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46  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 06, 2015, 06:31:04 AM
So unless I'm mistaken, the only way to play with friends is to do the squad missions in the Blade HQ, yeah? It seems like they come and go at random. Is there a more reliable way to team up with friends or.

47  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 06, 2015, 03:03:07 AM
I am painfully addicted to this game and it's a problem.
48  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: November 27, 2015, 08:26:52 PM
I think the problem is in how the discussion is being framed. The changes were almost certainly a ratings move. The boards in different countries have different standards, and if someone on that board thinks a certain facet of the game qualifies to bump up the rating, that's it. Resubmissions to the ESRB cost time and money, so it's in their best interest to get the rating they're aiming for right off the bat.

To revise my comments on the show, after having done a lot of research and chatting with translators, I don't think it's a question of 'censorship' versus 'oversensitivity' but one of culturalization versus ratings. That commenter has a valid point, but also is purely anecdotal. Most people in western territories would balk at the notion of tweaking the boob size on a young girl, and probaly don't know the context (Japan) from which it comes and from which perspective it is a much less taboo subject.

Combined with the desire to avoid a higher than intended rating (which could impact sales), that likely lead to this change being made.

On a related note, can't wait to play the game as SHULK 2.0 ADAM HOWDEN
49  Media / General Games / Re: Super Smash Bros. Namdai on: November 15, 2015, 05:23:14 PM
from watching the trailer and extrapolating, I assume. they're usually pretty formulaic in how they demonstrate new characters' moves.
50  Media / General Games / Re: Super Smash Bros. Namdai on: November 14, 2015, 12:49:26 AM
I was not expecting that in the slightest, but cool nonetheless. Looked like he's an Ike clone, which makes sense and I'm totally cool with if that's the case. Looking forward to getting him!

Anyone else notice that they seemed to purposely avoid showing Cloud vs. Link in the announcement?

Actually, his b moves are completely unique, and he has a limit mode mechanic as well. His a moves are a mix of Shulk and Ike, but he's defimitely not a clone aside from the similarity of their weapon and all that- even more exciting! /D
51  Media / General Games / Re: Super Smash Bros. Namdai on: November 12, 2015, 11:06:38 PM
What a great surprise. Now it's Cloud time!
52  Media / Single-Player RPGs / Re: Fallout 4 on: November 09, 2015, 08:26:38 AM
How the heck are you able to review it already? It isn't even out yet lol
I imagine he got a review copy.

53  Media / Game Journals / Re: RPGFan Sunday Streaming! on: November 08, 2015, 10:36:08 PM
At some point I will definitely stream some Japanese games.
54  Media / Single-Player RPGs / Re: Final Fantasy VII Remake on: November 08, 2015, 10:31:17 PM
I've got absolutely no problem with Uematsu not being involved. He's not the only good composer in the world. Plus, I'd imagine they haven't even considered anything regarding music yet.
55  Media / Game Journals / Re: Sun, Sun, Mr. Golden Sun on: October 25, 2015, 01:56:53 AM
I love this game and look forward to Isaac being in Smash someday.
56  Media / RPGFan Music Discussion / Re: CC/CT Arrange Finally Happening on: October 16, 2015, 05:08:42 PM
My main issue is the brevity of the album. I love what's on there, I just wish there was more, especially from Chrono Cross.
57  Media / RPGFan Music Discussion / Re: CC/CT Arrange Finally Happening on: October 14, 2015, 07:13:21 AM
I don't want to be hyperbolic, but I am finally listening to this (finally he says, hours after release).

I was a little gunshy after the samples had a LOT of vocals with occasioanlly cheesy lyrics.

But this album is fucking fantastic. I'm on Marbule right now and sort of marveling at how out of this world the arrangement and the performance is.
58  Site Related & More / RPGFan: Site / Re: Extremely upset with latest podcast + idea on: October 11, 2015, 08:25:27 PM
You linked Duke Silver just to pander to me and I'm okay with it.

This does sound like a good idea!
59  Media / RPGFan Music Discussion / Re: CC/CT Arrange Finally Happening on: October 04, 2015, 06:38:29 PM
I'm open minded as to vocals, and they sound very pretty in the samples (no surprise, Laura Shigihara is wonderful), but my only concern with a few tracks is the same as those in memoria: when the vocals are such a focal point that I can't hear the original melody.

I sure do like the samples though.

Also Promise, the Legend of Mana album, is great, and when I have a computer with Internet again I'm totally going to talk more about it.
60  Media / Single-Player RPGs / Re: Omega Quintet on: September 29, 2015, 06:16:19 PM
For the longest time, I thought Imageepoch was a Square-Enix-like amalgamation of Imagineer and Epoch. Apparently I was very wrong about that!

I thought Fate/Extra was OK. I agree with your assessment, Neal. The battle system was different, but not necessarily good. I think the game was much longer than it needed to be too. Or perhaps if they were a bit more conservative (can't believe I'm saying this) and ditched the hardcore rock-paper-scissors, it would've been solid.

I didn't realize they made Criminal Girls, though. I've played a handful of Imageepoch games, most notably Luminous Arc and Sands of Destruction. Neither were particularly *bad* games, but they were super mediocre and not exciting at all. This especially stung with Sands, which had talent like Masato Kato, Kunihiko Tanaka and Yasunori Mitsuda on its team and looked visually similar to Xenogears, but still managed to be dull-as-dirt. I can't even recall a single piece from the soundtrack.

But apparently they also made 7th Dragon and those games are supposed to be pretty good? Rieko Kodama worked on the first one.

From what I understand, the CEO mysteriously disappeared earlier this year and the company shuttered shortly afterwards. Atlus are releasing their final game Stella Glow later this year, which looks like another Luminous Arc.

The final boss track from Sands is pretty fantastic, amidst a sea of "okay"
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