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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
341303 Posts in 13950 Topics by 2222 Members
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571  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: March 25, 2014, 09:33:33 AM
Quick question about early chapter 4... does picking one path over another of the 3 available paths change anything, particularly side quests?
572  Media / Single-Player RPGs / Re: The Witch and the Hundred Knights on: March 24, 2014, 09:18:05 PM
I much prefer regular folks' opinions over professional reviews. Nothing against professional reviews, I just think it's important to remember the kinds of constraints professionals have to play a game under for a review.
573  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: March 24, 2014, 04:32:58 PM
@Klutz64: You should probably spoiler that.  I remember having a little trouble on it too, but I think I just kept my distance and only attacked when there was an opening.  Then I would move back, dodging/defending when necessary and repeat the process.  Don't forget about the new artes you get at the start of that chapter.

That's what I ended up doing, just spamming the water arte over and over to counter her attacks. Also upgraded my equipment which really helped even though it was only a single tier--I absolutely hate the shop system and how hard it is to determine what is the "appropriate" equipment at any given point in the game--I still had to use a couple of elixers, but I still managed to get past the battle.
574  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: March 24, 2014, 02:58:03 PM
Okay question for Milla's storyline in Tales of Xilla...

Code:
How the hell is the battle with Muzet at the start of Chapter 4 not a scripted battle!? She kills me within 10 seconds, I don't even get much of a chance to deal any damage.
575  Media / Single-Player RPGs / Re: Atelier Project 16 Announced on: March 24, 2014, 10:42:43 AM
fucken anime hipster.

Adorable team!  I'm surprised "sea" is in the title given the amount of sand in the teaser.
And good find Solid!  I only heard word, and saw no images at all.

What if by 'sea' they mean both a sea of sand (desert, desert everywhere!) as well as a regular old water one? That could work. That could work very well actually.

Could also be a desert that USED to be a sea before everything went to hell.
576  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: March 24, 2014, 10:26:19 AM
Hey Dice, when you say ToX2 doesn't fix the world map, does that mean dungeons too? I feel like that's the most disappointing part of ToX. I just did the "cruise ship" dungeon last night and wanted to hurl myself through a window for how dull the dungeon was despite the frantic situation.
577  Media / Single-Player RPGs / Re: The Witch and the Hundred Knights on: March 23, 2014, 10:58:05 PM
AFAIK it comes out on Tuesday when I'll be picking it up. Pretty much my gamble purchase of the year.
578  Media / Game Journals / Re: A Game Journal Reborn on: March 23, 2014, 10:55:51 PM
As far as I can tell there are ONLY two pools of Blitzball and it's the hate pool or love pool.  There's no in between.

I want to like it, but I definitely hate how complex it is, the shitty camera work, and the dodgy programming.

(1) How do you scout people?  Is it literally anyone?
(2) Should I try playing now or should I just leave it to later when more stuff happens?
(3) Any recommended players?  I've heard you can even do trades?
(4) Does me losing just make other teams better (through level ups)?

I'm honestly just trying to get through the game as quick as possible... Get the Jupiter Sig and get out.

1) Just go up to people and hit SQUARE. The pool is a pretty limited percentage of Spira, but you never know when you'll find someone. Keep doing it to raise your Scout level and unlock more scouting opportunities.
2) The game does a decent job of separating main game progress and blitzball progress, so it's not really important, but getting a few games in before the endgame will make things a bit smoother.
3) At the endgame, with a high enough scouting level you can recruit Wakka and Brother, both of which are fantastic choices. Also Miryu, sitting on a bench on the Moonflow northern shore, is one of the best goalkeepers in the game.
4) From my experience, everything stays pretty even as long as you don't just spend an entire game swimming around.

Not to discourage you, but I've played the game 4 times, once for 120 hours, and not once did I play enough Blitzball to get the Jupiter Sigil. You have to get all the Reels first before even having a shot at the Sigil.
579  Media / Game Journals / Re: A Game Journal Reborn on: March 23, 2014, 10:22:59 PM
I love Blitzball, and when FFX came out all my friends at the time loved it, too. So I'm a little surprised to see all the hatred towards it now. I only have two really crucial rules to getting good at the game:

1. Stick with it. Your team will pretty much suck for the entirety of the first season and tournaments, but they'll get exponentially better, particularly if you follow Rule #2...

2. SCOUT! SCOUT! SCOUT! Always be looking for free agents and keep track of when other teams' best players' contracts run out so you can steal them for yourself.
580  Media / Game Journals / Re: A Game Journal Reborn on: March 22, 2014, 11:05:21 PM
Sitting here listening to "Fight With Seymour" and getting the urge to break out Theatrhythm again. Hope SE announces Curtain Call for NA soon.
581  Media / Game Journals / Re: A Game Journal Reborn on: March 22, 2014, 03:54:58 PM
@Aeolus - It was the Ninja fight, yes. Seems I have to fight every boss twice. Once to learn the boss' attacks and vulnerabilities. And another to set up my party to deal with them.


Re: FFX - You know, playing through this game now I'm just kind of shocked I was ever even remotely surprised by the game's various twists.

"Why are you still here, sir?"
------
"He has made his choice. Just as you did when you chose to become a summoner."
-----

And that's only two of the big ones. There's also the party constantly telling Tidus to not fall for Yuna and all the awkward pauses when Tidus talks about the future. Then Rin's story about helping Auron and it just goes on and on.
582  Media / Game Journals / Re: A Game Journal Reborn on: March 22, 2014, 09:02:10 AM
Just arrived in Guadosalam. I agree that I didn't remember Auron being so upfront about Sin and Jecht, but it has also been 10 years lol. I find blitzball fun as well, although it can be frustrating at times. It took me several tries before I beat the Luca Goers in the final match because they are so much higher level than your people. About to cross the Thunder Plains now.

The big thing about beating the Luca Goers during the starting tourney is to have Tidus dribble the ball a bit in the first half making sure to pass away rather than get the ball knocked from his hand, then play keepa way until the half time. Have Tidus level up and gain a skill slot, then equip him with the Jecht Shot, then get him close to the goal, if he has more than two defenders on him, have him tank the first hit and hope to god it isn't somebody who can one shot him because they typically can and will, otherwise let the shot fly and it should go through if you're close enough. Then just burn time until Wakka shows up, and if you're ballsy or only tied at this point then you can have him take a shot, but don't count on it. Otherwise, hope to god the Goers don't score at all because Tidus only has enough HP to Jecht Shot once during the early to mid game.

For seasonal play, avoid the Goers as much as possible until your team has gotten a few levels under their belt. If you can't, then do the above while acknowledging that Tidus will become useless for the remainder of the match, except as an intermediary in a pass or a defender, after making his Jecht shot.

Yeah I definitely played keep away in the first half passing back and forth between my team until time ran out. Tidus leveled up as well as a couple of others and I equipped Jecht Shot. I scored with Jecht Shot to take a 1-0 lead and tried to play keep away, but they were too good and scored right before the Wakka switch so it was 1-1. I somehow managed to score with Wakka's poison shot and hung on to win 2-1.

I only ever beat them once. I was relieved to find out there was no PS Trophy for beating them.
583  Media / Game Journals / Re: A Game Journal Reborn on: March 21, 2014, 08:05:30 PM
Bravely Default--

UGH! This game! I'm only finishing it at this point for the sake of saying I didn't give up. 30-minute "cutscene" followed by a battle I couldn't possibly have prepared for without a guide and no chance to save before the fight. Yeah, most of the content before the fight can be skipped now, but it's still a stupid design decision.

It kind of falls in with my main problem with this game. There's a big difference between a game that is long and a game that is too long, and Bravely Default certainly falls into the latter category. Dialogue is needlessly long-winded, there's way too much traveling simply to get from cutscene to cutscene and then there are these side quests that are just stupidly long cutscenes followed immediately by a fight.

It's so frustrating. It's not like I'm playing for plot, since that's basically been spoiled with all the "hints" at what those of us slowpokes are in for in chapter 5+
584  Media / Game Journals / Re: A Game Journal Reborn on: March 20, 2014, 09:44:09 PM
There are so many things about the early game in FFX that I wonder why other games have such a hard time getting right. The most significant one being how the early game handles MP/Magic. Magic is cost effective in the early game of FFX. It doesn't cost an arm and a leg to cast, and it's extra resource cost pays off in its damage potential. Of course this becomes a joke when the "1 MP Cost" trait enters the picture, but I still love how balanced it is at first. I also love that the equipment in the game has almost purely horizontal progression. The best equipment is not always the right equipment and vice versa.

585  Media / Game Journals / Re: A Game Journal Reborn on: March 20, 2014, 01:40:16 PM
I have to go to work soon but I'm stuck in a tournament match against the Al Bhed Psyches. They don't have a good enough offense to get past my defense, but their goalie has an impossibly high CA stat. About to enter Overtime #5
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