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1471  Media / Single-Player RPGs / Re: RPGFan's 20 Top 20 DS Games on: November 21, 2013, 04:59:38 PM
Yeah, That Tales of Hearts threw me for a loop. Only complaint I have besides TWEWY getting #1 (only time I'll ever complain about placement is when TWEWY's involved. :P). Not that I don't think it's a good game, I just don't think it's fair to list imports. I'm also surprised Apollo Justice won out among the Phoenix Wrights. Not that I'm complaining, if anything it keeps things interesting. I hate lists that are too predictable.
1472  The Rest / General Discussions / Re: The NEW Game Journal on: November 21, 2013, 11:51:01 AM
15 hours into Xenoblade Chronicles and I finally hit a roadblock at Colony 6.
Nevermind. Gave it another shot and kicked Xord's butt. I'm not even sure what I did different, guess I just got lucky. Also, the story is becoming incredibly engrossing. Guess I won't be taking many more breaks from this for a while...
1473  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 21, 2013, 10:20:47 AM
It's not always about you, Aeolus!  I was responding to Klutz64...

Anyway, yeah the first game looked kind of mediocre, but from what I've heard this was a big improvement.  It got pretty good reviews in Japan.  I was actually seriously considering importing it, but it came out during the summer that was already packed with localized games I wanted so I passed.  Guess that was the right choice.

Now to play Akiba's Trip 2 ;)

Edit: Nobody has been quoting their press release (which was actually pretty funny):

IRVINE, CA – Nov. 19, 2013 – When two game companies love each other very much, a magical thing happens. ATLUS and Spike Chunsoft didn’t use protection when localizing and publishing together and are now the proud parents of the turn-based RPG Conception II: Children of the Seven Stars. Although this is the first game in the series localized into English, Conception II has a standalone story. Conception II will be delivered in the spring of 2014, for the Nintendo 3DS™ and PlayStation®Vita handheld entertainment system.

In Conception II, players take on the role of a young man beginning his training as a Disciple – a human gifted with the divine powers of one of the Star Gods, and one of the few who can fight the monsters that plague the world. These monsters emanate from the Pandora Labyrinth, which births these abominations at a prodigious rate. Worse yet, the Pandora Labyrinth is beginning to spawn labyrinths of its own, so it’s up to the Disciples to put an end to it. And even worse than that, a Star God’s power only resides within a human until the age of 18 and the need for new Disciples is at an all-time high. Meaning Disciples will have to combine their powers to “create” Star Children who can fight for them in battle. Let’s put it this way... it brings a new meaning to the phrase “after-school activities.”

For those eager to figure out the birds and the bees of Conception II, here are some of the game’s features:

No Child Labor Laws: In addition to the protagonist and his fellow students bravely entering the Labyrinths, you must combine your powers with other Disciples to give life to Star Children, ethereal beings that can fight in battle. But, like regular children, it’s important to make sure they’re strong enough to face monsters from beyond the veil of sanity in battle.

No Monogamy For You, Player: The protagonist has opportunities to strengthen his bonds with seven key heroines throughout the game. Not only does this help you create stronger Star Children, but the girls become more formidable as well, making them reliable partners in battle... and other places.

Assume the Position: Monsters in Conception II all have weak spots, and their vulnerabilities are revealed based on the direction characters attack from. Colored arrows help the Disciples see which direction will cause the most damage when attacked. The order your party takes action will depend on your choices and each character’s agility. Understanding the turn system and finding the best location to attack from will bring about swift and decisive victory.

Getting Chained Down: Another key system in Conception II is the Chain Drive, a meter that slowly builds during combat. When it reaches climax, a monster will be chained down, slowing it dramatically. This opens the enemy up for major damage.

Okay, I'm sold. =P

Actually, Conception 1 sounded fairly decent to me. If the second is a big improvement, then I'll most likely pick it up. At least it comes out in the spring instead of winter, so it won't get lost in crowd (at least for now).
1474  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: November 18, 2013, 07:02:13 PM
Makes me really miss Andriasang even more.  That was a really good site.

I know what you mean. I'm glad the guy got a job in the industry, since he deserved it, but it still feels like there's a void not quite being filled with that place gone...
1475  The Rest / General Discussions / Re: The NEW Game Journal on: November 17, 2013, 12:24:17 PM
How do I add you all as friends??? D:
...if you wanted...

You just gotta input their NNID (their Nintendo Name, basically) in the Friends section of the Home button menu, and they have to input yours. I believe they'll get a request if they have Miiverse on, but I'm not sure since I've had Miiverse blocked this whole time.
1476  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: November 16, 2013, 10:33:27 AM
I always hear good things about GTO. If its anything like Captain Tylor, I'll definitely have to check it out some time.

Anyways, I had started watching Reborn, but I got tired of the constant character introduction episodes by episode 7 and had to put it on hold.

Now I'm rewatching Yu Yu Hakusho and having a blast. I'm 8 episodes in and there hasn't been a dull moment despite the major fights not starting until episode 6. The writer just does a good job of keeping things interesting and intense even without fight scenes or major villains. Hell, the premise for the first 5 episodes could've made for an interesting show all on its own, but I like how its been tying into the main story so well so far. I was gonna put it down to watch some Yamato, but that's gonna be easier said than done.
1477  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: November 14, 2013, 09:06:37 PM
^A simple typo caused by being as excited as a school girl.

Any word on the price of the CE, or is it a pre-order bonus thing?

Gamestop has it priced at $54.99. No one else seems to have pre-orders up at the moment, so I'm not sure how accurate that is...
1478  The Rest / General Discussions / Re: The NEW Game Journal on: November 14, 2013, 08:59:53 PM
Still can't beat level 3 in Soldier Blade for some reason. FFS I did it before.

I can't beat that level, either. I dunno why, it just kinda gets tricky in some places, especially if you continue.

EDIT: Oh right, games! Um...I played the Farcry 3: Blood Dragon demo. And it was good. But I can't get it. Because I am broke. Why did I play it then, you ask? Because I must hunger, hunger for that game. For hunger will cause pain, pain which will charge the brain, and hopefully allow me to count my money before playing a game I cannot own next time.

...now excuse me while I go take my meds.

Anyways, I also played the first level of Killzone 2. Which is the same level as the demo I played twice already, but with the added fun of a crappy tank section that could go fuck itself. Guess I should go try out the next mission before I decide to go play Borderlands instead.
1479  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: November 13, 2013, 10:23:53 PM
The opening's great stuff, too. I seriously can't think the word Escaflowne without the song playing in my head. =P
1480  The Rest / General Discussions / Re: The NEW Game Journal on: November 11, 2013, 07:38:25 PM
@SuperMeshGear - The first world or two of a Mario game is usually more spectacle than anything else, just to show off how cool it looks. It gets more clever eventually...I guess, I don't know, I'm still on the 4th observatory and I actually haven't been that impressed with it. A few of the Luma stars are cool, though. And frustrating, but sometimes for the right reasons.
1481  The Rest / General Discussions / Re: The NEW Game Journal on: November 11, 2013, 02:13:17 PM
I'm annoyed seeing as DQ7 was my least favorite DQ game, and probably still one of my least favorite RPGs in general, but in the 3DS version, they seemed to have fixed nearly every problem in the entire game, and I don't get to play it. >_<

Anyways, I've been playing more Xenoblade. I'm in the Refugee camp, on my way to Colony 6. Looks like things might get heated soon. I can't wait. The Bionis' Leg is Huge, btw. So much to explore, so little time. :D

I'm suddenly in the mood to play an FPS, though...and the Family room is in use. And won't be habitable for at least 3 hours...
1482  Media / Single-Player RPGs / Re: Guided Fate Paradox... Give me a chance to play D2 please... on: November 11, 2013, 02:00:05 PM
I read the review, too. I was on the fence, but now I'm pretty sure I won't get it. It sounds like it suffers from a lot of what I disliked in Legasista - too many tutorials, yet too complex to skip them; cringe worthy dialogue, and well, just being a rogue-like minus the immediacy that makes Rogue-likes so appealing to me.
1483  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: November 10, 2013, 07:16:31 PM
I'm looking forward to it being what looks like a modern SaGa2 (graphically/musically) and FFV (battle-wise).

Same here, especially the latter, seeing as Final Fantasy V is still one of my top 10 all time favorite RPGs. I do love SaGa artwork, though.
1484  The Rest / General Discussions / Re: Awesome deals - 2013 version - Save money for that PS4/XBONE on: November 09, 2013, 05:27:49 PM
Damn, that is Amazing. I wish a store would do something even remotely similar in the US.
1485  The Rest / General Discussions / Re: If you could invent/discover one thing on: November 09, 2013, 09:57:28 AM
Giant Robots. :B

But seriously, either faster than light travel (wormholes, warpdrives, whatever) or some sort of contained environment people could live in so we'll stop using up so much space and resources on Earth.
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