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Eric, stop firing people.
276478 Posts in 11789 Topics by 1977 Members
Latest Member: Syn
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16  Media / Brush and Quill / Re: Some RPG monster sculptures I made recently on: June 27, 2012, 11:31:52 AM
Here are eight new mini figures that I made recently.  They're all monsters from a 1998 Playstation first-person real-time RPG called Shadow Tower.

Barrel Snail


More photos/information:  http://www.angelfire.com/ult/ace/barrel_snail.html


Blood Skull


More photos/information:  http://www.angelfire.com/ult/ace/blood_skull.html


Casket


More photos/information:  http://www.angelfire.com/ult/ace/casket.html


Dread Knight


More photos/information:  http://www.angelfire.com/ult/ace/dread_knight.html


King Hopper


More photos/information:  http://www.angelfire.com/ult/ace/king_hopper.html


Star Serpent


More photos/information:  http://www.angelfire.com/ult/ace/star_serpent.html


Tree Ogre


More photos/information:  http://www.angelfire.com/ult/ace/tree_ogre.html


Watcher Plant


More photos/information:  http://www.angelfire.com/ult/ace/watcher_plant.html
17  Media / Brush and Quill / Re: Some RPG monster sculptures I made recently on: June 15, 2012, 11:01:15 AM
I was pretty much just trying to replicate the sprite's pose in 3D, but I agree that the pose has a certain philosophical flavor to it--I suppose an undead dragon, assuming it still had a mind, would have much to ruminate about.
18  Media / Brush and Quill / Re: Some RPG monster sculptures I made recently on: June 13, 2012, 11:41:44 AM
Dragon Fossil [1993 Final Fantasy Legend III/SaGa 3: Jikuu no Hasha video game.]

   


More photos/information:  http://www.angelfire.com/ult/ace/d_fossil.html


Marsh Man [1991 Final Fantasy Adventure/Seiken Densetsu: Final Fantasy Gaiden video game.]



More photos/information:  http://www.angelfire.com/ult/ace/marshman.html
19  Media / Brush and Quill / Re: Some RPG monster sculptures I made recently on: May 11, 2012, 11:12:22 AM
Fyle:  The only Zelda sculpture I've made to date is an Octorok--I might make something else from one of the Zelda games someday.  Nothing from Diablo particularly enthralls me, and I've never played any of the Elder Scrolls games.

Here are my four latest pieces:

Mokoi [1997 Devil Summoner: Soul Hackers video game.]



More photos/information:  http://www.angelfire.com/ult/ace/mokoi.html


Mezuki [1994 Megami Tensei Gaiden: Last Bible video game.]



More photos/information:  http://www.angelfire.com/ult/ace/mezuki.html


Succubus [2005 Castlevania: Dawn of Sorrow video game.]



More photos/information (NSFW):  http://www.angelfire.com/ult/ace/succubus.html


Werecraw [1991 Wizardry: Suffering of The Queen video game.]



More photos/information:  http://www.angelfire.com/ult/ace/werecraw.html

20  Media / Brush and Quill / Phantasy Star Gaiden Demon & Gold Slime on: March 19, 2012, 11:32:05 AM
DEMON & GOLD SLIME

Pencil, ink, and colored pencil on lined notebook paper. The game sprites, Phantasy Star Gaiden logo, and text were added later with the GIMP art program. I made these for a Phantasy Star monster redesign challenge at the Phantasy Star Cave forums.



I was messing around a little bit late last night and converted the Gold Slime illustration into sprites for the four different slime variants in the Phantasy Star Gaiden game (purple=Slime, red=RSlime, green=PSlime, yellow/orange=GSlime).


21  Media / Single-Player RPGs / Lady Sword Sprite Bestiary on: February 10, 2012, 10:40:56 AM
Here's another RPG bestiary I recently completed, Lady Sword for the PC Engine (TurboGrafx-16).  It's a first-person dungeon crawler, similar to Wizardry, except the combat is much more simplistic.  It's also a somewhat adult game in that you get "rewarded" with a picture of a nude woman after you defeat each of the ten level bosses.

http://www.angelfire.com/ult/ace/lady_sword_bestiary.html
22  Media / Single-Player RPGs / Re: How long do you play/? on: January 27, 2012, 11:02:35 AM
If I really like a game, and I have the time, I'll play it all day, minus breaks to use the bathroom and/or get something to eat/drink.

As far as total time goes, I put in about 160 hours into Final Fantasy XII, but that doesn't include the hours I lost when my party was killed before I was able to save.
23  Media / Brush and Quill / Re: Some more RPG mini monster sculpts on: January 13, 2012, 10:29:49 AM
Nope, sorry.
24  Media / Brush and Quill / Re: Some more RPG mini monster sculpts on: January 11, 2012, 11:53:43 AM
Angel [1997 Devil Summoner: Soul Hackers video game.]



More photos/information:  http://kramwartap.fortunecity.com/angel.html


25  Media / Single-Player RPGs / Megaten Monster Madness on: January 11, 2012, 11:52:27 AM
Megaten Monster Madness

Here's a new trio of Shin Megami Tensei bestiaries I recently compiled:

Shin Megami Tensei (Nintendo Super Famicom version):
http://kramwartap.fortunecity.com/SMT_bestiary.html

Shin Megami Tensei: Devil Summoner (Sega Saturn version):
http://kramwartap.fortunecity.com/SMT_DS_bestiary.html

Devil Summoner: Soul Hackers (Sony Playstation version):
http://kramwartap.fortunecity.com/SMT_SH_bestiary.html

I also started working on a bestiary for the Super Famicom version of Shin Megami Tensei if... late last night, so expect to see that in the future (I've only got seven clans, and a few Guardian monsters, done so far).
26  Media / Brush and Quill / Re: Some more RPG mini monster sculpts on: December 22, 2011, 11:10:38 AM
Hippou [Atlus’ 1995 Shin Megami Tensei: Devil Summoner video game.]



More photos/information:  http://kramwartap.fortunecity.com/hippou.html
27  Media / Brush and Quill / Re: Some more RPG mini monster sculpts on: November 23, 2011, 11:49:54 AM
Guilty [ASCII's 2000 Wizardry: Dimguil video game.]



More photos/information:  http://kramwartap.fortunecity.com/guilty.html


Xanafalgue [Sega's 1994 Phantasy Star IV: The End of The Millennium video game.]



More photos/information:  http://kramwartap.fortunecity.com/xanafalgue.html


28  Media / Single-Player RPGs / Wizardry: Curse of The Ancient Emperor Bestiary on: October 24, 2011, 11:38:30 AM
Here's another Wizardry bestiary, this time for the second Japanese-only Gaiden Gameboy game: Curse of The Ancient Emperor.  This one is unique in that the storyline involves Chinese/Japanese, rather than Western, mythology, in the form of the four legendary beasts (Genbu, Suzaku, Seiryuu, and Byakko).  It also has the hardest last level of any Wizardry game I've ever played--I can usually beat a Wizardry game with my characters in the mid-teens, this time they had to be in their mid-twenties (that may not sound like much to you if you're used to playing stuff like Final Fantasy that go up to Level 99, but in Dungeons & Dragons, the 20s are quite high), and I still barely survived.  There's a fair amount of re-use of monster sprites from Suffering of The Queen, which is disappointing, but that's what I expected.

http://kramwartap.fortunecity.com/wizardry...E_bestiary.html
29  Media / Single-Player RPGs / Re: Wizardry: Suffering of The Queen Bestiary on: October 14, 2011, 11:00:28 AM
I don't know that a Gameboy is more powerful than an older computer, in the general sense, but I would agree that the Gameboy has better graphics, even in black and white, than the original computer versions of the earlier Wizardry games.
30  Media / Single-Player RPGs / Wizardry: Suffering of The Queen Bestiary on: October 12, 2011, 11:17:11 AM
Here's yet another Wizardry bestiary, this time for the first of the Japanese-only Gaiden trilogy of games for the Nintendo Gameboy: 1991's Wizardry: Suffering of The Queen.  While obviously concessions had to be made in bringing the series to a gray-scale handheld, I was pleasantly surprised and impressed with the level of effort that the team at ASCII put into it (it's longer, and has more monsters, than Wizardry II or III, and they implemented many of the gameplay improvements found in later Wizardry games like V).  I'm probably going to update this a bit more in the future, but it's complete enough for publication as-is.

http://kramwartap.fortunecity.com/wizardry_SotQ_bestiary.html
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