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Messages - Themadcow

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Single-Player RPGs / Re: What are your favorite innovations in RPGs?
« on: October 24, 2011, 06:35:43 AM »
Penalties for breaking from melee (and movement limits when engaged so you can`t break the line but can defend a doorway). Charm & Sleep that actually work (and are necessary). Encumbrance (even money has weight). Spellcasting that can be canceled by successful attack. Sweep. Battlefield-changing  spells that actually work (and are necessary...Stinking Cloud FTW). Haste spell that ages you and you might get too old for reviving. 3 moons, phases of which control spell power. Bandaging bleeding characters. Area Fireballs you can control with deadly precision and L Bolts that bounce off walls. And so on...

Thanks a lot for reminding me how much better the combat in the Gold Box games was, compared to most modern RPG's. THANKS A LOT. (goes off to TALK ABOUT PIRACY AND GET BANNED).

Single-Player RPGs / Re: Level-5's Girl RPG
« on: October 21, 2011, 06:44:56 AM »
then again I'm (mostly) gay

Gap in the market?

I'm not sure how it was marketed in NA, but in the UK certainly DQIX was angled very much at the female market - with much made of the highly customizable appearance of the characters, showing the 'delight' on a woman's face as she was able to give the main character a feather headress...

Single-Player RPGs / Re: emotional RPG's ?
« on: October 21, 2011, 05:04:38 AM »
The end of Suiko V, Suiko 2 and the Ferris Wheel scene in FF VII. All brilliant emotional bits.

Single-Player RPGs / Re: Suikoden Topic
« on: October 21, 2011, 05:02:13 AM »
Fingers crossed that there's actually some shades of grey to this story because 'kill evil monster' is proper rubbish.

Now, if there was a good reason why this creature is smashing up the world every 100 years (for some kind of ecosystem balance, or to stop a greater devestation happening) then great... but for now it's not looking good.

Single-Player RPGs / Re: What are your favorite innovations in RPGs?
« on: October 21, 2011, 04:54:36 AM »
Although it's not out yet, I really like the idea in Skyrim of having a spell assigned to each hand, but if you have the same spell in each hand then using them together has a more powerful effect.

Single-Player RPGs / Re: Xenoblade
« on: October 10, 2011, 04:27:52 AM »
Living in the UK I almost feel obliged to buy this, just because it's sooooo damn rare to get a decent RPG before (or instead of) NA.

Over half my DS games are US imports :(

Single-Player RPGs / Re: Epic JRPGs for PS3/360
« on: September 20, 2011, 07:58:06 AM »
OK, technically it is a JRPG in the same way that the recent Wizardry games are also JRPG's. Like you said, an RPG made in Japan.

Maybe you'd be more comfortable if I said it wasn't a 'traditional' style JRPG in the mould of Star Ocean, FF, Suiko, Dragon Quest etc? It certainly owes more to games designed by the British programmer Jullian Gollop (Rebelstar Raiders, X-Com, Laser Squad) due to it's map based design, action points, weapon system, use of terrain, shot success calculations etc.

Single-Player RPGs / Re: Epic JRPGs for PS3/360
« on: September 20, 2011, 04:32:54 AM »
Sad to say, but... yeah... slim pickings. Valyria Chronicles comes close to the epic feeling you're looking for and even though it looks slightly shootery/arpg-ish, rest assured it's basically turn-based goodness.

It's certainly not a JRPG though. It's closest relation is probably the X-Com series of games.

Single-Player RPGs / Re: Suikoden Topic
« on: September 19, 2011, 11:38:08 AM »
It's a fairly reasonable assumption after Konami recently announced they had disbanded Team Suikoden and brought in Tri Ace for 'RPG knowhow'.

Single-Player RPGs / Re: Devil Survivor Overclocked
« on: September 19, 2011, 05:29:45 AM »
Still no publisher for Europe, and the 3DS region lock means no US imports so we're relying on Ghostlight picking it up.

Online petition for EU release with 418 sigs so far...

Single-Player RPGs / Re: Suikoden Topic
« on: September 19, 2011, 04:46:35 AM »
Very mixed reception so far for the news amongst Japanese and US/European fans.

There are three main beefs with Tierkreis:

1) It abandons much/all of the world which the first 5 games created, and the fans loved.
2) It changed too many of the Suiko series staples: 6 man party, spell system, weapon upgrading, millitary battles
3) Sound and graphic quality

Assuming it takes place away from the main series storyline, and that the PSP would provide the improved sfx/gfx the creators would have to add back in at least 2 or 3 of the other main game elements in order for it to be accepted by most of the  the hard core following (in my opinion).

Still, great news in general... as long as it gets a release outside of Japan.

Single-Player RPGs / Re: Fire Emblem 3DS
« on: September 14, 2011, 05:44:20 AM »
Great news...

Unless (of course) they don't release it in Europe, given the BRILLIANT decision of Nintendo to make the 3DS region locked.

Etrian Odyssey II and III never received a UK release (but weren't DSi enhanced so importable) and DDS:Overclocked is yet to have a scheduled release date over here.

Single-Player RPGs / Re: Disgaea 4
« on: September 08, 2011, 05:18:42 AM »
Yeah, US resident. I decided to pick it up straight from NISA itself on their site; plus the FAF DLC is one of those things you only get either from Gamestop of NISA Store. One of those "exclusive" DLCs. XP

On the positive side, you could live in the UK and have to wait until it's October 28th release date (or get it shipped from the US, but I tend to avoid importing if possible).

Single-Player RPGs / Re: Bioware already working on Dragon Age 3
« on: September 07, 2011, 07:09:51 AM »
Selling less of a sequel (less than half as many units on Xbox? not sure of the exact figures) when you clearly spend a lot more marketing it is a failure, yup.

Say you rent a market stall for 3 months and sell cheese, and make $10,000 dollars in the first month.

Next month you spend some of your profits on a bigger stall, and more people know about it, but you decide to change the type of cheese you sell and the quality. You make $4,000 that month because people turn up to the stall and don't get what they wanted, telling other potential customers about their disappointment.

I'd consitute the 2nd week as a massive failure in the context that if you'd set up a bigger stall BUT with the same cheese you'd have made far more money AND made more customers happy.

Now, in the third month... do you go back to the month 1 cheese type and quality, or do you hope that people start liking your month 2 cheese?

Single-Player RPGs / Re: Bioware already working on Dragon Age 3
« on: September 07, 2011, 05:55:25 AM »
The 'biggest fail' is that it didn't serve the audience that loved and appreciated the first game. Instead it tried to meddle with the formula to produce a slightly different 'perfectly decent game in it's own right' to attract a wider audience and ended up angering (see 4/10 user reviews) and disappointing it's fanbase.

I think that's pretty straightforward.

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