gives an amused smile that gradually turns sinister, and he breaks out into a sickening laughter.
Zidd: "Sir?"
Varth: "Haahaheheheh... Heeheehee... Hahahha.... bwAAHAHahAeHEEHaHA...."
And suddenly the Eye envelops the entire airship in a brilliant light, until the airship completely vanishes and the Eye falls to the ground. As the light around the airship fades, Varth is still laughing, but Zidd notices three things that seem odd. One is that Varth looks completely disfigured now. He's also never laughed like this at all. Could the Eye of Spacetime have made him go crazy? And the second thing is that the Eye is gone from Varth's hands. The third thing being the landscape around them is vastly different than they knew it. They're 100 years in the future.

Back with our party, Dincrest has a foreboding feeling and demands that they use the Eye to see if something has gone wrong. We see an image of Sherdal lying on the floor of his home, bleeding out.
Dincrest: "FATHER!"
Crestee and Alex gasp in astonishment. Dincrest is running like the wind back to his house, it's quite a feat that anyone can run so quickly.
A brief talk amongst the party in agreement that perhaps they should split up, one group going after Dincrest and one to the capital. Alexandra should probably follow Dincrest as she has a healing spell. Crestee should go to the capital to look for her mom, if not follow Dincrest.

How will you split up the party? Or will everyone go after Dincrest? Will he get there in time?
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