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334764 Posts in 13710 Topics by 2200 Members
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1  Media / Single-Player RPGs / Re: A Mana series retrospective. on: October 23, 2014, 09:13:56 PM
I don't know how to feel about event fights. On one hand I agree with people who complain about cutscenes where really cool shit goes down that you can't be any part of and hating event fights would be a bit hypocritical. On the other hand, they tend to be a very lightly scripted bore.
2  The Rest / General Discussions / Re: A Game Journal Reborn on: October 23, 2014, 08:56:41 PM
It may have taken me the better half of a year, but I finally beat Witch and the Hundred Knight! With a Platinum Trophy nonetheless!

Okay, so for the past few months I've only played maybe once or twice a month, and the last twenty hours of gameplay was me just pumping up my levels to prepare for the final boss, but it still took a damn long time to beat the game. And yet my enjoyment of it has not been deterred. The game has plenty of flaws and I don't blame most people for disliking it overall, but I just really had fun with it.

And for reasons I can't even try to explain, Metallia is still one of my favorite characters in a video game. Though the fight with her (to get the trophy) kind of made me wish the game gave you a chance to play as her at least a few times.
3  Media / Single-Player RPGs / Re: A Mana series retrospective. on: October 23, 2014, 04:39:34 PM
The more I reflect on it, the more I realize I wasn't a huge fan of FFVI either. The game is far too easy, including the end-game content, Kefka is an extremely overrated villain with less of a character arc than even Sephiroth and no real motivation beyond "He's evil." Finally, while I appreciate the sentiment behind the idea of having so many characters and no one single "main character" it does kind of make it hard to become immersed in the cast.
4  Media / Single-Player RPGs / Re: i hope we get this too(WA5) on: October 21, 2014, 12:06:18 PM
I love my fanservice (unless it's a situation like Conception 2, where it's just there to distract from an otherwise boring or bad game) but I have to agree with Dice that it seems the people who work on jiggle physics have no real interest in real world physics. If anything, the better technology gets, the more unrealistic chest physics becomes.

That being said, with the graphic quality of today, it also looks just as awkward when a large-chested character is doing something extremely physical and there's no movement whatsoever. That's why I appreciate Aqua in KH: Birth by Sleep. She doesn't have two balls of soft mozzarella strapped to her chest, but when she's really fighting, there's at least an occasional hiccup.
5  Media / Single-Player RPGs / Re: Dice plays FF7 (Sponsored by Maxx) on: October 21, 2014, 09:40:31 AM
Egads, it's been too long since I played the game. Completely forgot about the history of the Northern Crater. That would be kind of an interesting spin on things if Meteor was some kind of transport device for Jenova and it's buddies that just happened to have the side effect of wiping out the current civilization.
6  Media / Single-Player RPGs / Re: Dice plays FF7 (Sponsored by Maxx) on: October 21, 2014, 09:30:27 AM
Cait Sith is underrated. As I said earlier, his Instant Death slot ability kills everything, including the Weapons.

As far as I can tell regarding Rocket Town, given the architecture and layout of the town, it wouldn't be all that unbelievable to think Shinra picked a random field (Thousands of miles away from Midgar because... well, because Shinra I guess) to start construction of the rocket, and the town was just developed by the engineers and scientists around the project for convenience's sake.

Summons being a waste of time is like a Final Fantasy staple.

I forget... does the game ever even try to explain where the Black Materia came from, and more importantly how the Cetra knew what it was capable of. It's one of the few loose ends the game doesn't tie to the rest of the plot. I mean, how did Jenova/Sephiroth know it even existed? Sure, he probably "heard" about it while in the Lifestream, but that only further asks if only the Cetra were capable of hearing the planet, what is Jenova?

And, with those criteria, it would be a fun thought exercise to turn the question on it's head and ask, where did the Cetra come from?
Eh..? EH...!?
7  The Rest / General Discussions / Re: What's the haps? on: October 20, 2014, 08:58:21 AM
^ Same here. Sad day indeed. But I was amused at this years' "What the hell is this doing in my pocket!?" which turned out to be one of the pom-poms my cat plays with.
8  The Rest / General Discussions / Re: A Game Journal Reborn on: October 18, 2014, 09:30:48 PM
I haven't quite decided yet, but I might be done with Silent Hill 3 for good. Not because it's too scary this time, but because I fought the second boss and realized I can't stand survival horror games that insist on having boss fights. They kind of defeat the purpose of the genre. Honestly, I'd prefer a horror game with little to no combat much more than this stuff.

I heard the Fatal Frame games don't have much combat, is that true?
9  The Rest / General Discussions / Re: A Game Journal Reborn on: October 18, 2014, 05:19:35 PM
I finally bought 100% Orange Juice because it was on sale. I'm really enjoying it. If anyone else has it and wants to play sometime, my Steam ID is "Klutzoid"
10  The Rest / General Discussions / Re: A Game Journal Reborn on: October 18, 2014, 11:34:36 AM
http://www.amazon.com/SkipDr-Manual-Disc-Repair-System/dp/B0015ACUKC/ref=sr_1_1?ie=UTF8&qid=1413646349&sr=8-1&keywords=Skip+Dr

^ I've used that on at least 10 CDs/DVDs and it's worked like a charm every time. Definitely a worthy investment (and not really a costly investment either)
11  The Rest / General Discussions / Re: A Game Journal Reborn on: October 17, 2014, 09:00:07 PM
Silent Hill 3:  Up to the office building now. This means the first truly scary moment in the game... the mannequin room.The worst part of the room is that there's nothing in it, no reason for me to go in there. I know where it is (the second time I attempted to get through the game, I forgot where it was and as soon as I entered I thought 'fuck, here we go') but I still feel like I *have* to go in, A) because I want to "complete" my map with all the little red marks and whatnot, and B) because I'll feel like I chickened out by not going in.

I also completely forgot about the Underpass between the subway and office building. That place is just plain awful, it's no wonder I forgot about it. Once you find the map, it's no big deal but until then it's a claustrophobic maze of tunnels filled with those awful spider monsters.
12  The Rest / General Discussions / Re: What's the haps? on: October 17, 2014, 06:05:43 PM
Just once I'd like to make it through a week without living in the same building as someone furious at nothing worth being furious over.

"You catch more flies with honey than vinegar" is not an expression my family has ever heard.
13  Media / Single-Player RPGs / Re: Dice plays FF7 (Sponsored by Maxx) on: October 15, 2014, 09:45:13 PM
Or you can do what I did and purely by chance go into the battle with Cait Sith's slots maxed out and get instant death first try.
14  The Rest / General Discussions / Re: A Game Journal Reborn on: October 15, 2014, 12:11:56 PM
-Senran Kagura Shinovi Versus-

The game is pure fun. It never really takes itself seriously outside of the usual faux-poetic references to "balance" and the nature of good and evil. Really liking the characters new from Burst and the Aerial Rave system getting a 3rd dimension reminds me of Dissidia, which makes me very happy.

That being said, I don't like the new grading system. It puts way too much weight on how many times you're hit in a battle, and being defensive is not my playstyle with these types of games.
15  The Rest / General Discussions / Re: What's the haps? on: October 15, 2014, 01:04:35 AM
Even earlier than I expected, Metallia has arrived in plenty of time to make for a great seasonal display! (Though I of course plan to keep her around all year long)

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