Welcome, Guest. Please login or register.
September 20, 2014, 04:08:41 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331747 Posts in 13581 Topics by 2191 Members
Latest Member: Zaltys
* Home Help Search Login Register
  Show Posts
Pages: 1 [2] 3 4 ... 419
16  The Rest / General Discussions / Re: Best First Towns in an RPG on: September 04, 2014, 03:34:25 PM
Does Midgar count as a town?

I figure the OP counted Midgar, so it's fair game.  Midgar was probably my favorite part of FF7, and I wish more had been done with it.
17  The Rest / General Discussions / Re: Best First Towns in an RPG on: September 03, 2014, 08:34:32 PM
Can we not extend this topics to just "cool towns" in general??

But then, wouldn't it be just like any other favorite towns topic?  Oftentimes, the coolest town isn't the home town (like FF8's Esthar or Xenogears' Shevat or Solaris.)  Kinda like how you live in your home town for so long that you think it's the most boring place in the middle of whatever, but when someone visits for the first time they think it's a cool spot.  

The RPG home town is either completely forgotten or razed by fire.  So why not give a little love to the home town like we've been doing.  I know you could argue that the "cool" town is some other character's home town, but that's not your avatar's home town.    

Tales of Destiny is an anomaly in that it doesn't start off in any town, you play for a handful of hours before you visit a town, and you don't visit the protagonist's home town till halfway through the game.

And since I mentioned Gregminster (Suikoden 1) because of the music, here it is: https://www.youtube.com/watch?v=DDuDkzGeuno

And though I tend to like more modern or futuristic towns (e.g. Sumaru City in Persona 2 or Amami City in Soul Hackers) Inaba in Persona 4 was an intriguing place.  People who've spent extended time in Japan all say that Inaba is a pretty accurate representation of the inaka (countryside) villages they've visited or homestayed at.  It's not a setting commonly seen in RPGs, so I dug that.
18  The Rest / General Discussions / Re: What's the haps? on: September 03, 2014, 08:25:16 PM
During a training ride for my upcoming bike-a-thon, I thought about people I knew in my life that I'd describe as "good guy/gal, but still has some growing up to do."  Then I thought, "You know what?  I'm an adult and *I* still have some growing up to do."  So I came to the conclusion that no matter how old you get, you'll always have at least a little growing up to do. 
19  The Rest / General Discussions / Re: Best First Towns in an RPG on: September 01, 2014, 07:39:17 PM
In addition to the ones mentioned, I will add Gregminster from Suikoden because it has one of my all time favorite town music themes. 
20  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 31, 2014, 08:31:43 PM

Would bake again

How many loaves of bread have you eaten?

That's pound cake.

Poundcake!  http://www.youtube.com/watch?v=o1GJxVmYv-E
21  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: August 30, 2014, 10:18:13 PM
The new Abysmal Dawn song "Inanimate" flat out rocks.  I was banging my head from beginning to end.  I might have to check out the new album when it comes out. 

22  The Rest / General Discussions / Re: A Game Journal Reborn on: August 29, 2014, 12:13:53 PM
I actually bought Yumina the Ethereal but I gave up on it because the dungeon-crawling gets really tedious.  Boring, bland, random dungeons with the same old enemies everywhere you go that don't even make full use of the combat system (there are several skills are only useful for boss fights).  And if you think the fights drag out too long now, imagine repeating the exact same fight against the exact same enemies 50 times in a row.  I don't believe that the demo even showed off that part of the game...

Seriously, I actually liked some aspects of the combat system.  If they had used it more sparingly (like just limited it to boss fights or something) I think I could have enjoyed the game.  But the dungeons suck.

I never saw the dungeon crawling in the demo, but the screenshots of the first-person dungeons didn't look promising at all.  In a sense, the battle system is an improvement on Thousand Arms' battle system, but that battle system was kinda lousy to begin with.  I read that the game is 40+ hours and after playing the demo, I thought "yeah, that's too long.  25 hours of this tops would be it for me." 
23  Media / Single-Player RPGs / Re: A bird story (to the moon prequel) on: August 28, 2014, 09:47:46 PM
Kneejerk reaction is that seeing bird-boy's childhood beforehand would take away some of the mystery of Watts and Rosalene discovering it when he's an old man, but I'm not ready to dismiss it.  Freebird tends to be pretty careful with their storytelling so perhaps there is a reason for this episode 2 prequel. 
24  Media / Single-Player RPGs / Re: A bird story (to the moon prequel) on: August 28, 2014, 08:25:59 PM
Zuh?  I think you read it wrong.  The kid in Bird Story is NOT Johnny from To The Moon.  Nothing more needs to be told in Johnny's and River's story.  

The official site says that A Bird Story is about the childhood of the next patient Drs. Rosaline and Watts will be visiting in "Episode 2."  

25  The Rest / General Discussions / Re: A Game Journal Reborn on: August 28, 2014, 06:35:46 AM
I tried out the Yumina The Ethereal demo.  It was lengthy and rather fun, though the Thousand Arms style battle system tended to drag out fights too long.  I did like the story and characters, though.  Good localization.  After there being a lack of a demo for Aselia the Eternal, I was glad JAST learned from that mistake and had a playable demo of Yumina.  Be warned that while Aselia is an "all-ages" release, Yumina is NSFW.  Okay, so the NSFW scene in the demo can be easily avoided with the appropriate choice.  And the choices are somewhat challenging. 
26  The Rest / General Discussions / Re: Finishing What is Left Undone on: August 24, 2014, 06:49:32 PM
Musicians often suffer from GAS or Gear Acquisition Syndrome.  The equivalency here is Game Acquisition Syndrome.  The pleasure of possession is a real phenomenon, and since video games are more of a fun/frivolous/hobby purchase than a necessities purchase, the pleasure of possession rings true. 

Whenever my backlog started to look like a chore (ugh, so many games to finish) I usually just sold them.  Out of sight, out of mind.  I'm pretty choosy about my gaming purchases these days. 
27  Media / Miscellaneous Games / Re: Panzer Dragoon Orta on: August 23, 2014, 10:32:46 PM
Panzer Dragoon and Panzer Dragoon Zwei were rail-shooters and Panzer Dragoon Saga was an RPG.
28  Media / Single-Player RPGs / Re: Why would I buy a ps4? on: August 23, 2014, 06:40:05 PM
I would have bought the "I'm too old to be walking around with a handheld" argument 10 years ago, but with everyone playing games on smartphones or tablets now, rocking a Vita or 3DS is no big deal.  You're just playing a game on a portable electronic device like everyone else. 

I'm 36 and I never felt too old playing a 3DS or PSP while in a waiting room.  Sure beats just sitting around twiddling your thumbs or thumbing through outdated magazines that everyone's germy hands have been on, right?  And, again, with everyone sporting tech these days...
29  Media / Single-Player RPGs / Re: Celestial Tear Demon's Revenge(Fantasy Sci-fi RPG) on: August 21, 2014, 01:22:39 PM
I like the comic-book style cutscenes.  Reminds me of an evolved version of Phantasy Star 4's manga-esque cutscenes.  I loved those in that game and wonder why more games didn't try to emulate comics and manga like that in cutscenes. 
30  The Rest / General Discussions / Re: What's the haps? on: August 20, 2014, 11:38:24 AM
I'm a pretty fast touch-typist, but I always have to stop and think when I type bureaucracy because I naturally type bureaucrazy. 
Pages: 1 [2] 3 4 ... 419

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!