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347420 Posts in 14168 Topics by 2235 Members
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5671  Media / Single-Player RPGs / Grim Grimoire on: July 02, 2007, 11:11:59 AM
Forget Socrates the cat.  You KNOW it's all about Surely the Frog.  Were the translators sure that the frog's name was Surely and not Shirley?  Although, if it were Shirley, I'm not sure female frogs have that deep bullfrog voice that Surely had, though they surely would croak and ribbit somewhat deeply and surely not sound like Farleen in Star Ocean 3.  

...I'm surely a jackass, aren't I? :P
5672  Media / Single-Player RPGs / if it's not broken dont fix it... on: July 02, 2007, 09:02:54 AM
In terms of games where the gameplay mechanics had drastic changes each time:

Though these weren't RPGs, didn't a bunch of the Alex Kidd games do that?  Like how Alex Kidd in Shinobi World does not play anything like the original Alex Kidd.  There's been talk that this constant switching things up made people less interested in the series because it was inconsistent.  

Although Alex Kidd for the Genesis was a solid return to form, many found it to be too little too late.  

So when I think about it, changes over time for the FF series really weren't that drastic.  On the other hand, the battle system change from Chrono Trigger to Chrono Cross was pretty drastic (but once I spent some time with CC's battle system, I dug it.)  But my knee jerk reaction was not initially positive.  

It's like how the Motley Crue album with John Corabi did not sound anything like a Crue album and the knee-jerk reaction was that it was complete shit.  However, after getting over that and giving it another listen, I realized that it was easily the deepest album Motley Crue ever did and after reading The Dirt and a story on his (John Corabi) MySpace, I have a whole new respect for John Corabi now.  

So I think the one thing that's been mentioned frequently that we can pretty much agree on is that change isn't a bad thing, but getting used to change takes time.  So a sudden drastic change can be difficult.
5673  Media / Single-Player RPGs / Legend of Legaia (or an excuse!) on: July 02, 2007, 08:43:36 AM
Legaia was terrible.  Overland movement was slower than molasses, battle system was interesting but battles often got really boring, bosses were merciless, story and characters were complete drivel, and the music was lousy too.  The normal battle theme was one of the worst I ever heard.  

Legend of Legaia was a shit RPG.  

Play Ico instead.

Re: Legend of Dragoon.  That game had potential, but didn't realize it.  Disk 3 was quite good, what with the whole story of Rose and
the dragon campaign of 11,000 years ago.
 The game should've been about that story instead of the been-there-done-that Dart story.
5674  The Rest / General Discussions / GaGaGame Journal #5 on: July 01, 2007, 09:56:09 PM
Xenosaga.  Encephalon was a kickass dungeon.  Unlike other dungeons in the game, it actually held my interest for the entire duration.  

I'm not at the part where
the Song of Nephilim has been played, the Gnosis have invaded the Kukai foundation, and Shion & company need to find the remaining survivors and help them evacuate.

Why do Shion's attacks have to be so puny?
5675  Media / Single-Player RPGs / if it's not broken dont fix it... on: July 01, 2007, 07:22:20 PM
If we're talking economics, and this is a total tangent, I'm still surprised that video games still cost around $50.  A brand new game cost that much in the NES days and with higher production values, more advanced technology, more people to pay (i.e. voice actors) and all those trappings of modern video games, I'm still amazed that video game prices haven't inflated even more.  Although with the price of admission for newer consoles like the PS3 and Xbox360, we're starting to see that some.  

As far as if it ain't broke don't fix it goes, Dragon Quest and Memories Off are two series that follow that credo to a T.  Fans of those series like it fine that way.  Conversely, other video game series do take risks and try to change things up from one game to another (like many modern FF games).  Viva la difference.  There's something for everyone.  People who take comfort in the familiar tried and true usuals can do that in some games.  People who crave the fresh, exotic, and exciting can do that in other games.  

In terms of another tangent, I'm thinking about how McDonald's is trying to market itself toward healthy eating (totally pushing the salads) whereas Burger King is marketing toward the "hard core" fast food eaters or whatever they were called in the film Supersize Me (pushing the BK stackers: meat, cheese, no veggies.)  Yet at their core, both McD's and BK are burger and fry joints.
5676  The Rest / General Discussions / GaGaGame Journal #5 on: July 01, 2007, 01:16:00 PM
Still playing Xenosaga.  The storyline and settings are cool, but the game itself is starting to get a tad monotonous.  I love watching the story segments and cutscenes just fine.  It's the dungeons that can sometimes get tedious.  That Cathedral Ship dungeon was boring to get through.  

I'm at the part where the Kukai Foundation
is being sequestered by the Federation, Jr and company are under arrest, and now everyone's racing through the Durandal to get to the encephalon so that UMN recordings of the Gnosis attack on the Woglinde can be extracted from KOS-MOS and the truth can be revealed.  
5677  Media / Single-Player RPGs / any modern rpgs/soundtracks like Parasite Eve etc.? on: July 01, 2007, 12:17:05 PM
In terms of RPGs set in moden times, the Persona series, definitely.  Other MegaTen games use post-modern or post-apocalyptic/modern, but games like Persona (especially the Persona 2 games) are cosmopolitan urban set.  The soundtracks reflect that too.  

On the complete opposite end of the spectrum is the Earthbound (Mother) series.  It's set in modern/contemporary times.
5678  The Rest / General Discussions / GaGaGame Journal #5 on: June 29, 2007, 11:15:16 PM
Xenosaga- I'm exploring the Kukai Foundation.  

I still can't stand Shion; freaking annoying ass, childish, immature, petulant, often completely stupid, simpering weenie chick.  Alan's no better either; he's a tactless idiot.  I'm also not really digging chaos.  There are hints that he's a really deep character, but so little is revealed about him that he comes off as a rather shallow and one-dimensional character.  He's boring; not a compelling character at all.  Kos-Mos isn't that interesting either.  Just an android who just happens to be full of surprises.  

Ziggy, MOMO, and Jr are easily my favorite characters in the game.  Although there hasn't been much story surrounding Ziggy, I actually want to learn more about him.  MOMO's sense of childlike wonder and childlike questioning of things is great; oftentimes the simplest questions of a child are the toughest to answer.  And Jr rocks.  That guy actually has a strong personality.  He's a little firecracker.  He brings a little pizzazz to the cast.  In addition, I think Jr's voice actor is the absolute best in the game.  All of Jr's lines are delivered flawlessly without any emphases on the wrong words or syllables (something Shion's voice actor does all the freaking time.)  I can definitely tell that Jr's voice actor had a lot of fun with that role.

I like Xenosaga and all, but my biggest complaint is the skimping on the music.  I can live with no dungeon or town music (in fact, I kinda prefer it; really gives that emptiness of space feeling), but only having one battle theme, one that plays for both normal battles and bosses?  That's so fucking cheap!  Yasunori Mitsuda- if you were going to skimp on the dungeon music, would it have fucking killed you to create a boss battle theme instead of recycling the regular battle theme for boss battles?
5679  Media / The Soundroom / The Recent Musical Purchases Thread on: June 29, 2007, 08:12:06 PM
Not a CD purchase, but I got some new pickups for my bass.  Seymour Duncan Basslines STK-J2 Hot J-bass humcancelling stacks.  I'm having a luthier overhaul the electronics in my bass.  I hate active electronics, so I'm having these new Duncans put in and the bass rewired passive.
5680  The Rest / General Discussions / MMM, TASTY FETUS =^.^= on: June 29, 2007, 08:06:31 PM
Dude, anything that smells rotting and is in a tied up trash bag could be ANYthing.  It could be fruit, it could be a dead hamster.  Regardless of whether it's rotting fruit or rotting flesh, it's going to smell horrible and have flies and maggots all around it.  I don't think too many people are connoisseurs (sp?) for the smells of decay.  It all smells pretty fucking foul to us.  

And I'm glad to read that the janitor is doing his job, taking it seriously, and making sure to have the offending thing removed because a rotting anything is a breeding ground for contagion, especially in a school.  Schools themselves are such crowded environments that they're naturally breeding grounds for contagion, so this janitor's really doing his part to keep the school clean.  Things fermenting in lockers is gross.  

And I also say better to react to a fcry-wolf alse alarm than ignore a real one.
5681  Media / Single-Player RPGs / Bioware to develop Sonic RPG for the DS - WHAT THE HELL on: June 29, 2007, 08:00:36 PM
Regardless of my feelings towards Sonic, I still have faith in Bioware.  Their track record has been damn good thus far and I don't think they'll do anything to fuck things up.  In fact, whatever the hell Bioware does to Sonic will surely be an improvement over what has been done to Sonic thus far.  

Just as long as it doesn't end up becoming that one clunker that does Bioware in, we're okay.  Remember that thread in General Discussions about shitty games by top-notch developers?  I couldn't believe Blizzard was responsible for that shitty Justice League fighting game.  

But I think we should be safe.  Bioware has a history of making good RPGs and actually using licenses properly.  The Star Wars: KOTOR games were awesome.  

Sega's pretty much fucked Sonic up.  There is no way in heaven or hell that Bioware can fuck it up even more.  

Bottom line from Dincrest: I may not have faith in Sonic, but I have plenty of faith in Bioware.  If there's anyone who is capable of spinning this straw into gold, it's Bioware.
5682  The Rest / General Discussions / GaGaGame Journal #5 on: June 28, 2007, 07:51:24 PM
I finished the introductory 5 days of Grim Grimoire.  I really like the characters, but I'm still iffy about the RTS battle interface since I've never played an RTS before.  Good game, but definitely an acquired taste like Vanillaware's other offering, Odin Sphere.  Although, GG is an even more acquired taste.
5683  Media / Single-Player RPGs / Grim Grimoire on: June 28, 2007, 07:31:09 PM
This is my first RTS type game.  I'm still getting used to that interface, but I am digging the characters and voice acting.  The plot is nothing special.  The strength is in the over-the-top personalities of the site.  

It's weird that Grim Grimoire's battles are simultaneously overwhelming (with the realtime aspects) but sometimes hit boring lulls.  Not a game I can play for hours at a time, but then again, Odin Sphere is also a small doses game to me.  

I do not think I'll play another RTS game.  Not really my thing.  At least Grim Grimoire does not have any noticeable slowdown.

I definitely think Odin Sphere is the better game.  More accessible gameplay interface and far more beautiful.  Definitely one of the most beautiful games I've played in a long time.  Better voice acting too (Japanese VA is great and the English dub is one of the best I've heard in a long time.)
5684  The Rest / General Discussions / GaGaGame Journal #5 on: June 28, 2007, 08:53:07 AM
...and no one's playing Duke Nukem Forever?  

Although admittedly, given the super slow development on Winterheart's Guild (the PC RPG starring the band Sonata Arctica), that seems to be shaping up to be the RPG counterpart of Duke Nukem forever.  Perhaps by the time the game comes out, the guitarist and keyboardist will be old, have severe arthritis and not be able to play as insanely fast as they do:P
5685  The Rest / General Discussions / This is both hysterical and pathetic. MySpace vs. Facebook! on: June 28, 2007, 08:46:53 AM
This lady's getting her PhD in information sciences, which is a legit field to get a PhD in (I was a former PhD student in Educational Psychology but last year decided to switch programs; now I'm going for my 2nd Masters, this time with certification in school counseling.)  

Regardless of the mechanics of Facebook, my biggest surprises of all this are that 1) a review board actually approved this study and 2) that this study ignores one of the basic tenets of introductory statistics, namely population and sampling distributions.  Facebook and MySpace have enough differences in their populations that no matter what, you will get non-comparable samples.  

If you're going to do research, which is what PhD is all about, you'd better be competent at statistics.  To me, a worthy PhD student will find the last panel of this comic hysterical.  http://www.phdcomics.com/comics/archive.php?comicid=868
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