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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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1396  The Rest / General Discussions / Re: RPGFan Podcast Thread on: April 20, 2011, 06:58:50 AM
It's not making fun of KH2, Rob. Stop putting your own incorrect skew on the material.
1397  Media / Single-Player RPGs / Re: character development on: April 18, 2011, 08:02:56 AM
Although I loved Lost Odyssey's take on it.

This. The Thousand Years of Dreams makes me melt with glee.
1398  Media / Single-Player RPGs / Re: Paper Mario 3DS. on: April 18, 2011, 08:02:18 AM
Seconded. I am almost positive it's an original game, though. Which is awesome.
1399  The Rest / General Discussions / Re: RPGFan Podcast Thread on: March 30, 2011, 07:38:25 PM
I'm serah Hawke, and this is my favorite store in the gallows.
1400  The Rest / General Discussions / Re: RPGFan Podcast Thread on: March 30, 2011, 03:09:54 PM
My biggest problem was the lack of a cohesive "system" in Bayonetta.  Dodging some moves would trigger witch time while others wouldn't, which lead to lots of cheap hits and deaths.  Combine that with enemies that have some rather cheap attacks, a fucking awful camera that took three steps back from every advancement in the genre, and some of the absolute worst QTEs in any game EVER and you have a rather frustrating experience.  I died a lot playing Bayonetta, and every death felt cheap and undeserved.  I found DMC3 to be easier, and I know how nuts that sounds!

I agree. Bayonetta just felt like 'OH SHIT THIS IS RANDOM AND INSANITY AND BWAHHHHH,' whereas in DMC3 if you died, it was because you screwed up (usually). Nothing more satisfying than dodging attacks with trickster and then delivering unholy smiting.
1401  The Rest / General Discussions / Re: RPGFan Podcast Thread on: March 30, 2011, 02:51:59 PM
I couldn't get into Bayonetta. I think that kind of overt sexualization (even in the campy, funny way) just drives me away. Not my thing. Plus, Devil May Cry has always fulfilled my need for "stylish hard action."
1402  The Rest / General Discussions / Re: RPGFan Podcast Thread on: March 30, 2011, 10:11:25 AM
They are heavy pants, indeed.
1403  Media / Single-Player RPGs / Re: Dragon Age 2 on: March 15, 2011, 05:50:49 PM
Yeah, I will agree-- the game doesn't have the same level of polish as other Bioware games. It's rushed, and you can tell. There have been too many leaks and mentions of 'EA made us rush it' for me to think it is Bioware's fault, though.

All that said, I really am enjoying the game a lot for what it is. As long as Mass 3 isn't rushed (and it's had about as long to cook as Mass 2 did, I think?), we'll be all set. I'm interested to see if they try to rush out DA3 after all the fallout from 2.
1404  Media / Single-Player RPGs / Re: Dragon Age 2 on: March 15, 2011, 04:25:51 PM
I think that the biggest reason people are disappointed is that the overall story feels disjointed and a little anticlimactic.  It's not the story of Hawke going on an epic quest to save the world.  It's the story of Kirkwall, not of Hawke.  He's not Shepard - at the end of the day his job isn't to kill the Reapers or the Collectors, and he's not the Warden, where his job is to destroy the Blight.  He's just a dude.  A champion of the people, but not a world-saver.

I find that interesting and I find the individual character interactions to be amazing.  I can see why some people wouldn't, though.

I agree, the story is basically about these characters and their lives. There isn't some world-destroying cataclysm at its heart, which is pretty refreshing. Plus, the cast kicks ass. I love the party chat, and everyone has that ME2-style depth to their characters. I dig it.
1405  Media / Single-Player RPGs / Re: Dragon Age 2 on: March 15, 2011, 07:36:43 AM
To be fair, I think it's fair considering masses of idiots rate down the game for no reason other than hearsay. I mean, if you have honest problems with the game like Parn, or even just don't like it without specific reasons, I can understand and respect that. But having something you worked on and are proud of being dragged through the mud by a legion of whiny monkeys who just want to hate on everything can get old, quick. The commentary on that image proves my point.

Well-stated.

I agree. I feel sorry for game developers sometimes. It's not like the game is broken or unplayable. Give your opinion respectfully and don't play it if you don't like it. Game development isn't a joke, it's hard work, show some respect for the work that went into this.
1406  Media / Single-Player RPGs / Re: Dragon Age 2 on: March 15, 2011, 04:11:37 AM
I love the quests too. Nearly all of them actually have some story to them. Good stuff.
1407  Media / Single-Player RPGs / Re: Dragon Age 2 on: March 15, 2011, 01:12:04 AM
I don't think the combat is any more repetitive than any other RPG. Environments, yeah, but the cast is awesome. They keep me playing.
1408  Media / Single-Player RPGs / Re: Dragon Age 2 on: March 15, 2011, 12:56:03 AM
We're gonna be podcasting about DA2 and the end of the week... and I have to say, my thoughts are going to be very positive. I think this game is awesome, plain and simple. Streamlined in places, sure, but I'm having a blast of it, and really enjoying the cast.

And I agree-- consumers have an absurd entitlement complex, and it makes me really grind my teeth when I see a preview of a game where the devs are obviously trying to make something great and the first comment is always, "This looks like trash, meh. I will not be spending my hard-earned money."

1409  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 12, 2011, 12:59:33 PM
The difference here is that those swimsuits aren't sexualizing the children. AT3 is.
1410  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 12, 2011, 12:48:29 PM
I think what you're looking at here is an example of reviews being subjective-- Dennis reviewed Neptunia, Kim reviewed AT3. At first glance, the numbers might say AT3 is worse than Neptunia. I haven't played either, so I can't say-- which is why the text of the review is so important. Since we have such a big group of reviewers, it's tough for all of us (especially when many of us haven't played the game) to sit down and say definitely "this game deserves a lower score than that game." Especially since we all have different tastes/likes and opinions on what works and doesn't work. Best way to look at it is to look at the individual reviewer's numbers, if at all.

This is why I am against numerical review scores. Our scores are always in line with our reviewing scale, but even so, a numerical scale is always going to be arbitrary to some degree. What, exactly, says that this game is a 94 and this game is a 95? Or a 6 and a 6.5?
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