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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
341181 Posts in 13944 Topics by 2222 Members
Latest Member: XanTehMan
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1141  Media / Single-Player RPGs / Re: Mass Effect 3 (expect spoilers for the entire series) on: December 13, 2012, 11:29:19 PM
In other words, it is counter to their belligerent "artistic integrity" stance of refusing to admit any sort of missteps in the finale's design process.

Still, that's a shame. It was an interesting interview.
1142  Media / Single-Player RPGs / Re: RPGz you want HD'd/Remade on: December 13, 2012, 11:10:33 PM
NO BESTHESDA'S WRITERS ARE NOT ALLOWED TO TOUCH FALLOUT 1 OR 2

Sorry, I went temporarily insane. I love Fallout 1 and 2, and I liked Fallout 3 a lot, but I don't think Besthesda's engine is in any way equipped to handle the awesomeness that is F1/2.
1143  Media / Single-Player RPGs / Re: Crimson Shroud - Matsuno's Newest Game on: December 13, 2012, 09:24:34 PM
I like it so far. I love the writing, but that surprises me in no way. I'm also glad I played some tabletop RPGs for the first time last year, or some of the game systems would make no sense to me. If you've ever liked tabletop, I think this might make you very happy.
1144  Media / Single-Player RPGs / Re: Crimson Shroud - Matsuno's Newest Game on: December 13, 2012, 08:49:00 PM
Just picked this up. Anyone else?
1145  Media / Multiplayer RPGs / Re: Borderlands 2 on: December 13, 2012, 02:05:57 AM


So, this happened.
1146  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: December 12, 2012, 01:52:06 PM
In your endo.
1147  Media / Miscellaneous Games / Re: Naughty Dog's The Last of Us on: December 12, 2012, 01:28:04 PM
I cannot wait for this game.
1148  Media / Single-Player RPGs / Re: Square-Enix is teasing something. on: December 11, 2012, 02:25:18 AM
The imbalances comes from the fact that the difficult curve isn't smooth, it's all over the place. If you spend five minutes (not literally) doing side stuff, you can utterly break the game. That was my experience with them, anyway.
1149  Media / Single-Player RPGs / Re: Square-Enix is teasing something. on: December 10, 2012, 01:59:45 PM
Personally, I think the series has never had very good characters or story-- but SO4 was much worse than normal. I'd be a fan of them going the "total plot reboot" angle. They might even drop the number and go with a subtitle or a new "name" (like Star GALAXY!) to empahsize the reboot.
1150  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: December 09, 2012, 08:05:43 PM
Moar Deathclok-wannabe Chocobo/Boss Fight themes? :laffo:

Or were these the people who composed the bland elevator music used in the rest of XIII-2?

Sure, and every soundtrack of FF has to be composed only by Uematsu because every other mofo is a talentless losers according to the most deluded fans of the series.

Alright. Then name or link one memorable track from FFXIII-2 (that wasn't one of those goofy Death Metal tracks). Go on, I'll wait.

Heart of Chaos, Eclipse and Eclipse Aggressive Mix, Divine Conflict, Historia Crux,  Caius' Theme, Labyrinth of Chaos, Eternal Paradox... wait, sorry, you were wanting us to not have an answer, right?  :)
1151  Media / Single-Player RPGs / Re: Elminage Gothic on: December 09, 2012, 05:10:33 PM
We'll have a review up very soon :)
1152  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 08, 2012, 11:07:13 PM
I don't think "pretty" is really the consideration people have when thinking of a new Megaman game. It looks like it has some good level design and weapon design based on the trailer, and god knows fans can do Sonic games better than Sega at this point.
They did already, and as I recall, Sega flipped the fucked out and filed lawsuits, which is why I assumed a similar reaction here.

I think my first couple of posts here may have lead you all to think I dislike megaman....it's not the case. I would love to play this if my pc wasn't sitting in my room gathering dust because it's shot.

Well, I wouldn't fret. I would be very, very surprised for this to not see a release on Vita, 3DS, Wii U, 360, and PS3 as a download.
1153  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 08, 2012, 10:57:20 PM
Another big thing I'm looking for with DSII is some more balance.  They managed to fix a lot with later patches, but there's still some stuff in Dark Souls that drives me up a wall:

-The Capra Demon
Honestly, I still can't believe this boss fight is in the game.  It's basically a game of chance as to whether or not you can survive the first attack once you enter the arena.  I usually die one or two times on this fight on each playthrough and then manage to take it out no problem. 

-Four Kings
This fight is just dumb on New Game+.  There are a few strategies, but most require a specific type of build.  Wearing a ton of armor and praying that you absorb all of the damage turns everything into a game of luck.  Thankfully, lots of people use this area to farm, so you can easily get help.

-Orstein and Smough
Yeah, no.

-Lord Gywn
They nerfed this fight big time with the first big patch, but it's still nuts without any help.  He never leaves an opening, though it's easy if you figured out the finnicky counter attacks.

Other things they should work on:
-Continue to work on the camera and lock-on.  Can't stand it when I lose the lock and turn my back suddenly for an attack.
-Dedicated servers for the love of God!
-Love the shortcuts and bonfire system, and it needs to stay in to cut down on some of the repetition and frustration from dying. 

We're gonna disagree here. I think the Capra Demon's difficulty is grossly overrated. Of the three times I've fought him, I've been hit maybe twice (at all). Dodging the first attack is basically a matter of "RUN IN, DIVE FORWARD, GO UP STAIRS." It's honestly not failed me yet.

Four Kings is pretty tough, but I personally don't think it's a balance issue. It's a hard fight, period.

Orstein and Smough were really difficult, but once you develop a strategy, it's really not nearly as bad as it could be.

Gwyn is nuts, yeah.

I've never had problems with the lock on, but I do think the camera and the lock could be tighter.

Dedicated servers has already been confirmed for DS2 :)

Shortcuts and bonfire system are such a central part of why the game is so cohesive, they'd have to be insane to take them out. I do think the bonfire teleporting should be available earlier in the game, though.
1154  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 08, 2012, 10:51:04 PM
I don't think "pretty" is really the consideration people have when thinking of a new Megaman game. It looks like it has some good level design and weapon design based on the trailer, and god knows fans can do Sonic games better than Sega at this point.
1155  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 08, 2012, 06:43:50 PM
Yeah, Capcom saw the guy making it and then funded him and helped with development. It honestly looks like MM9/10. I'm A-OKAY.
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