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334700 Posts in 13707 Topics by 2200 Members
Latest Member: Rgeneb1
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1396  Media / Multiplayer RPGs / Re: Diablo 3? on: August 27, 2011, 11:45:19 AM
Yeah, I've packed my CDs away. It's awesome to be able to access my Bliz games anywhere now. Easier than using three CDs, too.
1397  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: August 25, 2011, 01:47:32 PM
Now I'm suffering from lack of sleep since I was up way too late last night playing this.  I don't regret it, though...

This game is great.  It's gorgeous, too.  Sure it's no technical powerhouse, but I love the art design and overall aesthetic.  The atmosphere is great.  The music is great.  I'm going to friggin enjoy this one.

Agree.
1398  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: August 23, 2011, 05:18:53 PM
It is more methodical and tactical. You can play a more combat heavy route, but it still requires thought and planning. You may enjoy it.
1399  Media / Single-Player RPGs / Re: Xenoblade on: August 23, 2011, 03:25:46 PM
No one is talking about the music. How's the soundtrack? Anything memorable, or is it just "there"? Please fill me in on the music side of the game.


I talked about the music extensively in our review of the Ost :)
1400  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: August 22, 2011, 05:52:38 PM
i've played both versions. The PC version is a bit buggier, but still workable based on what Rob told me. I prefer the controls on console, but it's more a preference thing. Normally I like first person games better on PC, but this one was just an exception. You wouldn't be ill-served getting it for PC or console, I would base your decision on what control scheme you want.
1401  Media / Single-Player RPGs / Re: Xenoblade on: August 22, 2011, 02:34:43 AM
I've played it now too, Ramza. I am going to drown in it, and enjoy every moment. I completely agree with you.
1402  Media / Single-Player RPGs / Re: Dark Souls on: August 20, 2011, 08:24:56 PM
Same. And I forgot, others are itnerested too! We can have an RPGFan crew of asskickery.
1403  The Rest / General Discussions / Re: RPGFan Podcast Thread on: August 19, 2011, 10:21:46 AM
Glad I could get you in the club. Yeah, if cyberpunk is tour thing, HR will not do you wrong
1404  Media / Single-Player RPGs / Re: Dark Souls on: August 19, 2011, 01:43:13 AM
Rob and I are going to play the FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUu out of this game.
1405  The Rest / General Discussions / Re: RPGFan Podcast Thread on: August 18, 2011, 09:21:12 PM
I can't say much, I will say that I am goign to replay the game as a murdering psychopath as soon as I finish my current playthrough. It looks quite... neat :D
1406  Media / Multiplayer RPGs / Re: Diablo 3? on: August 15, 2011, 12:41:48 PM
I still think they needed more time, given how rough the game was in beta. Or perhaps they needed something other than more time?
1407  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: August 14, 2011, 11:05:04 PM
Typically, with the DX games, if you sneak around, you'll overhear conversations and by hacking, you'll get background contextual information. Talking to people usually nets useful info and backstory as well. That said, if you DON'T do those things and opt to slaughter everyone, you may not pick up as much backstory. There's usually datapads with information as well. So yeah, in a way, if you choose to handle yourself and become skilledin different areas, you might find information in a different way.
1408  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: August 14, 2011, 10:37:39 PM
I'm not sure I understand your question. The original DX's story didn't change based on your methods, small details did, but overall the narrative was unaffected. Are you asking if DX:HR tells a different story if you opt to murder everyone or sneak in undetected?
1409  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: August 13, 2011, 02:03:53 AM
The developers are very open about their failure to integrate aspects of choice into the boss fights. It was due to time constraints, and they're clearly not happy with it. Maybe in the sequel :)

If you makes you feel better though, the original DX had the exact same situation going on, at least three occurrences where it was compulsory that you  had to fight to the death or otherwise kill someone that would qualify as a 'boss' character.
1410  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: August 12, 2011, 03:34:25 PM
Perhaps you press the wrong button
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