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391  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 20, 2013, 08:32:29 PM
Maybe the employees have gone delirious from all the overtime they pumped into this launch.
392  Media / Single-Player RPGs / Re: Child of Light on: August 20, 2013, 04:32:51 PM
Aside from UPlay, generally I've had a pretty good opinion of Ubi. Beyond Good and Evil, Rayman, and Outland are all great (my PSN avatar has been the hero from Outland because MAN is that a cool avatar), and I've also enjoyed all three Far Cry games. Between Child of Light and Might and Magic X being an actual turn-based grid RPG, I have to say that they aren't hurting my feelings one bit. Good on them.

And good call, Neal-- I think you're exactly right.
393  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: August 20, 2013, 04:17:58 PM
SOMETHING APPROACHES
394  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 20, 2013, 01:34:51 PM
Thanks for the info!
395  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: August 20, 2013, 01:30:44 PM
i'm just... so happy
396  Media / Single-Player RPGs / Re: Child of Light on: August 19, 2013, 05:16:28 PM
I am all in with this thing.
397  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 19, 2013, 12:01:49 PM
And you can normally travel at any level, but if you're in Limsa, you have to wait until you can access the airship, because the ferry is currently down.

If you started in Ul'dah or Grid you can freely move between those two.

Also, I agree with Tenchi that I'm sure they'll get everything sorted out before launch. The game itself is fine, it's just all the new stuff they're testing-- as he said, they got the data they needed.

398  Media / Single-Player RPGs / Re: Mario & Luigi 4: Dream Team on: August 19, 2013, 02:55:17 AM
but I love Shimomura. The music in this game is so good.

This is in fact the main reason you were hired. Yes, I have that kind of pull.

Also, haven't played this yet, but Derek brought the music to my attention. It is indeed awesome.
399  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 18, 2013, 11:03:52 PM
Quote
FINAL FANTASY XIV ‏@FF_XIV_EN 4m
If you're still unable to log in, we ask that you please wait and try again later as we work to address the issue for remaining characters.
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 FINAL FANTASY XIV ‏@FF_XIV_EN 5m
If you have submitted your World/Character Name on the Error 3102 thread we created, please check to see if you can log in.
Expand
 FINAL FANTASY XIV ‏@FF_XIV_EN 5m
While recovery is not fully complete, we have been able to address a large number of characters that were affected by error 3102. #FFXIV

Hurray! Progress!
400  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 18, 2013, 09:24:04 PM
I'm not sure how this is incompetence.

3102 existed in 1.0

It's not apples to apples. Completely different engine now. Problems arise. This is why it's in beta.

And I agree, Parn. Although I'd rather them postpone the launch than release a broken game.
401  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 18, 2013, 08:31:28 PM
I'm not sure how this is incompetence. It's a stress test beta. Every single person who signed up knew (or should have known) that these kinds of things can and do happen. The entire point is to draw out errors like these ones BEFORE launch. This is the very definition of "how things should be going when there is a problem."
402  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 18, 2013, 04:39:15 PM
They may not have said anything yet because they have nothing to say yet. I'm guessing that's probably the case.

Still, probably not a bad idea to take it easy on making progress for now, just in case.

I'm just glad it's beta, that's what beta is for-- to fix these things before the game launches.
403  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 18, 2013, 03:44:28 AM
The maintenance is still going on.
404  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 16, 2013, 01:26:50 PM
Apparently they aren't permanently locked so you MIGHT be able to get on when you refresh the list if it's not as busy.

...which you can only do once every 3 minutes.

Actually the Twitter account is keeping updates coming, so it's just a matter of playing Xillia until they unlock :)
405  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 16, 2013, 12:08:45 PM
Hurray, I can't play because Hyperion is locked.
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