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5566  The Rest / General Discussions / Re: The video game difficulty discussion on: October 05, 2007, 10:29:13 AM
Quote from: "Dade"
Quote from: "Dincrest"
Because of this, I've often been called a wuss, a no-talent gamer, a cheater or whatnot.


Neal, arent you the guy that enjoys the MegaTen series above most others?

I'd say for sure that you are in NO way a wuss in the difficulty regards because of that.


And therein lies the exception to my "rule."  That series has the mojo where I don't mind the occasional, repeated ass-kicking.  In Nocturne, I must've fought Baal Avatar at least 8-10 times before I finally won.  Then again, I've been playing that series for a decade or so now, so I know how to work the system.  I've never used a cheat device with a MegaTen game.  The only one I might consider using one is Kuzunoha Raidou vs. The Soulless Army because capturing demons in that game is more twiddly than it really should be.  

If I were to ask the same question leading this thread 10 years ago, I'd probably answer differently.  At 29, my perceptions and everything regarding gaming and what gives me the "optimal" gaming experience are different from when I was 19.
5567  The Rest / General Discussions / The video game difficulty discussion on: October 04, 2007, 09:31:13 PM
Whenever I talk to any of my gamer friends, they always seem to play games that allow you to choose your difficulty level at the most brutally hard difficulty level.  However, I do not.  I always choose the Easy level or use a Gameshark if the going gets too hard (i.e. I don't think I'd have had as much fun with the Xenosaga games had I played them normally.)  Because of this, I've often been called a wuss, a no-talent gamer, a cheater or whatnot.  

So I ask, is there something wrong with wanting an easy ride through a game?  Is it so weird that if a game kicks my ass repeatedly and brutally it makes me not want to play it any more?  I prefer to have a sense of completion and accomplishment than a game that kicks my ass over and over.  Maybe it's my lack of patience and/or large chunks of gaming time that makes me feel this way.  Maybe it's my lack of video game skill.  Some have offered the defense that games are easier because we've been playing them for a long time, but games like Guardian Legend kick my ass just as hard, if not harder, now than they did back when I was a wee lad.  Maybe I think more like a "casual" gamer than a "hardcore" gamer, whatever the hell those constructs mean.  

Playing Persona 3 on Easy difficulty was fun.  Puzzle Quest was kicking my ass and frustrating me till I switched the difficulty level to Easy.  Elite Beat Agents was fun on Easy, but some of the songs are just absurd on Normal.  I have zero regrets about playing the Xenosaga trilogy with a Gameshark.  All my characters in Chrono Trigger have level 99 ('cept for Magus who's level 85) and I still do New Game + and I find it more fun than if I played it starting from level 1 scratch.  I like the free ride.  It's fun for me.  That's one issue I had with Odin Sphere.  Easy difficulty was anything but easy.  If I select Easy difficulty it means I want an easy ride through the game.  I can only imagine how the game would be on Normal or Hard.  

And what of games where Easy difficulty only gives you the first couple of levels?  Why should I be penalized for wanting an easy ride?  Although I think Soul Nomad is a great game, I was disappointed that after an hour of play I got the bad ending; The game penalized me for wanting an easy ride.  For me, a game should be fun and my idea of fun is NOT getting my ass smacked with a paddle repeatedly.  

Some people say that gaming sucks nowadays because games are too easy.  I say gaming's awesome because games are easier and/or more balanced nowadays than they were in the NES and Master System days.  I'd rather a game be too easy than too hard.  I'll want to play it more and play it again and again.  Even when I was a ten year old playing NES, I never liked overly difficult games.  For me, I use game time as recreation time to unwind after a hard day of work & class, and when I'm not at work or class, I don't want to "think" as much so I prefer an easy ride in my games.  

How about all of you?  Does anyone else feel as I do that a game is more fun if it's easier than if it's brutally difficult?  Do people agree with some of my gamer friends that I'm a talentless wuss for wanting, preferring, and using underhanded means to get an easy ride from a game?  Either way, I thought the issue of desired difficulty in games would be an interesting topic.
5568  Media / Single-Player RPGs / Soul Nomad on: October 04, 2007, 09:08:13 PM
Game's good.  I enjoy it and have fun with it.  Wasn't too fond of getting the bad ending an hour into play (felt like I was being penalized for wanting an easy ride) but I'll go back and play it the proper way.  

Gig is such a great character.  His English voice actor was incredible.  He must have had so much fun with that role.  

Danette is so dumb, she doesn't even know how dumb she is.  Useless girl.
5569  The Rest / General Discussions / Writer's Guild of America to Honor Game Writers on: October 04, 2007, 12:53:46 PM
Heh, before I clicked the link I read all the posts and the first thing I thought of was "Planescape: Torment" then the end of the article echoes my thoughts.  

It will be interesting to see what kinds of criteria will be used by the guild to evaluate video game writing.
5570  Media / Single-Player RPGs / AQI/Mistwalker announced 2 new RPGs for Nintendo DS! on: October 03, 2007, 08:06:01 PM
Either way, I'm looking forward to more traditional RPGs on the DS.  I'd like to see these titles on this side of the pond.
5571  Media / Single-Player RPGs / Persona 3 on: October 03, 2007, 08:03:32 PM
Fair enough.
5572  The Rest / General Discussions / Game Journal #9999 on: October 03, 2007, 08:01:31 PM
I are beatened Persona 3 with the good ending this time.  I and my party were hideously overpowered compared to the final boss, so the battle was pretty easy.  The ending was really strange at the very end.  
Code:
When main falls asleep in Aigis' lap, is he dead?  It says he has severe exhaustion the two days prior, but I can't think of any good reason why he should die.  
 I gather that gets explained in FES.  I am are wanting FES.  

I spent almost 100 hours on that game and I didn't want it to end.  I want to fire it up again and relive the journey from day 1.  I probably won't, though, since I have a brand new copy of Soul Nomad that wants to be played.  But I can definitely see myself revisiting Persona 3 regularly in almost the same way I revisit Chrono Trigger almost annually.  

I spent an hour on Soul Nomad... and got a bad ending.
5573  Media / The Soundroom / Song of the Moment Part 7,894,673,589.3 on: October 03, 2007, 07:46:09 PM
Because it's my favorite segment in Elite Beat Agents, my SOTM is "Highway Star" by Deep Purple.
5574  The Rest / General Discussions / Game Journal #9999 on: October 03, 2007, 09:27:04 AM
You all know what to do here: post your progress on the various games you're playing.  

I'm in "hurry up and wait" mode in Persona 3.  January 31st is taking its sweet time to get here.  However, I have gained a shitload of levels and some grossly overpowered personas through spending time in the Monad bonus dungeon where enemies are actually generous with EXP.  

Maxing out the Star S-link was worth it because
Code:
Lucifer
is a freaking awesome persona.  I have
Code:
Satan
too and like in prior Persona games, their
Code:
Armageddon
fusion spell should make short work of the final bosses.  And since one of them has Victory Cry now...
5575  The Rest / General Discussions / Game Journal #666 on: October 03, 2007, 09:23:16 AM
I think 31 pages is enough to call it a day on this journal.
5576  Media / Single-Player RPGs / Persona 3 on: October 03, 2007, 09:16:27 AM
http://www.rpgfan.com/reviews/persona3fes/index.html This is Shiguma's review of FES.  It's more than just a polished up Director's Cut.  

As for FES, it would be nice to have it on this side of the pond, but I'm just happy that in recent years we've been getting more Megami Tensei games than we did in previous console generations.  I remember the days when I would talk about Persona and people would be like, "what the hell's Persona?" Now, when I talk about Persona 3 on the boards, a ton of other people are playing it too.  I've been a pretty ardent supporter of the series since the original Persona on PSone.  

I figure if we want FES or any other awesome game from Japan on this side of the pond, we have to speak to developers and publishers through our wallets.  For example, from what I understand western gamers only received Elite Beat Agents because a notable trend was noticed that a large number of DS owners were importing Ose! Oendan! Takuen! (or whatever the correct spelling is)  A petition could work... if there's a $50 bill stapled to 100,000 handwritten signatures.  

If Persona 3 sells a few hundred thousand copies, maybe FES will be considered.  If Persona 3 sells a million copies, then it'll be like "whoa!  Fandom for this game's bigger than we thought.  Perhaps we should take the gamble and bring FES out."  Of course, given the localization process for a game like Persona 3, FES will likely be a costly endeavor.  Hence, part of the reason why I'm sure Atlus US publishes a lot of niche titles on the DS because those are less costly endeavors and taking a financial loss on those won't be as catastrophic as, say, taking a financial loss on a flagship title like Persona 3.
5577  Media / Single-Player RPGs / Elemental Gimmick Gear, anyone ? on: October 02, 2007, 09:34:58 AM
The title was beautiful to look at and had some interesting concepts... but it wasn't fun to play.  The localization was really bad and the plot direction was quite vague.  I never had any idea where I was supposed to go, what I was supposed to do, and why I was supposed to be doing it.  

EGG is one of those games that could have been really good, but wasn't.  EDIT:  It was boring, monotonous, often cheaply difficult (especially some of the puzzles), and there was never any motivation for me to do whatever it was I was supposed to do in the game.  

The Dreamcast was a terrible system for RPGs.  The only standout ones were Skies of Arcadia, Grandia II, and Phantasy Star Online.  Oh, and that Lodoss War game was good if you like Diablo style games.  But other than that, every other Dreamcast RPG (at least those that made it out of Japan) were terrible.  

However, the Dreamcast was a totally awesome system for non-RPGs.  I still think the Dreamcast was (and is) the absolute best home console for fighting games. And innovative titles like Jet Grind Radio and Maken X still look and play great to this day.  Yeah, I'd track down Jet Grind Radio or Maken X over EGG any day.
5578  Media / Single-Player RPGs / So many games... So little time on: October 01, 2007, 11:16:31 AM
I only do one at a time too.  ALthough if I play multiple games, it's usually an RPG/graphic adventure and something of a different genre (i.e. a space shooter or a music/rhythm game) to break up the monotony.  I don't need to use as many cognitive resources to pick up and play Thunder Force or Elite Beat Agents as I do when I play Persona 3 or Soul Nomad.  

If you play multiple RPGs at a time, you can keep a journal by you and after you save and turn your system off, write down your location and your next objective so when you return to the game, you won't forget where you are.  

Some games like Tales of Symphonia keep a synopsis log so you always can find out where you are and what you need to do by looking at the menu.
5579  The Rest / General Discussions / Game Journal #666 on: October 01, 2007, 08:26:24 AM
Persona 3... I blazed my way through the five bosses in Tartarus' 6th block and am mostly just building levels in Monad.  I have high level personas to level.  

I maxed out the Star S-link and I'm not sure I really like how it ended.  

My maxed out S-links: Fool, Death, Chariot, Judgment, Star, Strength, Fortune
5580  The Rest / General Discussions / Game Journal #666 on: September 30, 2007, 11:06:59 AM
Quote from: "Ryos"


Code:
horribly godawful portrayal of the typical foreign Japanophile.  Seriously...I know there are some people like that out there (and they can DIAF btw :P), but it's so over the top.



That dude is so fucking annoying, clingy, and phenomenally stupid.  The only reason I bother with him is because there are some really good personas in his arcanum.  His storyline is the laughably worst as well.
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