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Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331662 Posts in 13579 Topics by 2191 Members
Latest Member: Zaltys
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361  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 18, 2013, 06:12:05 PM
LOL

I try to keep an open mind about many games. That said, I tried it out at E3 and liked it so much that I ended up playing it twice. Plus, since E3 Square Enix have trying to make up for all the times they hurt me, and what can I say? Thus far they've been doing a pretty good job.

That said, I don't really buy into these titillation games of "check out 'x' character with boobtastic victory post!" It's not my thing and I don't really care for what it represents vis-a-vis a character, but conversely, Square Enix needs food badly, and there is a pretty large base of people out there that DO like it and will be influenced to buy as a result, so I understand why they're doing it.

EDIT:

Also it has awesome music have you not met me? I can be bribed.
362  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 18, 2013, 05:35:57 PM
I'm so happy.
Three words:  Auto demon summoning.

I've been waiting for this forever.

That is, when fusing a special demon you don't have to go and summon it, it will summon from the Compendium automatically (for the same price).  I know it's only a few button presses, but this is such a nice feature for mass fusions that I feel a post needs to be dedicated to loving it.

Agreed. Love that.
363  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 18, 2013, 05:34:41 PM
Lightning Returns isn't a sham of a title. It plays very well, has awesome graphics, and great music so far, and has some interesting ideas that were quite enjoyable in the E3 demo.

This is coming from someone that did not care for either XIII or XIII-2.
364  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 17, 2013, 04:46:04 PM
Well, the game is still awesome, so it's not like something awful has happened to those of us who preordered and got the goofy-looking armor. If the preorder stuff was good, everyone would be complaining that it broke the game and OMG DLC IS EVIL.
365  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 17, 2013, 04:43:46 PM
I haven't encountered the death mechanics yet, but the save anywhere thing sure is nice.

We talked about this yesterday, but having spent more time, I can appreciate your frustration with the camera but honestly can't say I've had that problem. You can hear enemies spawning, and all you have to do to spin around is press back and hit the B button.

Quest-wise, the system is weird. I don't really like it. It strikes me that they did it because they were like 'OH WE ARE ON A HANDHELD SO WE MUST MAKE BITESIZE.' I haven't had any real issues with it, but I still think it makes the game feel more compartmentalized than it does.

And I don't mind the AI, but she is incredibly chatty and doesn't really... add anything to the conversation.

Overall, I'm enjoying it. It's way easier than earlier games in the series, which I don't like, but I also don't expect everyone to enjoy "playing very hard on Persona 4"-level of difficulty and time demands.
366  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 17, 2013, 03:01:39 PM
Hey, you yelled spoilers at me for almost posting the cover of VLR on your Facebook :). Quest or not, it's still something.
367  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 17, 2013, 02:52:35 PM
Spoiler-tagged your post. Game has literally not even been out for two days, let's not post the names of bosses in the open.
368  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 17, 2013, 08:14:20 AM
Looks like Minagawa just posted on the forums. We will have a UI scale 80-120% (50-200% in retail) in phase 4, and it will be available on the PS3 as well. Auto-Sort is coming but its going to be client side. Now if only they'd give us a character focused camera on lock-on (instead of target focus) we're set.


What is the difference between char-focused and target-focused?

Also, you mentioned ACN being in P4? Really? I had heard it wouldn't be in until launch!
369  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 17, 2013, 08:07:28 AM
OK, I don't have the game but all this talk about how they pronounce 'samurai' has be curious...how do they pronounce it?  Please not that the way most English speakers pronounce the word is wrong.  It should be like sah-mu-rai.
They pronounce it "saw-mu-rai."

Which really doesn't bother me, the fact that they are consistent with their pronunciation is more important to me than them pretending to be Japanese, I think.
370  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 16, 2013, 11:42:25 PM
It's still a fantastic game, so far. Production isn't as high in cutscenes, but the dungeons look awesome and have fantastic atmosphere. You shouldn't be disappointed.
371  Media / The Soundroom / Re: next Falcom "Zanmai" revealed on: July 16, 2013, 11:38:33 PM
LOOKS LIKE I'LL HAVE TO ASK OUR RESIDENT ZANMAI EXPERT FOR A REVIEW.

BRB

O W8
372  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 16, 2013, 10:38:37 PM
They do. But beyond that, I think the VOICING is fine, it's just the really weird dialogue that makes it seem odd.
373  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 16, 2013, 10:29:00 PM
DAMMIT ASH IT'S ONLY CALIBUR IN SOUL CALIBUR WHEN YOU'RE USING IT LIKE THIS IT'S CALIBER OR IF YOU'RE A BRIT, CALIBRE

Also I sort of agree.
374  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 16, 2013, 10:07:21 PM
And while I'm sad it's not QUITE as lavish as we might have hoped, having a new, quality-designed but lower-budget SMT is better than sending Atlus to the poorhouse to get a HYPER OMEGA 3D ENGINE AAA version. Since their parent isn't exactly flush with cash and all.
375  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 16, 2013, 08:33:16 PM
It's only the first 45 minutes. The dungeon atmosphere is also excellent, the challenge seems there, it feels very fresh, the art design is great. And the voice acting isn't BAD, it's just weird, and I chalk that up to the incredibly anachronistic dialogue and setting so far. It's too soon to lower expectations, especially when the rest of the package is very, very good.
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