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337998 Posts in 13837 Topics by 2212 Members
Latest Member: WhiteWishes
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1111  Media / Single-Player RPGs / Re: Square-Enix is teasing something. on: December 11, 2012, 02:25:18 AM
The imbalances comes from the fact that the difficult curve isn't smooth, it's all over the place. If you spend five minutes (not literally) doing side stuff, you can utterly break the game. That was my experience with them, anyway.
1112  Media / Single-Player RPGs / Re: Square-Enix is teasing something. on: December 10, 2012, 01:59:45 PM
Personally, I think the series has never had very good characters or story-- but SO4 was much worse than normal. I'd be a fan of them going the "total plot reboot" angle. They might even drop the number and go with a subtitle or a new "name" (like Star GALAXY!) to empahsize the reboot.
1113  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: December 09, 2012, 08:05:43 PM
Moar Deathclok-wannabe Chocobo/Boss Fight themes? :laffo:

Or were these the people who composed the bland elevator music used in the rest of XIII-2?

Sure, and every soundtrack of FF has to be composed only by Uematsu because every other mofo is a talentless losers according to the most deluded fans of the series.

Alright. Then name or link one memorable track from FFXIII-2 (that wasn't one of those goofy Death Metal tracks). Go on, I'll wait.

Heart of Chaos, Eclipse and Eclipse Aggressive Mix, Divine Conflict, Historia Crux,  Caius' Theme, Labyrinth of Chaos, Eternal Paradox... wait, sorry, you were wanting us to not have an answer, right?  :)
1114  Media / Single-Player RPGs / Re: Elminage Gothic on: December 09, 2012, 05:10:33 PM
We'll have a review up very soon :)
1115  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 08, 2012, 11:07:13 PM
I don't think "pretty" is really the consideration people have when thinking of a new Megaman game. It looks like it has some good level design and weapon design based on the trailer, and god knows fans can do Sonic games better than Sega at this point.
They did already, and as I recall, Sega flipped the fucked out and filed lawsuits, which is why I assumed a similar reaction here.

I think my first couple of posts here may have lead you all to think I dislike megaman....it's not the case. I would love to play this if my pc wasn't sitting in my room gathering dust because it's shot.

Well, I wouldn't fret. I would be very, very surprised for this to not see a release on Vita, 3DS, Wii U, 360, and PS3 as a download.
1116  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 08, 2012, 10:57:20 PM
Another big thing I'm looking for with DSII is some more balance.  They managed to fix a lot with later patches, but there's still some stuff in Dark Souls that drives me up a wall:

-The Capra Demon
Honestly, I still can't believe this boss fight is in the game.  It's basically a game of chance as to whether or not you can survive the first attack once you enter the arena.  I usually die one or two times on this fight on each playthrough and then manage to take it out no problem. 

-Four Kings
This fight is just dumb on New Game+.  There are a few strategies, but most require a specific type of build.  Wearing a ton of armor and praying that you absorb all of the damage turns everything into a game of luck.  Thankfully, lots of people use this area to farm, so you can easily get help.

-Orstein and Smough
Yeah, no.

-Lord Gywn
They nerfed this fight big time with the first big patch, but it's still nuts without any help.  He never leaves an opening, though it's easy if you figured out the finnicky counter attacks.

Other things they should work on:
-Continue to work on the camera and lock-on.  Can't stand it when I lose the lock and turn my back suddenly for an attack.
-Dedicated servers for the love of God!
-Love the shortcuts and bonfire system, and it needs to stay in to cut down on some of the repetition and frustration from dying. 

We're gonna disagree here. I think the Capra Demon's difficulty is grossly overrated. Of the three times I've fought him, I've been hit maybe twice (at all). Dodging the first attack is basically a matter of "RUN IN, DIVE FORWARD, GO UP STAIRS." It's honestly not failed me yet.

Four Kings is pretty tough, but I personally don't think it's a balance issue. It's a hard fight, period.

Orstein and Smough were really difficult, but once you develop a strategy, it's really not nearly as bad as it could be.

Gwyn is nuts, yeah.

I've never had problems with the lock on, but I do think the camera and the lock could be tighter.

Dedicated servers has already been confirmed for DS2 :)

Shortcuts and bonfire system are such a central part of why the game is so cohesive, they'd have to be insane to take them out. I do think the bonfire teleporting should be available earlier in the game, though.
1117  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 08, 2012, 10:51:04 PM
I don't think "pretty" is really the consideration people have when thinking of a new Megaman game. It looks like it has some good level design and weapon design based on the trailer, and god knows fans can do Sonic games better than Sega at this point.
1118  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 08, 2012, 06:43:50 PM
Yeah, Capcom saw the guy making it and then funded him and helped with development. It honestly looks like MM9/10. I'm A-OKAY.
1119  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 08, 2012, 05:42:55 PM
Yeah, I can't argue too much with that-- although I do think wish there was a little more consequence as a result of your character development choices in Skyrim. I'd also like to see them bring actual statistics back as opposed to to just skills.

But yeah, I think explaining covenants better would be soooooolid. But hey, they've already said there will be dedicated servers, so that's a step in the right direction so far.
1120  Media / Multiplayer RPGs / Re: Borderlands 2 on: December 08, 2012, 03:43:12 PM
And with a new GFX card I bet it's nice and purty, too :D
1121  Media / Miscellaneous Games / NEW MEGAMAN on: December 08, 2012, 03:16:01 PM
https://www.youtube.com/watch?feature=player_embedded&v=61-OMrOxyso
1122  The Rest / General Discussions / Re: What's the haps? on: December 08, 2012, 03:12:36 PM
Just cause I couldn't find an actual topic for it but wrt the Top 10 Best Written games articles... Xenogears? Seriously?

Just cause I couldn't find an actual topic for it but wrt the Shining Ark articles... Panis? Seriously?

If there's something in one of our features you want to discuss, feel free to make a thread about it :D

I was actually surprised with Kyle's inclusion of Xenogears, because while I really enjoy the complexity of the story, I think the actual writing is kind of a clusterfuck. But still, given the time in which it came out and how convoluted some of the plot threads were, I think they did a pretty admirable job.
1123  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 08, 2012, 03:09:44 PM
I was more referring to the step in accessibility and the very heavy streamlining we saw from TES3 to TES5, which made it more popular with a mainstream audience. I'm always happy to hear a game getting a bigger audience, I just don't want them to sacrifice the SOUL of the series.

1124  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 08, 2012, 12:08:01 PM
As long as they keep all the complexity and consistency of the systems and world design, making them more accessible is absolutely something I can get behind. Some of the mystery is part of the charm, though, so I hope it doesn't just become Skyrim with Dark Souls combat.
1125  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 08, 2012, 01:18:12 AM
I wouldn't worry too much. They only changed the name from Demon's to Dark because of rights issues.
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