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356067 Posts in 14459 Topics by 2262 Members
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766  Media / Miscellaneous Games / Re: Naughty Dog's The Last of Us on: June 16, 2013, 04:17:29 PM
I haven't had a single glitch either, Kevadu. And I agree completely with you-- so far, I haven't had a problem with any sequence in the game-- either in terms of it working properly or of it feeling "stupid." Maybe some of them feel 'game-y,' but since I'm playing a game, I sort of... expected that. It's not a perfect game, no, but none of my favorites or the ones that have stuck with me most ever have been.

Except Chrono Cross, but we all know how CC discussions end up.
767  Media / Miscellaneous Games / Re: Naughty Dog's The Last of Us on: June 15, 2013, 12:38:17 PM
This game is fucking rad. I'm

just escaped the patrols with Ellie and Tess, now I'm in the knocked-over building and just got attacked by a clicker.

Forgive the expression, but Naughty Dog is the tits.
768  Media / Miscellaneous Games / Re: Naughty Dog's The Last of Us on: June 15, 2013, 12:55:45 AM
Just got back from E3. It was waiting on my doorstep. Time to play.
769  The Rest / General Discussions / Re: I love Sony. on: June 11, 2013, 03:43:59 AM
So today has been a day for news o-O
770  Media / Single-Player RPGs / Re: Dragon Age 3 on: June 10, 2013, 07:58:06 AM
If you played DA:O on consoles then the problem might be much harder to spot. Playing DA:O on a computer made me see why people hated DA2 so much: DA:O was basically a RTSRPG. Positioning was important, and so were the right skills, the right setup, and the right equipment, especially on higher levels.

For everything DA2 did right (better story, better equipment variety, better ability progression, some better character development/dialogue, more focused world building) it did quite a bit wrong (wave-based combat bankrupting the gameplay, less equipment customization, some worse characterization, cut and paste dungeons, focusing on only one city). BioWare just needs to keep the good and leave the bad, but lots of companies say they will do that and very few follow through.

All of this, though I agree with Tooker that focusing on one city isn't inherently bad, it was just their execution in this case.
771  The Rest / General Discussions / Re: The NEW Game Journal on: June 09, 2013, 06:58:22 PM
Thought the music was fan-tastic in ACF. Thought the combat was ruined. Oh good, 9 enemies at once who use OBSERVE and all move before me, each taking 2-3 hits to kill. I won't be here all day.
772  Media / Single-Player RPGs / Re: Dragon Age 3 on: June 08, 2013, 11:29:34 PM
Are fans really split? I was pretty sure almost everyone preferred DA:O's combat? I enjoyed DA2's fighting, but the encounter design was borked.

I'm open to this game. I dont' have any investment in the DA world, so as long as it's a fun and well-written RPG, I'll sweat out the details later.
773  Media / Single-Player RPGs / Re: SQUARE ENIX Presents, Live Broadcast E3 Showcase on: June 08, 2013, 11:13:23 PM
Future of Final Fantasy QA sounds suspiciously like "here are vague promises but no games."
774  Media / The Soundroom / Re: Random VGM on: June 08, 2013, 08:31:02 PM
Even that guy who did the complete Burnout series rip album didn't even have it. Oh, the halcyon days of music not being completely accessible. How I do not miss thee.


Just to stay on topic:

http://www.youtube.com/watch?v=hjK8njx4fb4 AWESOME boss theme.


Also, I love Infinite Images. It's too bad they totally flubbed SCV. The music was pretty good, but the game was so underwhelming compared to the last few SCs. Also they took out Yunseong. Also I didn't realize Keiki Kobayashi did SCIV's OST. <3 Ace Combat.

https://soundcloud.com/sony-soundtracks/sets/the-last-of-us <-- Last of Us soundtrack sampler. Amazing.
775  Media / Single-Player RPGs / Re: Class of Heroes 2 (Physical + Digital) on: June 08, 2013, 08:24:31 PM
I've been spoiled. I used to not mind a lack of dungeon BGM, but after EO I'm always like 'WHY IS THERE NO SOUND HERE.'

I still do like dungeons with ambient sound only, but it's pretty flubbed in CoH where the sound effects are nondescript and... weird.

Why can I hear a pterodactyl in the Beginner's Brush?

All that said, I still haven't played Wizardry PS3 (We're talking Labyrinth of Lost Souls, right?)
776  Media / The Soundroom / Re: Random VGM on: June 08, 2013, 08:04:22 PM
We're gonna get some Breath of Fire in an upcoming music podcast. mmm... Dragon Quarter...

Also, I still remember when we discovered Liquid Sky. One of us was playing Burnout and the other was all like 'OH MAH GOD WHAT THE HELL IS THAT SONG TURN OFF EVERYTHING ELSE ON THE RADIO.'

Good times.

*installs Burnout Paradise*
777  Media / The Soundroom / Re: Daft Punk signs for fourth studio album on: June 08, 2013, 08:02:55 PM

And yes, I agree. My tastes have changed a lot over the years, and I've really started to shy away from wanting "more of the same thing," no matter how good what it used to be was. Predictability is borrrrring.
778  Media / Single-Player RPGs / Re: Wind Waker U on: June 08, 2013, 01:20:14 PM
Yeah, the Triforce pieces ruined the game and made me not want to finish. Just such a silly timesink. Loved the rest of it though, even the sailing. I'd love to see them re-add in those cut dungeons.
779  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: June 08, 2013, 03:17:20 AM
Wait, just to be clear here I never said you couldn't build a gaming PC for $400.  I was objecting to the statement I was quoting which seemed to imply that PCs were basically free, because they're not.

Besides which, don't most non-gaming people mostly use laptops these days?  I don't think most $400 laptops will run games very well...

Ah, okay, true.

Although I won't comment on the laptop thing-- I don't have any numbers in front of me and I know plenty of people who use both, so I'm not sure.
780  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: June 08, 2013, 03:02:45 AM

(Though I'll listen to yours!)



YESH! to you listening.
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