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1066  The Rest / General Discussions / Re: RPGFan Member's Game of the Year - 2013 Edition! on: December 14, 2013, 04:14:23 PM
It was a pretty dry year for me (well, not in terms of releases, but in terms of games I actually played). I'll probably change my GOTY once Christmas comes and I play Ys Vita and LOZ:ALBW.

GOTY:

Etrian Odyssey IV - Never before have I seen a game so vastly improved that it pretty much made the rest of the series irrelevent. It helps that I played quite a bit of Etrian Odyssey I-III before playing IV, so I something fresh to compare.

Runner-Up:

Monster Hunter 3 Ultimate/Pokemon X (Tie) - These were the games I spent the bulk of my game time with this year, with 50 and 100+ hours chocked up respectively. While they're both really good games, I finished neither of them and I doubt I'll be going back to them anytime soon.

Non-2013 GOTY:

Tales of Graces f - ...because it was the only game this year I had the urge to beat. It was actually kind of disappointing, but I don't have anything else to list here.

Biggest Surprise of the Year:

Demon's Souls/Secret of Mana - I'm not sure if the latter was this year, so this one is either/or, not a tie. Besically I used to hate these games before. Now I find them kinda fun. It's always a nice surprise when you come to like a game you didn't before, you know?

Honorable Mention:

Ratchet & Clank: Tools of Destruction - I technically only finished it off this year, I think, so it only gets an honorable mention, but otherwise it was pretty fun.

Biggest Disappointment of the Year:

Tales of Xillia/SMT4/Ratchet & Clank: A Crack in Time (Triple Tie) - I had sooo much hype for these games, then I got them and barely played them at all. The latter one might edge out the other two, since it was sooo boring and the Clank puzzles sucked...These were series I really liked, but I guess I set the bar too high.

That said, I've had far worse disappointments than this. If that's the worst I could do, then I'm doing alright.

Game I definitely need to play more of:

Ni no Kuni - It's Xenoblade/Okami/Gravity Rush/A Bazillion Others all over again! It's so good, I'm afraid to play it, because then I'll have less greatness to play later! D=

Actually...why do I do that? It's not like they stopped making games or anything. <_<

Brb, I gotta go play some games.
1067  Media / Single-Player RPGs / Re: Ys (IV) Memories of Celceta on: December 13, 2013, 11:19:32 PM
Did not know that. That is very interesting. I was going to say it felt "Inspired" earlier, but I had no way of proving that. Nice. =D
1068  Media / Single-Player RPGs / Re: Ys (IV) Memories of Celceta on: December 13, 2013, 03:26:06 PM
Oh god also http://www.youtube.com/watch?v=4udktU6rgMA even if I'm more familiar with the song from Jim Powers that ripped that off :3

Wait, Jim Power the Wrestler or Jim Power the game? Nevermind, the game....and honestly I can hear the similarities, but at the same time, it seems like it changed enough to be a completely different song.

And now I want to play Ys III. I don't even like Ys III, but damn do I like its music. Maybe I'll try the SNES version this time.
1069  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: December 13, 2013, 11:35:23 AM
Wait...I thought the 15th birthday of Tales was 3 years ago. =| Maybe by the time we get it, it'll be on the 20th anniversary...
1070  Media / Miscellaneous Games / Re: Tearaway on: December 11, 2013, 06:53:29 PM
I'm sure greatness takes time. I know I could use all the reviews I can get, since I'm still a little skeptical of the game, yet I'd very much would like a new 3D Platformer.
1071  Media / Single-Player RPGs / Re: Pillars of Eternity on: December 11, 2013, 12:45:54 PM
Wow...I'll admit I was a bit sceptical, but so far it looks great. Lets hope it plays as great as it looks. I'm intrigued by the story, too, which is rare for me when it comes to Western RPGs.
1072  Media / Single-Player RPGs / Re: Are turn-based console RPGs officially dead? on: December 10, 2013, 10:22:19 PM
Honestly I think BoF 3 and 4 had the best turn based systems. If only 4 utilized 3's EX turn system, it'd be perfect.

What EX Turn? I got halfway through BoF3 and do not remember that system.

If your character was fast enough they'd get a second action within the same turn. That's why people always recommend Rei, Ryu, and Momo in that order for the Line formation (or was it speed formation) even if it makes the team into a walking glass cannon.

Oh, I forgot about that! Yeah that was...something, certainly made you think a little.
1073  Media / Single-Player RPGs / Re: Are turn-based console RPGs officially dead? on: December 10, 2013, 10:12:46 PM
Honestly I think BoF 3 and 4 had the best turn based systems. If only 4 utilized 3's EX turn system, it'd be perfect.

What EX Turn? I got halfway through BoF3 and do not remember that system.
1074  The Rest / General Discussions / Re: The NEW Game Journal on: December 08, 2013, 05:39:04 PM

2) Did they fix the strange time allotments? There was nothing quite as baffling as going out to the woods right outside town, like right outside the door, and losing over an entire week going there and back, despite the entire adventure lasting under a half an hour. I think that alone turned me off the game the hardest. I'm only given a certain amount of time to do a job, yet the time it takes to collect the ingredients and make the stuff you're requested just doesn't feel correctly proportioned to what you're trying to do. After an in-game month, I was barely able to raise the collection meter one star. What the hell?

If anybody would like to answer those questions, I'd much appreciate it. I already own all 3 games, in fact I practically bought the PS3 just to play them, and I've been incredibly tempted to just sell them off, seeing as they're half the PS3 RPGs I still own and it would make my PS3 backlog a lot quicker to get through without those looming over my head.

People have already answered your questions pretty well, but I figured I'd add my two cents. Neither Totori nor Meruru have a strong sense of urgency or a tight connection between the dead-lines and their story-justifications, so I would think that might still bother you.
I recently started playing Ayesha, though, and I think that has made massive improvements in that regard. There is a closer connection between the places you are exploring and the main plot and the story pacing seems to be a lot better handled, making it feel like you are making clear progress when you have finished exploring an area. It feels a bit more organic than the make 10 barrels (or whatever) before x-date that the previous games used a lot. One of my problems with Totori is that though it has the strongest main story arch of the arland-trilogy, you basically just mess around for the first half of the game, and the story barely progresses at all until you "get informed" of the main-quest you need to complete. In Ayesha, by contrast, they have been pretty good about keeping that carrot in front of your face from the start.
The adventure points that other people mentioned also make it feel less like you are wasting time in the post-rorona games. You get rewarded (with stat bonuses etc.) for clearing out all the enemies/gathering an entire area, so it doesn't feel like you are wasting time when you are exploring, even though it still takes up a good chunk of days.

so to conclude, I would say: if you dabble with Totori and the issues still bother you, then I don't think you are going to like meruru any more (the dead-line aspect feels pretty arbitrary in that story-line), but if you already own ayesha, I'd suggest that you should give it a shot, as it does seem like it might allieviate some of your concerns.

Thank you. The story feeling like a waste of time was actually a big part of my rant before I scrapped it. I'll have to keep my eye out for Ayesha, then. As for Totori, I guess I'll leave it on my list to give a shot someday. It can't hurt, because even if they're bad that just means I get to sell them.


Anyways, I've been playing Demon's Souls, and I just beat the first level (1-1). I can't seem to figure out which one to go to next, though...they all sound brutal judging from the descriptions...I did try World 2-1, but I didn't make it far because of some fat official guy who spits fire...anybody have any recommendations on which level order a Knight should proceed through?
1075  Media / Single-Player RPGs / Re: Ys (IV) Memories of Celceta on: December 08, 2013, 05:33:56 PM
Ys will probably get enough mentions during the end of the year awards anyways, at least if its top stuff. I wouldn't worry about it.
1076  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: December 07, 2013, 11:16:16 PM
BTW, I started Space Brothers, just to try it. I was heavily moved by just the first episode, and it wasn't even really trying. I guess it's mostly because I can easily relate to the Main character on a waaay too deep to be a coincidence level, but still, I have a very good feeling I'll be in for one helluva show...once I finally decide to spend more with it. Until then, I'll be watching more Yamato 2199.
1077  Media / Miscellaneous Games / Re: No Man's Sky -or- Meet Yoda in the Stars. on: December 07, 2013, 10:23:15 PM
It's...it's...BEAUTIFUL!
1078  The Rest / General Discussions / Re: The NEW Game Journal on: December 05, 2013, 09:24:37 PM
I was going to ask if Totori was worth playing for someone who hated Rorona, but I ended up just oing on a huge rant about every little thing I didn't like about a game I only managed to play 5 hours of before giving up entirely, and besides I'm pretty sure the answer is pretty well documented thanks to other users asking similar questions at other points in time.

Perhaps I'll just ask two very specific questions:

1) How is the pacing in Totori? Is the story introduced in a timely manner? Is there a proportionate sense of urgency compared to what you're required to do? In the time spent with Rorona, I couldn't even recite a single plotpoint other than "Rorona has to fulfill a quota or she has to find a new job", which felt almost almost inconsequential because of the general lack of any sense of urgency within the story itself. Only through gameplay did it become apparent that you really did have a strict time limit.

2) Did they fix the strange time allotments? There was nothing quite as baffling as going out to the woods right outside town, like right outside the door, and losing over an entire week going there and back, despite the entire adventure lasting under a half an hour. I think that alone turned me off the game the hardest. I'm only given a certain amount of time to do a job, yet the time it takes to collect the ingredients and make the stuff you're requested just doesn't feel correctly proportioned to what you're trying to do. After an in-game month, I was barely able to raise the collection meter one star. What the hell?

If anybody would like to answer those questions, I'd much appreciate it. I already own all 3 games, in fact I practically bought the PS3 just to play them, and I've been incredibly tempted to just sell them off, seeing as they're half the PS3 RPGs I still own and it would make my PS3 backlog a lot quicker to get through without those looming over my head.
1079  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: December 04, 2013, 09:50:39 AM
Well, i kinda figured they had to at least hit the stomach, but if you have a hole in your esophagus, shouldn't it just pop out? Actually, I'm not sure they ever explained sensu beans. I guess if all they need to do is chew it, I guess that's fine. Would've been nice if it was ever explained anywhere, though.
1080  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: December 03, 2013, 05:30:22 PM
Shouldn't it be hard to eat a sensu bean with a hole in your chest? How does that work?

Anyways, I finally finished up the Tower of Heaven arc in Fairy Tail after putting it off for so long, and man, what a terrible arc, especially since it followed two great ones. I mean, I liked that we got to see Erza's backstory and see her old friends, but her story felt almost too cliche and unfitting for her character. Almost. They barely made it work to an acceptable degree. But the fights! Oh my god the fights! Just one dues ex machina after another! Just when I thought they were establishing some limits to their powers and actually establishing rules in the Phantom Arc, all of that was just casually tossed aside. They're not even following common elemental limits now - Gray can freeze fire now! Natsu can just breath fire all day and never need a recharge! What the hell is happening here? This is like the worst of Dragon Ball Z all over again, where everything's just a freakin' light show with no concievable limits whatsoever, and it really is frustrating to watch.

Hopefully things will get better from here. The next arc at least looks like it should be pretty good.

Oh yeah, btw, I've been watching a little Gintama here and there, too. It's been very good. I should really watch it more often, but my patience with comedies is always low, no matter how good they are.

Speaking of which, I finally broke down last night and watched a full episode of My Ordinary Life. And it was confusing. Mildly amusing, but mostly confusing. I'll probably just stick to watching clips of it, since there doesn't seem to be any benefit to watching them in sequential order.
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