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355932 Posts in 14458 Topics by 2262 Members
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1621  The Rest / General Discussions / Re: What's the haps? on: April 20, 2013, 06:49:12 PM
Workout partner didn't show yesterday, and I paid for it when I asked a buddy to spot me. I went for the 315 without my motivational support (jealous rivalry, whatever you prefer), and had another friend of mine spot me, but he was specifically told not to pick up the weight unless I asked or he saw that the weight was in fact not able to go up with my own power. I got the barbell off the rack without much effort (that alone is pretty impressive), and brought it down to where my elbows formed 90 angles straight up rather than all the way down to my chest. I started to push it back up slowly, as this was 315 pounds and not easy by any means, and my spotting buddy immediately pulled it up, ruining the lift. I said duuuude, I had control of it...he was a little sadfaced that I scolded him. I understand he's just trying to keep me alive, but the amount of concentration and focus I had built up to do that was completely blown. I take a second attempt at it, and now somewhat fatgiued from first try, and mentally throw off, I feel less capable and it takes longer to start pushing it up again. This time my friend doesn't pull up so quickly, just enough to get my elbows started again as he said, but it still wasn't a full lift.

Yesterday was incredibly disappointing.
1622  The Rest / General Discussions / Re: Today's News on: April 20, 2013, 03:21:29 AM
Pressure cookers don't weigh too much, mesh. Maybe 10 lbs for smaller ones, and given that this shithole was planting them and moving they couldn't be that big. A box of nails weighs may e half a pound for several hundred, and ball bearings depend on how big and what metal. Add your explosive cocktail recipe and the overall unit weighs under 25lbs I'd say. Easy to carry 1 or 2 without much effort in a sack or backpack as they did. It'd make for a very easy placement and evasion, allowing for one guy to do the work and seem less conspicuous. Honestly I'd be surprised if anyone else was involved in this, as it seems designed to be quick in and out.
1623  The Rest / General Discussions / Re: Today's News on: April 19, 2013, 10:58:37 PM
Who can guess at the motives of madmen?

In any case, I have a feeling it's far from finished yet.
This kinda makes me want to don a large metallic suit of armor with buily in weaponry and an AI navigator/HUD attendant/butler....hmm.
1624  The Rest / General Discussions / Re: Today's News on: April 19, 2013, 04:38:12 PM
2/3 of earth is comprised of water....you'd think some environmentalists would figure out how to make it drinkable instead of converting our own piss back to drinkable water. Priorities...
1625  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 19, 2013, 04:35:53 PM
HEY this isn't fighter's generation, keep your arcade terminology outta here! Nyucknyuck.

But yeah, you've got a good point otherwise Akanbe. That's why I prefer Abyss and Vesperia and even symphonia. Makes it feel more arcade like, where again, graces feels more tactical. In a nutshell, vesperia and its ilk reward abusive combos, whereas graces rewards strategy, blocking, evasive actions, and so on.

Heh, I remember in tales of destiny that one ring that allowed you to use motions for artes instead of just button+direction. Now that was an awesome idea. Wonder if it'll ever happen again?
1626  The Rest / General Discussions / Re: Today's News on: April 19, 2013, 01:57:35 PM
People have put dollar values on every other natural resource, including water. As much of a douche as he sounds like, is it really that surprising to hear it?
1627  The Rest / General Discussions / Re: What's the haps? on: April 19, 2013, 02:12:23 AM
New workout partner, this guy's 40 years old and puts up as much weight as I do. We did shoulders today, and he had me do his routine instead of my usual 5 exercises at 5 sets each. We did 6 exercises, 3 sets each for shoulders, and 4 exercises at 4 sets each for triceps. This....was a bit of a stretch for me as I don't do that much yet. Furthering his attempt to kill me, we started with military presses at 200lbs on a smith machine...I have never even tried pressing 200lbs yet, and he wanted to start on it. However, I also never tried working out with someone on my level, so this was giving me some motivation to try harder. I managed to keep up with him almost the whole way, though he did throttle back his weights on some exercises so I could stay on par with him. Tricep stuff was cake, I have some monster triceps now. Today, we're gonna hit up chest, and he already said the aim is 315....I'm almost excited.

Today's gonna be a good day.
1628  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 19, 2013, 02:02:03 AM
Graces F doesn't have a dumbed down battle system, it's far more detailed in regards to specializing attack strategies. They simplified controls, but gave it a more tactical feel, requiring you to check your opponent for weaknesses and capitalizing on them, instead of an overwhelming offensive in most other Tales games. I'm not saying I disliked any of the battle systems, Tales has always delivered fun through combat. I am saying that the 2D plane of combat is my preferred medium, which is what Alisha seems to be saying.

Tales rarely doesn't deliver the best combat system in a JRPG, and even their worst game still trumps most any other JRPG combat system.
1629  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2013, 05:02:20 PM
The problem.with Graces is the entire team is astounding in player hands, but Asbel is probably the weakest out of player hands. From what I remember, Pascal was a powerhouse when player controlled, as was Malik, but Hubert and Cheria were top tier when used by players...odd considering Cheria is a healer.
1630  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: April 18, 2013, 04:58:47 PM
Ygg's just pissed about capcom's terrible treatemeny of everyone, excuse his ornery accusations.

Kudos given to that assembly of images, though the enemy placement and specific tree in the uppermost part did give some assistance...
1631  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 18, 2013, 03:37:26 PM

Count CHOCULA for the win!
You're fired Dice.
1632  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2013, 03:32:53 PM
The camera options didn't change the control options though.
1633  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2013, 12:10:19 PM
I could argue further, but simply put I don't like getting hit, so being a weenie and running away while.CC recharged and enemies got distracted by Sophie was easier.

My big thing about Vesperia's battle system was Judith. Air combos are fun.
1634  Media / Single-Player RPGs / Re: Zelda LttP2 3DS on: April 18, 2013, 11:54:53 AM
Changed the topic in light of the fact they're calling it a sequel, it's even explicitly numbered in the Japanese name.
This is why Eusis is an admin and not a bum like the rest of us.
1635  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2013, 11:54:01 AM
Oh yeah, I hated graces F's CC shit for limiting attacks, and the constant upgrading weapons to give you CC to get around that limitation. Even after getting around it, it was always at the back of my head to conserve CC for big attacks, which resulted in either me comboing for a straight 45 seconds or running around for 2 minutes waiting for an opening. It's a pet peeve at best, but it had to be said.

Sounds like you were playing it wrong.  Running around for 2 minutes?  CC recovers incredibly fast if you just sit still for a second...
I know, it was in regards to the fact that my assault opening had ended and I would work around for a new opening, like when an enemy whiffed a huve attack or started casting a spell. CC recharged rapidly while standing still, just couldn't stand still very often on higher difficulties, and trying to keep that no damage bonus on meant being careful.
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