Funny to hear that, since I think the opposite. I wish I had more control to manage units in TLR instead of just those math.random
Random skill growth, stat growth, semi random weapon growth, random orders...
I switched the main guy to a caster from twin sword because the game decided to give me INT at level ups even though I was melee-ing all the time.
Worst is there's a good number of classes for the hero and it's hard to even get the one you'd want. Add some bugs in there too that can screw you up or even stop you from class advancing.
Some later bosses and the extra bosses in that game are just fucking cheap.
Auto-counter, act twice a turn, auto kill unit on hit (wish for a parry) boss ? Totally fair bro...










