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November 29, 2014, 02:27:17 AM

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338798 Posts in 13866 Topics by 2217 Members
Latest Member: milz
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16  Media / Game Journals / Re: A Game Journal Reborn on: November 22, 2014, 04:11:17 PM
Project Diva F 2nd: Cleared all songs on Normal. That last one was disgustingly challenging, for the sheer fact that the music video made it nearly impossible to actually see the prompts. The one before it wasn't much better as the tempo in a few places was absolutely insane.
17  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: November 22, 2014, 04:07:53 PM
I plan on finally being able to afford a PS4 when Type-0 HD is released.

If I don't enjoy Type-0 HD, it's not like I was NEVER going to get a PS4. I'd hardly think of that money as wasted.
18  Media / Game Journals / Re: A Game Journal Reborn on: November 21, 2014, 09:36:28 PM
I finally stumbled onto Project Diva F 2nd's answer to the first's Nega*Posi Continues in the form of Envy Cat Walk.

How can one get a good score in a rhythm game for a song with no coherent rhythm!?
19  The Rest / General Discussions / Re: Most Favourite Gaming Moments~! on: November 21, 2014, 02:46:31 PM
I thought of one more (again, these are more personal moments than just events that happen in games)

Was fighting the true final boss in Persona 4 and I get to the part at the end of the fight where it starts casting it's one hit KO's and your other party members take the hits for your MC. The music lined up such that as the other party members were pushing the MC out of the way the music was playing the sort-of Grand Finale sounding remix of Reach Out to the Truth at the end of the loop.

I was absolutely floored with how climactic it felt with that part of the music playing. I still get goosebumps just thinking about it.
20  The Rest / General Discussions / Re: Most Favourite Gaming Moments~! on: November 20, 2014, 10:01:38 PM
The good ending in Chrono Cross + ending credits. 'nuff said.

Had I thought of it, I would have specifically mentioned successfully casting Chrono Cross. That was truly one of the greatest moments in gaming.
21  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: November 20, 2014, 09:59:49 PM
e doesn't realize that flushing the toilet causes a very fine mist of toilet bowl water to spray up from the bowl and out to the general vicinity of the bowl (i.e. easily in range of that rig).

Everyone remember this next time you touch your phone/ds/etc

I never bring anything with me into a bathroom. If I have my DS with me, it's securely in a pocket that can close.
22  The Rest / General Discussions / Re: Most Favourite Gaming Moments~! on: November 19, 2014, 10:13:47 PM
I also had a wow moment in Shadow of the Colossus. It was when I was fighting that giant bird Colossus, I was doing the whole stabbing the wings bit, and I missed the prompt that it was about to turn over. So I cling on as it flips upside down, hanging on for dear life but knowing any second my stamina was going to run out and I'd have to go through the annoying hassle of getting back on it.

Sure enough, my stamina finally fails and I star falling... right at the same moment the bird starts to flip the remaining 180 degrees. I fall right on to the other wing and safely stay on. It was truly a moment where I had to take a breath and ask myself if that really just happened.
--------------------------------------------------

The endings to both Final Fantasy VII: Crisis Core, and Kingdom Hearts: Birth by Sleep both really punched me in the emotional gut and proved that Square Enix could certainly write a prequel when they tried.

In both cases you knew the story was going to end tragically for the characters you were playing, but it still didn't prepare you for the way Square chose to present the final moments of each game.

Code:
The epilogue of Birth by Sleep where Ansem meets Aqua in the Darkness and tells her about Sora's exploits got me particularly choked up

If I think of any others I'll just do another post.
23  Media / Game Journals / Re: A Game Journal Reborn on: November 18, 2014, 11:51:14 AM
Project Diva F 2 really takes the sequel thing seriously. I mean, yeah I'm pretty out of practice since I haven't played the first one since June, but some of the earlier songs on Normal pull out some tricks that you didn't see in the first one until some of the later songs on Hard.

Loving every minute of it, though. There hasn't been many songs that have stood out as obvious favorites, but there have been a couple and there also haven't been any songs I've just not enjoyed. Really glad Clover Club made the cut, that song is just pure diluted happiness in song form.
24  Media / Miscellaneous Games / Re: Zelda Musou on: November 18, 2014, 11:44:40 AM
I also wouldn't mind if the new weapon is the Double Clawshot.
25  Media / Miscellaneous Games / Re: Zelda Musou on: November 18, 2014, 08:59:19 AM
Does this count as a new member of Link's harem or an alt for one of the game's best characters?
Apparently she is the new character for the next DLC, so let's go with new member of the harem since her and chibi Midna can both be on the field at the same time.

Wonder what the new weapon is going to end up being.

Twilight Mirror by the looks of it.
26  Media / Game Journals / Re: A Game Journal Reborn on: November 17, 2014, 11:38:26 PM
Friggin' Twilight Princess and that statue puzzle in the Sacred Grove. Zelda finally has a difficult puzzle and it's FRUSTRATINGLY difficult. No matter how many times I play the game, it always takes me forever to solve the damn thing.
27  Media / Miscellaneous Games / Re: Hatsune Miku: Project Diva F on: November 17, 2014, 05:41:15 PM
I be sad. The weather's really bad tonight so it looks like I might not be able to go get this game at my store's midnight launch for every other game coming out tomorrow.
28  Media / Miscellaneous Games / Re: Hatsune Miku: Project Diva F on: November 16, 2014, 07:02:50 PM
Double post time:

Does anyone know if there's going to be cross-save between the two versions?

I have to work all week and I'm sad I won't get very many chances of playing the PS3 version that I'm getting, so I'm considering the PS Vita version as well.
29  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 15, 2014, 08:26:05 PM
Ha, definitely didn't mean the remakes, those still had plenty of reskins.

But if I remember correctly, FF7, FF8, and FF9 all had a roster of completely different enemies with no repeats. I like it because when you play the game again you don't get "Oh I hate these guys... oh wait, not these ones, the other ones."

See also: Bosses returning as regular monsters.
30  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 15, 2014, 07:58:50 PM
Do you mean no reskins from other FF's or from FF7 alone?

'Cause Square definitely went out of their way with all of the PS1 FF's to avoid color swapping enemies.
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