Welcome, Guest. Please login or register.
May 27, 2015, 07:53:24 AM

Login with username, password and session length
Search:     Advanced search
Have a great 2015 from all of us at RPGfan. :)
355911 Posts in 14457 Topics by 2262 Members
Latest Member: Yoru
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 84 85 [86] 87 88 ... 116
1276  Media / Anime, TV, and Movies / Re: Guilty Pleasure Movies on: January 10, 2013, 09:52:52 PM
Dead Heat.
1277  Media / Single-Player RPGs / Re: Dragon Age Three (3) on: January 09, 2013, 10:55:00 PM
I can appreciate the opposite opinion of mine, but I believe that Bethesda employs 'quantity over quality.' Building a giant world with lore is certainly an achievement, but I've never felt like Bethesda's TES games are that compelling. The repetitive dungeons and sort of meaningless feeling to everything really cut my enjoyment short. I can usually get some hours out of the joy of exploration and finding stuff, but eventually the seams start to show and I start to feel as if everything has been assembly-lined.

I don't think Bioware is perfect either, but I was more commenting on the fact that any increase in similarity between DA and TES going forward is because Skyrim sold like pre-buttered pancakes and EA took notice, not out of some "brilliant spark of ingenuity."
1278  Media / Single-Player RPGs / Re: Dark Souls on: December 26, 2012, 05:52:27 PM
I'm done with PvP, it sucks and don't know how many times I've tried to find some enjoyent out of this system but the mechanics are build for the game to be played mainly on PvE not on PvP.

So yeah, fuck it I'm done.

That's a bummer, I really have been enjoying PvP. It's usually pretty damn thrilling when someone invades and I beat their ass. Or get my ass beaten. Still, I love it. It's a bit finicky, but if you keep yourself around SL 100-135 and didn't just go bonkers with your build, you should be able to fight people at a similar level of strength and get some good fights.
1279  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: December 26, 2012, 12:36:49 PM
The fact that Zack and Zidane, two of my favorite male characters in the series, are in the top three automatically makes that list awesome. Thumbs up, Japan.

Yes.
1280  Media / Single-Player RPGs / Re: Dark Souls on: December 24, 2012, 12:59:11 PM
I just recently started messing around with two-handed weapons. Hitting a guy with the heavy Dragon's Tooth attack makes me laugh every time. SPLAT.
1281  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 21, 2012, 08:39:32 PM
I am highly excite.
1282  Media / Miscellaneous Games / Re: Metal Gear Rising: Revengeance on: December 20, 2012, 07:40:14 PM
Yeah, exactly. And it's not that I think they're bad outright, it's just a kind of style that doesn't appeal to me. Sort of like how I love the Uncharted series, but I can appreciate why someone else wouldn't. It's scratches a very particular itch.
It's like people who bitch about professional-level tactics in fighting games. Sure, there's room for people who enjoy that kind of experience, I'm just not one of them.

Not sure where I was hating on anyone. In both of my comments I said "there's an appeal here, but it isn't for me." You're obviously just looking for an argument, but you're not going to get one from me.
1283  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 18, 2012, 07:23:21 PM
Yeah, it's not amazing, but it's more Megaman than we've had. I'll accept it as a free token of goodwill from Capcom.
1284  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 18, 2012, 06:15:58 PM
Unfortunately the level design is pretty weak, enemy layout and versatility isn't really there, there are bugs and visual glitches all over the place, there's no save or password feature, and yet the game remembers when you've picked up an E-Tank and will not respawn one should you game over and go through the area again. The boss fights are pretty good though.

Its definitely a fan game that needed more time in the oven, but its one that got Capcom USA's backing which is disappointing but not infuriating thanks to being offered for free.

I actually disagree on a couple of your points. I think the level design is quite solid, especially Dhalsim's level. I love the bosses, too-- though I will say the game as a whole is a bit easier than MM9/10 and a bit closer to MM3/4. I do think the lack of a save feature is disappointing, but hey, it's a good start to bringing Megaman back. Plus, with all the Megamans coming to 3DS virtual console, I happy.
1285  Media / Miscellaneous Games / Re: Metal Gear Rising: Revengeance on: December 16, 2012, 12:03:54 PM
You know Platinum always includes an easy mode for you guys, right? Bayo and Vanquish both had one. Or recent Capcom fighters with beginner control mode. Technically competent action games are not synonymous with high difficulty or skill cap, it's not either or. DmC could be a more technically competent game with a higher skill cap and you could still enjoy it.

It's not like improving those technical aspects of a game would ruin your casual experience if there's easy modes and such for you, so why hate on others opinions? Skilled gamers have a stronger case for why dumbing down games is bad, because while you can play a high skill cap and technically competent game at a casual level (provided there is an easy mode or whatever), you can't play a low skill cap and technically incompetent game at a high level.

Oh and "just another hard action game"? I don't think you realize how vanishingly rare such games are.

I play literally every single game on its maximum difficulty and have quit games for feeling like too much of a breeze. I'm not at all concerned with an "easy mode." I wasn't talking "hard action" as in "challenging" but as in "brutal, intense." I played and enjoyed DMC1 and 3 on every difficulty level and thoroughly enjoyed them. I'm not looking for a "casual experience," and rarely am, I'm looking for a game that isn't a rehash of DMC1, and that's literally what every single game in this genre has felt like to me.

And they're not that rare. Five Devil May Cry games, two Bayonettas, and a Metal Gear?

And in all honesty, the challenge is part of what made me check out the Touhou series; bullet hell games are indeed great. That said, I also don't buy into the hardcore fighting crowd and never have-- not because of challenege, but because playing on that level basically amounts to finding the best way to cheese the mechanics and beat your opponent, and that isn't fun to me.

1286  Media / Miscellaneous Games / Re: Metal Gear Rising: Revengeance on: December 15, 2012, 06:46:47 PM
Who cares, you all suck for not buying Vanquish. :(

I did think that game looked pretty cool.
1287  Media / Miscellaneous Games / Re: Metal Gear Rising: Revengeance on: December 15, 2012, 04:13:08 PM
Fair enough. I'm not one for super hard action games either, so I can relate.

Yeah, exactly. And it's not that I think they're bad outright, it's just a kind of style that doesn't appeal to me. Sort of like how I love the Uncharted series, but I can appreciate why someone else wouldn't. It's scratches a very particular itch.
1288  Media / Miscellaneous Games / Re: Metal Gear Rising: Revengeance on: December 15, 2012, 03:50:34 PM
Like it? It's not even out yet. :P

Answering with a quote from the DmC thread:

I just played the demo. Liked it way, way more than DMC4/Bayonetta/MGS Reveangengeancnecne.

I think that Taelus is insane for liking DmC more than all the other games he mentioned but to each his own.

Also played it (meaning Revenganernance) at E3. Really can't stand it. It's just another hard action game with a Metal Gear skin. Certainly will appeal to a certain set of people, but I can't stand that 'YO DAWG DANTE'S ACTION FRAMES ARE ALL FUCKED UP IN THE NEW GAME AND THE HITBOXES ARE WAY OFF' kind of criticism. It's like people who bitch about professional-level tactics in fighting games. Sure, there's room for people who enjoy that kind of experience, I'm just not one of them. Other than DMC1 and 3, I haven't liked a game in that genre, to be honest.
1289  Media / Miscellaneous Games / Re: Metal Gear Rising: Revengeance on: December 15, 2012, 01:44:36 PM
I wish I liked this game more. What killer packaging.
1290  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 15, 2012, 01:32:21 PM
Based on their comments about keeping covenants, the world style, and switching to a server-based system for multiplayer, it sounds like the basic structure is staying the same.

Messaging and story being "less subtle" has to be the worst possible way to phrase your intentions.

Morality system is interesting, if it's not heavy-handed WILL YOU MURDER THE KITTENS? I'd prefer to see it implemented by your actions-- for example, if you invade and kill another player, you get BAD MORALITY. I'd be fine with that, it would work a lot like sin from Dark Souls.

I'm cautiously optimistic. They're being honest about making the game more accessible, so I can respect that, at least. As long as it isn't made less challenging and some of the mystery remains, I can get behind trying to bring new players in by making it more welcoming, at first.
Pages: 1 ... 84 85 [86] 87 88 ... 116


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!