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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319031 Posts in 13030 Topics by 2145 Members
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841  Media / Anime, TV, and Movies / Re: Divisive Movies. on: January 22, 2013, 09:49:24 PM
It's not that I thought it was outright bad-- I'll take AAA-budget scifi whenever I can get it. I enjoyed the plot, and could have swallowed some of the other plot-related stuff if I could have gotten behind the characters a bit more. Still, it did well, so I'm hopeful in regards to a sequel.
842  Media / The Soundroom / Re: Kid Icarus: Uprising on: January 22, 2013, 09:27:51 PM
I did not play the game, but this soundtrack was excellent-- Sora does a fantastic job with the soundtracks in their games. And kudos to you for pimping out SEMO, those guys are awesome :)

843  Media / Miscellaneous Games / Re: New Devil May Cry, bitches. on: January 22, 2013, 09:22:09 PM
Nobody is stupid enough to believe that.

Right?

Right?

I think Capcom legitimately wants to get bigger sales, and they realized courting a western audience is a solid plan for that. But they're having an identity crisis, and that's why you're ending up with things like RE6 that try to have it both ways. I think contracting Ninja Theory was a legitimate decision to say "we want to make a DmC that will have a wider appeal in the West." Whether or not you believe that methodology is effective, though-- that's the rub. I don't actually think it WILL be all that effective. Explosive CoD-like sales just aren't the norm.
844  Media / Anime, TV, and Movies / Re: Divisive Movies. on: January 22, 2013, 08:36:23 PM
I disagree completely, that movie was full of complete plausibility issues. I wanted to love it, but it couldn't get basic non-sci-fi things right.

Code:
Why would someone build a medical machine that can't operate on women? Why would they then give that machine to a woman, who is sort of important since A) she's related to Weyland and B) she's the commander of the ship? Why did no one care that Weyland was alive? Why did no one care when he died? Why didn't anyone run to the left instead of straight when escaping from the spinny death ship. Why did the biologist who likely had years of experience assume it was safe to remove his helmet on an alien planet solely because "well I guess there's oxygen? The fact is, aside from tons of unexplained loose ends (which I can appreciate, sure, they don't have to answer everything), it fails the "are these characters believable and is this at all plausible within the context of the world that has been set up?"

Also, I really don't think you're being fair. You've basically said "if you don't like the movie you either don't get it or you're mad it wasn't an Alien prequel (even though it was, though again, that wasn't my problem with it)." Why can't I dislike the movie because it was full of plausibility (within its own context) issues? I've seen that Prometheus Explained video, and it does not explain the complete lack of believability OR most of the actual issues people take with the movie. In terms of how the characters behave, the movie is utterly unbelievable. If you want to talk some sci-fi that doesn't make things obvious but still makes sense in its own context?

Blade Runner.

EDIT:

I actually meant to say Sunshine, not Blade Runner. Although Blade Runner is a great example, too.

EDIT 2: And I say all of this as a person who thought the movie was mildly enjoyable-- at least until I started thinking about it. Kind of like the ME3 ending, but I won't get into that ^^.
845  Media / Single-Player RPGs / Re: Square Enix is making an FF thing on: January 22, 2013, 07:20:54 PM
http://penny-arcade.com/report/editorial-article/final-fantasy-all-the-bravest-on-ios-is-a-steaming-pile-of-in-app-purchasin

An interesting write-up.
846  Media / Anime, TV, and Movies / Re: Divisive Movies. on: January 22, 2013, 10:21:06 AM
http://www.youtube.com/watch?v=-x1YuvUQFJ0

I believe this says all one needs to say about my thoughts on Prometheus.
847  The Rest / General Discussions / Re: Composer Interviews... Who do YOU want to hear from? on: January 22, 2013, 01:59:42 AM
Thanks for the responses, everyone.

Neal, I'd also love to see if we could chat with Meguro-san. Great suggestion.

Same to you, Pat. I don't know much about Ys music (other than WIKIWAAAAAAAAAAAAAA guitars and that I like Celceta's OST), but that's also a good idea for coverage.

Dice, no problem. It was something I wanted to do for a long time, and I'm glad it worked out. You wouldn't believe how long that interview was in the works for. All four of your suggestions are great ideas, too.

Mesh, yes. We're already talking to HyperDuck about a Dust-related interview, and they worked with Alex Brandon on that, so I think that would also be a potentially doable one. Plus, who doesn't love Paris Cathedral from Deus Ex?

Wild, Go Shiina is a much-beloved composer by Don over at SEMO, and also a very good suggestion. Unfortunately, we're limited to RPG-related composers, so Wakai might not be doable, but hey, maybe he's done an RPG we can ask him about :).

As for a special on orchestrators and arrangers, it's a great idea. It might be difficult from a technical aspect, and it would have to be related to RPG/adventure/visual novels in some way, but it's definitely interesting.  All that said, your questions about transposition and getting a piece together for a large ensemble ARE great ideas, and I can certainly look into asking those questions when pertinent in the future.

Again, thanks to all of you guys for your suggestions and comments. Keep 'em coming!
848  Media / Miscellaneous Games / Re: New Devil May Cry, bitches. on: January 22, 2013, 12:24:26 AM
I guess this is a late reply, but it does look like a fun action game and I get story is never a big thing for this series, though it genuinely seems to think it's witty but for me at least it comes off as if its dialogue were made by a 12-year-old that thinks being witty is overusage of f-bombs.

It's not so much that it thinks it is witty, but it's more of a tongue in cheek thing where they clearly know that story isn't what the most important aspect is so they are still gonna have their cheesy silly moments (a series staple at this point, like I said kind of paying homage to the original series), but also still knowing that the story drives the game forward. I personally enjoyed the story and laughed at Dante and Succubuss saying Fuck you back and forth to each other, but I can also see where that could grate on people's nerves. I like cheesy B movie horror flicks too so it is right up my alley.

I SHOULD HAVE BEEN  THE ONE TO FILL YOUR DARKSOULWITHLIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIGHT!!!
849  The Rest / General Discussions / Composer Interviews... Who do YOU want to hear from? on: January 21, 2013, 04:34:34 PM
So, in the wake of our recent interview with Yoko Shimomura (which I am still star-struck by), we've been wondering who people might like to hear from next.

Of course, I personally would like to interview Yasunori Mitsuda and Hiroki Kikuta (Secret of Mana), so that's a perpetual work-in-progress, but I'd like to know what you guys all think. What JRPG composer would you all be interested in hearing from?

Some possibles right now include Yuzo Koshiro, any of Square Enix's in-house musicians (Takeharu Ishimoto, Naoshi Mizuta, etc).

Even better, if you've got QUESTIONS you'd be interested in hearing answered from these musicians, I'd love to hear them. Ideas are welcome!
850  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: January 21, 2013, 03:26:58 PM
I think it means "nintendo sucks and ships weird."
851  Media / Single-Player RPGs / Re: Project X Zone on: January 21, 2013, 01:56:46 PM
This year is off to a great start. I'll definitely be picking this one up, if only because X and Zero are both in it :D

Also, HEY SQUARE CAN YOU GUYS LOCALIZE SOMETHING NOW PLEASE KTHX
852  Media / Miscellaneous Games / Re: New Devil May Cry, bitches. on: January 21, 2013, 11:52:04 AM
I think that reviewers being paid for reviews on this is a reasonable guess, or at very least a possibility for IGN since it baaaarely glazed over its plot, and seemed to praise the dialogue like nothing was wrong with it.
Please stop talking. You don't have to agree or even like the reviews but accusing every single reviewer that gave DmC a decent score corrupt is idiotic.

I didn't accuse every single reviewer that gave it a decent review of doing that, it just seems too "convenient" for me.
I could understand even giving it a positive review, but having its story pretty much overlooked is suspicious to me and thinking that some reviews may be influenced by Capcom giving incentive is reasonable.

Why not?  I couldn't care less about the story in a game like that.  It could have the plot of Bad Dudes for all I care, as long as the gameplay itself is good.  Also, I have to laugh every time I see that game companies buy people off.  It's a giant conspiracy theory, based on everything I've seen.  The only time I ever see the concept of pay for review is in the world of mobile games, where developers will pay outlets for publication space. Fact of the matter is, a lot of people love DmC, you just might not be one of them.  And that's A-OK.

A thousand times this, John.
853  The Rest / General Discussions / Re: RPGFan Podcast Thread on: January 20, 2013, 10:30:01 PM
I've gotta run a soldier. There is no combo better than Soldier and the ORIGINAL Mattock in ME2:

Oh look, lots of people.

*Adrenaline Rush*

*Double-Tap heads*

Well, everything is dead now.

I was a huge fan of vanguarding in 1-- grab the mattock, buff up, use carnage, LOL at everything. I remember being able to drop the big guys (armatures?) in like one shot in the endgame. Man, I enjoyed those games a lot.
854  Media / Miscellaneous Games / Re: New Devil May Cry, bitches. on: January 20, 2013, 10:03:29 PM
I think that reviewers being paid for reviews on this is a reasonable guess, or at very least a possibility for IGN since it baaaarely glazed over its plot, and seemed to praise the dialogue like nothing was wrong with it.

As much as the cynic in me would like to agree that reviews are often "bought," I just don't accept that explanation. Reviewing is completely subjective. My friends tell me the dialogue in CoD is awesome, and I want to smash them.
855  The Rest / General Discussions / Re: RPGFan Podcast Thread on: January 20, 2013, 09:58:09 PM
I always play an Infiltrator in Mass Effect.  There's just something terribly satisfying about completely breaking almost every combat encounter in the game. 

Snipe.  Snipe.  Snipe.

Oh shit, somebody is coming close to me.

Cloak and run to the other side of the map.

Snipe.  Snipe.  Snipe. 

Hello good sir Vanguard charge would like to talk to u.
*ME3 Addendum: Vanguard charge -> Nova -> Charge -> Nova
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