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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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736  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 13, 2013, 11:58:33 AM
Also mrjrpgfan, turtling is most definitely necessary on the first few maps in lunatic. Until you can actually DO nos tomes, spotpass, and DLC, you basically have to cheese the game to win.
Nope. Take a look at serenes forest or the gfaqs boards sometime. Here's a sample Lunatic turn count someone posted on a serenes thread:

Prologue - 5
Ch. 1 - 4
Ch. 2 - 6
Ch. 3 - 4

I wouldn't call those counts "turtling".

Yet when I prove "The difficulty in Fire Emblem games is not about demonstrating your awesome tactical prowess. To win you basically have to turtle, turtle, turtle." is a wrong statement, I get unrelated excuses about how some people here are inexperienced players. Ok?

What exactly are you trying to prove here? All of these people are outright saying luck is a huge factor here. They say numerous times that they've had to restart tons of times to get lucky enough to win the first three chapters. Turtling has nothing to do with how many turns it takes, at least not as I'm talking about it. My turn count for chapter 2 was 6, and I turtled the shit out of the map with Fred. Experience has nothing to do with it, either. It's luck, period. The RNG is god in these games (at least for the lunatic and lunatic reverse modes), and it always has been, and all of these people on this thread you've linked have outright said it. They've also said 'chapter 2 is a nightmare,' which pretty much goes hand-in-hand with exactly what I said. But if it'll make you happy I'll say "oh gawrsh I must just suck at this game and not be as good as I want to be because these guys have managed to finish the map."

EDIT:

Examples!
Quote
Iono. Lunatic+ is partially random and luck based. Every enemy has 2 of the random Lunatic+ abilities. So you can get stupid things like a merc with vantage+ and luna+ and then fred who was taking 0 damage get's chunked pretty hard.

EDIT 2:

Also I love that these guys are calling him "Chrome."
737  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 13, 2013, 11:35:34 AM
I actually had to restart the game once I figured out some of the rules. My first tactic was giving every healing item to Fred and also giving him a bronze sword. He's pretty much my vanguard until I can get access to the planning screen and DLC maps. I managed to beat chapter 2 last night just before I popped a blood vessel.

It's not exactly the least stressful way to play, I'll admit that, but I'll be damned if the satisfaction at the end doesn't wipe away all the rage. ^^;

Also mrjrpgfan, turtling is most definitely necessary on the first few maps in lunatic. Until you can actually DO nos tomes, spotpass, and DLC, you basically have to cheese the game to win.
738  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 13, 2013, 10:11:28 AM
:3 feels good to be right.

You get access to a shop around Chapter 4, I think. If you think Lunatic is bad, after you beat Lunatic, you unlock Lunatic+ which is even worse. The difficulty in Fire Emblem games is not about demonstrating your awesome tactical prowess. To win you basically have to turtle, turtle, turtle. Ultra-defensive, with the abuse of every mechanic available. I honestly suggest restarting on normal difficulty. Permadeath is enough of a challenge already.


Yeah, Dice. The DLC map is quite good for the free EXP. You can do it as many times as you want, and the two towns on the free map will give you random items ranging from crap to awesome.

I appreciate the info, but if I just wanted to beat the game without problems, I'd have played on normal. It's not about 'winning for me,' it's about the challenge. Getting frustrated and wanting to smash the game is part of my fun. I'm 10 times more likely to actually beat the game on lunatic than normal, where as soon as it feels easy I will probably lose interest and never play again.

Also I woke up and beat chapter 2 on my first try. Luck, sure, but I'm okay with it.
739  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 13, 2013, 03:43:41 AM
So when the fuck does this complete shitfest of luck actually give me access to something resembling a shop and some fucking planning screens so I can stop just hoping the god of random number generators blesses me with the luck to win chapter 2? You know, because strategy is like 10% of lunatic mode and luck is the rest. Great "difficulty" there. Also having no access to healing items was brilliant. I'm glad I'm the lord of a grand army that didn't decide to restock my soldiers with fucking healing items between battles.

*twitch*

AGAIN.

EDIT:

The rage will likely continue on and off until I finish this game.
740  Media / Miscellaneous Games / Re: Metal Gear Rising: Revengeance on: February 13, 2013, 12:35:30 AM
What I want to know is why they took the neat and pat ending of MGS4 and decided

Code:
that Raiden suddenly uninstalled his regular human body parts and went back to insane psychotic-looking meganinja body
741  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 13, 2013, 12:11:02 AM
It's almost like you want to end up hating this game. :P

I think when he said he tasted blood, he was literally chewing up the inside of his mouth out of tension and frustration.

I believe the ratio has shifted in that direction, yes.
742  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 12, 2013, 11:35:27 PM
I'm playing to not lose anyone, either :)
743  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 12, 2013, 11:29:36 PM
Just finished chapter 1 on Lunatic Classic.

I can taste blood in my mouth. It tastes good.
744  Media / Miscellaneous Games / Re: New Devil May Cry, bitches. on: February 12, 2013, 10:00:23 PM
I still enjoy DmC1 and love DMC3, but this game is just flat-out fun, and that's the reason I play games, period.
745  Media / Miscellaneous Games / Re: Metal Gear Rising: Revengeance on: February 12, 2013, 07:58:31 PM
I liked DmC more.

I agree. It felt a lot more inspired and less perfunctory. Still, don't let me rain on anyone's parade here! Sometimes you just have to slice up a watermelon/villainous cur until your console breaks under the weight of all the physics calculations.
746  Media / Single-Player RPGs / Re: Dark Souls 2 on: February 11, 2013, 09:44:13 PM
after listening to the music podcast i gotta say i tend to agree with taelus on most everything this is no different. Derek Heemsbergen on the other hand not so much sorry derek.

Agreeing with me is good. Yes. Very good.
747  Media / Single-Player RPGs / Re: Dark Souls 2 on: February 11, 2013, 05:11:42 PM
I never beat the first one.  I had it on gamefly and sent it back after a month.  I am almost done with Anor Londo if I remember correctly.  I'm contemplating going back to this before Dark Souls 2, but at the same time the story in that game isn't why you play so maybe I'll just wait for Dark Souls 2.

I think it's worht the time. IMO, some of the best areas in the game come AFTER Anor Londo. It's a great experience!

Also, another reason I chose transcend death is because it's kind of a theme of the series for me. You have these huge odds stacked against you, and you die over and over again as the Undead in order to achieve something more. By succeeding, you are literally transcending the idea of death and making yourself more than death as a concept.
748  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: February 11, 2013, 12:55:39 AM
I don't have a ps3 and don't care about a ps4.

I don't care that you don't care.

But seriously, why would you even post in this thread if you don't care?  Why do people feel the need to broadcast things like this?



^
749  Media / Single-Player RPGs / Re: Dark Souls 2 on: February 10, 2013, 11:10:23 PM
I went with Transcend Death. Because it sounds awesome.
750  The Rest / General Discussions / Re: Ex-Cop Begins Killing Family Members of Officers, Claims it's for a Greater Good on: February 10, 2013, 12:05:55 AM
"No command, no instruction, no warning. They just opened fire on them."

Not that I support Chris Dorner, but the LAPD is making themselves look like psychopaths.  Even if it wasn't a case of mistaken identity (different make, model, and color truck...) that is not proper procedure.  They've clearly prioritized shutting Dorner up over anything else.

I don't condone what he's doing, but it does at this point seem as though his point about 'nothing changing unless something drastic happens' is pretty true. I agree that they've decided they want to shut this guy up. Perhaps he even expected this kind of insane retaliatory response, knowing that if they do this kind of stuff enough, it'll make people call for restructuring.
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