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356077 Posts in 14460 Topics by 2262 Members
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871  Media / Miscellaneous Games / Re: Saints Row 4 - Wub Wub Wub on: May 11, 2013, 12:31:21 AM
which reminds me i really gotta play saints row 3

It's brick stupid but highly entertaining.
872  Media / Miscellaneous Games / Re: Saints Row 4 - Wub Wub Wub on: May 10, 2013, 10:49:02 PM
This looks like the most retarded, nonsense, but awesome experience ever. Haha

So kinda like Saint's Row 3? :)
873  Media / Single-Player RPGs / Re: I need a Shadow Hearts game.... on: May 09, 2013, 02:15:12 AM
I actually think the gameplay in 1 has held up pretty well. It's not as well-defined as 2, but it's by no means not fun, at least in my estimation. The voice acting IS goofy, but the writing is solid, so it's give and take. And while it isn't going to blow your eyeballs out, the art design is great-- and those line drawings for character portraits and on the menu are siiiiick.

and just like cj said, you will appreciate 2 so much more if you play 1 first.
874  Media / Single-Player RPGs / Re: Black Rock Shooter: The Game on: May 07, 2013, 07:48:58 PM
I think minimalism is awesome too, and can be done very well-- like Dark Souls! However, I'm not familiar with the rest of the source material here, and it really feels like something is missing in this game.

But then again, could just be that I'm not the target audience.
875  Media / Single-Player RPGs / Re: Black Rock Shooter: The Game on: May 07, 2013, 07:38:51 PM

I actually like the lack of development for the characters.

I'm pretty sure I've never agreed with this statement in anything ever. But I could be wrong. I don't think I can ascribe something I'd consider a storytelling flaw to a "bold choice." If it is a choice, that is. Hmm. Different strokes, I guess.

What I've played of this game so far hasn't really impressed me. It feels a bit clunky, and I think my opinion is going to fall more in line with Tooker's view. Still, glad it was able to be released here!
876  The Rest / General Discussions / Re: Well shit! There goes LucasArts on: May 06, 2013, 07:42:59 PM
In a perfect world, I'd be excited at the prospect of DICE handling Battlefront 3, Visceral handling 1313, and Bioware handling KOTOR 3.

All three of them will probably be turned into the same homogenous mass EA is trying to turn all of their franchies into-- microtransactions, multiplayer, and bro-friendly shooter mechanics with a Star Wars-themed hat.

That sounded a lot more negative than I imagined myself being.
877  Media / Single-Player RPGs / Re: The lost art of Final Fantasy IX on: May 04, 2013, 02:45:32 AM

A strong point indeed. In fact, I don't see any good reason to not play this.


You guys have given me the greatest gift of all.
878  Media / Single-Player RPGs / Re: The lost art of Final Fantasy IX on: May 03, 2013, 04:59:38 PM

He's got a point.
879  Media / Miscellaneous Games / Re: Shadows of the Eternal (successor to Eternal Darkness) on: May 03, 2013, 04:41:07 PM
I want to be optimistic about this because ED is one of my favorite games. But then I remember everything SK made in their last... what, 10 years?... was awful and that they're historically pretty atrocious with money. Hmm.
880  Media / Single-Player RPGs / Re: Megami Tensei Topic on: May 02, 2013, 10:59:39 AM

Welp, that was one of the best games I've ever played in my life. It will be the only game I will ever give enough shits about to get a platinum trophy in.

Also I will stab Atlus (and be 100% surprised) if we don't get good OST releases for SMTIV.
881  Media / Single-Player RPGs / Re: Megami Tensei Topic on: May 01, 2013, 11:59:30 PM
If they're as good as what's been shown off so far, I will bask in all 100+ glorious tracks of SMT music.
882  Media / Single-Player RPGs / Re: I need a Shadow Hearts game.... on: April 30, 2013, 02:59:43 PM
Why are you trying to track down copies of Shadow Hearts, Xenoblade, and Suikoden II when you are unemployed and have to return games shortly after buying them? Or has your situation changed?

883  Media / Single-Player RPGs / Re: I need a Shadow Hearts game.... on: April 30, 2013, 01:42:55 PM
Play them in order. All of them are fantastic and have their own strengths. Plot threads are resolved in each game but carry on based on things in the previous titles.

SH1 is still an outstanding turn-based RPG with dynamite atmosphere and music. SH:C is one of the best games ever made for like 50 reasons. SH3 is weaker if only because it's an entirely new and unrelated cast, but still has great combat, side-quests, writing, and a more wacky and out-there (but still good) story.

Also what Starmongoose said.
884  Media / Single-Player RPGs / Re: Megami Tensei Topic on: April 29, 2013, 08:02:01 PM
I've had a lot of freezes on my 3DS. I heard it was different based on the software, but it's been pretty pervasive on mine.

Something like a big expansion, or an enhanced edition ala FES or Maniacs, necessitates that all of your new stuff is bundled together and that all of your new stuff gets along amicably together. You don't get that luxury with DLC.

The seven existing Borderlands 1 and 2 DLC packs disagree with this point.

And for what it's worth, I also don't agree with how ME3's DLC was structured. For me, it made sense in ME2 because there was an actual story reason for your DLC, with things that impacted the next game. ME3 was just a scramble to justify their brick-stupid ending, another scramble to further justify that ending, and then some unrelated stuff that had varying mileage depending on how on-board you still were.

But this is a conversation that will never end. Some people just hate DLC, period, and that's totally okay. You all have your reasons. Let's move on from the topic.
885  Media / Single-Player RPGs / Re: Megami Tensei Topic on: April 29, 2013, 04:02:54 PM
I agree. The region-locking was a mandated business choice, period. They didn't do it as they cackled, "hahaha we're going to screw our customers mwahahahahahah!" Businesses have to do things that please their investors and the people that pay the bills. A ton of artistry goes into their games, and the reality is that games these days can use DLC to make a significant extra profit. Like Eusis said, lets wait until we know exactly what the DLC is before we decided Atlus has broken out the industrial-strength customer lube. If they cut out parts of the game that are clearly integral and clearly designed in advance, sure, that's no good. But if they offer meaningful additional content, I'm all for it-- it's like people who complained about Borderlands 2 having the DLC packs-- claiming that they "should have been in the base game." By that argument, developers should just delay games an extra two years to include all the things they would have sold as DLC but made after completing the base game. If you're getting a complete game, the presence of meaningful extra DLC being an affront to you is easily resolved: don't buy it.
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