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5956  The Rest / General Discussions / Game Journal #9999 on: October 20, 2007, 07:35:24 PM
I just cannot see that battle being a strategic battle.  It was more about luck than strategy.  Delsus was my MVP, though, with his Power Shot occasionally skill-breaking.  

Again, the game itself had a steady enough challenge curve throughout then they just dropped the bomb.
5957  The Rest / General Discussions / Game Journal #9999 on: October 20, 2007, 07:22:20 PM
I realized that I had shelved Atelier Iris: Eternal Mana for a VERY long time (like years.)  I was at the final boss, but he kept completely annihilating my party.  I swear, after a fairly painless game I'm all of a sudden "treated" to one of the cheapest final bosses in the history of cheap final bosses.  Not only is his HP insane, but every attack he does is cheap.  

So I brought out my trusty Gameshark... and even with cheat codes, I still ran out of items, almost had my entire party annihilated repeatedly and he still just wouldn't die no matter how much I hit him.  I eventually beat him and can say I finished the game... but man.  

Except for that cheapass final boss, the game was incredible.  I don't see how some of you could beat that guy without either mindless grinding to level 100 (or whatever the max is) or cheating.

That battle would have been more fun, less tedious, and less excruciatingly painful if perhaps the boss had half the HP it did.  The battle would still be a challenge, but it wouldn't be a headache.
5958  The Rest / General Discussions / Wow... this is a surprise. on: October 20, 2007, 07:13:02 PM
...and yet another amiable protagonist is the victim of a last minute deep, dark, terrible secret that completely goes against the character and throws the story/mythos into a needless tizzy.  Dumbledore doesn't NEED to be gay.  It's enough that his love of esoteric knowledge was his tragic flaw whereas Aberforth was the grounded one.  Plus, geniuses are so fulfilled by the pursuit of knowledge that they don't require or desire love.  

Forget that suing India shit.  THIS makes Rowling a first rate bitch for pulling a weirdass WTF plot twist out of her ass that is, well, "gay."  Damn, why can't some artists just leave well enough alone?  I'm looking at you George Lucas as well.  

Have I complained about this enough in all my Final Fantasy rants of late?  Maybe *that's* why I reacted the way I did.  Final Fantasy has proven time and time again how dumb the last minute "oh by the way, did I forget to mention..." WTF plot twist really is.  

And Deg, I agree with you that book 7 was garbage.  I gave my treatise why in that Potter book 7 thread in the books/movies forum so dig that up if you really want to know why I hated it.  The fries don't need any more gravy... although that last batch of fries were not very tasty.
5959  The Rest / General Discussions / Game Journal #9999 on: October 20, 2007, 02:37:14 PM
The sphere grid pissed me off, so I used a gameshark to beat FFX this past week.  Because of my Gameshark-using ways, the normally short battle where
that useless kitten Kimahri fights Biran and Yenke by himself
lasted forever since their HP is dependent on the useless kitten's stats.  Useless kitten's backstory about his broken horn is stupid.  

FFX is a great game, but it suffers the same fate as some FF games before it: an otherwise solid and straightforward narrative goes to shit 3/4 of the way through the game when some weirdass, WTF, nonsensical plot twist is introduced that makes the endgame completely wacky.  It also suffers the fate of an otherwise amiable protagonist being given some deep dark terrible secret 3/4 of the way through the game that completely goes against his character and makes zero sense in the plot.
5960  Site Related & More / RPGFan: Site / Why the absence of fan fiction? on: October 20, 2007, 02:10:00 PM
I believe those staff who have tried heading the fanfic section in the past faced a number of issues:  One was lack of submissions.  Another was a glut of submissions, many of them subpar.  Another was also that writers who submitted a piece of a larger fanfic (say submitting a 10 chapter epic 3 chapters at a time) either disappeared, stopped writing, or something else.  So there were unfinished works and no response from the writer.  I also believe that we were getting too many hentai submissions, and RPGfan has a policy against hentai content.  And even with a fanfic section where submissions undergo a screening process, you'd be surprised how many writers don't spell-check their work and submit stuff with atrocious grammar and punctuation.  

And speaking as someone who does some proofreading for the site and used to proofread professionally for a publishing company, I can say that proofreading a review, preview, or news article is a MUCH different endeavor than proofing a piece of fiction.  I once proofread an acquaintance's 250 page novel one summer and it took me the entire summer to do it.  250 pages of non-fiction would have taken me far less time.  

In addition, getting news, reviews, previews, and that stuff would take priority before fan fiction.  If I had to choose between proofing one piece of fan fiction or multiple pieces of informative content (assuming both would take the same amount of time,) guess what I would choose?  

In other words, we feel that the fan fiction section has proven more trouble than it was worth and the bandwidth could be better used for other parts of the site.  In addition, it has always been a low traffic section compared to others like news and soundtracks.  

Plus, there are tons of gaming fanfic sites that do a better job of hosting fanfics than we ever did.  And since nobody on staff wants to handle fanfics, it's not worth having them.  Would you rather a section be present, even if it's headed by someone who doesn't give a damn?  I'd rather have no section at all.  And believe you me, finding dedicated editors/staff to manage various fan sections is no easy feat.  When I worked at the aforementioned print publishing company, turnover in the proofreading department was insane.  

I know this isn't the answer you probably want to hear, but I figured I should at least afford you a straight answer as to why we don't have and currently don't want to have a fanfic section.  I owe you that much.
5961  The Rest / General Discussions / The video game difficulty discussion on: October 19, 2007, 09:07:19 PM
MegaTen games usually tend to be driven as much (if not more so) by their gameplay as their stories.  If you can't get into the play mechanics and challengind dungeons, then it's not a series for you.  In addition, those games tend usually to be more about strategy than all out grinding.  After all, if you're level 99 and have crappy demons or personas, you'll still get your ass kicked.  However, one complaint I did have in Nocturne and recent MegaTen games is that you have to be the same level of the summon to get it.  See, in previous MegaTen games (i.e. the Super Famicom Shin Megami Tensei games, the Playstation Persona games) you could summon demons and personas up to FIVE levels higher than you were so you didn't have to grind as much (though you still had to use the personas a lot so they'd level up and learn skills.)  And that did not and would not make the games any easier.  I think MegaTen games should still allow you to summon demons/personas five levels higher than your character.  I don't get why that play mechanic was phased out; it's not like the games were any easier because of it.

Either way, I wouldn't fault someone for using a Gameshark on a MegaTen game.  I personally wouldn't, but then again, I find myself Gamesharking Final Fantasy games with zero guilt.
5962  Media / Single-Player RPGs / Rumor: Skies of Arcadia sequel in the works. on: October 19, 2007, 08:58:47 PM
I agree that inputting and executing commands was as quick as any turn based system could be, but I felt in the effort to make battles look more cinematic, they took too long.  I REALLY wanted an option to turn off battle animations.  And, again, the herky-jerky, seasick camera was a huge turnoff as well as those seizure-inducing flashy strobe effects for special attacks.  Those have got to go.  

Whatever.  Bottom line is that I didn't enjoy battling in that game and for me if I can't get into the battles then what's the point?  I mean 85% or more of an RPG is spent in combat.  If Skies of Arcadia had a more engaging battle system I'd have enjoyed it more.  But that is just one man's unpopular opinion.  

That's one reason why among the Dreamcast big 2 (Skies and Grandia 2) I much preferred Grandia 2 because, well, the Grandia series has the absolute best turn based RPG battle system ever created and I feel every turn based RPG would be 100 times awesomer with a Grandia battle system... even though objectively Skies of Arcadia WAS the better RPG (better storyline, better exploration, better atmosphere, better everything almost.)  

A Skies of Arcadia sequel would be wonderful for RPG fans, but my personal opinion is that Overworks needs to rework the battle system from the original Skies of Arcadia game; especially the ship battling which was boring.
5963  Media / Single-Player RPGs / Rumor: Skies of Arcadia sequel in the works. on: October 19, 2007, 02:29:59 PM
Hmmm... so long as the sequel fixes the battle engine, I may give it consideration.  I wasn't a big fan of the original Skies of Arcadia.  The atmosphere was excellent, but battles were not fun.  The herky-jerky, seasick camera, the seizure-inducing flashy strobe effects, and the general slowness of the battles (why couldn't I turn off the battle animations?  Why did I have to waste time watching party members walk up to enemies or have my battles interrupted to watch blows being exchanged in the background?)  Ship battles were pretty blah too.  

If there is a Skies of Arcadia 2, then it had better have a better battle system than its predecessor.
5964  The Rest / General Discussions / Stephen Colbert is running for President... on: October 18, 2007, 10:36:51 AM
But this relates back to the discussion in the vigilante justice thread and how people still can't quite tell the difference between actual reality and television reality.  I remember back when the show The West Wing was on the air and popular; enough people tried to write in votes for Jed Bartlett (the Martin Sheen character), a fictional character, as president.
5965  Media / Single-Player RPGs / Eternal Sonata (aka pretension sucks!) on: October 17, 2007, 11:42:47 PM
Eternal Sonata aside, we can safely say that there are many RPGs that do that.  I mean, many recent Final Fantasy games have told solid and straightforward stories, then 3/4 of the way through the game they pull some weirdass WTF plot twist out of thin air, the story/game stop making sense, and the endings are nothing short of wacky.  FF8 quickly comes to mind here.  Disc 4 made absolutely no sense whatsoever and the ending was nuttier than a fruitcake.  Or what of FF9 or FFX where an otherwise amiable protagonist is given a deep, dark, terrible secret at the 3/4 mark that just disrupts the flow, goes against the character's character, and shatters any semblance of sense the story made thus far.  

...Yet we still enjoy those games and sometimes hold them in high esteem.  Although Eternal Sonata, according to Damian, falls apart at the 3/4 mark that doesn't mean it can't be enjoyed.  

Sometimes I think when an RPG tries to be too epic or too meaningful or too anything, the plot just collapses on itself.  A story doesn't need to be epic, convoluted, twisted, or "pretentious" to be good.
5966  The Rest / General Discussions / The video game difficulty discussion on: October 17, 2007, 01:39:26 PM
I was going to put a reply like this in the difficult RPGs thread in the Console forums, but I think sentiments may fit better here.  

One thing I likely forgot to account for in this discussion is individual differences.  What comes easy for one person is a struggle for another.  There are plenty of RPGs that people deem easy that I have a tough time with.  On the other hand, there are RPGs I find perfect that others find too hard.  

Go figure, I've used cheat devices often in FF games yet I've never once used one in a MegaTen game... and FF is generally regarded as "easier" than MegaTen.  

And there's the aspect of whether or not one would feel guilty about using cheat devices at all.  I have zero guilt about using them in FF games, yet I would feel some guilt if I used them in MegaTen games.
5967  The Rest / General Discussions / Stephen Colbert is running for President... on: October 17, 2007, 11:57:33 AM
I still say George Carlin for president.  

I remember many many years ago after Jesse Ventura became a governor of Minnesota, Hulk Hogan said something somewhat jokingly about running for president.  I'd vote for the Hulkster.  

Or better yet, that ugly-ass porn star who ran for California governor for president!
5968  The Rest / General Discussions / Game Journal #9999 on: October 16, 2007, 10:47:01 PM
Still playing me some FFX.  Tidus and Rikku rock.  Cloister trials and the sphere grid do not.  Still, the game is way more fun, enjoyable, engaging, and addicting to me than FF12 was.
5969  Site Related & More / RPGFan: Site / Holy Shit.....TEN YEARS!? on: October 16, 2007, 10:22:46 PM
I've been playing some FFX and as I was doing so, I started to reminisce about how General Mortars used to refer to Kimahri as "useless kitten" and referred to Rinoa as "ugly cow."  

And, well, I hated Rinoa too and I agree that Kimahri is a useless kitten.
5970  The Rest / General Discussions / Great Debate of the Week: Vigilante Justice on: October 16, 2007, 03:55:56 PM
...unless a police officer shoots to kill.  Then killing is bad and people start crying foul and say that the officer should have shot the legs or shot the gun out of the perp's hand... just like in TV shows or movies.  Reality doesn't happen that way.  Real life isn't a slo mo dive into a barrel roll guns blazing like in Lethal Weapon. Officers generally don't use their guns unless there is a legitimate life threat and when they do, they're trained to shoot to kill.  Not shoot the legs, not shoot the gun out of the perp's hand, but shoot to kill.

Heh, I believe Mythbusters even busted the movie myth about being able to shoot a gun out of someone's hand.
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