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871  Media / Single-Player RPGs / Re: Tokitowa - Time and Eternity (third person 2D/3D RPG, imageepoch, PS3) announced on: June 26, 2013, 03:38:30 PM
rpgamer's doesn't tell a prettier tale. I guess the RPGFan review at least confirmes that it is in fact not more enjoyable for men despite what some people suggested.
I feel sorry for the people forced to slog through that mess.

If people suggested that the abysmal gameplay would have somehow magically varied and become not abysmal based on gender, I think their suggestions were faulty to begin with. A bad game is a bad game.

I hated this game and I only played it for 15 minutes at E3. Koshiro's talents were wasted on it.
872  Media / RPGFan Music Discussion / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: June 26, 2013, 04:11:35 AM
Okay guys-- a new episode is coming in the next couple of days (got busy/lazy with editing). In the meantime, if you were going to pick a favorite song from a WESTERN RPG (that's anything designed and composed primarily by western musicians and developers) or adventure/visual novel, what would you pick?
873  Media / The Soundroom / Re: Random VGM on: June 26, 2013, 03:02:19 AM
Kingdom Hearts HD 1.5 Remix - Vector to the Heavens [Extended]

874  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: June 25, 2013, 10:16:44 PM
I am pleased by almost everything I've seen from this game. I don't love the character designs, but I also don't care. LOL
875  Media / Single-Player RPGs / Re: Megami Tensei Topic on: June 25, 2013, 07:57:17 PM
So, I just got Devil Survivor Overclocked for the 3DS and thought that I'd ask a few questions to the knowledgeable folks here. Because of the nature of the game with time (and not being able to be in two places at once), how exactly does the game work in regards to missables? And is there anything in particular that I should know as far as decision-making goes if my goal is to get the "best" ending? Any other sort of information along these lines would be appreciated, too!

There isn't really a "best" ending, there are (if I recall) 7 endings that involve different philosophies, based on which characters you agreed with and spoke to most throughout the story. Generally, if you like a character, following them and agreeing with them is a way to ensure that their "reasoning" is the one that will impact your ending. For example, if you really like Gin and Haru (like I did), you can stick to them for much of the journey, and you'll end up seeing more of their story and having their philosophy win out in the finale. It's like Chiaki and Isamu in SMT3.

There aren't really a ton of "missables," though, in terms of combat or demons. You can't do everything in one playthrough-- since going to a certain place during a certain time means you can't be in another place. It's very replayable. But yeah, hopefully that's helpful :)
876  Media / The Soundroom / Re: Indie Game Music on: June 25, 2013, 02:05:22 PM
I love that game and soundtrack. There's a fantastic remix with vocals, too, that Ramza introduced me to.
877  Media / Single-Player RPGs / Re: Dungeons and Dragons: Chronicles of Mystara on: June 24, 2013, 11:34:23 PM
level ups only really increase your hp but I would consider it an rpg. Plus the way the characters shout when they cast magic is hilarious.

878  Media / The Soundroom / Re: Random VGM on: June 24, 2013, 11:33:29 PM
Oops, this is the version I meant to link:


And yes. I f'n love those songs. They are the middle and finale of my running playlist, and they do their job admirably.
879  Media / The Soundroom / Re: Random VGM on: June 24, 2013, 11:25:25 PM
Metal Gear Rising: Rules of Nature (Metal Gear RAY boss fight)
Metal Gear Rising: I'm My Own Master Now (Blade Wolf boss fight)
Metal Gear Rising: A Soul Can't Be Cut (regular battle theme in the last chapters)

Can't stop listening to this whole damn OST unless an SMT song happens to come up. (You guys seem to have SMT covered here.) I can't wait for IV and its soundtrack.

liz y u do dis

http://www.youtube.com/watch?v=G7_ZTha9uK4 (In-game version of Stranger I Remain)
880  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: June 24, 2013, 08:10:27 PM
I only speak from the heart. Obviously this means our hearts are one.

And yeah-- while I'm not terribly into high-level MMO play or terminology, I DO appreciate a manageable challenge, especially with friends. It makes your victories sweeter. I really dig, for example, having to dodge Ifrit's attacks by not standing where, you know, death is about to spurt from. It demands a little more awareness than your average WoWMMO.
881  Media / The Soundroom / Re: Indie Game Music on: June 24, 2013, 07:48:41 PM
Great that you mention Aivi, Pat, because she's coming on Rhythm Encounter soon to talk music with us! She is incredibly talented. I love her work. The Black Box is a fantastic (though not STRICTLY game-related) album.
882  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: June 24, 2013, 07:09:05 PM
With them reiterating that this game will have a world map, the prospects of it being like Kingdom Hearts, and the fact that I definitely like the aesthetic... oh, and a Shimomura soundtrack-- I am very excited for this one.
883  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: June 24, 2013, 06:56:49 PM
I fucking hate gamers these days.  Not all, certainly the masse who feel self-entitled to just shit all over every/anything

Yeah. The level of cynicism takes all the fun out of enjoying games. RISE ABOVE IT


884  Media / The Soundroom / Re: Random VGM on: June 24, 2013, 06:53:57 PM
Going back to game music used on websites, this track from SMT3: Nocturne was used for the game's website along with the Lucifer's Call artwork showing the Demi-fiend with all the fiends, and it really impressed upon me the game's atmosphere and sense of mystical apocalypse. And due to the game's difficulty (which was amplified because of my lack of experience with the SMT franchise at the time), every time the track popped up in the game I knew that I was about to be fucked up.

I absolutely love that track. I also love the DDS2 version, http://www.youtube.com/watch?v=TcXOk3iKQa0

This is why I love SMT boss fights so much. Boss fights should have this much build-up, and you should be fighting for your life. <3
885  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: June 24, 2013, 06:45:27 PM
I think not supporting a company you don't like is a perfectly legitimate reason. It doesn't make you the South Park WoW-nerd to not want to give money to a company you dislike. As we've seen with XB1, speaking with your dollars is really the ONLY way to make a point.
Yes, but the reasoning behind the dislike can vary. This is why the "Worst Company in America" awards are bullshit.

True, but not buying products from a company doesn't mean you voted for them in that poll. I don't buy Chick-Fil-A because I don't support them, but I'm not about to go and report them to the BBB as an affront to business.

I'm not even referring to their business practices-- someone could really just take issue with their games and how they make them now. I could see that being a totally viable reason.
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