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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
340939 Posts in 13934 Topics by 2222 Members
Latest Member: XanTehMan
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331  Media / Multiplayer RPGs / Re: Wildstar on: June 18, 2014, 02:39:22 PM
Unfortunately, I don't believe there's a such thing at this point. I pre-ordered the game and got the physical version and don't have any such guest passes. I checked the contents of the digital deluxe addition, and that also doesn't say anything about guest passes.

All I can really offer unfortunately is my assurance that if you're looking for an online game with a lot of variety and diversity that's a bit on the challenging side, then you won't be disappointed by Wildstar.
332  Media / Miscellaneous Games / Re: Zelda Musou on: June 17, 2014, 04:26:13 PM

I hope either the Giant Cucco or the Golden Cucco appear as a playable character.
333  Media / Single-Player RPGs / Re: Dragon Quest XI will be out 2016 on: June 17, 2014, 02:51:37 PM
lol teh axents in dq4-6 suk amirite?

Stop this.

Huh? I have to agree with him that the accent thing was pretty bad.
I played the NES version and it's just jarring when I look at screenshots of the remake.

I think Eusis was just referring to the practice of "derping" up someone's post in a quote to make a point.
334  The Rest / General Discussions / Re: Misc. Gaming News Topic on: June 16, 2014, 05:17:37 PM
We live in a world where someone can make 4 million dollars screaming at video games... I really have no idea how to feel about that. I want to be angry, but it's too hard to recognize where the anger ends and the jealousy begins.
335  The Rest / General Discussions / Re: What's the haps? on: June 16, 2014, 10:34:55 AM
If it's an E-model, the RRoD isn't a problem. The E is the Elite model, which is the original model after it had been fixed and re-released. It's definitely the way to go if you don't mind no built-in wireless and a power cable that is almost impossible to find if there's ever a problem with it--It's cheaper overall, and the external harddrives are ludicrously cheaper than the internal ones.
336  Media / Game Journals / Re: A Game Journal Reborn on: June 15, 2014, 09:50:31 AM
Haven't posted here in quite a while. In Wildstar, my Esper is now level 22 and my Warrior is now level 13. I'm liking the Warrior a little bit more, but I also really like healing as my Esper. The game is still absolutely fantastic. The housing options are absolutely limitless. One of my guildmates is actually building herself a treehouse on her property (as in, putting a bunch of 2x4s together in a tree she enlarged to fit a house). The game also tends to get rather difficult as you get up in levels, the dungeons in particular are much more challenging than anything offered in FF14, Coil excluded.

Also in Chapter 6 of Monster Monpiece and still slowly grinding away in Witch and the Hundred Knight.
337  Media / Miscellaneous Games / Re: Zelda Musou on: June 13, 2014, 11:07:20 PM
You forgot Beedle. That would be my absolute number one pick.
338  Media / Single-Player RPGs / Re: Dragon Quest XI will be out 2016 on: June 12, 2014, 01:46:29 PM
Nice little surprise I guess. Hopefully it is for PS4.

I would find it absolutely hilarious if the game came out for PS4 and they went back to sprites.
339  The Rest / General Discussions / Re: What's the haps? on: June 11, 2014, 10:48:42 PM
Today I put some money down towards the Theatrhythm sequel and that sexy white PS4 (I had already had Destiny for the PS4 on reserve, hoping I would have one by the time it came out, and now I can save some money and get both)

-----

Also, very strange fact about my apartment I learned today. So since we moved in, once a week there would be an explosion from underneath us. The whole apartment shakes a bit, there's an audible thunder-type 'boom' and you could follow the shockwave with your ears through the trees outside. Nobody else in the building seemed troubled by it, so I figured it was just something normal like a dumpster being moved for trash pick-up or something.

Well, off-handedly I mentioned this to my building manager, whose office is in another building up the street. She told me something rather surprising, they feel the same explosion once a week in the main office and have asked around the building... only nobody else apparently can feel it or even knows about it. She believes it's the same deal here... that the explosion can only be felt in the one apartment.

Very mysterious.
340  Media / Single-Player RPGs / Re: Zelda for the Wii U on: June 11, 2014, 02:32:20 PM

As long as they don't go back to that fookin' rental system, I'll be happy.

I can see why people would say that, but any specific reason?  

It's not the reason most would think. I wouldn't have minded the rental system so much if there were a lot of other things in the world that you could stumble across. I truly didn't like everything you needed to progress in the game just sitting in a shop for the taking.

I think a nice compromise would be to combine the rental system of LBW with a crafting system similar to SS, so that you needed specific materials that you can salvage or win anywhere in the world to rent or buy an item. That way, earning an item would still involve the exploration the series is known for. The more upgrades you want to apply to a tool, the more rare and/or remote the materials are going to be.
341  Media / Single-Player RPGs / Re: Zelda for the Wii U on: June 11, 2014, 09:36:52 AM
I'm curious about the lack of Hyrule Castle being visible in that screenshot. If I remember correctly, the picture was specifically referenced as Hyrule, so either that open world is going to be MASSIVE, or perhaps we're looking at a sequel to Skyward Sword before the kingdom has been fully established?
342  Media / Single-Player RPGs / Re: Zelda for the Wii U on: June 11, 2014, 09:21:36 AM
Some developers do seem to be treating it as a master key to success, yes, but the ones that actually do it right are a minority. Making a game that offers seemingly endless freedom in an engaging way is very difficult. More often than not they just end up with a bunch of missions that are handed to the player one at a time or in small batches. The open world ends up being not much more than a rather boring sanbox the player can play around in between following the bread crumb trails.

Nintendo seems to have a decent idea of what they want an open Zelda world to be like, so I'm curious what they'll make this time.

As long as they don't go back to that fookin' rental system, I'll be happy.
343  Media / Miscellaneous Games / Re: The Last Guardian on: June 10, 2014, 09:39:32 PM
I get the feeling that when this game was first announced, all they really had was a concept.
344  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD on: June 10, 2014, 03:20:12 PM
Boom. NOW E32014 E31080p60fps can be considered a success.
345  The Rest / General Discussions / Re: The Scrying Pool - What's in store for the future? E3 2014 thread on: June 10, 2014, 01:06:56 PM
@Dice: The Toad game is actually an expanded mini-game from Mario 3D World.

I mentioned on my twitter feed that Nintendo is just in another category as other presenters at E3. They really just care about making fun products, and their E3 presentation highlighted that perfectly. Not so sure about the Pay 2 Win nature of the Amiibo toys, but whatever. Actually, a genuine concern of mine for Amiibo is the size of the figures. Little kids tend to lose their toys quite easily, so you would think they'd make them just a little bit larger.

My jaw *literally* dropped down when they showed that screenshot of Hyrule Field. Best moment of E3 so far, hands down.
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