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Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331879 Posts in 13590 Topics by 2191 Members
Latest Member: Zaltys
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5611  Media / Single-Player RPGs / Sympathetic villains... on: March 30, 2007, 09:09:01 AM
That's one reason I like the Persona games [I've played Megami Ibunroku (Revelations) Persona, Innocent Sin, and Eternal Punishment.]  Sure there are external semi-archetypic megalomaniacal villains, but they are merely a foil for the true enemy in the game: the peoples' inner demons, delusions, fears, etc.  The games are more about the characters wrestling with their inner struggles and it's only when they can conquer their own personal enemies then they can feel they conquer anything... and the first "anything" happens to be the megalomaniacal villain(s) who manipulate people by using their delusions, fears, and inner struggles against them.  

The first Persona game does this really well.  If you make the decisions towards the bad ending, the game ends with you defeating Takahisa "Guido" Kandori, the head of the Sebec corporation.  If you make decisions towards the good ending, you find out that Kandori is NOT the true enemy; the true enemy is Maki (Mary) Sonomura herself & her inner struggles, and the game becomes saving one of your best friends from herself.  

I could sympathize with the Persona series characters.  We all have our own inner struggles and we are our own worst enemy.  It's easier to face others than it is to face ourselves.  So I can see the entire Persona cast as sympathetic heroes AND sympathetic villains simultaneously.  And with many of the external villains (i.e. the Kamen-To in Innocent Sin who pretty much consisted of
Code:
the main cast's family members
) I ended up pitying them more than anything else.  

And at the end of the day, what really changes?  After all, nobody is devoid of delusions, there are always those trying to manipulate our delusions for personal gain (especially family; mom's guilt trips anyone?), and we will always be our own worst enemies.  All we can do in terms of personal growth is to recognize and learn to own our delusions, and that's where the characters pretty much leave off in any given Persona game.
5612  The Rest / General Discussions / GameDaily feature: Top Five Most Overrated Industry People on: March 29, 2007, 12:39:32 PM
American McGee is one of the "honorable mentions" that follow the article.
5613  Media / Single-Player RPGs / Can* English Voice Acting ruins Characters in RPGs? on: March 28, 2007, 08:51:59 AM
Bad voice acting can occur in any language.  English, Japanese, Swahili, whatever.  I've played some video games where the Japanese voice acting was horrendous, meaning they made the kinds of missteps that we dislike in bad English voice acting; such as sounding completely out to lunch, putting emphases on the wrong words and syllables so that it didn't sound like natural dialogue, and voices whose tone sounded more grating than nails on a chalkboard.  Ai Yori Aoshi managed to have all that and more.  

Yes people, Japanese voice acting can be horrific too.  

Of course, all cartoon/anime voice acting is its own realm.  It's slightly melodramatic and theatric for a reason.  Just like American people don't naturally talk like The Flintstones, Japanese people don't naturally talk like anime people.

If any of you have read any of my reviews, a big criteria I have for "good" voice acting is whether or not the actors sounded like they were having fun with their roles.  If they're having fun with their roles, it comes through and they then sound more convincing.  That's one reason I thoroughly enjoyed Thousand Arms' dub; everyone seemed to have shitloads of fun with their roles.  I was even able to forgive the annoying voices of Marion and Ratchet, because the sense of "I'm having more fun than a barrel of 5-assed monkeys with this role" I heard in their voices just made it for me.
5614  Media / Anime, TV, and Movies / Yo anime people. I need your help. on: March 27, 2007, 08:28:02 AM
Thanks Kiem.  But in terms of anime series about music with uber-art, Beck probably comes the closest; has tons of references to music gear as well.  And as mentioned earlier, Haru Haruka's Rickenbacker bass in Furi Kuri is drawn/rendered absolutely perfectly.
5615  Media / Brush and Quill / Book Thread Continued on: March 26, 2007, 10:08:48 AM
I read chapter 1 of Motley Crue's "The Dirt" at a friend's house.  I'll definitely be borrowing it from him over the summer.  I don't care if you hate Motley Crue or think hair/glam metal is the absolute gayest form of music ever created, but the book is f'n hysterical.  It's so preposterous, but it's funny 'cuz it's true.  

How could I not dig a book whose first words are "We used to call her Bullwinkle."  My favorite line in the chapter is "...but we always bought our own booze.  It was a matter of pride."  They'd con, steal, swindle, etc. anything and everything else, but not booze.
5616  The Rest / General Discussions / The Thread of Laughter and Delight on: March 24, 2007, 05:14:33 PM
Re: dumb laws.  Yeah, many of the laws are from bygone eras, but they're still funny.  My fave PA one is that fire hydrants must be checked an hour before a fire.
5617  Media / The Soundroom / s0nG oF tEh mOmEnt on: March 24, 2007, 11:05:02 AM
http://www.youtube.com/watch?v=J8TNJhgkSOM

This is my song of the moment because it's awesome.  The best part is when it kicks into high gear at 0:55.

But, my song of the moment should probably be "I Like Jersey Best" by Joseph Edward Cosgriff because that was a crowd pleaser when Godzilla Vs. The Smurfs performed at a Rutgers show last night.  Godzilla Vs. The Smurfs= a musical comedy duo consisting of me and my friend Richard bring mass amounts of mirthful mayhem to the audience.  

Hopefully we'll have a video of Godzilla Vs. The Smurfs' performance up on the RUMG (Rutgers U Musicians' Guild) website soonly.
5618  Media / Single-Player RPGs / Is it just me or is SoA putting more effort into localizing? on: March 24, 2007, 10:41:23 AM
I preferred the Japanese intro song.  The instrumental was so good, especially when the whole thing kicks into high gear at 0:53.  My only caveat with the Japanese opening is that the vocals are mixed way too high in the song so they overpower the awesome instrumental.  The vocals are still good, though.    

I didn't like the US intro.  I liked that it was instrumental rather than a vocal number, but it was too So Cal happy-pop-punk for my tastes.  Best part was when the melody changed at 0:53.  That riff was more interesting.
5619  Media / Single-Player RPGs / Jeanne d'Arc bound for US PSPs. on: March 24, 2007, 10:33:01 AM
You know Ash, those are probably the reasons I'd like Jeanne D'Arc.  I'm not much of an SRPG fan, but I did like Piece of Wonder, which any SRPG fan would say was lacking in character customization and was easy as hell.  (Though, yes, I found some of the battles difficult.)

Lacking character customization?  Doesn't phase me.  I'd rather it wasn't a statfest like the Nippon Ichi games.  Intuitive interface for the win.  

Crippled difficulty?  Again, SRPGs are naturally difficult for me, so an easier one is okay in my book.  Everyone and their brother talked about how Kartia was a super easy SRPG, yet I found it rather difficult.
5620  The Rest / General Discussions / Absolutely disgusting... on: March 24, 2007, 02:29:08 AM
What an inhumane asshole bus drive.  Why didn't he just press the button that immediately calls the police?  I know on many buses, if there is an issue, the bus driver can push a button and the police will come.  

That girl is so freaking lucky she wasn't brutally raped on top of the beating.  

Kudos to the guy who actually stood up from the crowd and rescued her.
5621  Media / Single-Player RPGs / a feature all future rpg's should have is..... on: March 24, 2007, 02:22:53 AM
Tales of Symphonia had alternate outfits you could find for each character.  They were amusing, but I hardly used them since the stat boosts were lacking.
5622  The Rest / General Discussions / The Thread of Laughter and Delight on: March 22, 2007, 09:39:11 AM
Anything Bollywood is fucking hysterical.  The level of cheese Indian films are capable of is stratospheric (save for films from Kerala which are the grittier social commentary and art-house films that win awards).

Anyway, here's a funny 'cuz it's true site:  http://www.dumblaws.com
5623  Media / Single-Player RPGs / Car Battler Joe on: March 22, 2007, 09:32:13 AM
Plot direction can be vague.  I mostly found myself going everywhere and talking to everyone (save the job huts) till something happened.
5624  The Rest / General Discussions / Carlos Mencia, part two. on: March 21, 2007, 07:35:04 PM
I just saw "Bill Cosby-Himself" over spring break and boy was it ever hysterical.  

Mencia?  Bad.  Hack.  FUcking dumbass douchebag who can't even do justice to the Cosby bit.  

No one can touch Cosby.  No one.  Chocolate Cake For Breakfast owns your fucking soul.

Cosby is God in the stand-up world.  Cosby must smite Mencia.
5625  Media / The Soundroom / Metalheads = smart lol on: March 21, 2007, 08:34:39 AM
"the only difference between classical music and metal is distortion."  -one of my friends

I think folks like us find themselves drawn to metal because it's 'challenging' as an art form.  And when we enjoy using our brains, we like to challenge ourselves.  Plus with all the subgenres of it (i.e. Pantera does not sound like Dream Theater and both are metal), it never gets stale.  And folks like us are always looking for something fresh and interesting.  We dislike complacency, especially in thought.  

I'm a nerdy/academic looking guy and the last person people would think would listen to metal, but there are a TON of us "nerdy metalheads" out that.
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