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355661 Posts in 14454 Topics by 2262 Members
Latest Member: Yoru
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1786  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 22, 2013, 07:18:46 PM
Tales of Favorites is either a browser game or something about facial hair.
1787  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 22, 2013, 06:10:44 PM

This needs to be killed with fire soooooo bad.
1788  The Rest / General Discussions / Re: What's the haps? on: August 22, 2013, 04:26:51 PM
Problem is:

Employee: The game is 64.79$. Do you want the protection plan?
Buyer: no.
Employee: With our protection plan we cover any kind of damage for a full year. [...] Letting you enjoy your game worry free. So, I can add it?
Buyer: no.
Employee: Really? This game had some bad print runs and unless you plan to play it all within a week, which is pretty hard for RPGs, you might not know if you have a bad disk. I'd take it if I were you. (*this part is total bullshit invented to try and make you buy the plan*)
Buyer: no.

So it's not just saying no Dice... it's saying no then no then no.
1789  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 22, 2013, 10:05:34 AM
Thankfully, I entered the code and now on my Services List, it shows me as "Early Access".

Mine doesn't =/ just says FF14
Something tells me nothing will work for me this weekend.
1790  The Rest / General Discussions / Re: Dumb Laws (the site that never fails to amuse me) on: August 21, 2013, 07:35:48 PM
Quote
If you are released from prison, it is required that you are given a handgun with bullets and a horse, so you can ride out of town.

Welp, I know what to do if I ever want a gun.
Can I trade the horse for a pony?
1791  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 21, 2013, 06:41:16 PM
Well, every step of the process says you'll get an email confirming stuff.
So... blindly hoping it works.
1792  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 21, 2013, 03:35:38 PM
I haven't received any email from SE.
No email about this registering.
No email about the code.
No nothing =/
1793  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 21, 2013, 02:09:36 PM
Yup, thanks for the info, that worked after some attempts.
1794  Media / Single-Player RPGs / Re: Tales of Xillia on: August 21, 2013, 12:58:09 PM
For anyone else who dislikes Milla's default hair (like I do)

Put the hairstyle you get for hats on her + the monkey headband.
It looks 100,000% less stupid.
1795  The Rest / General Discussions / Re: What's the haps? on: August 20, 2013, 08:59:07 PM
Maple syrup is the Guile's theme of food.
It goes with everything.
1796  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 20, 2013, 07:42:45 PM
Maybe the employees have gone delirious from all the overtime they pumped into this launch.
1797  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: August 20, 2013, 12:30:50 PM
So MS did:
a 180 with the physical disc sharing/locking
a 180 with the always online
a 180 with the kinect requirement

If they change their mind another time, they should have just called it the 720.
1798  Media / Single-Player RPGs / Re: Tales of Xillia on: August 20, 2013, 07:51:43 AM
Might want to spoiler proof that a bit.
1799  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 19, 2013, 11:37:24 AM
Well, the crafting system sold me on the game. It's really neat actually.

Got it for 25% off GMG too if anyone else is on the fence.
Just use the voucher GMG25-OGRUH-7SM8H
1800  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: August 18, 2013, 10:10:28 PM
In all fairness, we have NO idea what's creating this issue, so assuming that it's something as basic as you say Anuubis is a little cocky. 20,000+ people getting the same error for over 24 hours can't be as simple as you or any of us think, otherwise we'd all be making money hand over fist by running our own MMO.

Sorry D, I disagree. It literally IS that obvious. Also, with computers, the hardest problems are those that the fewest people have, not the other way around.
Why it hasn't been fixed yet is mostly because every solution does take time. As they said in a Twitter update, they are adding more servers to lessen the load.
Getting the servers, ghosting them, adding them to the matrix... that's a lot of work especially because those servers aren't in Japan, so you have to consider that delay too.
Fixing the actual problem requires going in the code and making a new load. Fixing + compiling + deploying in less than 48 hours would have been pretty surprising.
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