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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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436  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: May 29, 2013, 06:38:26 PM
@Holykael

I'm thrilled you enjoyed the show! And sadly, some stuff does get left out (just ask Derek how often he has to tell me to trim my picks). But the benefit is that A) we'll definitely be returning to the summer topic, and B) now that you've suggested it, I'll be sure to keep an eye on BoF-series stuff. I myself have only beaten BoF1 and Dragon Quarter, and this is actually why we're such big proponents of you guys telling us what kind of stuff you'd like to hear-- because there's stuff that we might not think of, or may have never heard, so when you say "hey, BREATH OF FIRE!" we're like "oh snapu, let's include that!" In that way, too, it's fun for us, because we get to hear things we've never heard before too.

When it comes to Chrono Cross, I 100% appreciate when people tell me they didn't like it. What I don't like is when they say "It's not like Chrono Trigger so I hate it." They're very different games, but Chrono Cross is, if you ask me, a complete triumph and an awesome expansion on the plot of CT. Musically, I love 'em both, but CC edges out its big brother for me.

Visual novel songs are a yes. As Alhizzy said, we had a fantastic VLR song earlier, and I would love to include more VLR/999 in the future. (Morphogenetic Sorrow will, OF COURSE, be in the show at some point).

We'll definitely have a Falcom ep (though I'll probably have to defer to Derek on how to organize that one), and melancholy songs are another theme we've thrown around. In short, great ideas, and you'll definitely see us act on them in the future!

@Alhizzy
Yes, I agree 100% on Quietus.

Wiz8 looks like it would be up my alley-- once I clear my reviews backlog for RPGFan, I'll probably be checking it out. The fact that you guys know I love murderous difficulty tickles me greatly.

Thanks again for the responses, folks!
437  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: May 28, 2013, 11:00:07 PM
Also tell me more about this... tin roof.
Vanilla ice cream. Chocolate-covered peanuts. Fudge ripple. Basically a sundae on a cone. Best combination.

While I don't think I'd take it over mint chocolate chip (OMDGOISNDGOIMMONOMNOMNOMNOM), that does sound magical. I have room in my heart for both.
438  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: May 28, 2013, 10:52:11 PM
All this Chrono Cross music makes me want to go play it, even though I detested it the first time I popped it into my PSX way back when because it was not Chrono Trigger...

Maybe I have matured and need to revisit this game on my Vita.

I support this idea.
439  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 28, 2013, 08:11:59 PM
I'm not taking issue with iterative, I'm taking issue with them claiming it's a "BRAND NEW ENGINE." That's a flat-out lie. Iterating on an engine is totally cool, but not when you make a Big! Point! That! Your! Engine! is brand new and offers incredible new experiences.
440  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: May 28, 2013, 08:04:30 PM
Thanks for the response! I'm glad the music over conversation went over well-- like I was telling Derek and Kyle before we recorded, I'm a big fan of experimenting with new things when it comes to editing. I think it keeps it fresh and fun, even if every idea isn't a winner. I got quite a laugh out of Kyle's Simpson's quote over Fallout music.

I can see where you're coming from regarding variety in the episodes. I enjoyed the "theme" thing a lot too-- and I think I'd like to keep a balance between "series" shows and "themed" shows, because I think that gives us a lot of creative freedom. And when we were planning the episode, there were a few tracks that we forgot about-- Costa Del Sol, Vennicio from Dark Cloud 2, and a few others. I'm not averse to annualizing certain topics, and I wouldn't be surprised if we do seasonal episodes once a year-- there's tons and tons of material out there, so I'm sure next year we'll be able to run another.

I like Polpota Harbor a lot too, and I agree that it definitely fits the vibe.

I'm not playing Wiz8 now, but it's something I'm very interested in trying out. I'm listening to the tracks you recommended now, and I actually think they'd fit really well for an upcoming WRPG episode we want to do. I'm going to have to pick up the game and see for myself if there's anything else fun to include.

Thanks a ton for your comment-- and no apologies necessary-- we just have a lot of fun doing this and by getting suggestions and ideas from you all, it broadens the scope of the show to include things we might not normally think to include (like Wiz8!)

Derek's shout-out count: 3
441  Media / Single-Player RPGs / Re: A helpful (but long) video explaining the plot of Kingdom Hearts on: May 28, 2013, 07:56:54 PM
So where do the nanomachines come in?
In Kingdom Hearts? Never. :P

... so far.
442  Media / Single-Player RPGs / Re: A helpful (but long) video explaining the plot of Kingdom Hearts on: May 28, 2013, 06:59:11 PM
I don't think it's terribly hard to FOLLOW, true, at least up until DDD. DDD is a fun, fun game that has an abominable plot and bad level design. I don't want to spoil anything for you, but let's just say that absolutely nothing happens in DDD until the final area, and at that point SO MUCH happens at once that you're left going "...what?"
443  Media / Single-Player RPGs / Re: A helpful (but long) video explaining the plot of Kingdom Hearts on: May 28, 2013, 06:48:57 PM
If you think KH's plot hasn't become convoluted, we are just going to have to agree to disagree on what makes a coherent and enjoyable storyline. I love Kingdom Hearts to death, but that plot is an abomination. It's poorly paced, retconned to death, and full of meaningless and unnecessary convolutions that the scenario writers at Square seem to think are making the story more ENGAGING. They're not, they're turning it into unrelateable pulp anime schlock. The unneeded story added by the side games was fine when it was just Birth by Sleep and 358, but all that extra "stuff" has irrevocably changed the stakes and the scale of what is happening.

BbS had the story going in a fantastic direction, and then 3DS comes along and (spoilers)
Code:
Adds dream worlds, time travel, revives every character ever killed in KH2/CoM, and then still manages to not resolve anything. Oh, and let's not forget that out of nowhere, the Xblade is suddenly incredibly important and Xehanort's master plan is to clone himself several times, across time, which he somehow knew he'd need to do before he even could have known, in order to wield this blade, to bring about a Keyblade War for Reasons (TM). Oh, and all of the OXIII members are okay with being cloned on top of.

Yeah, no. KH's plot is a convoluted mess.

EDIT

And let's not forget how horribly they've marginalized Donald and Goofy, which is the most unforgivable crime of all.
444  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 28, 2013, 06:42:02 PM
http://www.joystiq.com/2013/05/28/call-of-duty-ghosts-new-engine-still-iterative-not-built-from/

"I know we said our engine was new but it's not but it is!"

If I take the engine out of my car, along with the body, and replace every other part, I STILL CAN'T SELL IT AS A NEW FUCKING CAR.

Activision and Microsoft both know full well that most people will just watch the press conference, and not hear about some dev admitting a lie. Therefore, they get to say "WE WERE HONEST" while still ensuring the vast majority of people are misinformed.

Where was that politician analogy I was using earlier?
445  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: May 28, 2013, 06:01:52 PM
Looks like Derek's going to be making a few shoutouts :)

Also tell me more about this... tin roof.
446  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: May 28, 2013, 02:01:41 PM
Thanks, Tooks!

+1 to you for my obscure 90's pop culture reference.

And yes. That music was from Fallout, which you ALSO reviewed ;).

Glad you're enjoying it!
447  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 27, 2013, 03:17:55 AM
Let's pronounced the X in Xbone the same way they pronounce the X in Xblade in Kingdom Hearts.

THE KEYBONE
448  Media / Multiplayer RPGs / Re: FFXI turns 11, time for a trip down memory lane... on: May 26, 2013, 05:11:43 PM
My fondest memories of FFXI involve getting to level 17, dying hundreds of times in Valkurm and LaTheine because my friends leveled up without me and no one would accept a monk into their party, finding tons of players to be elitist and insufferable, and then quitting MMOs until LOTRO.

Great soundtrack and art design, though.
449  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: May 26, 2013, 04:51:07 PM
Glad to hear you enjoyed it! Ivalice needs as much love as it can get. NEVER ENOUGH.

Appreciate you popping in for feedback :)
450  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 25, 2013, 08:48:35 PM
http://www.destructoid.com/ea-ps4-xbox-one-a-generation-ahead-of-gaming-pcs-254360.phtml EA claims consoles are from the future.
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