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236842 Posts in 7064 Topics by 2350 Members
Latest Member: octorick
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2941  Media / Single-Player RPGs / Re: Few Sentence Reviews:3+/-1Lines on: June 24, 2012, 12:12:52 AM
FFI: Warriors of Light

FFII: (still working on it)

FFIII: Onion Warriors

FFIV: Moon Warriors

FFV: Crystal Warriors

FFVI: Lots of Warriors (srsly)

FFVII: Emo Warriors

FFVIII: Forgetful Warriors (worst plot twist ever)

FFIX: Super Deformed Warriors....that was a step backwards >_>

FFX: Imaginary Warriors

FFXI: Massively Multiplayer Warriors

FFXII: Pirate Warriors....err warrior. Everyone else sucked.

FFXIII: One fine ass Warrior.

FFXIV: Seriously in need of Warriors...

I can't come up with a good FFII quip. I was thinking the random stat increase warriors....but it sounded lame.
2942  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: June 23, 2012, 11:37:01 PM
Rune Fencer...the elvaan chick looks coolish, otherwise it would appear to be a rdm without healing and heavier armor and maybe greatswords.
2943  The Rest / General Discussions / Re: drunken impulse buys online on: June 23, 2012, 11:27:29 PM
You bought a spork online? Man you must have been wasted.
2944  The Rest / General Discussions / Re: What's the haps? on: June 23, 2012, 11:25:27 PM
Cleaning, packing and shaving my head today.
Why are you shaving your head?
2945  Media / Single-Player RPGs / Re: Games you have "broken" or "how I beat the boss in one turn" on: June 23, 2012, 11:20:56 PM
I guess I should put this up too...

FFTactics: Anything prior to chapter 2 was monk with dual wield as a support and whatever backup job you liked. Prioritize physical power with stuff like power wrists, headgears, twist headbands, judo uniforms and such, and you had a monk that could generally 1 shot any normal enemy, and if they missed the first hit they'd attack twice thanks to dual wielded fists, lol. I generally spent chapter 2 grinding for jp, classes and moves, and new items (always use a mediator, thieves take too long to steal gear). My monk always had squire support for accumulate, so if he didn't reach you to hit you that round, he'd hit you that much harder next round.

Post chapter 2 it depends on which version you are playing. Psp version, get a dark knight, they rape the field. Psx, switch your monk to a ninja and give it martial arts.  Enemies can hit harder, so the ninja's evasiveness can save your ass at times...unless you are like me and teach everyone blade grasp through samurai, then fuck all, monks + dual wield is the most broken non-orlandu class combo in game. Ninja's can travel further per turn, but monks ALWAYS kill what they hit.

Does getting the Erde Kaiser's in Xenosaga count? They sure do make the game easier.
Erde Kaiser doesn't make it easier, it kills the difficulty. Of course....then there's erde kaiser sigma....lol.
2946  Media / Single-Player RPGs / Re: Games you have "broken" or "how I beat the boss in one turn" on: June 23, 2012, 07:23:31 PM
SotN: Shield Rod + Alucard Armor = Dracula insta-kill. This is well known. This is one of the many reasons I didn't like the last half of SotN.

SMT: Nocturne - Not really a quick way to beat a boss, but I DID beat the Fates by causing them to run out of MP by using MP drain techniques /offensively/. This sort of short circuits their AI and the rest of the fight is a breeerb.

Sparkle titties.

FFVIII - Degenerator.
It's the Alucard Shield, not the armor. When you use it with the shield rod, you become invincible as long as the shield is out and inflict 255 damage which you also absorb. It's one of many things that breaks the game. There's also the crissagraem, the ring of varda, the duplicator,  and if you have the dexterity, double jump drop kicks allow you to go places you shouldn't be yet. As awesome a game as it was, it was full of amazing ways to turn any difficulty in the game off.
2947  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: June 23, 2012, 04:14:17 PM
I wouldn't have minded the bending restoring in like season 3 or something, but this was too fast. I mean, in the original aang only knew airbending, and learned the rest along the way. Not saying this series should have been the same, but they could have elaborated a bit using her depowered form as a way to reintroduce the elements. Don't get me wrong, I still enjoyed the episode, it's just stuff I think would have given Korra more meat for upcoming seasons. Now, they have to essentially re-reinvent the wheel. Where do they go from here? It's a bit risky if you ask me, unless the writers have this all planned out already...in which case touche.

Also, technically now there is a fifth native air bender...probably (cough* rohan). It's also not mentioned if Bhumi can bend air or water, though I'd bet safely it's one or the other.
2948  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: June 23, 2012, 01:52:56 PM
for those that like adult swim randomness, check out Eagleheart. Chris Elliot's spoof on a Walker Texas Ranger thing. Absolutely awesome.
It's sort of hit or miss for me. I think Chris Elliot is awesome and all, but sometimes it's a little boring. Though I will say outright I love the red headed chick.
2949  Media / Single-Player RPGs / Re: Games you have "broken" or "how I beat the boss in one turn" on: June 23, 2012, 01:46:33 PM
I didn't do this, but a friend showed me how, in Symphony of the Night, if you stand at a particular spot on a particular ledge with the sword familiar, no enemies will hit you but the sword familiar will hit them.  The guy left SOTN all all day like this and when he came back, his sword familiar was maxed out.
I used to do that with a turbo pad and a crissagraem. It's in the first hallway where all the zombies spawn in the regular castle. Sword, demon, and bat familiars will work fine toi if you have no turbo pad...ghost familiar is a bit lame and slow. You only get 1 exp per kill, but it's a great way to max out familiars. Course, only the sword familiar really benefits from max level, as it becomes an equipable sword whose power corresponds to its level.
2950  Media / Single-Player RPGs / Re: Games you have "broken" or "how I beat the boss in one turn" on: June 23, 2012, 01:00:16 PM
Breath of Fire 3: I grinded my way up to super duper stats and 1 shot the Archmage for 2500~ damage. First, Ryu used Celerity, and everyone else defended. Archmage cast Blizzard, Rei died but soul gemmed back. On Ryu's ex turn, in attack formation btw with him on point, I used Bonebreak. Dead. Holy Avenger and a Soul Gem, wheee.

FFVII: I'll always remember the boss of Cosmo Canyon's hp...because I start the fight off by throwing an x-potion at him and dealing 5500 damage, effectively ending the fight in one maneuver, lolol.

Skies of Arcadia: Ramirez fight, with Vyse at max strength and best weapon. Technically took 3 turns, but only 2 attacks. Double Pirates Wrath, capped damage both hits. I also did this in the second and third Piastol fights on the gamecube version, thought strength wasn't capped. Quick hint, Drachma and Spirit Charge are your friends for speed kills.

FFVI: Vanish-Doom/X-Zone...Have fun on the non-gba versions. Otherwise, genji glove+offering for destructive purposes. Dual wield atma weapons with high hp for lulz as well.

Lufia 2 Rise of the Sinistrals: Not really a wicked beatdown, but I beat Gades on a secondary playtbrough during the first encounter for his AWESOME sword. I don't recall how, pretty sure it was a fluke, but idf, Gades Sword pwns.

I have more, just can't think of them yet.
2951  Media / Single-Player RPGs / Re: Playstation 1 RPGs on: June 23, 2012, 12:39:42 PM
Word of warning, Legaia is brutally hard and one of the very few games where you have constant money problems. Oh, and it also has random encounter monsters that permanently lower your stats. Its a great game, but don't expect the regular jRPG cakewalk.
Which Legaia, cuz if you mean the first....I must call shenanigans. LoL isn't difficult by any standards.
2952  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: June 23, 2012, 12:36:42 PM
Korra was amazing til the end. Definitely the best episode of the season. My only gripe....

Why did they decided to end the season on such a quiet note? Everything is good in the world now, no immediate threat to combat next season. I would have liked it if Aang guided her to a way to restore her bending, but to just give it back? Seems a bit underwhelming. And now poor Asami, she just kicked her father's ass, and now her boyfriend is cheating on her? And what the hell, they introduce Aang's second son by putting him on a ship in the distance and shouting yeehaw, don't even see his face. I wanna see Bhumi damnit. Now I gotta wait til september or something. Grrr...
2953  Media / Single-Player RPGs / Re: Few Sentence Reviews:3+/-1Lines on: June 23, 2012, 06:49:14 AM
Mass effect 1: You kill a Reaper.

Mass Effect 2: You kill a bunch of Reapers.

Mass Effect 3:
You are the Reapers.

I'm going to make one for the ff series...you'll see.
2954  Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal! on: June 23, 2012, 03:03:50 AM
Mystic Knight sounds promising. Here's hoping they are the overpowered damage dealers they were in ffv.

Wait fuck, why do I care. No ffxi, bad, get out of my mind!
2955  The Rest / General Discussions / Re: Leading Women? (A Dicey-Rant Topic?!) on: June 23, 2012, 03:00:47 AM

The reason god gave us two hands.
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