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337990 Posts in 13836 Topics by 2212 Members
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5821  Media / Miscellaneous Games / KID never even had a chance to pass puberty yet... on: January 22, 2007, 02:59:57 PM
Totally.  I never would have predicted Ever17 would have come together at the end the way it did.  Amazing game that was.  Tsugumi has to be one of the most memorable and tragic characters I've ever met in a video game.

Never7 was great too.  I dug Haruka.  I haven't played Remember11, but I did review the soundtrack and boy it's a great soundtrack.

I don't know what's going to happen with the Hirameki-localized KID games and whether or not they can still be sold, but any visual novel fan simply has to pick up Ever17.  My review does not do the game justice.  http://www.rpgfan.com/reviews/ever17/index.html
5822  Media / Miscellaneous Games / 2d Fighters on: January 22, 2007, 11:53:08 AM
Unrelated:  Fighting games are the one reason I kept my Dreamcast and still play with it.  Marvel vs. Capcom 2 and Jojo's Bizarre Adventure are my favorites.  I'm still chasing secrets in MvC 2.  

As far as 2D fighters go these days, it's mostly Street Fighter, King of Fighters, and Guilty Gear.
5823  The Rest / General Discussions / 4# lanruoJ emaG on: January 22, 2007, 09:45:02 AM
Takezo- points well taken.  We'll just agree to disagree I guess.  

But, yeah, game scope is one reason I really enjoy visual novels- the scope is a lot tighter and the stories are driven more by characters than epic bombast.  

That and the time commitment is much less (the longest visual novels are around 20 hours for one playthrough.)  

Persona is an anomaly among RPGs in that the scope is not an epic "save the world" thing, because the game pretty much takes place in one city and is more about saving your friend from herself.  But those games are still really long.  

FF12 is a great game and like any FF has its elements that cause contention among gamers.  I like it a lot, but I don't play it that often and it doesn't bother me.

'sides, I should be getting Hotel Dusk this week and that will be my main focus.  I have high hopes for that one.
5824  The Rest / General Discussions / 4# lanruoJ emaG on: January 21, 2007, 07:37:57 PM
I don't know... I've been to a bunch of countries, various regions of the US, and know people from all over the world and I have NEVER met anyone who pronounces marquis as markwiss in all the 28 years I've been alive.  I've seen films about the Marquis De Sade using British actors and they always said marKEE De Sade and not marKWISS de Sade.  

If lots of people are noticing that and bringing it up, it must be some kind of anomaly.  I know I'm not the only one to bring up markwiss.  

What can I say?  It bugs me.
5825  The Rest / General Discussions / interesting article on american vs japanese games. on: January 21, 2007, 07:26:53 PM
The secret to beating the Jokers is when they ready Old Maid, have everyone defend on the next turn.
5826  The Rest / General Discussions / 4# lanruoJ emaG on: January 21, 2007, 09:30:15 AM
Nutshell:  I don't necessarily dislike Vaan.  He's a nice kid with good intentions and big dreams.  I just think he's a moron.  

Expanded:
Vaan's not a bad guy... he's just, well, incredibly dense in the way he foolhardily endangers himself and others thus far.  If other people weren't there to bail him out of the trouble he gets himself and those others into all the time, he'd be dead by now.  Take Penelo out of the picture, and Vaan would have a Darwin award.  And despite the small role Balthier and Fran have had in Vaan's life up to the point I'm at in the game, if they hadn't entered the picture, Vaan would have a Darwin award.  

There's a fine line between rash and stupid, and thus far, in my eyes, Vaan's crossed that line.  He does have fewer issues/hang-ups than Squall or Cloud, which is one reason why he's more desirable to hang with.  Squall and Cloud can be off-putting due to their push-people-away natures.  Vaan doesn't have that.  I actually want to adventure with him and get to know him, even though he's a moron.  I want to see the kid get smarter.  Hopefully Vaan'll actually grow and develop throughout the game and learn to actually use the brains in his head.  

It's no biggie though.  I mean, in the Harry Potter books I absolutely can't stand Hermione (I find her to be a prissy know-it-all annoying activist type), but I still absolutely love the books.
5827  Media / The Soundroom / YouTube is the greatest website in the history of the world. on: January 21, 2007, 09:09:31 AM
http://www.youtube.com/watch?v=6LJP4uqa0p8

This is too priceless not to share.  I found it in one of my friends' livejournal pages, and up till 1:38, it's the most hysterical thing I've seen in a long time.
5828  The Rest / General Discussions / 4# lanruoJ emaG on: January 21, 2007, 07:37:35 AM
Quote from: "Takezo"
I keep hearing about this Markwis thing. The characters have british voice actors and thats the way marquis is said in England, so really; the joke is on us there.


But marquis is a French word.  Yeesh, and people take pot shots at us Americans for our bad pronounciations of loanwords or foreign words.  

To me, Fran should have a more powerful voice.  Something deeper, and huskier, like a grown woman and not like a little girl.  And not sound like she can't decide whether to use an indecipherable bad accent or not.  In addition, since she is a character of few words, but what she says is important, she should sound more assertive and not like a wishy-washy little girl.  In other words, I agree with Stephen's assessment of Fran's voice in his review.  

I do think Fran's a great character, though.  In stories like this, the dashing rogue and the sidekick are always way cooler than the main hero.  Look at Star Wars.  Han and Chewbacca are infinitely cooler than Luke Skywalker.  Han would be lost without Chewie in much the same way Balthier would be lost without Fran.  Fran's like the bassist in the band.  You notice more when she's NOT there than when she is.  

And if you didn't like Basch in the beginning, the game did its job.  As Masa said, it's from Vaan's perspective and to him, Basch is a traitor to Dalmasca and its people
Code:
and since he's on death row when Vaan first meets him, of course he's a skeleton of his former self.  In addition, before Vaan, Fran, and Balthier go to see him, that imperial bigshot unmasks himself and he looks just like a clean-shaven, healthy Basch;  yep, 'tis Basch's twin brother.  So if Basch is an apologetic shell of his former self, well, that's what a couple of years on death row will do to you.  


I freaking love the game, though.  The story is really good, the writing is the best it's ever been for an FF game, and party battling is loads of fun.  I just think Vaan's an idiot and Fran's voice sucks.
5829  The Rest / General Discussions / 4# lanruoJ emaG on: January 20, 2007, 09:41:56 PM
I'm about 9 hours into FF12 and at a point that most of you were at much much much much quicker.  I just
Code:
escaped the Nalbina dungeons, found Basch, killed a bunch of mimics and the mimic queen in the escape passage, and am now in the Estersand about to use this party to finish the red cactus hunt.


Balthier rules.  Fran could have been so much cooler were it not for the poorly chosen voice actress.  But Vaan's a fucking idiot.  I know the teen protagonists of past FF games weren't exactly known for their insight or general smarts, but seriously, could Vaan be any more fucking dense?  

I do like Penelo, though.  Like most girls, she can be a bit annoying at times, but she's actually got some brains in her head and is the reason that idiot Vaan even stays alive.  I like her positive attitude and willingness to make the most of whatever life gives her.

Ugh, and for the love of God Ivalicans, "marquis" is pronounced mar-KEE and not mar-KWISS.
5830  The Rest / General Discussions / interesting article on american vs japanese games. on: January 20, 2007, 09:04:10 PM
I don't get the whole "save anywhere= easier" logic.  Persona 2: Eternal Punishment allowed you to save anywhere and that game was pretty tough.  I actually heard people complain that recovering SP as you walk would make the game easy but I'll bet those people never even made it past the first boss battle.  The MP recovery as you walk in FF12 is a godsend since, well, it's near impossible to find MP recovery items and I use magic a lot in that game.  

A mechanic does not make a game easier or harder.  FF12 has save points that cure all your ills and that game's no cakewalk.
5831  Media / Single-Player RPGs / So... Hellgate London on: January 20, 2007, 05:01:19 PM
I assume that's for the online component.  I'm not interested in the online aspect.  I'm more interested in the offline, single-player experience.  (I swore off online gaming 5 years ago) and from what I've read, the game is an offline single player game first with the online components being secondary.

That 6 minute intro movie is f'n awesome.
5832  Media / Single-Player RPGs / Final Fantasy Tactics ending on: January 20, 2007, 04:48:06 PM
Maybe it could be a playable flashback or dream sequence scene or something involving Balthier.
5833  Media / Single-Player RPGs / So... Hellgate London on: January 20, 2007, 01:40:11 PM
Is anyone else looking forward to this title?  Yeah, I know it's had its share of delays, but I recall some 'fan staff at the '06 E3 really digging it.  

For some reason, I've been having some cravings for an RPG with FPS elements (like System Shock 2 or Deus Ex), and Hellgate London seems intriguing.  

http://www.hellgatelondon.com
5834  The Rest / General Discussions / interesting article on american vs japanese games. on: January 20, 2007, 08:44:34 AM
I never quite thought of the save point and random encounters thing that way; that it's a way to build tension in the gameplay.  Still, I take the "western" viewpoint that save points and random encounters are a clunky, inconvenient, and archaic practice.

Still, one thing they got wrong was calling Touch Detective a "visual novel."  It's not.  Touch Detective is a western-styled graphic adventure with interactive environments, items, inventory, puzzles, etc.  Something like the games Hirameki publishes (i.e. Ever17, Hourglass of Summer) are visual novels.
5835  Media / Single-Player RPGs / Final Fantasy Tactics ending on: January 19, 2007, 11:34:14 PM
Still, I would think there are some connections between FF12 and FFT:A because the bangaa and viera races introduced in FFT:A are present in FF12.
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