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346  The Rest / General Discussions / Re: The NEW Game Journal on: December 09, 2013, 04:29:40 PM
Atelier Totori
At what appears to be the last boss with about a year and a half left.

Started up Mana Khemia
I caught up to the ruins where I had previously left off years ago. Muppy, where have you been all my life ~ <3

I love how the game makes you interested in NPCs. They have their own little stories rather than their entire life being centred around you.
Nemu + Riggs 4eva
347  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: December 09, 2013, 02:56:06 PM
I dunno, I'm enjoying FF13.... but does that story deserve 3 fucking games or is square just trying to break even on all the development they did on that universe and engine... ?

FFXIII is pretty much a standalone story and ties up most loose ends. FFXIII-2 is similar to Virtues Last Reward in that it tries to continue a pretty much finished story. VLR does handle it a bit better though.

Except for All Ice.

I want lightning returns to die in a fire. XIII was a terrible game, XIII-2 had some decent gameplay but was overall a shitty game, and I'm tired of SE thinking that we want more of this style and world. I genuinely am not excited for this at all, and will do everything I can to give SE no money to support this crappy title.

I had fun with them :(
I like that SE tried to do some new things with the original FFXIII. A lot of them didn't really work out but FFXIII-2 showed the gameplay aspects in a more polished light. Course, three games is a lot of attention to be paying to one world. FFXIII-2 kind of reminds me of FFX-2 in that I enjoyed the gameplay but the story didn't match the first game.
348  Media / Game Journals / Re: Final RPGFantasy VI on: December 08, 2013, 08:33:39 PM
The whole Returners sub-plot kinda bums me out these days seeing as how they kinda go "missing" in the second stretch of the game.

I always thought that the empire offed Banon and the rest during the Flying Continent scenario. Gives me more resolution than everyone just died during the WoB transformation into the WoR.

But then again, I am the guy who thought Gestahl was a dog until I saw his picture in FFVI Advance.
349  The Rest / General Discussions / Re: What's the haps? on: December 08, 2013, 02:09:08 PM
My left earphone has suddenly stopped working. It is a sad day for Darilon :(

My own fault for buying cheap ones but I get them caught in door handles(bane of my existance) often enough that I prefer playing safe and buying cheap. I hate that you can slowly feel them die on you. First stage has you twisting the wire slightly until you can hear from both. Stage two leaves you with only one side working and stage three leaves you with the horror of silence.
350  The Rest / General Discussions / Re: The NEW Game Journal on: December 05, 2013, 09:42:10 PM
I was going to ask if Totori was worth playing for someone who hated Rorona, but I ended up just oing on a huge rant about every little thing I didn't like about a game I only managed to play 5 hours of before giving up entirely, and besides I'm pretty sure the answer is pretty well documented thanks to other users asking similar questions at other points in time.

Perhaps I'll just ask two very specific questions:

1) How is the pacing in Totori? Is the story introduced in a timely manner? Is there a proportionate sense of urgency compared to what you're required to do? In the time spent with Rorona, I couldn't even recite a single plotpoint other than "Rorona has to fulfill a quota or she has to find a new job", which felt almost almost inconsequential because of the general lack of any sense of urgency within the story itself. Only through gameplay did it become apparent that you really did have a strict time limit.

2) Did they fix the strange time allotments? There was nothing quite as baffling as going out to the woods right outside town, like right outside the door, and losing over an entire week going there and back, despite the entire adventure lasting under a half an hour. I think that alone turned me off the game the hardest. I'm only given a certain amount of time to do a job, yet the time it takes to collect the ingredients and make the stuff you're requested just doesn't feel correctly proportioned to what you're trying to do. After an in-game month, I was barely able to raise the collection meter one star. What the hell?

If anybody would like to answer those questions, I'd much appreciate it. I already own all 3 games, in fact I practically bought the PS3 just to play them, and I've been incredibly tempted to just sell them off, seeing as they're half the PS3 RPGs I still own and it would make my PS3 backlog a lot quicker to get through without those looming over my head.

There is no real sense of urgency in Totori. You have three years to earn enough adventure points by doing random things like synthesizing 25 items or beating 15 puni monsters. Then you have another two years to beat the games primary goal. They are really generous with the time so I don't see it being a problem. You can also fight bosses but I think that only the final boss is mandatory. The rest seem to be optional although they give loads of adventure points. The time chunks will probably be worse for you though. It now takes time to gather items in the wild and to battle enemies. That said, Roroma is by far the strictest of the three when it comes to time management.

It might be best just trying Totori as you already own it. Meruru is also an option but the gameplay kind of makes it harder to get into Totori due to the improvements. It also really spoils Totori's plot.
351  Media / Single-Player RPGs / Re: Final Fantasy VI announced for iOS/Android on: December 05, 2013, 08:02:20 PM

I wouldn't mind if they added something like the bonus dungeon in FFIV for GBA. Most character trials were the average kind but I loved Kain's murder mystery one and Cecils was also pretty cool.

They did in the GBA port of FFVI. It sucked.

I didn't try it but wasn't that just a regular dungeon rather than being more original like Kain and Cecil's trials were? I know the rest of the FFIV trials were really average though. Shame the FFVI dungeon sucks though. I enjoyed the one in FFV although I do prefer the gameplay in V over IV and VI.
352  The Rest / General Discussions / Re: The NEW Game Journal on: December 05, 2013, 07:57:46 PM
Got Atelier Totori a few days ago. The game is great so far. The gameplay is better than Rorona but nowhere near Meruru. I also prefer the characters in Totori over Meruru but Rorona had my favourite out of the Arland trilogy. Mainly for introducing Hagel in all his splendor.

Only real complaints with it are things like weapon synthesis not teling you the required items and they really drag out the Sterk looks scary and your father lacks presence scenes. I was pleasantly surprised by the lack of fan service compared to Meruru too. I also prefer Totori's design over Meruru's look. The game is a lot more free with its time too. There is still a time limit but it is nowhere near as strict as Rorona was. Definitely going to try Ayesha after I am done with Totori.

Don't like Gino at all
353  Media / Single-Player RPGs / Re: Final Fantasy VI announced for iOS/Android on: December 05, 2013, 06:37:10 PM
I wouldn't mind if they added something like the bonus dungeon in FFIV for GBA. Most character trials were the average kind but I loved Kain's murder mystery one and Cecils was also pretty cool.
354  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: December 05, 2013, 01:38:49 PM
South Park

Really enjoyed the last three episodes. The episode was probably my least favourite of the three but still great. Also, loved the closing moments of this episode.
355  The Rest / General Discussions / Re: The NEW Game Journal on: December 04, 2013, 08:59:04 AM
How the fuck do you beat the bombs in FF13? They blow up and kill me in like 10s.

What classes are you using?

I find just going all out attack works well. Something like Com/Com/Rav worked well for me. Worst comes to worst, you can go Sen/Med/Med and try to survive through it.

If it is just Sazh and Vanille Com/Rav should work. If you get a preemptive attack use something like Blitz to stagger them. Then let Vanille murder them all.
356  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: December 02, 2013, 05:42:38 PM

357  Media / Single-Player RPGs / Re: RPGFan's 20 Top 20 DS Games on: November 30, 2013, 01:19:11 PM
Haven't experienced the other movie/novels you mentioned. Going to add To kill a Mockingbird to my movie watchlist. I dont like classic Literature though.. Here in Portugal we have renowned authors such as Jose Saramago(not really classic literature but a little more modern), Fernando Pessoa and Luis de Camoes.. I find them to be incredibly overrated, their social critique is solid but the actual narrative content is generic dribble if you ask me, their writing might be considered masterful but I for one dont give a shit if the story itself doesnt grab me and the characters are nothing more than archetypes for the purpose of social commentary. I dont like shakespearean writing aswell but I cant speak for the content itself because im not very familiar with it but it seems to be in the same vein. They may be pioneers or whatever but I dont see myself going back to them by the same logic I dont go back to Atari games. Greater and better things have been created since and what makes them so unique doesnt appeal to me.

If you want to watch Othello done as a movie, I suggest watching the one where Ian McKellan stars as Iago. I preferred To Kill a Mockingbird in its book format but the movie based on it was also great.

I tend to have the opposite issues with classics that you do. I love Wuthering Heights and how it portrays Heathcliff. My main beef with it is the way it is worded. Suppose it is similar to how you see Shakespearean works. I really enjoyed Philadelphia here I come and it had the benefit of the language flowing well.

More modern examples would be Cormac McCarthy's The Road and No Country for old men. Both the books and the movies based on them are brilliant. I would suggest both reading The Road and watching the movie.
358  Media / Single-Player RPGs / Re: RPGFan's 20 Top 20 DS Games on: November 30, 2013, 12:36:40 PM
At the highest possible caliber I think videogames already outdo movies and novels but that's just me, there are much fewer examples of excellent narratives, that's a given, but movies and books have been around for far longer.

If the best novels were "translated" into a visual novel and they were done right, I think they would be vastly superior to the book itself. The same could be applied to movies if done right, that would require finding a good balance between the interactive nature of video games and the pacing of the narrative in films. The interactivity adjacent to the medium allows for a bigger emotional involvement from the audience.

That is a pretty bold thing to say. Can't say I agree though. It may be that video games as we see then today are still a relatively new thing that may need more time to reach their full potential. I can't think of any game that reached the same heights for me as To kill a Mockingbird, Othello or Shawshank Redemption.

Although I really liked visual novels such as Ever 17, I still don't think they have surpassed all other media yet. Main problem I see with translating other media to visual novels is that you would probably have to put in multiple routes and I can't see that working for everything. Unless you were to go with the more linear types such as Phoenix Wright or Ghost Trick.

I do think games like Ico and Shadow of the Colossus are brilliant examples of how a game can be done well. Can't really see either being surpassed by a book or movie based on them.
359  The Rest / General Discussions / Re: The NEW Game Journal on: November 30, 2013, 08:48:36 AM
Question for those that have Playstation Plus.  Can I "purchase" the free games they offer for the vita and ps4 even though I don't own them yet?  I plan on getting them both in a few years, and I want to be able to play the free games ps+ offers.

For the Vita, certainly.  Lot's of people have done just that.  I'm not totally clear on how this works for PS4 games and I've heard conflicting things.  Certainly they're not listed in the PS3 store (which makes sense, Vita games are only listed because you can download them to a PS3 and then transfer them over to the Vita).  But you might be able to do it from the web store?  I really should try that out myself...
I was just on the web store and I was able to see the PS4 titles in the PS Plus section. I have a PS4, but I assume that it would work even minus that.

I don't own a PS4 but adding them from the web store seemed to work for me.  I have been also adding Vita games from the ps3 for when I get a Vita.
360  Media / Single-Player RPGs / Re: RPGFan's 20 Top 20 DS Games on: November 30, 2013, 08:33:28 AM
Nope, he's right. Video game story lines are fairly low end on the narrative medium scale.

Hell, just as a case and point, take a look at how magic is treated within RPGs. Most of the time, magic becomes a simple matter of hitting enemies with a bigger stick or the correct one if elements are involved, and the rest is pretty much Healing. Rarely is magic ever treated like anything other than an ever improving collection of Nukes or a more renewable source of Healing, and in those rare cases its usually for fast or other forms of travel or gimmicky purposes. But even rarer is when the matter of having such a mass distribution of destruction or healing is ever reproached. Then there's the matter of the long term effects of being affected by magic, the effects of bungling spells, the use of magic in occupations and how magic affects the need or structure of occupations, the Geo-political effect of a remote village possessing a powerful magical relic, and so on.

And that's just one narrative element. I could write an entire dissertation on the awful and/or lazy writing included in not just RPGs but all video games. Even the best examples currently available aren't really that good when you think about it.

While I agree that most rpgs have pretty weak storylines I think it is unfair to specifically pick on the magic system. You could go to a bookstore and pick up a random book in the fantasy section. Chances are high that the magic system in it is just as weak as any rpg. There are exceptions of course but then the same applies for rpgs.

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