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1  The Rest / General Discussions / Re: A History of Console RPGs on: November 04, 2011, 01:26:40 PM
http://uk.games.ign.com/articles/121/1210544p1.html

I figured some people here might find this interesting.

I find it interesting that the author thought Phantasy Star was released on the Genesis.

lol. I was confused by that.  I figured they meant Phantasy Star II because people usually point to that one as one of the first RPGs to have an in-depth story.  When I realized they were talking about the first one, I was glad that it even got recognition as it usually gets glossed over.  Even if they got the facts screwed up. 

Overall, the article is kinda brief considering the subject.  Feels more like the cliff notes version.  But, I like that it's not another "Decline and Fall of the JRPG" article, or a "Things were better back in my day, you rotten kids!" article.
2  Media / Multiplayer RPGs / Re: Star Wars: The Old Republic (RPGFan Guild Edition) on: November 04, 2011, 01:00:18 PM
Hey that's a cool idea. I'm gonna have so many characters on different servers due to RL friends playing on one server and MMO buddies playing on another, but one more can't hurt =D  I've already used my account to join a guild through the site, but I'll definitely join up at launch.
3  Media / Multiplayer RPGs / Re: A question about Final Fantasy XI Online Treasures of Ahi Urhgan on: July 26, 2011, 01:27:51 AM
Not that it matters a whole lot, but all ports of FFXI play together on the same servers. So if you were to play with your PS2, you'd be playing with PC and XBOX360 users as well.
4  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 19, 2011, 10:17:40 PM

Also most WRPGs weren't excessively non-linear till Bethesda came and fucked everything up.

I'll buy that.  Usually when I make a complaint about non-linearity in general, it's inspired by a Bethesda product.
5  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 19, 2011, 09:50:37 PM
Baldur's Gate was the first wrpg that I got into as well.  I prefer old school turn based battles personally, but I still really loved the system in BG.  Strategic realtime, not action realtime.  That way I could still kick back with a beer and play =D  Wrpg's generally offer some really good stories as well, though sometimes the non-linear nature of some games throw the pacing off for me. That's why I still love a nice convuluted and linear jrpg story =D
6  The Rest / General Discussions / Re: The NEW Game Journal on: June 14, 2011, 01:38:24 AM
Hey! I'm not dead, just completely without a computer =( I miss posting on here so I thought I'd check in.  Should be gettin' a new computer within a week, hopefully! I've been playin' way more music than games lately, but have worked my way through Dragon Age Origins over the past month or so.  Workin' on Awakening now.  Playin' Dragon Quest 8 simultaniously.  Man, I've been so out of the loop I don't even know what's come out these past few computer-less months
7  Media / Single-Player RPGs / Dark Souls on: February 02, 2011, 12:18:11 AM
That is pretty awesome =D  Though Demon's Souls continues to kick my ass and I can only play it for 15min at a time before I have to go "walk it off", I still love the game and the idea of it.
8  The Rest / General Discussions / Re: RPGFan Community Photo Thread: 2007 Edition on: January 17, 2011, 01:26:29 PM
^ Awesome!  I loved that documentary!
9  The Rest / General Discussions / Re: Video game dream haps on: January 12, 2011, 03:33:19 AM
Wow lot's of people have video game related dreams!  I'm kinda jealous.  The closest thing to a video game dream I've had is:  Back when I used to play a ton of MMO's, I frequently had dreams that had chat boxes in the lower left corner in the place of people actually talking.
10  The Rest / General Discussions / Re: RPGFan Community Photo Thread: 2007 Edition on: January 07, 2011, 02:12:04 PM
Playin' some tunes at a friends' shop.
It was kinda like "Arch's Rock 'n' Roll Christmas Special" lol



11  Media / Brush and Quill / Re: Book Thread Continued on: January 04, 2011, 03:31:42 PM
It does look good.

I wonder why they chose a picture of a guy making a 100% accurate statue of Dice and I as cover art though?



Smooooooooooth =D
12  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: December 27, 2010, 01:11:52 AM
Love blog about it right now

http://www.ustream.tv/channel/the-last-story-presentation

seems really good


Can I get a fan sub? lol
13  Media / Anime, TV, and Movies / Re: Movie Trends that NEED to Stop on: December 23, 2010, 03:48:26 PM
Tropes.  They're everywhere.  Sadly, some are to make things more exciting (why is amnesia cool?  It just isn't the same unless our hero feels the surprise like the audience) - but fuck it, speak your mind.

Anyways.  Pick anything.
I'm going with a rather recent one that needs to stop before it gets worse.
I HATE it during a 3D film or trailer when some object deliberately comes at the viewer to "show off" being 3D.  It doesn't feel like an artistically creative choice, more like a good idea that gets moviegoers to brag.  Ranges from stuff like the film title swooping in, or flying debris.  Its soo cheesy

This. A Thousand times this. I hate it when 3D movies do that. It was fun the first time, but I've seen it so many times it's long since drove me bonkers!

I also agree that the reboots need to stop.

The 3D show off shots aren't acutually a new thing.  A lot of the old 50's - 80's 3D horror and sci-fi movies did the same thing, but cheesier lol.  Funny thing is, when they put all these old movies out on DVD, they normally just left out the fact that it was originally a 3D movie, so all those shots make even less sense.
14  Media / Single-Player RPGs / Re: Megami Tensei Topic on: December 20, 2010, 02:16:35 PM
I haven't played the first, but I adore Nocturne for that reason. No lengthy badly-acted cutscenes, pointless subplots, daddy issues, forced romances. The story was in small chunks and between the lines, ie. talking to demons whenever you can. I love how your alignment comes out of this too, rather the game telling you what's right and wrong. :) It's not a big, twisted plot, just I enjoyed how it was told.

Then again, I played it after a bunch of plot-heavy stuff (Personas, DDS1&2...), so it was nice just to PLAY and enjoy the gameplay. :)

I hear ya there, and I'm not really a fan 10 min of gameplay for every 30 min of cutscene either.  I think it's more....the game hardly ever gives you a break, y'know to chill out and soak up some story.  I mean, even the "towns" are dungeons lol


Soooooo....SMT Nocturne, I'm about 13 hours in, I like it, but I don't know if it's really doin' it for me = \  I'm not really finding it hard (besides the random insta-deaths) but after playing SMT1 on the SNES, it feels like I've just played this game.  It kinda feels like a remake of the first.  Also, like the first, the balance between dungeon crawls and story bits is sorta unbalanced.  And it feels lonely lol.  Ok, that's enough about feelings.

I think it's quite different from the first game, actually. It does have similarities, but the atmosphere on the whole are very different. SMT1 has this bleak post-apocalyptic thingie going for it, while SMT3's Conception is more of a dream-like world. In SMT1, you have human party members, but in SMT3 there are only demons. All in all, I think they're vastly different when viewed as a whole.

I'll buy that.  It seems that the core gameplay and core story are identical, at least for the most part.  The world ends, you got your order side or Nihlio, your chaos side or Mantra, both sides want you to join them, there's a neutral side hidden in there somewhere.  All towns are shopping malls.  Your actions decide the fate of the world.  Maybe I'm just generalizing too much, they are in the same series after all.
15  Media / Single-Player RPGs / Re: Megami Tensei Topic on: December 20, 2010, 02:53:28 AM
Soooooo....SMT Nocturne, I'm about 13 hours in, I like it, but I don't know if it's really doin' it for me = \  I'm not really finding it hard (besides the random insta-deaths) but after playing SMT1 on the SNES, it feels like I've just played this game.  It kinda feels like a remake of the first.  Also, like the first, the balance between dungeon crawls and story bits is sorta unbalanced.  And it feels lonely lol.  Ok, that's enough about feelings.
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