Welcome, Guest. Please login or register.
July 30, 2016, 01:32:07 AM

Login with username, password and session length
Search:     Advanced search
Check out the latest RPG news!
244694 Posts in 7323 Topics by 2386 Members
Latest Member: Richard111
* Home Help Search Login Register
  Show Posts
Pages: [1] 2 3 ... 166
1  Media / General Games / Re: How much do you care whether something is interactive or not? on: July 29, 2016, 09:42:48 PM
I can't even begin to figure out what the topic of this thread is supposed to be.
2  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 29, 2016, 08:29:49 PM
Wait. I thought he won Kanto League (and then promptly got dissed on as merely graduating from Babies League while in Orange Island hell)?

No, he lost to Gary, who then lost in his next match, which I'm not even sure was the finals. I'm pretty sure he won against Gary in the Johto League, but I think that was the Semi-finals, too. Gary quit after that, and inspired Ash to abandon all of his pokemon (and old clothes) before he went to Hoenn. Which I remember being really angry about as a kid, even though it was actually kind of refreshing...

...Or, wait, was that after the Kanto League? I know I missed the Final season of Kanto, but I could've sworn the next time I started watching again, Ash was in the Orange League, and it took about 3 episodes before I finally realized they were in a new region I'd never heard of (at first I figured they were island-hoping to Cinnebar...I was waiting for them to find the Ice Cave and encounter Articuno...).

EDIT: A 5-second google search proved me right the first time. So yeah, Ash v. Gary in Johto, Ash won. Except it was the Quarter Finals. So Ash lost to a Hoenn trainer, setting that region up...but then that guy lost the Finals to a nobody we'd never seen before off-screen, just to rub salt in the wound...

Ash didn't even make it to the Finals in Kanto, supposedly. He lost to Ritchie via forfeit because Charizard went out of control (I remember watching that years later in a rereun, at least. I also remember that I had see that in the comic adaption (of a manga adaption), and thinking "Wow, that was too brutal! I can't imagine Pokemon ever fighting that hard! This sucks. I hope I get to see it on TV someday, there's no way the cartoon would ever go that far!"...that was the only event in the comic that was actually true to the anime adaption. The only difference was that there was more blood in the comic, and they were more explicit that Ritchie's Charizard would've died if the battle continued).

And then Ritchie lost the Quarter Finals to some chick they only introduced at the start of the league, and then they never showed anything after that, but she lost in the Semi-Finals, and we don't even get to see who won the finals...
3  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 29, 2016, 05:51:47 AM
...And I just got done fixing all those typos, guys...

...I mean, I ma or may not have taken a nap in between, but still, my shame is still embeded there for all the see...all to laugh at...I hear them...

...I'm gonna get some more sleep. Maybe tomorrow I'll finish Iron-Blooded Orphans...or at least Season 1...damn Sunrise...and you, too, Sunrise, Inc.
4  Media / General Games / Re: Misc. Gaming News Topic on: July 29, 2016, 05:43:15 AM
Even Yokai Watch is a frustrating experience simply because of the basic battle mechanics that essentially make every single encounter - and I mean every one - a Pokemon style "hold-down-b-D-pad-up-turn-the-entire-gameboy-90-degrees-south-by-southwest-starboard-towards-the-leftmost-star-of-the-southern-cross-while-hoping-on-one-leg-alternating-every-third-time-you-scratch-your-knee-all-while-keeping-in-time-with-a-beatboxing-bear-from-missouri"-style crapshoot. You have no control over anything you do, it's all just luck, but it keeps trying to make you feel like something you're doing is actually improving the situation, even though you can never tell just what that is, seeing as the battle screen is chaotic and has tons of moving parts you have to keep an eye on and interact with.

...At least, the first one's combat was that bad. Second game seems to be more of the same, too, from what I've seen. The third game finally threw all that out the window and replaced it with Megaman Starforce's combat system (though, perhaps without the random deck of cards, the trailers I saw didn't show much of the second screen, so I can't say for sure what's going on there), which I certainly approve of, and it's not like Capcom's using it, so may as well. Then again, anything is better than what they had before.
5  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 29, 2016, 03:25:01 AM
Anyone watching Alderamin on the Sky?  Another show that wasn't even on my radar screen really but I gave it a shot and it was surprisingly quite good.  At least if you like quasi-realistic strategy-and-politics-heavy fantasy stories (which I do!).  It's not a new idea or anything but recent attempts at this kind of story have been very disappointing (*cough*Vanadis*cough*) so I was pleasantly surprised by how grounded the show feels.

I almost forgot about it. I figured it'd just be more Harem Light Novel crap. I remember the trailer looked hopeful, but then the summary sounded really generic, so I decided to hold out, which I guess led to me forgetting about it completely. If it doesn't devolve into a power-fantasy, or ham-handed romance involving multiple under-developed characters all vying for the attention of a cardboard cutout like some kind of hatchling in a nature preserve, I'll give it a shot in a few weeks...as I mentioned before, this season is rediculously dry for me, and next season isn't looking much better so far (still too early to call, though).
6  Media / General Games / Re: Misc. Gaming News Topic on: July 29, 2016, 03:14:37 AM
Half-Minute Hero was hilarious greatness for about an hour or so.  But then its repetitive and linear nature really starts to show.

It essentially has 4 different games, though. Just mix it up.
7  Media / General Games / Re: Misc. Gaming News Topic on: July 27, 2016, 07:48:37 PM
The Longest 5 Minutes is now coming to the west for the Vita and PC. Looks to be another game kinda like Half-Minute hero, and I like the story idea it's got going on there. I never did finish Half-Minute Hero, nor did I play the sequel yet...I guess I'll get on that.
8  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 23, 2016, 08:12:05 PM
Finally got to this week's episode of Dragon Ball Super and... it's possibly the best Dragon Ball episode ever made.
Top 3 for sure.

Toriyama is really killing it with his return to the serie.
I'm pretty happy Hollywood demolished Dragon Ball with that shit movie and made him come back to it.

Even better than the Drivers' Test episode? I don't believe it.


Anyways, of the shows I've been watching, I'm finally done with that garbage fire that was Gigantic Formula. I can't believe I'm saying this, but I think I might have found something that would've stood to have benefited massively from doubling down on its racism. If every country in this lame, even for a knockoff, G Gundam copycat were represented as badly as the USA, this show would've easily gone from a Gigantic Waste of Time to a Comedy Goldmine. It would've helped offset the otherwise supra cereal/boring ass Gundam Politiks, the 15 or so episodes (of 26) of 20 minutes of boring exposition for a bunch of Gundam rejects/5 minutes of their near-effortless Worfing and inevitable irrelevancy, or the episodes with the actual fights that consist of 15 minutes of Gundam Politiks and 5 minutes of the MCs getting jobbed, then 5 minutes of the villain breaking off the attack to say "I'm winning so hard, I'm just gonna stop now and be more evil. What can possibly go wrong?" followed by the MCs pulling yet another powerup outta their ass and clowning them completely in record time.

Honestly, I'm impressed you even finished it. I only knew about Gigantic Formula after reading about a manga that's basically the comedy Goldmine you were referring to, except with Majong instead of Giant Robots, but at the time I couldn't find any scanlations, so I went searching for the next best thing....but somehow settled for Gigantic Formula. And thanks to that mental block, I'll never remember the name of that manga...

...I'll only remember Super Aryan Hitler, the greatest and most feared majong player of all time (and may or may not have been the devil, I can't remember).
9  Media / Single-Player RPGs / Re: I am Setsuna (or whatever name you changed it to) on: July 21, 2016, 02:01:03 PM
Embryon, Please come in here and save Agent D.
10  Media / Single-Player RPGs / Re: Bloodstained Ritual of the Night on: July 20, 2016, 01:38:32 AM
There are monsters that look like sperm with tentacles. I would say that I've been exposed to too much hentai in my days, but then they're called seama. IGA's clearly the one who needs to lay off the porn for a while.
11  Media / Single-Player RPGs / Re: The tri-Ace General Discussion (& Star Ocean 5) Thread on: July 16, 2016, 10:00:59 PM
Valkyrie Profile was excellent, but that game took itself way too seriously sometimes.

Understatement. Honestly, I think the reason I've always been turned off VP1 was because of how intense it is from the word 'go'. Even Nier didn't set itself up to be quite as stern-faced and dreary, and that game starts at the End of the World!

I mean, VP was setting itself up to be a tragedy, and considering the Norse mythos, especially involving valkyries, it makes sense...but it quickly became heavy handed after a while, and I couldn't really take it seriously, no matter how much it wanted me to. I'm trying really hard to not call it "melodramatic" since that implies that the subjects weren't worth taking seriously, but I still think they overdid it. It didn't help that the voice acting sucked, that added to the cheesiness, honestly.
12  Media / Game Journals / Re: A Game Journal Reborn on: July 16, 2016, 09:23:45 PM
Yeah, thinking of balancing it and Unchained Blades, which I just restarted:
 -snip-
The game had good music too: http://www.rpgfan.com/soundtracks/unchainbladesrexx/index.html

Indeed, though, that soundtrack you reviewed was from the sequel, just FYI. However, Nobuo Uematsu certainly didn't slack in the first one here, either.


@Klyde Chroma

Yeah, I think Salt and Sanctuary was built more with dodge rolling in mind, a-la Bloodborne, but the shift to 2D doesn't seem to favor that, espcially a Metroidvania, where spaces are traditionally cramped. Dodging takes up a lot of stamina, and there are a lot of enemies that'll attack relentlessly, and I'm not just talking bosses. So you can dodge, but only a couple times, and attacking makes it harder to dodge. Using a shield lets your stamina recover, albeit slowly. Dodge-rolling seems to be the only thing you can do for bosses, though that first boss demands ranged attacks. I had to start chucking grenades to beat him. (Edit: I mentioned the shields last time, which also definitely helped, since you could roll past one attack, and then be wide open to the next 4 or 5 he does immediately after. Blocking meant that I could reduce the damage of some of them at least)

I don't think you had a lot of space in the various Souls games, but in boss fights you almost always had places you try to go from different angles to attack from and/or not get sliced to ribbons. Ranged (magic or weapon) w/ dodging or sword 'n' shield seem like the easiest combinations to get through it all, honestly. At the very least, axes and polearms seem completely useless in comparison.

But that could just be the fact that doing anything other than hyperfocusing on a specific weapon class is a complete waste of time, making exploring less rewarding. I kinda got to the point where I was just looking for the next boss, and then grinding.
13  Media / General Games / Re: Misc. Gaming News Topic on: July 16, 2016, 09:18:42 PM
I fully expect the next Shining game to either be a Kart Racer or a straight up VN.

I'm voting on the latter myself, but if they release another Sonic & Sega All-Stars game, you can bet it'll have a Shining character in it. And no, it won't be anyone we like, assuming it's even one we recognize.
14  Media / Game Journals / Re: A Game Journal Reborn on: July 16, 2016, 12:35:31 AM
Yeah, thinking of balancing it and Unchained Blades, which I just restarted:

I half-forgot that this was surprisingly good, for a narrative-focused dungeon crawler. I'm glad I got the 3DS version, it kind of helps it stand out when Etrian Odyssey was all I had to compare it...and the new story mode in Etrian Untold did not jive well with me, to say the least...a more accurate description would be that it has some of the most insufferable characters I've encountered in a long time, and the story itself sounds boring, and is clearly relying far too heavily on amnesia tropes to build intrigue, when it really just comes off as frustratingly vague and meandering.

Unchained Blades does none of that, at least so far. A lot of nice world-building going on, and there's already a lot of little things about the cast that impress me, though I just barely started exploring the second floor. Still, first impressions can go a long way sometimes.

Oh yeah, and I like how there don't seem to be any generic races so far. At the very least, I have gone more than 2 hours without seeing an elf or a dwarf, and nearly every humanoid has been a "fledgling" of something much cooler thus far. The fairy is the closest so far, but she is just a peach...well, not literally. I wouldn't put it past them to include a talking fruit of some kind, but here I just mean she is adorable, but in a way that is just an act, which she drops from time to time without warning. I love it. That's a true fairy.

_________

Oh hey, I see I forgot to post what I played yesterday:

Salt and Sanctuary

After playing Shantae: Pirate's Curse from start to finish, I think I've just about burnt out on exploratory platformers for now. This seems alright, but the skill tree actually reduces the incentive to explore. If this wasn't a balls-hard action-platformer? Sure, maybe I'd want to invest some points in spears so I can use the one I just found. But this is 2D Dark Souls, so it's pretty clear that I'm better off sticking with my sword, since at least I know exactly how many skashes I can get in before I gotta dodge-roll. And I can't see how you could play this without using a shield. That was the only reason I had any hope of beating the first boss. Bah, I'll have this for another day; it's not even the challenge that bothers me, I just don't need this kind of stress right now...

R-Type

Same goes for this. I love it, as well as Gradius, which I was debating playingninstead, but R-Type just came out on the VC, so I took the plunge. I did not even make it to the first boss after 3 Game Overs. And I'm talking 'ran out of continues' Game Over. Definitely gonna have to bring my Game Face next time, but I'll stick to hard RPGs until my reflexes are up to snuff.

Mobile Suit Gundam Extreme VS-FORCE

I spent a good 2 hours replaying the first two missions for better times and Haro Medals. And then I find out some time afterwards how to boost forward (don't ask why I never thought to press the x button while I'm already moving forwards, despite jumping, hovering, and side-dashing all using that same button). The fun is just starting!
15  Media / General Games / Re: Misc. Gaming News Topic on: July 15, 2016, 09:38:07 PM
The first new Shining game we get released in English in almost a decade, and it's the crappy crossover fighting game. And on PC, too. Great. Freakin'...they better put Shining Force EXA on PSN soon to make up for it.
Pages: [1] 2 3 ... 166


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!