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344367 Posts in 14056 Topics by 2230 Members
Latest Member: BeoXXVI
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2371  Media / Single-Player RPGs / Re: Dragon's Dogma on: April 26, 2012, 11:41:48 PM
The funny thing is, with a game like this, I'd be more than willing to pay for it.
If they add it in as a full function like pso or monster hunter, yes. If it's a couple of maps with a created chara ter that won't crossover to normal single player (RE mercenaries mode), then no, fuck that.
2372  Media / Single-Player RPGs / Re: Dragon's Dogma on: April 26, 2012, 06:27:32 PM
Nah, I blame it on the lack of monster hunter-style multiplayer.
2373  Media / Single-Player RPGs / Re: Dragon's Dogma on: April 26, 2012, 06:02:50 PM
I agree hell snake, the demo did feel as though it was missing something, like I was playing wrong if you will. But hard is not a word I would use to describe it. It was challenging like any action game, figure out the controls and your own pacing and it's cake. The only reason the chimera was more difficult than the gryphon was because one of my guys actually got downed during the chimera fight. Plus, he took a hell of a lot longer. The gryphon was downed in less than 2 minutes.

I'm gonna toss around the idea of a preorder some more, but I doubt it honestly. I'm tired of games that basically have a 2 week shelf life and then go into cold storage or worse, a resell to lamestop. I hate it, but I need some form of multiplayer these days to warrant a purchase, or at least a promise of new content for the game. As much as I hate dlc, some cases are acceptable-ish.
2374  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: April 26, 2012, 05:55:46 PM
Snow's dlc is scheduled for early may, lightning's is mid may.
2375  Media / Single-Player RPGs / Re: Dragon's Dogma on: April 26, 2012, 02:29:26 PM
I'm surprised so many people were getting owned so hard, I keep seeing online how people are complaining of the lack of tutorial. I smacked the gryphon around like nobody's buisness, the chimera was much more difficult.

I think you guys are getting soft from all your rpg gaming, your losing feel for them good ole action games.
2376  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: April 26, 2012, 02:23:47 PM
So I take it Snow's dlc will revolve around moogles. I approve, being that he is a tool in himself, he should be around the secondary mascots of the ffuniverse. With any luck, he'll be transformed into a moogle too.
2377  Media / Miscellaneous Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: April 26, 2012, 08:03:11 AM
Pfft, and capcom said there wasn't enough fan support for legends 3.
2378  Media / Anime, TV, and Movies / Re: TV/Movie/Anime Scores on: April 25, 2012, 06:46:52 PM
I just put this up on the youtube thread, but it fits here too.

Regular show: Party Tonight
https://www.youtube.com/watch?v=TiN07W3VNnc&feature=youtube_gdata_player
2379  Media / Single-Player RPGs / Re: Mass Effect 3 (expect ME1&2 spoilers) on: April 25, 2012, 06:44:52 PM
Super enemies start on wave 3, they take more damage, deal more damage, are more aggressive, and in larger numbers. Expect no less than 6 Phantoms on an extraction round of gold cerberus, nevermind the atluses (atli?). Geth are really fun, they throw hunters at you all day long, which are arguably more annoying than anything else outside of primes, and even then, primes are fewer in number.

For anyone that hasn't done gold yet, decoy got nerfed a bit, so have fun now.
2380  The Rest / General Discussions / Re: Youtube on: April 25, 2012, 06:22:22 PM
Any fans of Regular Show?

https://www.youtube.com/watch?v=TiN07W3VNnc&feature=youtube_gdata_player
2381  Media / Single-Player RPGs / Re: Dragon's Dogma on: April 25, 2012, 06:19:18 PM
I enjoyed the grabbing aspect for enemies, it was interesting to jump on the chimera and slash his snake ass off. Was also fun hopping on the gryphon, and parn's right, the warrior is somewhat boring, while running around with the dual daggers and bow was alot more fun. I'll try the main game, but idk about a full purchase yet.
2382  The Rest / General Discussions / Re: Agent D's House of Rant. on: April 25, 2012, 10:10:24 AM
I hate the new practice of mods replacing usernames with their first names. I don't know why, but I do. It's not like I have anything against anyone personally. In fact I have it whenever people around here throw around 1st names like we're supposed to know.
It does kinda kill the whole impersonality of the internet, doesn't it?

No, Facebook did that.
Facebook killed a lot more than the impersonality of the internet.
2383  Media / Single-Player RPGs / Re: Mass Effect 3 (expect ME1&2 spoilers) on: April 25, 2012, 10:07:59 AM
Geth Infiltrator is pretty crack, just know that small stages are your enemy. You wanna be shooting before anything is close enough to hit you. Otherwise, hunter mode will get you killed.

The shield reduction from hunter mode is actually not too bad, since apparently it only affects your base shields - the increases you get from putting points into advanced hardware aren't reduced by it.
Yes, but my point still stands. If you're close to enemies, that small shiled reductiom could mean the difference between making it to cover or convulsing on the floor waiting for a res. Course, hunter mode could save you from turning a corner into a shitfest of enemies. It haa its ups and downs.
2384  The Rest / General Discussions / Re: Agent D's House of Rant. on: April 25, 2012, 12:32:22 AM
I hate the new practice of mods replacing usernames with their first names. I don't know why, but I do. It's not like I have anything against anyone personally. In fact I have it whenever people around here throw around 1st names like we're supposed to know.
It does kinda kill the whole impersonality of the internet, doesn't it?
2385  The Rest / General Discussions / Re: Agent D's House of Rant. on: April 24, 2012, 11:26:45 PM
You did see that the topic title is "house of rant" correct? It's a rant, because I usually am pissed about it at the time of writing. Speaking of good rants...

Have you ever had to deal with someone elses "handiwork" like cleaning up a section of a store that someone had been working on, only it's a bigger disaster then before they started? In my line of work, home a/v installation, alot of times I have to go into someones home, find cables through walls, and fix problems with equipment. Now don't get me wrong, most of the time.....well maybe half of the time it isn't so bad. Something silly like an infrared repeater falling off a cable box making your programmed remote not work, or an amplifier fuse burning out, or said amplifier failing and needing a replacement. Hell, a funny one was a rat bit through speaker cable, I had to giggle a bit. But then, there's the poor handiwork. Like some asshole electrician who ran some rg-6 cable through a wall and left 2 FUCKIN INCHES OF BARE CABLE STICKING OUT OF A HOLE THE SIZE OF A DIME WITH THE CABLE BOX LOCATED AT THE MOTHER FUCKING OTHER SIDE OF THE ROOM kind of silly handiwork. Clients don't wanna hear about how you have to run a cable across the room, the want it back in a wall, which I might add is now freshly painted and the painters don't wanna hear about how they're gonna have to repaint later when we fuck up the wall. Even better,  when I finish laying out 200 feet of cat-6 shielded cable, terminate the ends (ever try that, it's not fun) and mark where the lines run on the opeb wall, and then some twat fuck of a construction worker cuts the cable because he thought it was on the wrong side of a stud? 2 hours of passing cable through walls, all down the drain because some moron can't fucking look. Expensive cable at that. Or today's massive shitfest, which is actually a regular occurence. I walk into an apartment to fix a vent fan for a equipment rack. Apparently the genius who installed the fan installed it backwards, leading to air being pulled in. After fixing fuck up number one, I was asked to replace a few power cables with higher quality ones (the guy I work for is all about high end, the receiver in this rack was 6,000 dollars alone....don't ask about the three different amplifiers), which was easy...on paper. See, the last person back behind this rack didn't think anyone would ever touch it again, because every cable was fully stressed, crossed over another cable, and hanging in by a thread. Small units were falling down, the rack had no space for a large hand ( I ain't tiny), and overall, it was a disaster. 4 hours behind this rack fixing this buttfucks asshat job, should have taken 25 minutes. A half of a day wasted with bullshit. I don't care about the pay, this was ridiculous. If someone has to follow my work in a place, I am damnsure going to make sure he or she understands what I did and where everything is going to or coming from, as well as not leave it like a giant pig sty. What the fuck, it takes an extra minute to tidy a cable up, or label a line that travels a mile through a wall. Even when I worked at radioshack, I always got stuck redoing the home entertainment section, and the previous guy who would "fiddle" with it would leave cables hooked up going nowhere, tangled with other cables and putting stress on them, occupying spots in a distribution amplifier that would degrade signal to other units, and so on. Cmon, clean up your damn work. I like being proud of what I have done, don't most of you have a desire to feel proud of your work?

Fucking eh.
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