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166  The Rest / General Discussions / Re: Leeky Cauldron: The RPGfan Food and Recipe Thread on: April 08, 2014, 10:29:10 AM
I have to force myself to eat frozen vegetables. It is even worse if they are mixed frozen vegetables. It is actually one of the reasons I decided to learn how to cook properly.
167  Media / Single-Player RPGs / Re: The Stranger of the Village of the Sword on: April 07, 2014, 04:18:06 PM
Huge fan of Dungeon Crawlers. The game looks great.

Wonder if the images are mirrored or if the artist is left handed. Two of the characters seem to be left handed as well as one of the monsters. The Dwarf may be as well. Not sure as it looks like a two handed weapon. Yay for the lefties!

Aww, just looked at the linked pictures and the first one seems to be right handed :(

168  Media / Single-Player RPGs / Re: Danganronpa: Trigger Happy Havoc on: April 06, 2014, 08:24:54 PM



I don't know about Cyril but the two big ones for me were

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Code:
The 1st point is easy. We already know how crazy Monokuma is in following the rules, he did it for the sake of consistency and that's part of Junko Enoshima's personality, she wants to create despair under fair circumstances for the participants.
The 2nd point is a little harder, I do admit that you probably need to just accept it as part of the cartoony nature of the game but at the same time there have been RL cases where babies fell off really high apartments(just google baby survives after falling off the apartment or something and many articles should pop up, doesnt need to be babies, it also happened to people) but survived relatively unscathed by falling into something relatively soft. Not to mention that they necessarily didn't have to make the height so big, they could have easlily made the trash thing much closer to the upper floor and call it a day, don't know why they didnt do that.. I did think about that when it happened but I decided to not dwell on it becase it was not a big deal

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My issue is more with why the other characters automatically assume there is a tub of butter in there rather than it being elsewhere. Kirigiri probably searched but we did not and it is never even mentioned. It seemed really strange for no one to even consider it.

I put the fall down to "it is just a game". Seriously doubt the developers were thinking about babies surviving large falls or anything similar. More likely than not it was due to it looking cooler or something.
169  The Rest / General Discussions / Re: What's the haps? on: April 06, 2014, 05:15:41 PM
I have gotten used to my new 2DS. Tried the 3DS and it felt really awkward to hold. Still looks like tacky as heck though. I was really surprised to find that the European e-shop is better at telling you what is new than the American one. Also tried my old PSP and it is tiny compared to the vita.
170  Media / Single-Player RPGs / Re: The official waifu thread on: April 06, 2014, 04:25:09 PM
John is so gonna be my waifu.

Spread the news. Place it in a box.
171  Media / Single-Player RPGs / Re: Danganronpa: Trigger Happy Havoc on: April 06, 2014, 01:32:11 PM
The brutality of the first execution was what really cemented my opinion of the game.  Though I did think the first one was probably the worst, given it probably took a lot longer to die than the others. Well, except the last one, obviously.

Anyway, it's a great game.  You have to purposely overlook a few things that cause plot holes, but most are minor enough that it doesn't matter.  It would have been better if the original plan for multiple routes was implemented, but hey, that's what DR3 and on is for.

What holes?
There were things left unexplained but I don't remember any holes.

I don't know about Cyril but the two big ones for me were

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they made such a big deal about the number of lights at the morgue which makes sense... until you realise that Mondo was now an empty tub of butter and would not need to be in the morgue. The bodies were left there to be preserved and plastic doesn't degrade that quickly.

I can overlook the Deus Ex Machina of Naegi being saved from the execution at the last second but how the hell did both Kirigiri and Naegi survive that fall? No way a pile of trash would cushion a fall of that height, especially in Kirigiri's case.
172  Media / Game Journals / Re: A Game Journal Reborn on: April 05, 2014, 12:23:04 PM
Finished SMT IV. Had a lot of fun with it. Probably wait a few months before trying another path.
173  Media / Single-Player RPGs / Re: The Elder Scrolls IV: Oblivion Retrospective on: April 05, 2014, 07:07:14 AM
Oblivion probably has my favourite Thieves Guild and Fighters Guild in the series. Dark Brotherhood was great too. Probably had more fun with Oblivion's Dark Brotherhood quest line than I did with any other faction in the series.

My main issues with the game were the dungeons and enemy level scaling. Wasn't a fan of how Bandits eventually all had glass armour and certain enemies disappeared from the game entirely. I like Morrowind's method the best although I do like how Skyrim took the Oblivion route and improved it.

I replayed the game earlier this year and really liked something I didn't really appreciate on my first playthrough. The game is so damn colourful. In a world filled with brown and grey games, it really stood out. The game still looks great if you ignore character models.
174  Media / Single-Player RPGs / Re: RPGs you're ashamed to like? on: April 04, 2014, 02:31:34 PM
I really like Suikoden IV. I have probably played it the most out of any game in the series. Don't really shout it out loud in front of other people though.
175  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: April 04, 2014, 12:09:59 PM
I really like both Bravest Warriors and Adventure Time ;_;
176  Media / Game Journals / Re: A Game Journal Reborn on: April 04, 2014, 03:20:51 AM
SMT IV

Wandered into the Neutral path. Surprised as I was sure I was going to get Chaos.
177  Media / Single-Player RPGs / Re: The official waifu thread on: April 02, 2014, 04:56:09 PM
Wut, I don't understand what you are trying to get at.


*cough* I think she means... you know

Darilon will be very embarrased if he misunderstood.
178  Media / Game Journals / Re: A Game Journal Reborn on: April 02, 2014, 09:37:54 AM
SMT IV

I have played enough SMT games that I should have seen this coming. Misunderstood what was happening but I seem to be walking down a path I don't really like.

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Angels: We will cleanse the unclean from this land once more. Join us and accept us as your new leaders.

Walter: This doesn't seem right. I want to change the way things are run.
Jonathon: No. Mikado must remain unchanged as must Tokyo.
Me: I am with Walter on this one.

Quick Trip to Ginza
Lilith: We will unleash every Demon upon the world. Any humans that survive will be strong and be able to shape their own destiny. The weak shall perish. How does that sound humans?
Walter: Sounds good to me.
Me: I've made a huge mistake.
179  Media / Game Journals / Re: A Game Journal Reborn on: March 31, 2014, 05:39:55 PM
SMT IV

The difficulty seems to have fallen a lot since the boss fight with
Code:
om nom nom Xi Wangmu in Ikebukuro

Hopefully it picks back up. I actually found it pretty challenging up to that point with the tutorial dungeon probably being the hardest.


Hate to break it to you, but it doesn't.  It's insanely easy after the beginning.  The last boss can be difficult depending on your path and experience with SMT, but the game doesn't go above normal difficulty from where you're at.

:(

That is kind of disappointing. Guess it is due to the new fusion system. Don't get me wrong, it removes a lot of the tedium present in previous games but it also allows you to create teams that can handle any situation pretty early on thanks to the inheritance system. Still, I am having a lot of fun with the game and don't expect that to stop.
180  Media / Game Journals / Re: A Game Journal Reborn on: March 31, 2014, 05:11:25 PM
SMT IV

The difficulty seems to have fallen a lot since the boss fight with
Code:
om nom nom Xi Wangmu in Ikebukuro

Hopefully it picks back up. I actually found it pretty challenging up to that point with the tutorial dungeon probably being the hardest.

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