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337722 Posts in 13829 Topics by 2212 Members
Latest Member: WhiteWishes
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421  Media / Anime, TV, and Movies / Re: Final Fantasy Kickstarter on: July 24, 2013, 02:20:30 PM
I strongly suspect this will be C&Ded long before the people ever see a dime.
422  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 23, 2013, 01:14:06 AM
SO MUCH NEGATIVTY AHDLGJHSADJGK

423  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: July 22, 2013, 04:52:34 PM
CRAP, lots of interesting posts here I want to check out. I'm on vacation (and plotting episodes), but I'll weigh in soon. Thrilled to see the discussion here though, folks!
424  Media / Single-Player RPGs / Re: Yumina the Ethereal: A new ecchi JRPG for Agarest War fans on: July 19, 2013, 02:01:34 AM
Star Ocean 3 transitions fairly sharply from fantasy to sci-fi genre.

Yeah see, this is EXACTLY what I'm talking about. Especially when you recall that SO3 started off AS a Sci-Fi (going so far as to start on future Earth/Not-Star Trek's Federation), then dumped that to become yet another Swords and Sorcery JRPG, only to abandon that to become a Sci-Fi adventure about repulsing the Not-Romulan Empire with Jesus Beams, only to abandon that for a galactic apocalypse/not-Third Impact, only to abandon that with a Matrix ripoff and trying to keep a company from shutting down the MMORPG that is the Universe.

Yes, SO3 makes transitions, but each transition is more stupid and ill conceived than the last. In fact, its so bad that the SO series is almost completely screwed in terms of future installments set after SO3 because of the way that SO3 went about its business. It'd take nothing short of a full on Reboot to the Head to make a Star Ocean "5" not retcon the hell out of SO3's ending (of course, this being Tri-ace, they'll eventually make a direct sequel anyway because they simply cannot write).

Ultimately, anybody can make a transition to something else. But there's no guarantee that the transition will be any good, and generally speaking, I find it actually surprising and impressive to see an anime or a manga or a VN end in something other than a disappointing clusterfuck of completely wasted potential.

All of this.
425  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 19, 2013, 12:06:33 AM
It's definitely drawing a lot from SMT1 and 2, and I think those are things in its favor.
426  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 18, 2013, 11:40:39 PM
Apparently, the reason why reviews say that the characters are "bland" is because they're being mostly biased with Persona 3 & 4 where character development was in high order.

So yes, the characters aren't bland if you don't even compare it to its sister series.

Yeah, I kind of expected a lot of 'WHY ISN'T IT LIKE PERSONA?!'

Derek and I have pretty much decided it's Digital Devil Megami Tensei. It's got the characterization that I enjoyed in DDS, but the gameplay of SMTIII. I'm in love. Literally haven't been able to put it down.
427  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 18, 2013, 06:12:05 PM
LOL

I try to keep an open mind about many games. That said, I tried it out at E3 and liked it so much that I ended up playing it twice. Plus, since E3 Square Enix have trying to make up for all the times they hurt me, and what can I say? Thus far they've been doing a pretty good job.

That said, I don't really buy into these titillation games of "check out 'x' character with boobtastic victory post!" It's not my thing and I don't really care for what it represents vis-a-vis a character, but conversely, Square Enix needs food badly, and there is a pretty large base of people out there that DO like it and will be influenced to buy as a result, so I understand why they're doing it.

EDIT:

Also it has awesome music have you not met me? I can be bribed.
428  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 18, 2013, 05:35:57 PM
I'm so happy.
Three words:  Auto demon summoning.

I've been waiting for this forever.

That is, when fusing a special demon you don't have to go and summon it, it will summon from the Compendium automatically (for the same price).  I know it's only a few button presses, but this is such a nice feature for mass fusions that I feel a post needs to be dedicated to loving it.

Agreed. Love that.
429  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 18, 2013, 05:34:41 PM
Lightning Returns isn't a sham of a title. It plays very well, has awesome graphics, and great music so far, and has some interesting ideas that were quite enjoyable in the E3 demo.

This is coming from someone that did not care for either XIII or XIII-2.
430  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 17, 2013, 04:46:04 PM
Well, the game is still awesome, so it's not like something awful has happened to those of us who preordered and got the goofy-looking armor. If the preorder stuff was good, everyone would be complaining that it broke the game and OMG DLC IS EVIL.
431  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 17, 2013, 04:43:46 PM
I haven't encountered the death mechanics yet, but the save anywhere thing sure is nice.

We talked about this yesterday, but having spent more time, I can appreciate your frustration with the camera but honestly can't say I've had that problem. You can hear enemies spawning, and all you have to do to spin around is press back and hit the B button.

Quest-wise, the system is weird. I don't really like it. It strikes me that they did it because they were like 'OH WE ARE ON A HANDHELD SO WE MUST MAKE BITESIZE.' I haven't had any real issues with it, but I still think it makes the game feel more compartmentalized than it does.

And I don't mind the AI, but she is incredibly chatty and doesn't really... add anything to the conversation.

Overall, I'm enjoying it. It's way easier than earlier games in the series, which I don't like, but I also don't expect everyone to enjoy "playing very hard on Persona 4"-level of difficulty and time demands.
432  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 17, 2013, 03:01:39 PM
Hey, you yelled spoilers at me for almost posting the cover of VLR on your Facebook :). Quest or not, it's still something.
433  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 17, 2013, 02:52:35 PM
Spoiler-tagged your post. Game has literally not even been out for two days, let's not post the names of bosses in the open.
434  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: July 17, 2013, 08:14:20 AM
Looks like Minagawa just posted on the forums. We will have a UI scale 80-120% (50-200% in retail) in phase 4, and it will be available on the PS3 as well. Auto-Sort is coming but its going to be client side. Now if only they'd give us a character focused camera on lock-on (instead of target focus) we're set.


What is the difference between char-focused and target-focused?

Also, you mentioned ACN being in P4? Really? I had heard it wouldn't be in until launch!
435  Media / Single-Player RPGs / Re: Shin Megami Tensei IV on: July 17, 2013, 08:07:28 AM
OK, I don't have the game but all this talk about how they pronounce 'samurai' has be curious...how do they pronounce it?  Please not that the way most English speakers pronounce the word is wrong.  It should be like sah-mu-rai.
They pronounce it "saw-mu-rai."

Which really doesn't bother me, the fact that they are consistent with their pronunciation is more important to me than them pretending to be Japanese, I think.
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