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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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330050 Posts in 13525 Topics by 2179 Members
Latest Member: Lian_Kazairl
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451  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: June 23, 2013, 11:06:05 PM
I think not supporting a company you don't like is a perfectly legitimate reason. It doesn't make you the South Park WoW-nerd to not want to give money to a company you dislike. As we've seen with XB1, speaking with your dollars is really the ONLY way to make a point.
452  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: June 23, 2013, 11:04:57 PM
Your words do not fail you-- that's very helpful! We've discussed this a lot between ourselves, so it's helpful to hear what you listeners think. Generally, I cut all songs down to one loop, but with longer tracks I think it WILL be good to let them breathe. I'm going to be editing our new episode tonight and tomorrow, so I'll keep your suggestions in mind. WE WILL MAKE THIS THE GREATEST MUSIC SHOW EVER.

And I think you're right on the money about the length-- if we were a more compact format, I'd hesitate, but since we're already going for the 'big episodes' duration, I think it IS good to give the music enough room to breathe.
453  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: June 23, 2013, 01:00:35 PM
So apparently they're now even going back and adding a rechargeable battery to the XB1 controller.

I have a feeling by the time this thing comes out, they'll just be saying "Fuck it, you guys want a PS4? We'll just put some PS4's in our Xbox One packaging."

I don't see why there's anything wrong with adding a rechargeable battery though. That's a good idea. There are some things I don't mind them copying.
454  Media / Single-Player RPGs / Re: Dungeons and Dragons: Chronicles of Mystara on: June 22, 2013, 11:31:43 PM
I beat it on Steam a couple of times with a buddy. I'll have a review up soon. It's fun!
455  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: June 22, 2013, 07:32:39 PM
I'm confident that this will be the first MMO I play and enjoy since LOTRO.
456  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: June 21, 2013, 10:09:12 PM
Would the story make sense if I never played the original?

It makes plenty of sense to me, and I didn't play 1.0
457  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: June 21, 2013, 08:33:33 PM
Well, some early feedback I had from other editors was that we should shy away from 5+ minute songs. In effort to combat that, I've taken to those abrupt transitions to cut out repetitive portions of longer songs. Would listeners not mind longer songs in between talking segments? I try to keep a general balance of time, but if people don't mind lengthier songs, that's at least one way I can sidestep the abrupt editing.
458  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: June 21, 2013, 08:31:52 PM
I am optimistic for FFXV. As long as the entire game isn't heavily scripted action sequences (and the gameplay video made me suspect that it'll be paced more like Kingdom Hearts, only with an actual world map), I'm very much looking forward to it.
459  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: June 21, 2013, 03:47:20 PM
There was an interview with the Titanfall guys (sorry, it was a couple days ago and I don't have the link...) in which they basically admitted that their much-touted 'cloud' stuff was nothing more than matchmaking servers...whee.

Wait, really?
460  Media / Multiplayer RPGs / Re: Phantasy Star Online 2 on: June 21, 2013, 12:59:59 PM
Haha, sure thing. ;)
461  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: June 20, 2013, 09:36:51 PM
Microsoft's publisher-friendly practices and their aggressive move to court big money (CoD DLC, CoD itself, the NFL, EA/Acti friendliness) and their decision to basically continue as is for indies all suggest to me that they're very down with the current AAA-centric model. You don't break profit records with indie games-- you break them with your annual CoD release, release-parties, advertising money, tie-in money, and that sort of thing. You're right that the big pubs are responsible too, but Microsoft absolutely supports that model (where do we think the recently 180-d DRM choices came from? It was (if you ask me) a clear attempt to cozy up to big pubs).

I don't like it, but it's absolutely where the big money is, and I think that's exactly what Microsoft courts.

462  Site Related & More / RPGFan: The Site / Re: RPGFan's Best of the Generation? on: June 20, 2013, 09:30:26 PM
Only if the overall can be Dark Souls.
463  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: June 20, 2013, 05:46:46 PM
Me likey the changes. It's not quite as big an overhaul as hoped, but hey, I'll take it.

Also if they ever do a Vita port I will give them more luvs than one every thought possible.
464  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: June 20, 2013, 05:40:49 PM
too little too late. though i kinda want xbox to fail because i partly blame them for this dismal rpg generation. and ive hated the xbox since the first one that was broadband only when a lot of people still had dial up. so they have a history of trying to force things.

That's really dumb. Microsoft isn't to blame for the state RPGs. Hell, they funded two turn based JRPGs personally.

Wanting either big console to fail screams "fanboy." At the end of the day, competition is what pushes the industry forward.

While I don't especially agree with the sentiment, I don't think MS funding two turn-based JRPGs over 6 years ago really vindicates them. They're partially responsible for the hit-driven, AAA-centric, "this game must sell 5 million copies to succeed" mentality that many studios are grappling with.

That said, I also think that MS pushing broadband in the original Xbox is not a bad thing. Broadband wasn't required, and it enabled them to deliver a feature-set for online that was very forward-thinking. Maybe you didn't like it, and it did alienate some people, but you can't argue with the results. Maybe the situation with new Kinect is the same, but I think networking capabilities and a camera are two different things, so a direct comparison would be disingenuous.
465  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: June 20, 2013, 05:27:10 PM
We've already recorded the next episode, but you will receive your shoutout. IT SHAN'T BE FORGOTTEN.

That said, I know it takes people time to make accounts and write on forums, especially if it isn't something you normally do, so I just wanted to say that we truly appreciate you doing that. There's a factoid that goes around saying that most vocal parties make up a very small portion of an audience, and that people are much more likely to speak out when they have a negative thought than a "I really enjoyed this." Therefore, I'm REALLY thrilled when I hear that someone (like yourself) went the extra mile to come in and say something nice-- though of course, am always 100% open to constructive critique, too! So, tl;dr version, thanks a ton!

We have a comment on the iTunes page stating that song editing could be better. I'd like to address that, but I'm not 100% sure what it means. Is it referring to the sometimes-abrupt transitions I do to truncate longer songs or repetitive songs? Anyone have any thoughts on that?

And even though you don't like Chrono Cross as a game, I still love you for coming in here and talking. I'm glad you liked Lime Odyssey's music too-- because it's something I will also NEVER play, but man does it sound lovely.

In any case, at risk of sounding repetitious, thank you again. I'm happy you're enjoying, and we aim to keep making the show better and better through new ideas and feedback. May you continue to enjoy me saying "UGHSDLKGH I LOVE THIS SONG" in 1.5-hour chunks.
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