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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331922 Posts in 13594 Topics by 2191 Members
Latest Member: Zaltys
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1276  Media / Multiplayer RPGs / Re: Guild Wars 2: Were-Vikings, Technomidgets, and Plant-Based Pedobait on: April 29, 2012, 10:15:23 PM
I'm really enjoying the game, but it's just so ridiculously easy right now. It doesn't feel like any of my tactical choices matter because I either crush enemies or get slaughtered. I think part of the issue is being able to get raised by teammates-- it's awesome, but it also really makes death feel a little less awful.

Also, elementalist is amazing.
1277  Media / Single-Player RPGs / Re: Mass Effect 3 (expect ME1&2 spoilers) on: April 24, 2012, 07:21:56 PM
Ah cmon, I meant it more sarcastically than anything. Besides, I'm pretty sure someone actually used the same wording he did regarding the ending. It's just....so exact. You can't honestly tell me you didn't think the same thing when you read his opinion.

...Actually, didn't you say something like this regarding the ending too, John?

John's not talking about the guy's reaction to the ending, he's saying don't hassle the guy because he's late to the party. That's not cool. Not everyone can get on this stuff right away. And I actually DIDN'T think the same thing. I thought "Oh good, another person who agrees with me. Awesome!"
1278  Media / Single-Player RPGs / Re: Dark Souls on: April 23, 2012, 11:22:21 PM

I'm a big survival horror fan and I believe this game fulfills my needs for that tension more than any survival horror release this gen.

I agree. It has a Metroid-y sense of progression and a real 'I'm horrified and hope I'm prepared for what comes next" vibe that is usually present in great survival horror.
1279  Media / Multiplayer RPGs / Re: Diablo 3? on: April 20, 2012, 10:53:44 PM
sjmtaelus#1603
1280  Media / Single-Player RPGs / Re: Legend of Grimrock on: April 19, 2012, 10:09:37 PM
I picked it up and have played it for about an hour. Dig the hell out of it. Reminds of of all those old mysterious RPGs I'd play on my dad's PC as a wee lad. Looking forward to sinking some more time into it.
1281  Media / Single-Player RPGs / Re: Dark Souls on: April 12, 2012, 06:34:52 AM
I was already sold. Now I'm even solder.
1282  Media / Single-Player RPGs / Re: Mass Effect 3 (expect ME1&2 spoilers) on: April 04, 2012, 08:35:16 PM
I definitely agree with your assessment of the general strengths of each game, Ash. I think they're all fantastic, and I thought the combat in 3 was far and away the best in the series. I may not have scored the game as high as you did (probably mid-90's, if I had reviewed it), and I don't agree with your interpretation of the ending, but I definitely think your review text was true to how I felt about the game.

And I also agree that the word entitled is being thrown around too much. It's being used to label people who are being completely mature and reasonable in their critique of the ending. There are certainly some people who are showing what tools they can be, but I think there are plenty of measured voices on both sides that are equally entitled to have their opinions.

What legitimately disappoints me is that nowhere on the internet can you bring this game up-- to talk about absolutely any aspect of it-- without some dickbag commenting with 'OMG THIS GAME IS SUCH SHIT FUCK BIOWARE THEY ARE THE REINCARNATION OF NAZIS, HOLY SHIT THE ENDING WAS SO BAD OH MY GOD' and it devolving into an idiotic shitstorm. I've seen it happen on tons of articles (many of which don't even have anything to do with the ending), and it's sad. Sometimes I just want to discuss this game without talking about the ending or "how evil EA has made Bioware." Damn stupid internets.
1283  Media / Single-Player RPGs / Re: Xenoblade on: April 04, 2012, 11:24:47 AM
Yeah, it functions differently in a way where you're constantly involved, you can't let it "Auto-pilot" like you could in FFXII since positioning and selecting moves DOES matter.

Anyways, I don't really think that was necessarily for "wider appeal" so much as just making the game they wanted. It does seem like Nintendo gave them the freedom they were desperately trying to get for each of the prior games, plus this time gameplay was more of a focus than narrative (though arguably it's the best executed of their attempts... maybe BECAUSE of that realigned focus.)

Agree
1284  The Rest / General Discussions / Re: RPGFan Podcast Thread on: March 30, 2012, 08:22:48 PM
I certainly hope to. :D
1285  Media / The Soundroom / Re: Piano Collections Nier Gestalt & Replicant, 21.03.2012 on: March 24, 2012, 07:14:05 AM
This looks quite schway. Looks like I'm gonna have to find a copy  get some reviewage going down on it!
1286  Media / Single-Player RPGs / Re: Dark Souls on: March 23, 2012, 08:50:38 AM
Being both an avid Dark Souls fan and a recent owner of a kickass PC, I support a PC version. Dat 1920x1080p.
1287  Media / The Soundroom / Re: Spotlight Albums Discussion on: March 20, 2012, 10:43:41 PM
That IS a really cool track. I'm really starting to think I should have played this game.


(Also, <3 Drammatica, too)
1288  Media / The Soundroom / Re: Spotlight Albums Discussion on: March 20, 2012, 08:12:24 PM
I've never been able to get into the music from DQ. Do you have any recommendations :D?

And yeah, I loved his tracks on XIII-2. And every single track from FFXI. I'm a big Mizuta fan-- although I still haven't had a chance to personally check out Blood of Bahamut.
1289  Media / The Soundroom / Spotlight Albums Discussion on: March 20, 2012, 01:26:11 AM
With the new spotlight posted on 4 Heroes of Light, I wanted to try a little something new! Let's talk about the spotlighted album!

Anyone else have any experience or thoughts about with/about this album? I'm a huge Naoshi Mizuta fan and found it to be pretty different from his normal stuff, but I haven't gotten to do more than a quick listen through the album.

http://www.youtube.com/watch?v=L4FpTM1m924
http://www.youtube.com/watch?v=9tK5k8MCSJY&feature=watch_response

I love the combination between the chippy sounds and the more "modern" elements. The second track in particular has a completely awesome melody that gets woven in and out through the chippy stuff. Makes me want to play this game.

EDIT:
GAH, this one is awesome too! http://www.youtube.com/watch?v=UTgTrJenaHg&feature=related
1290  Media / Single-Player RPGs / Re: Mass Effect 3 (expect ME1&2 spoilers) on: March 16, 2012, 06:45:06 AM
Code:
Cosmic energies have more than just those attributes though, some are harmless or have no effect on organic physiology but can fry electronics, while others just blow stuff up. I assume the type of energy wave caused is tuned by the Crucible itself which can cause the network to do one of multiple things.

Like I said, conceptually sound but the execution was shitty as hell. I'm more disappointed that BioWare tore attention away from the philosophical and artistic implications of the final reveal and choice by including a crappily-executed ending than I am with the ending itself. It's not the ending I would've written, but it IS very thought provoking if you get past the stupid color explosions bullshit.

Also on the FTL thing: this is true, but like I said, there's no telling that they can't rebuild stuff on both ends fast enough to get some people out of the Sol system. There are multiple ways for the fleets to not have to stay in the Sol system.


Code:
Its established however that no ship has the fuel capacity to go beyond two systems. As well, Helium-5 is rare enough that less than 30% of the galaxy could be traversed by all the races combined given the fuel supply. The estimate by ME standards is that it would take several thousand years to construct enough fuel yards and refine enough helium-5 (if at all possible) to cover the galaxy. It would reduce Salarian society to rubble just by the loss of infrastructure, and the Quarians would be wholly unable to sustain their diaspora, considering how many we're probably on pilgrimage during those events.

In short: ME violates it's own rules with its ending if we want it to make sense.

I agree.
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