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571  Media / Game Journals / Re: A Game Journal Reborn on: November 05, 2014, 11:19:57 PM
^ You should pick up a game you've barely even heard of and play through that. I'm sure that would be a hoot!
572  The Rest / General Discussions / Re: What's the haps? on: November 05, 2014, 09:53:50 PM
Meanwhile, here in Mass. the Casino repeal was shot down because people hear "3,000 New Jobs!" And ignore, "Massive rise in crime and wealth gap!"
573  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (MM3DS announced!) on: November 05, 2014, 09:19:23 PM
Agreed. The trailer reminded me just how creepy that game is.

what on earth do you mean

Indeed. What ARE you on about?

"they" are coming.
574  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: November 05, 2014, 09:10:32 PM

Gravity is a movie that feels way too short and is composed entirely of scenes that go on for way too long.
575  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 05, 2014, 09:06:29 PM
Here Dice, maybe it will help you play better if you know EXACTLY WHAT THE ENEMY IS THINKING
576  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (MM3DS announced!) on: November 05, 2014, 06:30:16 PM
Majora's Mask 3DS = YAY!

Exclusive Amiibo weapons in Hyrule Warriors = OH COME ON, NINTENDO!!

Nintendo: One Luigi tiptoe forward, two Mario long jumps back.
577  Media / Game Journals / Re: Klutz64's Quest "4" A Star Ocean Platinum on: November 05, 2014, 05:57:42 PM
I normally don't care about achievements in games, but in terms of gameplay, this is one of my favorite titles and I have a lot of fun collecting the battle trophies, so I'm kind of determined to get this.
578  The Rest / General Discussions / Re: Misc. Gaming News Topic on: November 04, 2014, 09:37:46 PM
My guess:

- More spoilers reveals for Pokemon and SSB Wii U
- Additional region release dates for New 3DS (Maybe paired with another exclusive announcement?)
- Early reveal for Series 2 Amiibos
579  Media / Game Journals / Re: A Game Journal Reborn on: November 04, 2014, 09:20:45 PM
Drinking game for both Uncharted 2 and 3: Take a drink every time Nathan Drake says some form of "We have to get to that tower!"

Like, I get it. It's a video game and 90% of the game is going to be getting from point A to point B. But every other level is about getting to a tower in the distance.
580  Media / Game Journals / Klutz64's Quest "4" A Star Ocean Platinum on: November 03, 2014, 07:48:23 PM
I've been meaning to start this project for a while now, but never really found the time. However, all these Interstellar previews have gotten me in the mood to play the game, so why not give this a shot?

And considering it was kind of my idea to start this forum, I should probably contribute something to it. So here we are: my very long-term adventures in attempting to get the Platinum trophy for Star Ocean 4.


I got the game originally on the XBox 360, before I owned a PS3. I really enjoyed the game(play) but the disc swapping was absolutely maddening during the endgame. So I finished the game with a basic playthrough, acquiring very few extras and didn't really touch it afterward.

Then I got my PS3 and eventually picked up the International Version. Only played to about level 20 before becoming distracted by something else and haven't touched in over two years.

For this project, I've deleted the battle trophy data from my last game to start somewhat fresh. I say somewhat because I did keep my current PSN trophy collection for the game. I only mention this because I plan on starting most posts with the current playtime and current trophy percentage. So while this ratio may not be 100% accurate, I doubt in the grand scheme of things it will make much difference.


I mentioned the Interstellar trailers because I really wanted that to be what this game was: A story about a journey to find a new home, like the introduction promises. Instead we get a space virus, lizard people, time travel, and the origins of that ever-present plot device, the UP3.

The crafting system, the environments, the gathering skills, the hub ship... all these things could have been used to make an amazing free-roaming, main-plot-takes-second-fiddle, explore-the-galaxy-to-your-heart's-content, sandbox-ish RPG.

Heck, the intro would have made a better linear RPG to play through than what we were given. The characters even seem to have had a lot better character development during that time.

Anyway, let's begin...


Everything that comes out of a character's mouth in this game is completely stupid. EVERY SINGLE LINE.
--"The ship's taken severe damage!"
-----"Thank heavens the ship didn't take too much damage!"

---"Now go travel to the far reaches of space to save our planet from our own mutual destruction--BWAHHAHAHAA"
------Seriously, why does he laugh at the end of that line? We're not sending a probe to Mars to look for Martians.

--------GRAVITY FLUCTUATIONS!!!!!11!!1!

---"I can't believe you would do something so stupid!"
------"I--uh--saved a bunch of crew members from ravenous monsters?"
----------"I know, right!? I'm never speaking to you again!"

Let's take a moment to remember that this game felt the need to give a SCIENTIFIC EXPLANATION for why the main character uses a sword in the future of guns.

Meanwhile, this crew is being heralded as heroes for embarking on this super dangerous trip (that takes all of two minutes, if you were paying attention). But when the captain asks central command for support from the military, Shimada's response isn't "We don't have the resources for that, that's why WE MADE SUCH A BIG DEAL OUT OF PLACING MANKIND'S FUTURE IN THE HANDS OF YOU GUYS!"
But rather... "I don't feel like it."
Just, everything after the initial launch makes everything feel a lot less tense.

But enough of that, let's talk good stuff:

The graphics in this game are still amazingly detailed and gorgeous to look at (again, making me wish there was more free roaming). Sure, the graphics are probably not nearly as good when you take away the blanket of bloom over everything, but I'm still blown away by them regardless. I also like how the monsters are designed with their environment in mind. I've had plenty of times where I would run into a monster I didn't even realize was there because it blended in with it's surroundings so well. But it's not just the environmental graphics...

The UI for this game is by far my favorite for any game. It loads quickly, it looks and feels smooth and unhindered by needless fluff (despite having a ton of things to keep track of), and the character portraits in classic mode are fantastic. Especially Reimi's....

Reimi is the savior of the entire cast. Love her hair, love her weapon, love everything about her design. She's certainly the most distinctly Japanese looking anime character I've ever known. Plus she can be super OP in the beginning of the game.


How do you guys compare the combat system in this game with the Tales' games. I've never been very good with the combat in Tales (especially the Xillia battle system), but I'm pretty good with this one. I think this one is slightly slower paced, making it easier to transition between attacking and defending. Yet, despite a slower pace it's still stylish as all hell, and the amount of strategies and options at your disposal makes it a great battle system for generating "stories"
581  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 03, 2014, 03:24:10 PM
I think that undersea crater is where Emerald surfaced from within the Lifestream. Unless you can see Emerald Weapon in the cutscene where the weapons are rising out of the Northern Crater, then maybe that's where Emerald Weapon ARRIVED (Either after launching out of NC or when it arrived on the planet [since, if you're to believe the expanded universe, the Weapons are actually universal entities that exist to bring balance to the universe--like giant, biomechanical Jedi])
582  Media / The Soundroom / Re: Random VGM on: November 02, 2014, 07:19:00 PM

Majora's Mask - Final Days

I know we don't normally post remixes here, but this guy's work is amazing, and I WANT THAT ARTWORK ON MY WALL!
583  The Rest / General Discussions / Re: Today's News on: November 02, 2014, 08:26:16 AM
^ Get used to that. Celebs drop like flies every year, it's just gotten to the point that the ones "dropping" are celebs our generation grew up with and actually care about.
584  Media / Game Journals / Re: A Game Journal Reborn on: November 01, 2014, 01:18:44 PM

Played through this game over the past week. General impressions are it was fun, certainly a lot better than the first, but still not as amazing as a lot of other sources would suggest. Anyway, some takeaways:

- So Nathan Drake is just a criminal, right? Like, they frame him as this heroic figure with just a few personality quirks that make him kind of a douche. And he is a total douche, but he's also just a straight-up criminal who gets roped into saving the world because he's pissed at other criminals that "betrayed" him.

- Speaking of which, did he really save the world? Generic Russian Name #437 went down fairly easily for becoming some immortal powerhouse.

- I will say Generic Russian Name #437 makes a lot more sense as a villain that has endless hordes of mercs to throw at you then "Rival Treasure Hunter" from the first game.

- About halfway through the game I was hoping part of Drake's character arc would involve learning not to stand directly under falling objects.

- My major complaint about games like this that are made up of a series of set pieces sewn together to give a "cinematic" experience is all that effort goes out the window when you have to try the same part of a level for the third time. When things are going good, everything flows and it's a fantastic experience, but as soon as you start dying it all falls apart.

- This is probably the first game I've played where the final boss is a *less* scary-looking version of the main villain
585  Site Related & More / RPGFan: Forums / Suggestion: Game Journal Sub-Forum on: October 31, 2014, 05:40:46 PM
So I think I'm not alone in saying I think threads like Maxx's FF13 playthrough, Dice's FF7 playthrough, and forgive-me-for-forgetting-who's FF6 playthrough have been some of the most entertaining threads we've had on these forums, plus they've generated lighthearted and fun discussions and debates.

There also have been several inspired posters talking about wanting to start similar threads for detailed playthroughs of other games.

That said, rather than inundating the Single Player forum with such threads, or flooding the Game Journal thread with bloated posts, I think a great idea would be to keep the Game Journal thread for smaller gaming haps related posts, and start a new sub-forum for members to share extended LP's and other gaming quests.
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