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331  Media / Game Journals / Re: Klutz64 Stumbles Through Persona 3 FES on: September 11, 2015, 12:31:42 AM
December was super fast and I actually finished it at the beginning of the week but decided to wait until now to post anything in case anyone had anything else to say about November.

Are You Aware That The Moon Grows Full...?

- I like how most people have been providing a plot summary in all their journal entries, but rather than completely change my style right away I figured I'd slowly transition into something different, first by at least giving a brief description of a scene I refer to.

- That being said, let's talk about Moonlight Bridge where Ryoji and Aigis are drawn to on the month's first full moon. Turns out Ryoji is really Death, the vessel for the 12 Shadows SEES has been defeating sealed away by Aigis in the main character 10 years ago. The two clash, Aigis is seriously injured and Ryoji takes the rest of the party back to tell them the truth about the Fall.

- So many JRPGs and anime, and even western fantasy, commit this bit of lazy writing. Whenever something is "sealed" in something else, we're just supposed to take that at face value. I mean, for instance in P3 I get that there are Personas and Shadows and magical powers, but none of that instantly makes the idea of sealing a Shadow in a human any more understandable. We're just expected to accept that it just so happens to be something Aigis is capable of through some unidentifiable magic. At least a Flashback or something to show the act would have been welcome here.

- That being said, I do like the idea of Ryoji already becoming somewhat of a "good guy" after watching over the protagonist as Pharos.

- So Ryoji reveals to the party that the Mother of Death, Nyx, is going to descend on Tartarus and turn every human into The Lost. Or Kill them all. This part is left quite vague. Though the implication throughout January is that everyone is awaiting their deaths, so let's go with that.

- Dice already sort of mentioned this, but I do like how most plots in Persona games (And Maybe SMT games in general?) all come down to at least pseudo-real Mythology. They at least reference the important parts of the main villains' stories and personalities.

- Whenever I get to the big decision of forgetting everything and living the rest of your days in peace, or keeping your memories and facing your inevitable demise always gets me thinking about the philosophical question this originates from.... Would you want to know the exact time, place, and cause of your death even knowing there was nothing you could do about it?------------ I usually lean towards yes, since then I could at least live my life without fear of a sudden, unexpected death.

- A couple S. Link notes.
- As Dincrest said, Akinari (Sun) is probably the most interesting S. Link in the game, not necessarily because of the twist ending, but because his story about the Pink Alligator is beautifully crafted for something so morbid.
- I really like Bebe's (Temperance) S. Link even though it's pretty bland and boring, because it teaches very basic Japanese phrases so it's practical.

- I'm glad I talked so much about the events at the beginning of the month, because the rest of December is fairly bland.

- Took Fuuka out on Christmas Eve. Nothing really to add to that other than the fact that I really like that the town was decorated for Christmas, unlike in P4 where the town was already in crisis state by the time Christmas came along.

- Aigis is gone for such a long time, I'm glad I had already finished December's section of Tartarus in November so Aigis wouldn't get too far behind in levels.

- Aigis' VA does an amazing job with her transformation. Her voice change is so subtle yet not hard to miss. It also is a really nice complement to the other scenes throughout the month of the cast making their decisions. That scene in particular, talking about many themes of the game like the meaning of life and anti-martyrdom, does a nice job of summing up the closure that each of those other scenes provided for the characters.

- I've never gotten the bad ending, not even out of curiosity. I probably should have this time just to talk about what happens, but I'm sure it's not all that interesting.

332  The Rest / General Discussions / Re: What's the haps? on: September 10, 2015, 03:43:36 PM
I'm fine, and yeah that's what I meant about throwing out applications wherever I can. Hopefully something will come of that soon. I do technically have two months until I'm in trouble, so we shall see.
333  The Rest / General Discussions / Re: What's the haps? on: September 10, 2015, 01:55:38 PM
Just realized that after I pay bills at the end of this month, I will officially have no money to pay the next month's bills. At this point I'm throwing applications in wherever they'll land and I still can't seem to get a new job.
334  Media / General Games / Re: Misc. Gaming News Topic on: September 09, 2015, 08:36:56 PM
I love that this thread has basically become "Post whatever vaguely videogame related bullshit you want to," and I mean that with all the sincerity in the world.
335  Media / Game Journals / Re: A Game Journal Reborn on: September 08, 2015, 06:30:43 PM
Picked up Hatsune Miku Project Mirai DX

It has Vocaloid PuyoPuyo, so 10/10 naturally :P

One of the things that sets it apart from Project Diva is that all the songs are full length. For example, Romeo and Cinderella's Easy level Tap Mode had 471 prompts! They do make up for this by only requiring 95% for the highest grade instead of 100% (Not sure if there's any special grade for getting that 100%)--but man does it take a lot of stamina to get through each song.
336  The Rest / General Discussions / Re: Unpopular Opinions on Popular Games on: September 08, 2015, 11:54:56 AM
'Nother Unpopular Opinion (Probably):

Final Fantasy Mystic Quest had the best soundtrack of any SNES game in the series (and was a damn fine game as well)

337  The Rest / General Discussions / Re: Unpopular Opinions on Popular Games on: September 08, 2015, 10:35:22 AM
2D Sonic games are a completionist's worst nightmare. The whole point of the game completely clashes with the need to explore every nook and cranny.
338  Media / Game Journals / Re: A Game Journal Reborn on: September 08, 2015, 10:02:46 AM
I love Rogue Galaxy but I've never finished it because DEAR GOD does it require a lot of grinding.
339  The Rest / General Discussions / Re: What's the haps? on: September 08, 2015, 09:49:11 AM
First day of college today.

I'm dying.

I'm dying.

I'm dead.


EDIT: Everything went better than expected.

I had my first genuine graduate class on Saturday

Obviously that makes us virtual college buddies, brah!
*high fives and does a keg stand*
340  Media / Game Journals / Re: A Game Journal Reborn on: September 07, 2015, 08:16:08 PM
Tried to fight The Reaper in Persona 3 at level 70.

Results were pretty predictable.
341  Media / Game Journals / Re: Klutz64 Stumbles Through Persona 3 FES on: September 07, 2015, 08:12:37 AM
I did mention it briefly, and thinking about it now, it really was one of the few times that the cast felt more human, rather than soulless husks that are only allowed to feel either sad or angry. Especially Akihiko, who Dice mentioned a while ago seems way too unflappable for a 17 year old.
342  Media / Game Journals / Re: Klutz64 Stumbles Through Persona 3 FES on: September 06, 2015, 06:40:29 PM

A few points I'd love elaborated, like what happened during the Kyoto trip that you're on about (I def don't remember) or how Chidori impacts the game after her 'big finale'.

For Chidori, I wouldn't say she really impacts the game after her death, but Mitsuru continues to be curious about her and uses her resources to try and find out more about her.

Kyoto isn't all that significant, as I mentioned. But you do get to wander around the hotel at the end of each day, talking to your classmates and listening to relaxing sitar music. It just adds a layer of depth to the events. While the events don't have any big adventures (apart from the quintessential hot springs scene/mini-game), I still like them better than those in vanilla P4. As for the girl I mentioned, if I remember correctly, her lines change depending on if you are currently dating her or not. I could be just imagining that though.

Glad someone finally said that about the lyrics to Persona songs. Ever since my friend pointed it out, I still can't unhear "...Feels like you all came all over me" in P3's standard "around town" theme. Wish she'd just sing in Japanese. There's a reason "Never More" is F--ing gorgeous!
343  The Rest / General Discussions / Re: What's the haps? on: September 06, 2015, 06:15:44 PM
I'm just in to brag.  I was at Canada's FanExpo and got to get Jenna Coleman's autograph.  Nothing like her saying "Melia Antiqua" off her own tongue and telling a bit about the experience.  Plus, dear lord she's pretty, and I've loved her on Doctor Who.

She told me she never played it (of course) but I reminded her she 'picked good'.

Mmm signed.  I think the only other cast member's sig I'd want is Reyn's actor... and to, y'know, write "Reyn Time" on there... :P

Sorry if I'm geeking out a bit, first time I've ever gotten a sig though. :D

Not really bragging if nobody is trying to out-brag, so...

Two favorite signatures of mine:

Cassandra Lee Morris - Absolute delight. Fun, full of wisdom, and exhausted from being near the end of a long signing tour. Only regret is forgetting to ask her if it was a personal choice to just outright pronounce "Mgrgrgr!"

And my absolute prized signature...

344  Media / Game Journals / Re: Klutz64 Stumbles Through Persona 3 FES on: September 06, 2015, 10:15:26 AM
Strega? I barely know ya!

- Full moon event right away. Easiest boss yet. In fact, this whole game seems to have a backwards difficulty curve as far as story bosses go. Mostly because Tartarus Guardians become exponentially stronger than their story-brand counterparts, so being able to defeat them eventually means being able to slaughter the story bosses.

- JRPG 101: The more strongly characters around you suggest that "This is the last battle," the less likely it actually is.

- In one sense, I like that Strega's part in the plot is the only evenly paced part of the story in P3, but in another sense it's hard to stay invested when their goal seems to constantly change.

-I *HATE* the cliche JRPG villain motivation of "salvation lies in total annihilation," especially when they try to do it with a villain that they want you to believe isn't a total sociopath.

- Ikutski wants SEES to be sacrifices to bring about The Fall, but then it's never mentioned again why he thought sacrifices were even needed. There are so many things about the plot of this game that I'd love to ask the writers. I'll revisit this topic in December.

- I know the Persona games are about teenagers that have to balance school with saving the world, but maybe when your whole life is turned upside down you could TAKE A DAY OR TWO OFF! I know Mitsuru takes a couple days off after her dad dies, but there's so many times in this game that I have to wonder how emotionally dead the protag is to just go right back to school. Again, this is especially true in December.

- There are things I think Persona 4 does better than Persona 3,  but one of the things I like that Persona 3 does over Persona 4 is give the player a little control during events. Sure, it's never really significant, but things like the Kyoto trip just feel a little more tangible when it's more than a cutscene. Particularly if you're currently dating the Strength girl (forget her name at the moment).

- Artemecia is such a gorgeous evolution for Mitsuru's Persona. Doesn't hurt that her wielding a chain whip just seems... appropriate.

-That being said, I take back what I said before about Mitsuru being a valuable party member. Once she learns Mind Charge and Tentarafoo, she's pretty useless outside of a couple Guardian battles where the latter skill actually works.

- On the other hand, during the late game Ken actually gets some battle chops by being the most effective healer. Mainly because he doesn't waste time healing one character at a time like Yukari (who also wastes SP with Diarahan)

- Anyway, I digress. Going back to my previous point, the battle with Chidori was a joke. I think she got one or two turns only and that was with using mostly regular attacks. Kind of a waste since she has such a cool weapon (My "Hatchet on a chain" jingle: "Hatchet in the front row! Hatchet in the back row! Hatchet all around! When your hatchet's on a chain, you can hatchet anyone!")

- Once again, Chidori and Junpei are an adorable couple. Chidori sharing her feelings about Junpei is super sappy and yet I eat it all up. Nom nom.

- Infinite kudos to the artist for designing Junpei's evolved persona as a combination of Hermes and Medea.

- JRPG 101: If the heroes are reacting to an emotional moment, the villain will stand around letting them react.

- Chidori's story doesn't end with her death, and that makes me quite happy.

- Yet another question for the developers: Why is Ryoji a rich pompous flirt? Is it just to give the rest of the characters a reason to dismiss Aigis' apprehension?
345  Media / Game Journals / Re: A Game Journal Reborn on: September 05, 2015, 09:21:30 PM
I have finished Riviera: The Promised Land.  Now, let us never speak of it again.

Next up: Virtue's Last Reward.  I quite liked 999, so I hope it will go well.

<Backlog games remaining: 6>

VLR Managed to annoy me in the best way possible. When the big twist at the end is revealed, you realize the game hasn't even been remotely subtle about it and yet still manages to make it a big surprise.
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