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356160 Posts in 14463 Topics by 2262 Members
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46  The Rest / General Discussions / Re: What's the haps? on: April 30, 2015, 09:03:09 PM
Yoda, I remember Avalanche.  It's long since been discontinued.  Southern Comfort was the worst for me, though.  Every time I drank Southern Comfort, something troublesome always happened.  

Truth be told, I'm glad to have my drinking stories but even more glad that I stopped drinking back in June.  It's one of those things you'd rather say you did (back in the day) than actually do (nowadays.)

As for mouthwash, I prefer alcohol free mouthwash.  Alcohol mouthwash, like Listerine, give me horrible dry mouth, especially at night.  
47  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: April 30, 2015, 08:06:20 PM
With Dragon God, it's not like he's a particularly difficult opponent.  It's basically a battle of attrition, and I need to outlast him. 
48  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: April 30, 2015, 07:58:19 PM
Any party member not active is stripped of their elements, so I have everything to choose from for whatever three I have in my party. 
49  The Rest / General Discussions / Re: What's the haps? on: April 30, 2015, 06:39:18 PM
And go figure, I'm cool with a garlic kiss.  I do enjoy garlicky food and if a girl digs it too, I'm alright with the garlic kiss.  

Not a fan of the Dorito kiss, or the skunky beer kiss.  Haven't made out with anyone from the deep south, so I don't know how bad a chitlin kiss is- though I hear it can be unpleasant.  

Holy moly, we could talk about our favorite flavors of kisses all day.  And no jokes about Hershey Kiss chocolates!  

When it comes to other smells, I like when a girl's hair smells like nice shampoo.  It's a clean smell I can dig.  I can't stand heavy perfume, though.  I think a lot of that hides natural smells we're drawn to.  It's like with dogs- they can instantly know if another dog is cool by sniffing butts.  It's like "not my smell... not my smell... AHH, THAT one's my smell."  Like if a person smells a certain way, we're just more drawn to them, ya know?  It's clear that I'm into clean scents, like certain shampoos and clean laundry.
50  The Rest / General Discussions / Re: Game that took you the longest time to finish on: April 30, 2015, 06:32:44 PM
Ok, I'll clarify some baseline rules for this.

- Finish as in go from beginning to end, not 100% the game
- Dropped games which are started anew later don't count. Only lapse of one playthrough (continuous save file)

Mine is clearly The Legend of the Dragoon.

It took me a little over SEVEN YEARS to finish my game.

The game is such a slug to play through that I would always lose interest in it and wait several months before forcing myself to play some more of it.
I'm still glad I finished it instead of dropping it.

I do think that the game would be incredible if it had better pacing.
Also, everything about Rose is gold. The best parts of the story were about the dragoons of old.

Disks 1 and 2 were a slog, but 3 and 4 were great.  The ending was killer too.  What would have made the game better for me is if the timing for additions was more forgiving/less finicky. 

The game I can remember it taking me years to get from beginning to end was the original Legend of Zelda.  I started that game when I was 9 or 10 and only finished it when I was in my mid-teens. 
51  The Rest / General Discussions / Re: What's the haps? on: April 30, 2015, 06:29:02 PM
Closest thing I can think of to mouthwash flavored booze is Rumple Minze peppermint schnapps. 

I remember back in my college days you'd buy you and a girl a shot of peppermint schnapps before trying to hook up, so your mouths both tasted fresh and minty.  Either that or Aftershock for that cinnamon flavor. 

Then again, I'm weird in that I'm totally cool with the "Colgate kiss."  Some people don't like too much toothpaste taste in a partner's kiss, but I can digs it.  Better than a stale Dorito kiss, that's for sure. 
52  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: April 30, 2015, 06:21:43 PM
Triple post about the number 3!

3 times I've fought the Dragon God and 3 times I've been defeated.  I've tried changing equipment (e.g. swapping out stone mails for elemental plates) and accessories, then I realized something: I've been over-relying on "auto-allocate" techs because I'm lazy and have little patience for twiddling around with that stuff.  The only time I allocated techs manually was for the Miguel fight.  I need to not rely on auto-allocate.  Glenn and Serge do more damage physically than with elements and Miki is more of a caster, so my new strategy will be to load Miki down with all kinds of healing techs in different elements and have her as the support to keep Glenn and Serge alive while they beat the crap out of Dragon God. 

I kinda wish the auto-allocate command had two options: optimize for offense or optimize for support/healing. 
53  The Rest / General Discussions / Re: What's the haps? on: April 28, 2015, 08:01:11 PM
This sucks.  I seem to have developed some tendonitis in one of my knees, which will really hamper my training. 

I get the feeling I may have to cut my 63 mile June Diabetes ride to a 35 mile one.  I definitely want to do the full monty for the Cancer ride, also in June, so I want to be in good shape for that. 

I'll be getting my new road bike around my birthday (May 8), so that should definitely ease things up, since it will be a LOT lighter than my hybrid. 
54  Media / Single-Player RPGs / Re: Omega Quintet on: April 27, 2015, 06:44:03 PM
I did think Mugen Souls Z was an improvement in terms of gameplay.  The notice board allowing you to see tutorials again and the more predictable enemy reactions from "moe kills/ captivate" were great.  The balance was better too. 

As for Omega Quintet, the reviews basically complain about the same stuff most any Compile Heart/Idea Factory review complains about.  The menus actually look reasonably ergonomic, which is an improvement from the cluttered mess menus have been in past games.  I certainly don't expect Chrono Cross, but Compile Heart/ Idea Factory's games are much improved from the clusterfucks they used to be. 
55  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: April 27, 2015, 05:34:38 PM
Okay, here goes...

I am thoroughly impressed with how Chrono Cross is able to connect to Trigger.  A game with so many endings that any one could be considered canon, Chrono Cross ties them all together.  Even the ending where everyone's a reptite, because the reptites never quite died off and evolved into the dragons and stuff.  I also really liked how Lavos was likened to the meteorite theory of what ultimately killed the dinosaurs.  All the specters in Chronopolis talking about stuff, it's the kind of stuff that scientists still debate today.  Like, look at shows like Ancient Aliens, which is surprisingly popular.  Or about conspiracy theories like the illuminati/New World Order where a secret cabal is orchestrating the world's affairs behind the scenes without anyone in the populace realizing it.  Balthasar was one of those illuminati.  And he's a different man than the man we knew in Chrono Trigger. 

It was a brilliant maneuver to talk about how the 2400 A.D. future we knew in Chrono Trigger ceased to exist with the defeat of Lavos and a whole new timeline/future was created, but the old one still existed within the realm of possibility because it WAS one possible outcome- it's the ending where you lose to Lavos and "nothing changes."  That, and Chrono and company still remember that outcome even if the others in the world don't.  I also liked how in Lucca's letter, she talked about how Schala in THIS reality is very much the opposite of the Schala she knew in that "old" reality.  And I liked how Lucca's letter said that although they prevented one catastrophe from happening, other catastrophes happened.  Preventing the death of one could accelerate the death of another.  There is no happily ever after or happy ending, because nothing ever truly ends. 

Also great is the sentiment in that "melancholy" article I linked to in a previous post.  Where Chrono Trigger was a happy adventure of flitting about through time and often changing things very drastically.  But Chrono Cross showed the consequences and repercussions of those actions.  For every action, there is a consequence.  Chrono Trigger was action.  Chrono Cross is consequence. 
56  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: April 27, 2015, 11:32:24 AM
Dice, this is pretty much a virgin run.  Last time I played I did not get far at all.  So much has been happening that I still need to process it all.  I'll articulate some thoughts better later.  But, yeah, things definitely got real.
57  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: April 26, 2015, 08:09:07 PM
Anyone who's played in a gigging/touring band can easily relate to this song:  

58  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: April 26, 2015, 07:53:36 PM
Looks like a giant stingray to me. 
59  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: April 26, 2015, 05:54:37 PM
I got to the top of Terra Tower (the room with the blue blob looked really cool, as did the staircase with all the dragon heads adorning it) but Dragon God defeated me. 
60  Media / Single-Player RPGs / Re: Omega Quintet on: April 25, 2015, 10:26:28 PM
Compile Heart and Idea Factory have been improving noticeably.  Agarest 2 was surprisingly good.  Mugen Souls Z wins most improved student.  Fairy Fencer F was a step in a more positive direction.  I played and reviewed all 3.

Hyundai cars used to be poorly made tin cans back in the 1980s, but now they're one of the most reliable cars out there, on par with Honda or Toyota.
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