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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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329795 Posts in 13518 Topics by 2179 Members
Latest Member: Lian_Kazairl
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46  The Rest / General Discussions / Re: A Game Journal Reborn on: August 13, 2014, 04:50:21 PM
So I replayed Hate Plus and I'm still bummed by how the game turned out. Some of it is a repeat of what I said here the first time.

There are tons of things in the game that seem to point out to the game being bigger and better made than what is there.
I'm not sure if the game changed scope, time/budget issues or just lack of drive, but it's somewhat saddening.

Hyun-ae's scenario doesn't make any sense. It feels forced.
There is 0 reason for it to exist.

Mute's scenario is terrible because it gives you the illusion of choice while there is none.
Yup, all 3 scenarios play the same no matter what you do.
That's what gets me the most and I don't get why you'd make a completely linear VN with tons of illusion of choice.

Again, the best scenario is the harem one. It makes sense for it to exist (because of Analogue) and at least it ends on a good note.

That's the thing, Mute's scenario doesn't end well at all and I don't get why. There's an achievement in Steam that tricks you into thinking you could make her scenario end well, but it's a big lie. People have decompressed the game and looked at the code (because nobody could get it) and there is no way to get the achievement.
Why put an unobtainable achievement in your game for an impossible good ending ?


Enjoy looking at 10/11 because it won't ever go any higher.

Unlike last time though, I played the 'Level Four Revive Materia' mod (men & women) and I find they did a better job than Love at the Mute path.
Basically, the mod adds branching to Mute's path and thus you can save her.
It could be debated that the mod is pandering, but I find it's much better to be able to do something than the feeling of powerlessness that the original game left.
It's pretty hard to activate the branching too. If anything, it reminds me of the harem path activator of Analogue.

Finally, here are some goodies from the mod:


It's alive !


Mute finally gets to eat a grilled cheese.


Happy waifu is good.
47  The Rest / General Discussions / Re: Misc. Gaming News Topic on: August 13, 2014, 01:32:08 PM
I'm hoping they make VLR compatible with this. Instant buy if they do.
48  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 13, 2014, 01:30:38 PM
Its an RPGMaker game. What did you expect?

For a game that is $14.99 USD, something a little less blatant.
49  Media / Single-Player RPGs / Re: Divinity: Original Sin on: August 13, 2014, 01:27:27 PM
I put my game on ice for now waiting to see the 2 upcoming companions.

I'd rather use companions than henchmen and I don't like the 2 available right now.
50  Media / Single-Player RPGs / Re: Pillars of Eternity on: August 13, 2014, 12:53:29 PM
Some more footage from gamescom

http://www.twitch.tv/twitch/b/557643505?t=1h05m
51  The Rest / General Discussions / Re: Misc. Gaming News Topic on: August 13, 2014, 12:31:01 PM
Best description I can give is:

It's a Vita, but you don't pay for the screen.
52  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 13, 2014, 12:27:34 PM
3 Stars of Destiny

Main character:



=



+

53  Media / Multiplayer RPGs / Re: Elder Scrolls Online on: August 13, 2014, 11:02:10 AM
That or Zenimax employees pretending to be people on the Internet.
54  The Rest / General Discussions / Re: A Game Journal Reborn on: August 12, 2014, 11:39:26 PM
Apparently, everyone has an emergency airship right around the corner.

What, you don't?

Do I ever?
55  The Rest / General Discussions / Re: A Game Journal Reborn on: August 12, 2014, 10:39:40 PM
If you mean the Capua's, you can't catch them!  They're lovable!

It's not just the Capua.
Apparently, everyone has an emergency airship right around the corner.
56  The Rest / General Discussions / Re: A Game Journal Reborn on: August 12, 2014, 09:47:15 PM
Trails in the Sky

WHY ARE WE SO BAD AT CATCHING BAD GUYS !
57  The Rest / General Discussions / Re: Misc. Gaming News Topic on: August 12, 2014, 08:03:59 PM
I don't know if anyone else was bummed out by the fact that we didn't get the "Vita TV" released in the west, but I sure was. Turns out both NA and EU releases are on deck and not far off!!

http://www.siliconera.com/2014/08/12/playstation-tv-reaches-europe-november-18th-99/

I have P4 Golden waiting on a table till this gets here.
58  The Rest / General Discussions / Re: What's the haps? on: August 11, 2014, 11:14:38 AM
I don't know about EU or US, but here in Montreal, cycling is really dangerous. It's not even a choice of do I want to cycle or not, it's I don't cycle because I don't want to get hurt/killed.
59  The Rest / General Discussions / Re: A Game Journal Reborn on: August 11, 2014, 03:44:53 AM
Another big thing about X-Com: EW I just saw: missions are on timers.

On EU, there's like 3 timers (UFO, abduction and terror).
In EW, there's UFO, abduction, terror, EXALT, council missions & special.

Problem is, there's no global cooldown.
I just had to do a Terror Attack, then Homebase getting attacked, and then retrieving EXALT undercover mission in 1 day.
Good thing my whole barrack was healthy at the start of this, because everyone went to the medbay after that (or the graveyard for some)
60  The Rest / General Discussions / Re: A Game Journal Reborn on: August 10, 2014, 11:38:53 PM
I played X-Com EW all day today.
I had played and finished the EU before but this is my first game with EW.

All I have to say is that you can make your soldiers stronger than in EU, but the missions from EW are way more unfair than EU (which are already completely unfair).

One of the new 'mechanic' are objective maps where you need to perform a task and enemies spawn each turn eventually completely swarming you.
That one is really shitty and I lost a whole team -1 to it (basically let someone run and get a head start to the retrieving zone while the others made time for him) =(
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