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Messages - Themadcow

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Single-Player RPGs / Bards Tale IV
« on: July 08, 2015, 05:43:01 AM »
Wow, it's been a long time since I posted here but I thought I'd pop on to raise awareness that the Bards Tale 4 kickstarter is almost finished, fully funded and slated for 2017 release.

Even though this is primarily a JRPG forum I thought I'd flag it up as BT, along with Wizardry, gave many people their first taste of dungeon crawling / blobbering and the likes of SMT and Etrian Odyssey may never have happened without the influence of the series. The original Bards Tale games (not the poor 'reboot' from 10 years ago) were very similar to Etrian Odyssey in both design and philosophy.

People who back the game will also get a bunch of other things thrown in for free so it's worth getting in now if you're interested.

Single-Player RPGs / Re: Legend of Grimrock
« on: April 19, 2012, 04:31:55 AM »
Hmmmm... I considered unarmed but then wussed out and went Sword / Axe for my front pair. The Mrs has given me a couple of hours off the usual dadding/husband responsibilities tonight so I'll be Grimrocking my way to some spider based death tonight.

Single-Player RPGs / Re: Legend of Grimrock
« on: April 18, 2012, 11:20:51 AM »
I suppose you could compare it to Wizardry: Tales of the Forsaken Land but with more puzzles and the enemies not going turn-based the minute you touch them. I'm a massive advocate of turn-based combat but the tile-based real time combat in Grimrock really works well in the confines of the cramped corridors and rooms in this game.

Some pointers for anyone starting out:
- Dexterity does not affect ranged attacks (just melee accuracy and dodge)
- Vitality and Willpower scale better than Strenght and Dexterity
- Everyone has to take part in combat (throw 1 rock, or cast 1 spell etc) to gain exp

Single-Player RPGs / Re: Legend of Grimrock
« on: April 18, 2012, 05:26:21 AM »
Also, in terms of no-one knowing about it - it's been one of the top sellers on Steam since release so it might be unknown amongst the console fraternity but it's actually pretty high profile amongst PC gamers with an interest in RPG's or dungeon crawlers.

If anyone remembers Dungeon Master or Eye of the Beholder then it's far more like those games than Wizardry or Might & Magic. The team responsible (4 man indie developers) have made a decent amount of money already and they're also intent on making it easy for modding community to create new content using the engine so it could well develop into something very special in the next few months.

With this, and the Wasteland 2 Kickstarter reaching over $3m in funding (of a $900,000 target) it's looking very much like CRPG's are rising from the flames in a way that we should have seen coming with the success of Dragon Age: Origins (and subsequent failure to appreciate when designing DA2). Even D W Bradley of Wizardry fame appears to be getting back in the saddle after being lost in the wilderness of Facebook social rubbish for the last 7 years.

Single-Player RPGs / Re: Legend of Grimrock
« on: April 18, 2012, 05:16:24 AM »
Is it harder than Strange Journey, Etrian Odyssey, or Dark Spire? That's a tall order.

Depends how you term 'harder'. SJ, EO and Dark Spire are hard because of specific encounters that either require specific tactics (or party builds) or grinding to higher levels. They're also hard because in the case of SJ and EO you have a 'survival' element where half the tension involves making it back to the save point.

With Grimrock you can save anywhere / anytime so the difficulty comes from the situational encounters and the frantic nature of battle. It's tile-based real-time so you'll open a gate then find yourself in a room facing a group of enemies that are weak on their own but become formiddable if they surround you or attack from range while you're already engaged in combat. It's also 50% a puzzle game with each floor giving you multiple logic challenges to overcome before you can progress so difficulty also comes from working these out.

For oldschool CRPG'ers like myself it's a blast, and possibily easier because we know how to use the mechanics (enemy movement, hit and move, puzzle types etc.) so I'm not finding it hard - more like a fair challenge.

Probably the worst idea I've seen for a kickstarter, and that's coming from someone who is actually quite keen to play COH2.

Single-Player RPGs / Re: What one RPG would you award 100% to?
« on: April 05, 2012, 05:40:46 AM »
The PS2 Suikodens beg to differ.

Aye, it's a shame they didn't continue with sprite based... but I guess the general feeling at the time was that sprites were unattractive to PS2 gamers. There's probably a stronger market for sprite based games now than there was between 1999-2009.

Single-Player RPGs / Re: Dragon Age 2
« on: April 03, 2012, 07:24:48 AM »
Having a different origin story depending on your race and class was pretty damn original - certainly more than 'hero rises from obscurity to greatness'.

Single-Player RPGs / Re: What one RPG would you award 100% to?
« on: April 03, 2012, 06:16:34 AM »
Suikdoden's only use of 3D was on the battle screen backgrounds. It still looks better today (on a sub-32" screen) than many of the games that came out 5-10 years afterwards. The hero/Jowy unite attack is beautiful.

Single-Player RPGs / Re: Question about Suikoden
« on: March 23, 2012, 12:59:36 PM »
Several as in 2 times before end game and only 1 guaranteed? Hmmmm.

Single-Player RPGs / Re: Question about Suikoden
« on: March 23, 2012, 05:05:51 AM »
Absolutely. In most Suiko games there are about 5-10 'stars' who are dedicated magic users (such as Luc) and will gain far more benefit from the top tier magic runes. In terms of physical enhancing runes there are a few that are almost game-breaking in their effectiveness but sometimes it's possible to miss their drops and not be able to backtrack to farm them at a later point (such as the awesome Double Beat in Suikoden 2).

Single-Player RPGs / Re: Etrian Odyssey IV announced for 3DS
« on: March 20, 2012, 06:05:53 AM »
Meh, I'll be very very unhappy if this doesn't come out in Europe (like EO2 and EO3). The reason I bought my 3DS was because I could import EO2 and 3 from the US but it isn't an option with 4.

Half the fun with EO3 was coming up with gamechanging sub-class builds so I'll be interested in seeing how they deal with it in 4.

Single-Player RPGs / Re: What one RPG would you award 100% to?
« on: March 20, 2012, 05:20:29 AM »
Suikoden 2 (haven't played it in a long time though.... another run-through may change my mind)

It won't. Suiko 2 stands the test of time better than any other older-gen RPG I've played in the last 5 years. The high quality sprite based graphics certainly help in that respect.

The only thing that would stop me giving it 100% would be the difficulty, which I think is probably a bit on the easy side.

I'd have given Wizardry 6 a near perfect score when it came out, likewise Pools of Darkness - but neither have aged half as well as S2.

Single-Player RPGs / Re: Etrian Odyssey IV announced for 3DS
« on: February 27, 2012, 08:12:02 AM »
Great news. I just hope that NOE continues it's good work recently and brings it to the UK. Neither EO2 or 3 made it to Europe but it wasn't a problem due to the DS being region free. It really was a crappy move to make the 3DS region locked...

This and Fire Emblem announced in the same week. It's like Christmas, except better.

Hmmm, XSEED's forums now seem to be replaced by a site selling me viagra. Either they've been hacked, have domain issues... or I'm being targeted specifically by dodgy pharma companies :(

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