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249941 Posts in 7498 Topics by 2398 Members
Latest Member: john0727
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766  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: August 12, 2013, 01:28:08 AM
If Derek, Rob, and I were a Tales cast, we'd have awesome skits.
767  Media / Single-Player RPGs / Re: Tales of Xillia on: August 11, 2013, 07:43:46 PM
I actually am surprised at all the dislike Milla's voice gets. I have no problem with it. It sounds deeper and older than I would have expected, but she's, you know, a deity. I'm not sure what this lisp that everyone else is talking about is.

The whole game does have the 'talking in a can' issue that FFXII also had, but all things considered, I'm not that bothered by it.
768  Media / Single-Player RPGs / Re: Tales of Xillia on: August 11, 2013, 03:34:41 PM
I know kung fu, too, so I'm not exactly helping the stereotype, am I?

769  Media / Single-Player RPGs / Re: Tales of Xillia on: August 11, 2013, 03:13:53 AM
That's odd, I never really had problems anywhere in the game when I played through it a year ago. Are you guys sure you're playing it right? :P

Yeah, I was actually thinking earlier that my only real issue with the game is that even on hard mode it's incredibly easy. That aside, I'm loving the whole game.
770  Media / Single-Player RPGs / Re: Project Phoenix (another Kickstarter!) on: August 09, 2013, 09:48:42 PM
What Ramza said.
771  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 07, 2013, 11:27:26 PM
I've beaten the Destiny remake. It's awesome.
772  Site Related & More / RPGFan: Site / Re: Reviews section for iOS only? on: August 03, 2013, 12:21:16 PM
I can't answer for the site as a whole, but this is something we've tossed around internally, but we haven't made any solid decisions just yet.
773  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 03, 2013, 05:14:33 AM
774  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 03, 2013, 05:10:19 AM
Yay! I've been out of town on vacation for a few weeks and by the time I get home on the 8th this will be WAITING FOR ME.
775  Site Related & More / RPGFan: Site / Re: An open letter RE: Signatures on: July 31, 2013, 11:52:09 PM
I will kill any of you who try to get rid of the penguin.
776  Site Related & More / RPGFan: Site / Re: An open letter RE: Signatures on: July 31, 2013, 11:48:08 PM
You leave the penguin alone.

777  Media / RPGFan Music Discussion / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: July 30, 2013, 12:50:59 AM
I'm on vacation for a few weeks (out of town), but we're working on it :) We've got two in the works, so don't you worry ABOUT DAT
778  Media / General Games / Re: Naughty Dog's The Last of Us on: July 27, 2013, 08:33:40 PM
You have unlimited ammo when hanging upside down. I've done it twice and seen someone else do it. You also have unlimited when Joel gets injured.
779  Media / General Games / Re: Super Smash Bros. Namdai on: July 25, 2013, 01:25:15 PM
Oh, Ash, I totally agree with you. My view is that while I think his excuse is pure PR, Subspace was entertaining for approximately the 5 hours it took to finish. They should be spending their money elsewhere, and I think they could have just said "yeah a story mode isn't exactly why you people keep coming back to Smash so we aren't wasting time on it."
780  Media / General Games / Re: Naughty Dog's The Last of Us on: July 25, 2013, 01:19:35 PM
I didn't really have any bugs that I can recall either. Obviously with a game this elaborate, some people are gonna have them and some aren't, but my experience felt very solid, and watching my brother play through the entire game, his was as well. And even then, glitches never really bother me all that much, but that's just my personal experience.

Vis-a-vis shooting and enemies-- yes, I enjoyed fighting both immensely. Fighting humans involved totally different tactics than Infected, and I liked that.

And like I said, it comes down to story versus systems. Some sequences in the game "broke rules" in order to change up the experience. I know Rob didn't like those (an Infected spots you no matter what, you're hanging upside down with unlimited ammo, etc), but I thought they were excellent and kept you on your toes.

While I'm sorry others didn't have the same experience, this game is, again, easily one of my favorites I've ever played. If you didn't like the story until the end, that's totally cool, but I was 100% invested. The acting was outstanding, the voicing was perfect, and I was completely invested in all of the characters. Where ND really succeeded was including so many different ages and kinds of characters, which basically ensured that no matter who you are, you can relate to someone. As someone very close to my two brothers,
Sam and Henry's arc left me literally stunned. When I watched my brother play through the game this week, I could see that he was moved by it as well.
If you look at it as "THIS IS JUST A ZOMBIE STORY," sure, that kind of reductionism will make you value it less. But The Walking Dead is "JUST A ZOMBIE STORY," and everyone seems to adore that. Really it's about how well you get to know these characters, and in this regard, TLOU is an unmitigated success. I will remember the characters in the game forever, I enjoyed the gameplay, and I adored the fact that Naughty Dog didn't feel the need to spell out absolutely everything in the game. Naughty Dog made a world that I felt like I knew incredibly well despite only seeing certain sides of it.

So yeah, my GOTY all up in here. Totally cool if others don't feel that way, but I'll argue dissenters into oblivion :)
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