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331  Media / General Games / Re: Do You Take the Path? on: May 05, 2016, 01:26:56 PM
I did a lot back when I actually played games for their stories. These days, while I still can appreciate a good story (else I wouldn't play the LoH games), I'd usually prefer a game with fun, varied and dynamic game play that lets me experiment and keeps me engaged. Obviously bonus points for any game that has both.
332  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: May 05, 2016, 01:22:28 PM
Lately when people complain about being uncomfortable when holding a handheld system I ask how they tend to hold it and it's usually that they're holding the system above chest level. Even if you're playing while lying down you should prop yourself up so that you can hold the system below chest level. Good circulation means less discomfort.

That being said, there still are some handhelds that can just be uncomfortable no matter what depending on the holders' physique.
333  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: May 05, 2016, 12:36:08 PM
Do either of the Bravely Default games ever mention what the hell PG is supposed to be short for, anyway? Why do these RPGs keep thinking they all need their own fictional currency?
334  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: May 05, 2016, 10:55:39 AM
Latest episode of Legends of Tomorrow frustrated me so much. The show has potential to be good, but instead of setting some rules about how time works in the show, it just makes shit up as it goes along and sticks with whatever happens to be convenient for the plot at that moment.

When whats-her-face spares Savage because he's taken future Carter's mind hostage, all I could do is silently scream at the television "WHO GIVES A SHIT!? Either A) you're going to go back to being mortal in which case you're never going to meet this Carter anyway, or B) You're going to continue being immortal and can just chalk that particular lifetime to a loss and move on to the next.

Show just takes too many liberties like that with the plot.
335  Media / Single-Player RPGs / Re: Persona 5 on: May 05, 2016, 09:37:09 AM
Was really hoping they'd do a worldwide release with this one.
336  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: May 04, 2016, 11:18:53 PM
Yeah, if you look back recently in the Game Journals thread I mentioned the same thing about that case in Danganronpa 2. The game does such a good job of giving you just enough information to figure things out on your own and then suddenly BAM! Classic adventure game logic time!

I also thought the Panic Talk Action was WAY trickier than the alternative from the first game.
337  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: May 04, 2016, 07:01:19 PM
Couldn't wrap my head around Transistor's combat. I have no idea why, but I couldn't even get past the game's first boss.
338  The Rest / General Discussions / Re: What's the haps? on: May 03, 2016, 11:01:01 PM
edit~ this is not an isolated incident...I've had people's loud chewing send me into panic attacks.  One time I had to leave dinner and go scream into a pillow.  And you can't really say anything (and I know this from experience) because you ALWAYS sounds like the asshole asking other people to change what they're doing because of a bizarre set of social triggers.

Don't worry, I have the same problem. Like here at home my step dad tends to often chew very loudly or sometimes even with his mouth open and it makes me want to take his food away every time he starts. And worse my mom isn't a loud chewer, but she chews VERY slowly so it's like *crunch*... .... ... *crunch* ... ... ... *crunch* and it makes me want to tear my own skin off to distract myself from the rage sirens blaring in my skull.
339  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: May 03, 2016, 10:53:22 PM
I'm just amused that they're getting to the point where they have so little story in the flashbacks, each episode contains maybe 15 minutes of Oliver's past instead of a couple of days or weeks like the first few seasons.

Speaking of CW shows, I watched the first season of iZombie last month and it is surprisingly entertaining despite an incredibly dumb name. Great characters, a good variety of crimes to solve, the writers do an excellent job of marrying the weekly plots with the overarching plots, and the dialogue is witty and full of wonderfully terrible puns. Only real issue I have is that in some shots Olivia's makeup is on point and in others it looks cheap and horrible.
340  Media / General Games / Re: The controllers thread on: May 03, 2016, 10:44:11 PM
I actually am of the unpopular opinion that the worst feature of the GameCube controller were those pressure-sensitive triggers. Otherwise the controller is pretty nice. Its funny, because the trigger buttons are the exception on a LOT of my favorite controllers and yet the triggers are one of the few redeeming features I'd praise on the 360 controller.

If they could somehow put 360 style triggers on the DS4, I'd have the perfect controller.
341  Media / Game Journals / Re: A Game Journal Reborn on: May 03, 2016, 10:39:50 PM
After finally admitting to myself that I just can't get into Radiant Historia, I think I might go a different masochistic route and try starting over in Bravely Default. What can I say, I'm a sucker for job class systems.
342  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: May 03, 2016, 10:37:53 PM
I think he was referring to the fact that those kinds of busts don't go all the way down to the figure's hips. And I also agree that even if it didn't go down so far, that style of figure as a bust just looks awkward.
343  Media / Single-Player RPGs / Re: The RPG Pet Peeves thread- 2016 edition on: May 03, 2016, 10:35:31 PM
Re: The tutuorial talks earlier,

I played a little Dungeon Travelers 2 today for the first time in 6 months and was reminded that one thing I love about the game is they have little events that I'd easily refer to as "situational tutorials" where if you use a skill a lot, a character will give you tips on how to make even better use of it, or if you're not really taking full advantage of a certain feature, a character will remind you its there. Like today I had a party member remind me that you can use stat buff skills outside of battle and it will carry into battle, something I didn't even realize. Its brilliant and more games need to do this.


Also the talk in the Radiant Historia thread reminded me of a classic pet peeve I forgot to bring up: super secret missables.

Now this one I'm a bit particular on. If the missable is something obvious or can be found by adopting a particular habit (i.e. the missable quests in Trails of Cold Steel), or if the game plainly tells you to be on the lookout for missables (i.e. the Monokuma plushies in Danganronpa 2) then I have nothing against it.

Also if the missable is just a fun Easter egg or extra bit of dialogue then I dont mind it so long as it doesn't lead to some missing completion percentage, arbitrary (bestiary, encyclopedia) or otherwise (*cough*FFX-2*cough*)

But then you have things like half the side quests in the Tales games and other situations where it feels like the game expects you to either know how to get the secret or never find it (looking at you, Zodiac Spear)
344  Media / Single-Player RPGs / Re: How to complete Radiant Historia? on: May 03, 2016, 10:18:02 PM
^ I actually envy you. I wish I had that attitude about gaming instead of obsessing over getting and finishing every 50+ hour JRPG that came out. I realize I should be able to just adopt that attitude but I've tried and failed countless times. There's this irrational fear of "missing out" on something that I get and cannot ever seem to fight against.
345  The Rest / General Discussions / Re: What's the haps? on: May 03, 2016, 01:28:51 PM
Thanks glassjwash and everyone!

You're right, I definitely just need to get a job so I can start getting my resume to look better and with that I'll probably see if my local grocery store is still hiring (the other problem I forgot to mention is I have to rely on public transportation and my own two feet to get to and from work) though not before seeing if I can't get this PSC position I'm gunning for at a nearby clinic. Will take others' advice and go drop in this week to let them know I'm very interested.
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