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Messages - Agent D.

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Multiplayer RPGs / Re: DC Universe is neat.
« on: February 18, 2011, 03:10:27 AM »
You don't just unlock the characters, you buy them in your corresponding hideout (watchtower, hall of doom). Needs marks of legends I think, I forget, haven't played in a few days honestly.

Single-Player RPGs / Re: Tactics Ogre
« on: February 17, 2011, 06:58:20 PM »
Been playing since launch, almost at the end of chapter 2 now. Honestly, some of the stuff I liked in the original is missing (training, orbs [so far], and the funny little "Fight it out" that popped up for battles), but the remake more than makes up for it. The skill sets are interesting for custom set ups (course, I grind so everyone will have everything), and the new class change system is very easy to deal with, compared to the old one where you had to meet certain requirements for certain classes which bordered ridiculous. The music....WOW it's impressive. It's the old songs properly orchestrated now, so they sound more real and definitely fit the tune of this dark title. My only gripe is for its dark theme (which is also my gripe from 10+ years ago playing it), the sprites don't fit the scenario. Feels kiddy unless you really sit back and imagine it in its dark, political charged glory.If you have a psp and play rpgs, the only thing stopping you from playing this game is about a 15-30 minute drive to your local video game store to pick it up.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 25, 2011, 01:58:41 PM »
I'd give it a month to see where the update info will take the game before I sink some money into an actual subscription, but if you can mess with a free trial, do so. It's still fun to play with, just don't start grinding early like I did.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 25, 2011, 06:49:07 AM »
First month is free, and it includes a 10 day buddy pass to get your buddies hooked as well. And seeing as I'm posting anyway...

So I'm doing the endgame stuff(lol endgame) and I gotta's hard and kinda boring. Alot of the coolness factor came from the fact that it took a lot of enemies to overwhelm you because you're a superhero, but in the endgame stuff it feels like a generic MMO, your huge group beating a couple of low tier enemies, and then dying 15-20 times to the boss of the area. It's losing a lot of the novelty now, feeling more like a chore to advance further. Also, not a lot, but there are still a bunch of issues with certain things, such as hate control. I play an ice tank and in most cases, I have no problems getting hate, but one certain class has bugged hate generation, controllers. No matter how much I throw out and try to get it, controllers pull it faster, harder, and better, cept they die quickly from it. Add on the lack of explanations for some of the skill descriptions, lack of information for getting the iconic battlesuits, and a number of other things, and I'm getting to a point where I'm getting annoyed. Hopefully, updates will give us more to do then simply continue doing the same old 6 quests a day and the the same 4 alerts I keep failing, but idk.

Game's still fun, just getting played out fast.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 22, 2011, 09:10:40 PM »
Party leaders can change the option of lotting between need before greed and greed before need, so people who aren't douchebags can simply lot if they need it or want it. as for the gorilla grodd alert, haven't done it myself, but I might try it out now.

On a side note, there's a HUGE exploit apparently available to brawling users. If you attack on the ground, you do regular damage, but if you're in flight mode, your damage triples. PVP purposes, it's obviously cheating, but outside it definitely will make some things easier...though it's still cheating. Figured I'd toss it along to you guys if you wanna try it out before it's pulled.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 22, 2011, 03:11:23 PM »
Alerts are pretty much instance dungeons with a waiting list. When a spot opens up, next in line gets to enter. Only time it doesn't matter is when you form a group prior to entering and start an alert. You're then asked to choose your role for the instance and then wait til everyone has picked, then you can enter it immediately. After you get in, you get a bunch or little mini quests to d in the instance and fight a few bosses, with the last boss being super hard (ace chemicals alert comes to mind, chemo is beastly). The upside to the alerts is the gear that comes from completing them is nuts, the downside....stupid hard at times.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 21, 2011, 02:35:55 AM »
I've been using the same baseball bat for the last 22 levels, and it will never leave my side unless I find a better looking baseball bat.

Btw, me and parn totally rape ass in this game. We took on Killer Frost with a bunch of people and watched as half of them died hopelessly quick, meanwhile I took all the punishment she could serve and parn kept everyone still alive in decent health. She died, it was beautiful.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 19, 2011, 04:39:31 AM »
So yeah, hit 30, still a pussy weakling compared to some of those freaks who play 24/7. I finished batman's storyline (it's pretty lulzy), and the video you're treated to afterwards is pretty decent. I unlocked challenge mode, which basically lets me do the old missions again solo with the enemies at level 30, and the gear drops are REALLY nice (I got nothing good for myself personally though). I've also noticed that basically, the first 30 levels are an introduction, cuz no matter how good you think you are, you're not ready for the rest of the game.

Eagerly awaiting new updates to see what stuff they're planning now.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 18, 2011, 04:45:50 PM »
It's like Diablo meets Grand Theft Auto. Fights are not terribly button mashy if you play it like an action game (Final Fight, Streets of Rage, etc) like blocking and rolling alot, range attacking, and power use when the time arises. Storyline is very superhero-ey, very cliche stuff, but it fits for DC, and it's relatively enjoyable. My only current complaint is that they feed you exp everywhere you go. I'm almost level 30 (cap) and have a bunch of missions to go through yet, not to mention alerts (instance dungeons), raids, duos, PvP stuff, and a bunch of other things to do, and they all give exp btw. Hell, even the regular enemies are in such bulk that killing them for a few minutes will give you some noticeable exp boosts. But other than that, it's a great game, plays well, controls solidly, plenty of content for a new MMO, and it's got Kevin Conroy and Mark Hamill doing batman and the Joker's voice acting. Can't go wrong...just be sure to use a controller for PC, they combat controls otherwise are terrible. Hell, just get it for PS3, it's obviously designed for it.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 18, 2011, 03:40:20 PM »
I just wanted to say that Parn's dude looks like a more badass version of Kyle Rayner

I can kind of see the lantern thing. But mostly, I'm getting total sidekick vibes.
Well, he is my heal slave when we duo up. I need to toss a screenshot of me up but the freaking screenshot feature on PS3 seems to work for only 1 game. I don't get how this is a sony title, yet it can't play music from your harddrive, or take in game screenshots, both functions that developers have to implement on their game.


Multiplayer RPGs / Re: DC Universe is neat.
« on: January 17, 2011, 02:26:02 PM »
Every last one of them :)

Ok, some credit is deserved: how much cheating can you even DO on an MMO? Without being banned sooner than later?

Man, I thought this was supposed to be cross platform! And I thought they were supposed to release DualShock 3 drivers too, but I haven't heard anything about those.
There is a program you can use to run your Sixaxis controller on your PC, though idk if it's compatible with the dualshock controllers (had it for a while now) nor am I sure if DCUO supports controllers or not on pc (probably does...I mean, cmon). I'd link you to the website I got it from, but I got it from a buddy through email (he couldn't remember the site either). Only thing you need is to have the controller connected via usb, there's no bluetooth support for the program.

As for the cheaters on pc, I'm just bitter due to FFXI and it's mass of third party tools that make console players inept by comparison. Windower, apradar, more bots than I care to even look into, meanwhile I get to randomly disconnect during besiege and stop for five seconds after zoning into an area. In all fairness though, PS3 users will be cheating just as fast when given the option to do so, it's a guarantee.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 17, 2011, 04:15:03 AM »
Every last one of them :)

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 17, 2011, 02:08:42 AM »
Sadly (to an extent), there is no PC/Ps3 cross server options. The console gamers play console, the pc gamers hack/mob/bot/cheat all day amongst themselves. It's got its ups and downs, but meh, I'd like more cross server option now please.

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 17, 2011, 12:19:40 AM »
Yeah, throw me an invite if you wanna throw down some clowns...or bots...or plant zombies, whatever. My psn is 1vDtnegA....err, AgentDv1

Multiplayer RPGs / Re: DC Universe is neat.
« on: January 16, 2011, 12:23:06 AM »
I love this game. It's buggy, stupidly simple, button mashy grindy action. For a launch MMO, it's actually not that bad, some slightly odd glitches here and there, but far from unplayable. Every other mmo should take a que from this game, when it comes out, THERE NEEDS TO BE SOMETHING TO DO!  DC Universe has kept me busy since launch (yeah, 3 days I know, yada yada) and I'm dying to do much more on it. The main quests are nothing, they're just powering up the characters. It's all the other stuff I wanna do, like the huge alerts (freaking hard even when overleveled), the duos which I know nothing of yet, the big bosses like Les Luthor, Joker, and the rest of them, and when I say I can't wait to bring the fight to brainiac, I'm not lying. The game is worth trying, even at the 15 bucks a month subscription.

On a side note, I typed this while watching Black's not really all that great, just artsy crap and a 28 year old virgin who gets off to Mila Kunis. Replace the ballet focus with video games and Natalie Portman with any game nerd and it's the same movie.

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