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355427 Posts in 14446 Topics by 2259 Members
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5791  Media / Single-Player RPGs / Nocturne vs DDS on: July 20, 2007, 09:43:17 AM
Within the Megami Tensei series, the Shin Megami Tensei games are more driven by setting and "big picture" events than character drama.  Persona and DDS, for example, have more character drama storylines.  

Nocturne has some interesting subplots, but you have to really go hunting for them.
5792  Media / Single-Player RPGs / Game developers shouldn't fear old consoles... on: July 19, 2007, 01:35:30 AM
In the US, consoles have a much shorter lifespan than they do in Japan and other countries.  Shame really since the end of a console's lifespan is when all the best games come out because by then the developers know the hardware inside out and can program for it beautifully.  

Despite the Game Boy Advance having been out for a while, WayForward released Shantae for Game Boy Color (which had a couple of easter eggs if you played on the GBA) which was one of the best action-adventure-platformer games I've ever played.  But of course, no one bought it.
5793  Media / Anime, TV, and Movies / Well, this will suck. on: July 19, 2007, 12:09:58 AM
ZOMGLOL!  Bill and Ted Chrono Cross!
5794  Media / Miscellaneous Games / It's Guilty Gear 2! on: July 18, 2007, 10:44:19 PM
Guilty Gear an RTS?  What the hell kind of shit are the developers smoking?  My knee jerk reaction is that this will utterly ruin one of the best 2D fighting series ever.

Well, even if the game sucks, the music had better be the awesomely headbang-worthy metal fare of past Guilty Gear games.  One thing Guilty Gear games (the NON-handheld ones) always had were awesome soundtracks.  

RTS is bad enough, but if they create a non-metal soundtrack, I will consider the series truly ruined, dead, and unworthy of my farting in its general direction.
5795  Media / Anime, TV, and Movies / Well, this will suck. on: July 18, 2007, 10:40:12 PM
What the hell kind of shit are these movie studio think tanks smoking?  Really, I have nothing more to say that doesn't echo what everyone else already said, so I'll just contribute with jackassy comments in agreement.

And, yes, I agree that Keanu Reeves is a one-dimensional actor whose best performance was in Bill & Ted.
5796  Media / Single-Player RPGs / Disgaea 3 announced, PS3 game. on: July 18, 2007, 10:26:32 PM
I'm with Losfer on this one.  I love Nippon Ichi, they develop and publish some fantastic games (love the Atelier games and I have Soul Nomad preordered), but I do feel that graphically their SRPGs are stagnating.  It's as if they're just playing it safe with the familiar sprites and tiles.  I want to see them break out and offer something with some graphical pizazz.  

The PS3 is a powerful piece of hardware and if they're going to do a 2D SRPG, they'd better have sprites on par with the stuff you see in VanillaWare games like Grim Grimoire.  

I'm all for classic style, but I feel as if visually Disgaea 1-3 are exactly the same.  Disgaea was terrific, and though Disgaea 2 was good, it didn't offer anything new to the series.  Where's the upgrade in 3?  What reason do I have to play a game that just looks like more of the same?  If Disgaea 3 looked like Odin Sphere or Grim Grimoire, then I'd be interested in the new installment.
5797  The Rest / General Discussions / GaGaGame Journal #5 on: July 17, 2007, 11:43:47 PM
I'm on disk 2 of Xenosaga where
Shion's sneaking around Vector trying to steal a spaceship, bust out, and kick it with Febronia, Nephilim, and Feb's sisters on Old Miltia.

I'm gamesharking this one as well, and boy howdy am I ever glad I am.  Even normal battles require finding the one and ONLY way of disposing of an enemy via break zones and were it not for the cheat codes on chaos (Jin and ES Asher have a bunch too), everyone was doing the most paltry of damage to anything.  You have to be a masochist to play this game without cheats, because those battles are downright annoying, frustrating, and often cheap given there's only ONE best way to win them.  Were it not for the damn break zones and stocking (I preferred the AP systems in Xenogears and Xenosaga I) this would be a killer battle engine.  

Infinite items is a damn good cheat too in this game given the lack of shops and money.  

The story is really good, though.  The narrative and pacing are a head and shoulders above the predecessor, whose story tended to drag.  Many people told me I could just view the Ep 2 database in Episode 3, but there's a big difference between seeing a story summary and actually playing through the events.  Plus, if I never played Xenosaga II, I wouldn't have been exposed to the awesome soundtrack.  Yes, I really like Shinji Hosoe's compositions.  I naturally love the Kajiura stuff too, but that's few and far between.  

I sampled some of Xenosaga 3 and while it's definitely the most refined, streamlined, polished, and seemingly most balanced of the series, I miss the multi-button attacks from prior Xeno titles.  The multi-button combo style attacks are what kept Xenogears and Xenosaga combat relatively fresh.
5798  Media / Single-Player RPGs / Disgaea 3 announced, PS3 game. on: July 17, 2007, 07:11:27 PM
"Oh, another one."  That's what the guy at Gamestop said to me when I preordered Soul Nomad.  

"I've never heard of Soul Nomad.  What is it?"
"It's an NIS strategy RPG"
"Oh... another one."  

And that's my reaction to Disgaea 3, especially considering the unchanged look.
5799  Media / Single-Player RPGs / Kingdom Of Paradise on: July 17, 2007, 09:48:08 AM
If it's not expensive, I'd get it.  I played some of it at a GameStop a while back and I thought it was a fun RPG with a medieval Asian setting that I haven't seen very often in RPGs.  I believe John's review compared it some to Jade Empire but without that BioWare mojo.  

It's nothing groundbreaking but it's solid.  

It's what I'd call a macaroni and cheese RPG.  Mac and cheese is good and you like it, but it's not a more exotic or exciting flavor.
5800  The Rest / General Discussions / Fox News - Mr Rogers, Bane on Society on: July 16, 2007, 09:27:36 PM
Let the fucking guy rest in peace.  Everyone's been giving Mr. Rogers shit for decades.  I loved Mr. Rogers and the Land of Make Believe.  

Sorry, knee jerk reaction.  I just feel as if people shitting on Mr. Rogers is played out, dead horse, and just plain mean, nasty, and stupid.  Mr. Rogers was awesome.
5801  Media / The Soundroom / Hey fellow Maiden whores on: July 16, 2007, 09:24:35 PM
I am NOT a Maiden whore.  I'm a Maiden HARLOT dammit, like Charlotte.  And fuck, I don't get Sundance on university cable.

5802  Media / Single-Player RPGs / Mass Effect on: July 16, 2007, 09:22:47 PM
If I had an Xbox 360, you can bet your sweet ass I'd be all over Mass Effect.  I was salivating when I wrote that preview of the game earlier this year.  

I could have bought an Xbox 360, but I decided to get new pickups for my bass instead and in the long run, I think I made the better decision:P

I liked the first build of the combat engine I saw; kinda like SRPG meets realtime combat.
5803  Media / Single-Player RPGs / Nocturne vs DDS on: July 16, 2007, 02:26:54 PM
Nocturne is one game that forces you to specialize rather than be a jack of all trades.  For me in Nocturne, having one slot each dedicated to a full on elemental resistance made me near invincible in battles.  Nocturne is one game where your defense is more valuable than your offense.  Another idea for Nocturne is to give yourself all the kajas; you'll be a one trick pony, but a very powerful one trick pony.  

Either way, it's quite important to have demons in your party that complement your build.  Some bosses have the ability to change their elemental resistances every few turns, so a demon like Atropos who has spells in multiple elements is good to have.  

One annoying thing about Nocturne's skill system is that if you swap out one skill for another, the one you lose is gone for good.  DDS, I believe, allows you to either keep or relearn the skills you swap out.  

So from what I understand, while the skill systems are similar in DDS as in Nocturne, DDS's fixes various flaws in Nocturne's.
5804  The Rest / General Discussions / GaGaGame Journal #5 on: July 15, 2007, 10:23:17 PM
Quote from: "Bernhardt"
You see, the converse for me is true.

I didn't mind Shion or her voice actor in the first Xenosaga, but it's just her arguments with Jin the second Xenosaga that just make her seem like a whiny little sister who doesn't have a brain in her head, even if said arguments can be particularly hilarious. IRL, I'd be pissed and annoyed if I had someone like Shion whining at me like that.

I agree with you that Shion is a simpering weenie chick who's at times more detestable to me than Rinoa.  One of the worst protagonists ever.  I hated her from the get go.  But I just find her voice in Xenosaga 2 more bearable than the shriller, whinier, more annoyingly petulant voice in the first game.  

Shion's still a spineless jellyfish, but she's a shred more bearable to me because her voice in Xenosaga II is less like nails on a chalkboard.  Her arguments with Jin deserve a punch in the mouth, but they'd have been MUCH worse for me with her original voice.

Shion Uzuki is a disgrace to the Uzuki name (especially considering how Citan Uzuki in Xenogears was one of the best video game characters ever.)  Shion Futami in Memories Off, despite being a fan favorite, was as boring as stale dry white toast to me.  Why do video game characters named Shion have to be so freaking awful?
5805  The Rest / General Discussions / I'm looking for a website once mentioned on this forum... on: July 15, 2007, 10:19:03 PM

Is it this one?  It's about the theories that all stories are just retellings of 3, 7, 24, 36 whatever plots.  I do think it's true since the human experience itself is a limited one.
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