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Messages - Themadcow

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76
Banshee is the stuff of nightmares.

I still 'would' tbh. Might take a couple of pints to ignore the bleeding eyes though.

77
Despite a bit of a news drought, the forum mods over at xseed have confirmed that review copies have gone out and the launch on PSN is just around the corner... as soon as they've negotiated the red tape (and possible delays as a result of the recent Sony hacking issue).

They also said that we should be pleased with the pricepoint \o/

http://xseedgames.com/forums/showthread.php?398-Any-news-on-a-release-date/page2

Woo hoo. Now if I can just break my newly reignited WoW addiction I might even have time to play it.

78
Single-Player RPGs / Re: Should Random Battles Be Done Away With?
« on: May 03, 2011, 08:04:18 AM »
Suiko actually handled this pretty well. You could find a rune that you could equip to remove random battles from the world map. OK, this happened at a part where you'd already progressed through most of the game but it was a nice touch.

Random battles should only happen when the creatures you fight against are able to give you a prospect of defeat. Too many happen where there are no chances for you to die, or even take any real damage, and these become time consuming tedium. At least there's usually a 'run away' option.


79
Single-Player RPGs / Re: Suikoden Topic
« on: April 27, 2011, 05:13:25 AM »
Depends what you call a good ending. Certainly the ending to 1 is a little downbeat unless you get all 108 stars, but then again I'd argue that a guide ruins the sense of satisfaction you get when you find a new star (hiding behind the back of a house, at a zone you'd probably never visit again, after working out which party mix will recruit them etc etc).

I'd probably say do it without a guide. There is only a couple of characters in S1 that are missable if you don't get them at the right time, unlike (for example) S5 which has loooooaaaddddsss of chars that you need to recruit a specific way and at a specific time.

If you really enjoy it, do it again with a guide.

The halfway house is to check the suikosource site which lists the 'missable' chars and just get the instructions for how not to miss them.

80
Single-Player RPGs / Re: Your Favorite RPGs and Why
« on: April 14, 2011, 03:58:51 AM »
As another oldie, I'm also going to post these as a list of the RPG's I most enjoyed, as opposed to ones that might stand the test of time today:

1) Bards Tale - Got me into RPG's in the first place (if you excuse the text adventure games that preceded it) and still contains all of the things I love about RPG's today: Full party control and customisation, strategic turn-based combat and dungeon crawling. I'm not sure why but BT2 and 3 didn't quite hold the same appeal as the origina... **AMAGAWD IT'S 4 GROUPS OF 99 BERZERKERS!!!!!**

2) OK, it's an MMO, but WoW made up a big chunk of my life and effectively ruined my interest in any other game ('cept maybe Disgaea) for 5 years. There hasn't really been another thrill in gaming that gets close to the one you get taking down pre-nerf Brutallus on enrage with just 1 raider alive to knock off the final HP. It makes crack look "a bit morish" by comparison.

3) Suikoden 1. Yes, 2 is better but I'd probably not have bought 2 if I hadn't enjoyed myself thoroughly in the first game in the series. Brilliant story and appealed massively to the collector in me who just had to get all the stars of destiny. The ability to select your party from such a huge cast was unique at the time and still probably is.

4) Wizardry 6 - Bane of the Cosmic Forge. the ultimate turn based dungeon crawler imo. Loved it for all the reasons I loved Bards Tale but it just seemed to ratchet up the difficulty to a level that made it a personal challenge as much as a game. Massively looking forward to the new PS3 installment in the series.

5) Pools of Darkness - for the same reasons Zyco loved the D&D gold box games. I just happened to like this installment of the series the best. FIREBALL!!!

6) Final Fantasy VII. No list seems to be complete without it. Great story, wonderful characters and maybe the game that made me admire the craft of game creation more than any other. They didn't NEED to put the effort into the sub-games and locations that they did... but they seemed to care that this was going to be the greatest game they could make. The series has been RUINED by CG cut scenes.

81
Single-Player RPGs / Re: Megami Tensei Topic
« on: April 11, 2011, 11:21:43 AM »
The site is working now:

http://www.p4a.jp/

It's an anime. Moderately disappointed. What are the chances this will actually be good?


*links to another countdown site with the answer to this question available after 120 days*


82
Single-Player RPGs / Re: Megami Tensei Topic
« on: April 11, 2011, 11:02:47 AM »
The countdown finished, but I still don't know what it is! You can click the knob on the TV, but then the screen goes crazy.

Yeah, I turned it off before I got mind-controlled.

83
Single-Player RPGs / Re: RPGs for beginners
« on: April 07, 2011, 10:32:21 AM »
but to be at a bar and have 3-4 phone calls to get your ass online is a bit much. I felt like I was watching the Guild.

So he's a healer or a tank then? ;-)

84
Single-Player RPGs / Re: New to the site, looking for game advice
« on: April 07, 2011, 10:03:49 AM »
I'm pretty sure that the new PS3 Wizardry will float your boat.

Pro's:
- Make your own party
- Multiple race / class selections with rollable stats
- Dungeon crawling
- Turn based combat
- Traditional 'melee at the front', 'casters at the back' formations
- Beautiful but functional graphics
- Good storyline / character development

Negatives:
- Oh noes. Manga style character portraits.


85
Single-Player RPGs / Re: New to the site, looking for game advice
« on: April 06, 2011, 06:23:43 AM »
Speaking as an oldskooler myself (Bards Tale 1 on the Amstrad, Wizardry VI on the Amiga, Pools of Darkness etc etc) I've found Dragon Age Origins to be a close match. Like the previous posts though, I'd highly recommend Disgaea (PSP ideally) for it's insane class selection / gearing options and levelling.

You can still get hold of Wizardry: Tale Of The Forsaken Land on PS2 which is VERY oldschool and comes up on ebay relatively often, or the new Wizardry available on PSN in May/June (approx) which looks the business.

Unfortunately, the days of ROLL > Crap stats > BACK > REROLL > Crap stats > BACK > REROLL > Wahey - great stats! Crap, I pressed Hobbit by mistake > BACK... etc seem to be numbered generallyn though.

86
Single-Player RPGs / Re: RPG's you'd like to see re-released
« on: April 05, 2011, 03:58:56 AM »
As much as I hate to say it, I had trouble getting into Bard's Tale. I just found I was constantly dying, and it felt like I had no control over whether I was doing well or not.

Are you talking about the original, great, Bards Tale or the action/comedy remake?

87
Single-Player RPGs / Re: Suikoden Topic
« on: April 04, 2011, 11:06:25 AM »
Aparently, the creator/director of I and II (Yoshitaka Murayama) quit the series because he wanted Badgers in Suiko 3.

Fact.

88
Damn you WoW. Curse (lols) you Blizzard.

For the first time in 2 years I escaped the Mrs for a week and set out a long list of RPG's I wanted to complete during my week of freedom. Then Blizz offered me 7 days free game-time and for the first time since Nov 2008 I went back to Azeroth.

Predictably, the most I saw of the games on my list was about 4hrs total. Nothing else compares :(

89
Single-Player RPGs / Re: Suikoden Topic
« on: April 04, 2011, 05:55:24 AM »
Neclord was truly a bad you know what :)

And had the best bit of music from the series when you finally take him down in S2. Fact.

http://www.youtube.com/watch?v=473L99I88n8

90
Single-Player RPGs / Re: RPG's you'd like to see re-released
« on: April 04, 2011, 05:49:14 AM »
I'd like to see the old Goldbox SSI games released and playable - Pool Of Radiance, Eye of the Beholder, Curse of the Azure Bonds etc.

Pools of Darkness. The best of the lot (imo). Although any remake would probably do away with the superb tile based strategic combat in favour of some crappy real-time thing.

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